dqn-LunarLander-v2 / README.md
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metadata
library_name: stable-baselines3
tags:
  - LunarLander-v2
  - deep-reinforcement-learning
  - reinforcement-learning
  - stable-baselines3
model-index:
  - name: DQN
    results:
      - metrics:
          - type: mean_reward
            value: '-112.74 +/- 52.58'
            name: mean_reward
        task:
          type: reinforcement-learning
          name: reinforcement-learning
        dataset:
          name: LunarLander-v2
          type: LunarLander-v2

DQN Agent playing LunarLander-v2

This is a trained model of a DQN agent playing LunarLander-v2 using the stable-baselines3 library.

Usage (with Stable-baselines3)

import gym

from huggingface_sb3 import load_from_hub
from stable_baselines3 import DQN
from stable_baselines3.common.evaluation import evaluate_policy

# Retrieve the model from the hub
## repo_id =  id of the model repository from the Hugging Face Hub (repo_id = {organization}/{repo_name})
## filename = name of the model zip file from the repository
checkpoint = load_from_hub(repo_id="epsil/dqn-LunarLander-v2", filename="dqn-LunarLander-v2.zip")

model = DQN.load(checkpoint)

# Evaluate the agent
eval_env = gym.make('LunarLander-v2')
mean_reward, std_reward = evaluate_policy(model, eval_env, n_eval_episodes=10, deterministic=True)
print(f"mean_reward={mean_reward:.2f} +/- {std_reward}")
 
# Watch the agent play
obs = eval_env.reset()
for i in range(1000):
    action, _state = model.predict(obs)
    obs, reward, done, info = eval_env.step(action)
    eval_env.render()
    if done:
        obs = eval_env.reset()
eval_env.close()