joachimsallstrom
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README.md
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![Sample 1](https://huggingface.co/joachimsallstrom/Double-Exposure-Embedding/resolve/main/sample_images_1.jpg)
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[*EMBEDDING DOWNLOAD LINK*](https://huggingface.co/joachimsallstrom/Double-Exposure-Embedding/resolve/main/dblx.pt) This is the <i>Double Exposure Embedding</i> for SD 2.x. It was trained with the v2-1_768-ema-pruned.ckpt model on 768px images of people, layered with a variety of surroundings. It's been shown to handle objects good as well.
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The embedding file (dblx.pt) can be downloaded [*here*](https://huggingface.co/joachimsallstrom/Double-Exposure-Embedding/resolve/main/dblx.pt). Place the file in the embeddings folder of your Automatic1111 installation. You trigger the effect using **dblx**.
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<p>
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![Sample 1](https://huggingface.co/joachimsallstrom/Double-Exposure-Embedding/resolve/main/sample_images_1.jpg)
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[*EMBEDDING DOWNLOAD LINK*](https://huggingface.co/joachimsallstrom/Double-Exposure-Embedding/resolve/main/dblx.pt) - This is the <i>Double Exposure Embedding</i> for SD 2.x. It was trained with the v2-1_768-ema-pruned.ckpt model on 768px images of people, layered with a variety of surroundings. It's been shown to handle objects good as well.
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The embedding file (dblx.pt) can be downloaded [*here*](https://huggingface.co/joachimsallstrom/Double-Exposure-Embedding/resolve/main/dblx.pt). Place the file in the embeddings folder of your Automatic1111 installation. You trigger the effect using **dblx**.
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<p>
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