marcogfedozzi
commited on
Commit
•
6a6e40e
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Parent(s):
9690813
first trained Huggy model
Browse files- Huggy.onnx +3 -0
- Huggy/Huggy-1199938.onnx +3 -0
- Huggy/Huggy-1199938.pt +3 -0
- Huggy/Huggy-1399997.onnx +3 -0
- Huggy/Huggy-1399997.pt +3 -0
- Huggy/Huggy-1599992.onnx +3 -0
- Huggy/Huggy-1599992.pt +3 -0
- Huggy/Huggy-1799872.onnx +3 -0
- Huggy/Huggy-1799872.pt +3 -0
- Huggy/Huggy-199832.onnx +3 -0
- Huggy/Huggy-199832.pt +3 -0
- Huggy/Huggy-1999977.onnx +3 -0
- Huggy/Huggy-1999977.pt +3 -0
- Huggy/Huggy-2000045.onnx +3 -0
- Huggy/Huggy-2000045.pt +3 -0
- Huggy/Huggy-399884.onnx +3 -0
- Huggy/Huggy-399884.pt +3 -0
- Huggy/Huggy-599938.onnx +3 -0
- Huggy/Huggy-599938.pt +3 -0
- Huggy/Huggy-799868.onnx +3 -0
- Huggy/Huggy-799868.pt +3 -0
- Huggy/Huggy-999986.onnx +3 -0
- Huggy/Huggy-999986.pt +3 -0
- Huggy/checkpoint.pt +3 -0
- Huggy/events.out.tfevents.1703932049.LAPTOP-6Q850SV7.27311.0 +3 -0
- README.md +35 -0
- config.json +1 -0
- configuration.yaml +79 -0
- run_logs/Player-0.log +344 -0
- run_logs/timers.json +362 -0
- run_logs/training_status.json +119 -0
Huggy.onnx
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Huggy/Huggy-199832.onnx
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Huggy/Huggy-399884.onnx
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Huggy/Huggy-799868.onnx
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Huggy/Huggy-999986.onnx
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Huggy/checkpoint.pt
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Huggy/events.out.tfevents.1703932049.LAPTOP-6Q850SV7.27311.0
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README.md
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---
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library_name: ml-agents
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tags:
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- Huggy
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-Huggy
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---
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# **ppo** Agent playing **Huggy**
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This is a trained model of a **ppo** agent playing **Huggy**
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using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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- A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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- A *longer tutorial* to understand how works ML-Agents:
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https://huggingface.co/learn/deep-rl-course/unit5/introduction
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### Resume the training
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```bash
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser**
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1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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2. Step 1: Find your model_id: marcogfedozzi/ppo-Huggy
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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config.json
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{"default_settings": null, "behaviors": {"Huggy": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "shared_critic": false, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 200000, "network_settings": {"normalize": true, "hidden_units": 512, "num_layers": 3, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.995, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 15, "even_checkpoints": false, "max_steps": 2000000, "time_horizon": 1000, "summary_freq": 50000, "threaded": false, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": "../trained-envs-executables/linux/Huggy/Huggy", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "timeout_wait": 60, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true, "no_graphics_monitor": false}, "environment_parameters": null, "checkpoint_settings": {"run_id": "Huggy", "initialize_from": null, "load_model": false, "resume": false, "force": true, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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default_settings: null
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behaviors:
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Huggy:
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trainer_type: ppo
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hyperparameters:
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batch_size: 2048
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buffer_size: 20480
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learning_rate: 0.0003
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beta: 0.005
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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shared_critic: false
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learning_rate_schedule: linear
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beta_schedule: linear
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epsilon_schedule: linear
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checkpoint_interval: 200000
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network_settings:
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normalize: true
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hidden_units: 512
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num_layers: 3
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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reward_signals:
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extrinsic:
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gamma: 0.995
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strength: 1.0
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network_settings:
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normalize: false
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hidden_units: 128
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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init_path: null
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keep_checkpoints: 15
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even_checkpoints: false
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max_steps: 2000000
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time_horizon: 1000
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summary_freq: 50000
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threaded: false
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self_play: null
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behavioral_cloning: null
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env_settings:
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env_path: ../trained-envs-executables/linux/Huggy/Huggy
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env_args: null
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base_port: 5005
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num_envs: 1
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num_areas: 1
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timeout_wait: 60
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seed: -1
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max_lifetime_restarts: 10
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restarts_rate_limit_n: 1
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restarts_rate_limit_period_s: 60
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engine_settings:
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width: 84
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height: 84
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quality_level: 5
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time_scale: 20
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target_frame_rate: -1
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capture_frame_rate: 60
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no_graphics: true
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no_graphics_monitor: false
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environment_parameters: null
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checkpoint_settings:
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run_id: Huggy
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initialize_from: null
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load_model: false
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resume: false
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force: true
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train_model: false
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inference: false
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results_dir: results
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torch_settings:
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device: null
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debug: false
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run_logs/Player-0.log
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1 |
+
Mono path[0] = '/home/hypothe/random_experiments/huggingface_deeprl/unit1-bonus/trained-envs-executables/linux/Huggy/Huggy_Data/Managed'
|
2 |
+
Mono config path = '/home/hypothe/random_experiments/huggingface_deeprl/unit1-bonus/trained-envs-executables/linux/Huggy/Huggy_Data/MonoBleedingEdge/etc'
|
3 |
+
Preloaded 'lib_burst_generated.so'
|
4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
5 |
+
PlayerPrefs - Creating folder: /home/hypothe/.config/unity3d/Hugging Face
|
6 |
+
PlayerPrefs - Creating folder: /home/hypothe/.config/unity3d/Hugging Face/Huggy
|
7 |
+
Unable to load player prefs
|
8 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
9 |
+
[Subsystems] Discovering subsystems at path /home/hypothe/random_experiments/huggingface_deeprl/unit1-bonus/trained-envs-executables/linux/Huggy/Huggy_Data/UnitySubsystems
|
10 |
+
Forcing GfxDevice: Null
|
11 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
12 |
+
NullGfxDevice:
|
13 |
+
Version: NULL 1.0 [1.0]
|
14 |
+
Renderer: Null Device
|
15 |
+
Vendor: Unity Technologies
|
16 |
+
Begin MonoManager ReloadAssembly
|
17 |
+
- Completed reload, in 0.098 seconds
|
18 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Blit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
19 |
+
ERROR: Shader Hidden/Universal Render Pipeline/CopyDepth shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
20 |
+
ERROR: Shader Hidden/Universal Render Pipeline/ScreenSpaceShadows shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
21 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Sampling shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
22 |
+
ERROR: Shader Hidden/Universal Render Pipeline/LutBuilderLdr shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
23 |
+
ERROR: Shader Hidden/Universal Render Pipeline/LutBuilderHdr shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
24 |
+
ERROR: Shader Hidden/Universal Render Pipeline/UberPost shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
25 |
+
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/FallbackError' - All subshaders removed
|
26 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
27 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
28 |
+
ERROR: Shader Hidden/Universal Render Pipeline/FallbackError shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
29 |
+
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/FallbackError' - All subshaders removed
|
30 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
31 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
32 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Stop NaN shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
33 |
+
ERROR: Shader Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
34 |
+
ERROR: Shader Hidden/Universal Render Pipeline/GaussianDepthOfField shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
35 |
+
ERROR: Shader Hidden/Universal Render Pipeline/BokehDepthOfField shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
36 |
+
ERROR: Shader Hidden/Universal Render Pipeline/CameraMotionBlur shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
37 |
+
ERROR: Shader Hidden/Universal Render Pipeline/PaniniProjection shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
38 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Bloom shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
39 |
+
ERROR: Shader Hidden/Universal Render Pipeline/FinalPost shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
40 |
+
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/StencilDeferred' - All subshaders removed
|
41 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
42 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
43 |
+
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/StencilDeferred' - All subshaders removed
|
44 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
45 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
46 |
+
ERROR: Shader Hidden/Universal Render Pipeline/LensFlareDataDriven shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
47 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Scaling Setup shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
48 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Edge Adaptive Spatial Upsampling shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
49 |
+
ERROR: Shader Hidden/Universal Render Pipeline/Debug/DebugReplacement shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
50 |
+
ERROR: Shader Hidden/kMotion/CameraMotionVectors shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
51 |
+
ERROR: Shader Hidden/kMotion/ObjectMotionVectors shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
52 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
53 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
54 |
+
WARNING: Shader Unsupported: 'Universal Render Pipeline/Lit' - All subshaders removed
|
55 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
56 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
57 |
+
ERROR: Shader Universal Render Pipeline/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
58 |
+
WARNING: Shader Unsupported: 'Universal Render Pipeline/Lit' - All subshaders removed
|
59 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
60 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
61 |
+
UnloadTime: 0.685156 ms
|
62 |
+
requesting resize 84 x 84
|
63 |
+
Setting up 8 worker threads for Enlighten.
|
64 |
+
Memory Statistics:
|
65 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
66 |
+
StackAllocators :
|
67 |
+
[ALLOC_TEMP_MAIN]
|
68 |
+
Peak usage frame count: [4.0 KB-8.0 KB]: 26742 frames, [2.0 MB-4.0 MB]: 1 frames
|
69 |
+
Initial Block Size 4.0 MB
|
70 |
+
Current Block Size 4.0 MB
|
71 |
+
Peak Allocated Bytes 3.6 MB
|
72 |
+
Overflow Count 0
|
73 |
+
[ALLOC_TEMP_Loading.AsyncRead]
|
74 |
+
Initial Block Size 64.0 KB
|
75 |
+
Current Block Size 64.0 KB
|
76 |
+
Peak Allocated Bytes 143 B
|
77 |
+
Overflow Count 0
|
78 |
+
[ALLOC_TEMP_Loading.PreloadManager]
|
79 |
+
Initial Block Size 256.0 KB
|
80 |
+
Current Block Size 296.0 KB
|
81 |
+
Peak Allocated Bytes 211.6 KB
|
82 |
+
Overflow Count 4
|
83 |
+
[ALLOC_TEMP_Background Job.Worker 8]
|
84 |
+
Initial Block Size 32.0 KB
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85 |
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Current Block Size 32.0 KB
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86 |
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Peak Allocated Bytes 0 B
|
87 |
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Overflow Count 0
|
88 |
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[ALLOC_TEMP_Job.Worker 6]
|
89 |
+
Initial Block Size 256.0 KB
|
90 |
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Current Block Size 256.0 KB
|
91 |
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Peak Allocated Bytes 0 B
|
92 |
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Overflow Count 0
|
93 |
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[ALLOC_TEMP_Job.Worker 0]
|
94 |
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Initial Block Size 256.0 KB
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95 |
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Current Block Size 256.0 KB
|
96 |
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Peak Allocated Bytes 0 B
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97 |
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Overflow Count 0
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98 |
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[ALLOC_TEMP_Background Job.Worker 10]
|
99 |
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Initial Block Size 32.0 KB
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100 |
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Current Block Size 32.0 KB
|
101 |
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Peak Allocated Bytes 0 B
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102 |
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Overflow Count 0
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103 |
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[ALLOC_TEMP_Background Job.Worker 9]
|
104 |
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Initial Block Size 32.0 KB
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105 |
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Current Block Size 32.0 KB
|
106 |
+
Peak Allocated Bytes 0 B
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107 |
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Overflow Count 0
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[ALLOC_TEMP_Job.Worker 5]
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109 |
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Initial Block Size 256.0 KB
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110 |
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112 |
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[ALLOC_TEMP_Background Job.Worker 14]
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Initial Block Size 32.0 KB
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Current Block Size 32.0 KB
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116 |
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[ALLOC_TEMP_Background Job.Worker 6]
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Initial Block Size 32.0 KB
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120 |
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Current Block Size 32.0 KB
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121 |
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Peak Allocated Bytes 0 B
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122 |
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Overflow Count 0
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[ALLOC_TEMP_Job.Worker 4]
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Initial Block Size 256.0 KB
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125 |
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Current Block Size 256.0 KB
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126 |
+
Peak Allocated Bytes 0 B
|
127 |
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Overflow Count 0
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[ALLOC_TEMP_Job.Worker 14]
|
129 |
+
Initial Block Size 256.0 KB
|
130 |
+
Current Block Size 256.0 KB
|
131 |
+
Peak Allocated Bytes 0 B
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132 |
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Overflow Count 0
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133 |
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[ALLOC_TEMP_Job.Worker 3]
|
134 |
+
Initial Block Size 256.0 KB
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135 |
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Current Block Size 256.0 KB
|
136 |
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Peak Allocated Bytes 0 B
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137 |
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Overflow Count 0
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[ALLOC_TEMP_Job.Worker 13]
|
139 |
+
Initial Block Size 256.0 KB
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140 |
+
Current Block Size 256.0 KB
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Peak Allocated Bytes 0 B
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142 |
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Overflow Count 0
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143 |
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[ALLOC_TEMP_Background Job.Worker 12]
|
144 |
+
Initial Block Size 32.0 KB
|
145 |
+
Current Block Size 32.0 KB
|
146 |
+
Peak Allocated Bytes 0 B
|
147 |
+
Overflow Count 0
|
148 |
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[ALLOC_TEMP_EnlightenWorker] x 8
|
149 |
+
Initial Block Size 64.0 KB
|
150 |
+
Current Block Size 64.0 KB
|
151 |
+
Peak Allocated Bytes 0 B
|
152 |
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 15]
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154 |
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Initial Block Size 32.0 KB
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155 |
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Current Block Size 32.0 KB
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156 |
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Peak Allocated Bytes 0 B
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157 |
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158 |
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[ALLOC_TEMP_Background Job.Worker 1]
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159 |
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Initial Block Size 32.0 KB
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160 |
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Current Block Size 32.0 KB
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161 |
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Peak Allocated Bytes 0 B
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Peak Allocated Bytes 0 B
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[ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
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174 |
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Initial Block Size 64.0 KB
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175 |
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[ALLOC_TEMP_Job.Worker 9]
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185 |
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Current Block Size 256.0 KB
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186 |
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187 |
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 13]
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Peak Allocated Bytes 0 B
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Overflow Count 0
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[ALLOC_TEMP_Job.Worker 8]
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Current Block Size 256.0 KB
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Overflow Count 0
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[ALLOC_TEMP_Job.Worker 7]
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Current Block Size 256.0 KB
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Peak Allocated Bytes 0 B
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Overflow Count 0
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[ALLOC_TEMP_Job.Worker 1]
|
204 |
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Initial Block Size 256.0 KB
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205 |
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Current Block Size 256.0 KB
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207 |
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Overflow Count 0
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[ALLOC_TEMP_Job.Worker 2]
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Initial Block Size 256.0 KB
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Current Block Size 256.0 KB
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Peak Allocated Bytes 0 B
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212 |
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Overflow Count 0
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[ALLOC_TEMP_Background Job.Worker 3]
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Current Block Size 32.0 KB
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216 |
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[ALLOC_TEMP_Job.Worker 10]
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[ALLOC_TEMP_BatchDeleteObjects]
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Peak Allocated Bytes 0 B
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Overflow Count 0
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253 |
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[ALLOC_DEFAULT] Dual Thread Allocator
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[ALLOC_BUCKET]
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256 |
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Large Block size 4.0 MB
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257 |
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Used Block count 1
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Peak Allocated bytes 1.4 MB
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[ALLOC_DEFAULT_MAIN]
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260 |
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Peak usage frame count: [16.0 MB-32.0 MB]: 26743 frames
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261 |
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Requested Block Size 16.0 MB
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262 |
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Peak Block count 1
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