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  1. README.md +31 -0
  2. SoccerTwos.onnx +3 -0
  3. SoccerTwos/SoccerTwos-0.onnx +3 -0
  4. SoccerTwos/SoccerTwos-0.pt +3 -0
  5. SoccerTwos/SoccerTwos-1499816.onnx +3 -0
  6. SoccerTwos/SoccerTwos-1499816.pt +3 -0
  7. SoccerTwos/SoccerTwos-18902.onnx +3 -0
  8. SoccerTwos/SoccerTwos-18902.pt +3 -0
  9. SoccerTwos/SoccerTwos-1999852.onnx +3 -0
  10. SoccerTwos/SoccerTwos-1999852.pt +3 -0
  11. SoccerTwos/SoccerTwos-2499824.onnx +3 -0
  12. SoccerTwos/SoccerTwos-2499824.pt +3 -0
  13. SoccerTwos/SoccerTwos-2999834.onnx +3 -0
  14. SoccerTwos/SoccerTwos-2999834.pt +3 -0
  15. SoccerTwos/SoccerTwos-3499986.onnx +3 -0
  16. SoccerTwos/SoccerTwos-3499986.pt +3 -0
  17. SoccerTwos/SoccerTwos-3999986.onnx +3 -0
  18. SoccerTwos/SoccerTwos-3999986.pt +3 -0
  19. SoccerTwos/SoccerTwos-4499670.onnx +3 -0
  20. SoccerTwos/SoccerTwos-4499670.pt +3 -0
  21. SoccerTwos/SoccerTwos-4999602.onnx +3 -0
  22. SoccerTwos/SoccerTwos-4999602.pt +3 -0
  23. SoccerTwos/SoccerTwos-5000834.onnx +3 -0
  24. SoccerTwos/SoccerTwos-5000834.pt +3 -0
  25. SoccerTwos/SoccerTwos-999706.onnx +3 -0
  26. SoccerTwos/SoccerTwos-999706.pt +3 -0
  27. SoccerTwos/checkpoint.pt +3 -0
  28. SoccerTwos/events.out.tfevents.1684077503.hub.8977.0 +3 -0
  29. config.json +1 -0
  30. configuration.yaml +86 -0
  31. run_logs/Player-0.log +677 -0
  32. run_logs/Player-1.log +625 -0
  33. run_logs/Player-10.log +582 -0
  34. run_logs/Player-11.log +579 -0
  35. run_logs/Player-12.log +564 -0
  36. run_logs/Player-13.log +572 -0
  37. run_logs/Player-14.log +582 -0
  38. run_logs/Player-15.log +579 -0
  39. run_logs/Player-16.log +561 -0
  40. run_logs/Player-17.log +583 -0
  41. run_logs/Player-18.log +574 -0
  42. run_logs/Player-19.log +581 -0
  43. run_logs/Player-2.log +602 -0
  44. run_logs/Player-20.log +575 -0
  45. run_logs/Player-21.log +558 -0
  46. run_logs/Player-22.log +515 -0
  47. run_logs/Player-23.log +509 -0
  48. run_logs/Player-3.log +584 -0
  49. run_logs/Player-4.log +580 -0
  50. run_logs/Player-5.log +593 -0
README.md ADDED
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1
+
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+ ---
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+ tags:
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+ - unity-ml-agents
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+ - ml-agents
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+ - deep-reinforcement-learning
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+ - reinforcement-learning
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+ - ML-Agents-SoccerTwos
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+ library_name: ml-agents
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+ ---
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+
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+ # **poca** Agent playing **SoccerTwos**
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+ This is a trained model of a **poca** agent playing **SoccerTwos** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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+
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+ ## Usage (with ML-Agents)
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+ The Documentation: https://github.com/huggingface/ml-agents#get-started
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+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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+
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+
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+ ### Resume the training
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+ ```
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+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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+ ```
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+ ### Watch your Agent play
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+ You can watch your agent **playing directly in your browser:**.
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+
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+ 1. Go to https://huggingface.co/spaces/unity/ML-Agents-SoccerTwos
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+ 2. Step 1: Write your model_id: miki030/poca-SoccerTwos-v3
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+ 3. Step 2: Select your *.nn /*.onnx file
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+ 4. Click on Watch the agent play 👀
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+
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+ {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": true, "hidden_units": 1024, "num_layers": 24, "vis_encode_type": "resnet", "memory": {"sequence_length": 128, "memory_size": 512}, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.999, "strength": 1.0, "network_settings": {"normalize": true, "hidden_units": 1024, "num_layers": 12, "vis_encode_type": "resnet", "memory": {"sequence_length": 128, "memory_size": 512}, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 10, "even_checkpoints": false, "max_steps": 5000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 10000, "team_change": 50000, "swap_steps": 1000, "window": 100, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.exe", "env_args": null, "base_port": 5005, "num_envs": 24, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos-v3", "initialize_from": null, "load_model": false, "resume": false, "force": true, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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+ default_settings: null
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+ behaviors:
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+ SoccerTwos:
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+ trainer_type: poca
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+ hyperparameters:
6
+ batch_size: 2048
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+ buffer_size: 20480
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+ learning_rate: 0.0003
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+ beta: 0.005
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+ epsilon: 0.2
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+ lambd: 0.95
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+ num_epoch: 3
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+ learning_rate_schedule: constant
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+ beta_schedule: constant
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+ checkpoint_interval: 500000
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+ network_settings:
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+ normalize: true
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+ hidden_units: 1024
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+ num_layers: 24
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+ vis_encode_type: resnet
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+ memory:
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+ sequence_length: 128
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+ memory_size: 512
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ reward_signals:
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+ extrinsic:
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+ gamma: 0.999
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+ strength: 1.0
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+ network_settings:
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+ normalize: true
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+ hidden_units: 1024
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+ num_layers: 12
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+ vis_encode_type: resnet
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+ memory:
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+ sequence_length: 128
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+ memory_size: 512
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ init_path: null
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+ keep_checkpoints: 10
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+ even_checkpoints: false
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+ max_steps: 5000000
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+ time_horizon: 1000
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+ summary_freq: 10000
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+ threaded: false
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+ self_play:
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+ save_steps: 10000
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+ team_change: 50000
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+ window: 100
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+ play_against_latest_model_ratio: 0.5
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+ initial_elo: 1200.0
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+ behavioral_cloning: null
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+ env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.exe
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+ num_envs: 24
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+ num_areas: 1
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+ seed: -1
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+ restarts_rate_limit_period_s: 60
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+ no_graphics: true
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+ environment_parameters: null
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+ checkpoint_settings:
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+ run_id: SoccerTwos-v3
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+ initialize_from: null
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+ load_model: false
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+ resume: false
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+ force: true
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+ train_model: false
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+ inference: false
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+ results_dir: results
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+ torch_settings:
85
+ device: null
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+ debug: false
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+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
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+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
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+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
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+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
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+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
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+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
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+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
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+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
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+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
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+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
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+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
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+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
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+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
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+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
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+ FMOD initialized on nosound output
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+ Begin MonoManager ReloadAssembly
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+ - Completed reload, in 0.108 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.664631 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
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360
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361
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362
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363
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364
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365
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375
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377
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380
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381
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382
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383
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384
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385
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386
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387
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388
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389
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390
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391
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392
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393
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399
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400
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402
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403
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405
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406
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409
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410
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411
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412
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413
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414
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415
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416
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417
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418
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419
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420
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421
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422
+ TOO LONG
423
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424
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425
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426
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427
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428
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429
+ TOO LONG
430
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431
+ TOO LONG
432
+ TOO LONG
433
+ TOO LONG
434
+ TOO LONG
435
+ TOO LONG
436
+ Setting up 4 worker threads for Enlighten.
437
+ Memory Statistics:
438
+ [ALLOC_TEMP_TLS] TLS Allocator
439
+ StackAllocators :
440
+ [ALLOC_TEMP_MAIN]
441
+ Peak usage frame count: [8.0 KB-16.0 KB]: 18601 frames, [2.0 MB-4.0 MB]: 1 frames
442
+ Initial Block Size 4.0 MB
443
+ Current Block Size 4.0 MB
444
+ Peak Allocated Bytes 2.1 MB
445
+ Overflow Count 0
446
+ [ALLOC_TEMP_Loading.AsyncRead]
447
+ Initial Block Size 64.0 KB
448
+ Current Block Size 64.0 KB
449
+ Peak Allocated Bytes 128 B
450
+ Overflow Count 0
451
+ [ALLOC_TEMP_Loading.PreloadManager]
452
+ Initial Block Size 256.0 KB
453
+ Current Block Size 300.0 KB
454
+ Peak Allocated Bytes 249.6 KB
455
+ Overflow Count 4
456
+ [ALLOC_TEMP_Background Job.Worker 8]
457
+ Initial Block Size 32.0 KB
458
+ Current Block Size 32.0 KB
459
+ Peak Allocated Bytes 0 B
460
+ Overflow Count 0
461
+ [ALLOC_TEMP_Job.Worker 6]
462
+ Initial Block Size 256.0 KB
463
+ Current Block Size 256.0 KB
464
+ Peak Allocated Bytes 0 B
465
+ Overflow Count 0
466
+ [ALLOC_TEMP_Job.Worker 0]
467
+ Initial Block Size 256.0 KB
468
+ Current Block Size 256.0 KB
469
+ Peak Allocated Bytes 0.7 KB
470
+ Overflow Count 0
471
+ [ALLOC_TEMP_Background Job.Worker 10]
472
+ Initial Block Size 32.0 KB
473
+ Current Block Size 32.0 KB
474
+ Peak Allocated Bytes 0 B
475
+ Overflow Count 0
476
+ [ALLOC_TEMP_Background Job.Worker 9]
477
+ Initial Block Size 32.0 KB
478
+ Current Block Size 32.0 KB
479
+ Peak Allocated Bytes 0 B
480
+ Overflow Count 0
481
+ [ALLOC_TEMP_Job.Worker 5]
482
+ Initial Block Size 256.0 KB
483
+ Current Block Size 256.0 KB
484
+ Peak Allocated Bytes 0 B
485
+ Overflow Count 0
486
+ [ALLOC_TEMP_Background Job.Worker 14]
487
+ Initial Block Size 32.0 KB
488
+ Current Block Size 32.0 KB
489
+ Peak Allocated Bytes 0 B
490
+ Overflow Count 0
491
+ [ALLOC_TEMP_Background Job.Worker 6]
492
+ Initial Block Size 32.0 KB
493
+ Current Block Size 32.0 KB
494
+ Peak Allocated Bytes 0 B
495
+ Overflow Count 0
496
+ [ALLOC_TEMP_Job.Worker 4]
497
+ Initial Block Size 256.0 KB
498
+ Current Block Size 256.0 KB
499
+ Peak Allocated Bytes 0 B
500
+ Overflow Count 0
501
+ [ALLOC_TEMP_Job.Worker 3]
502
+ Initial Block Size 256.0 KB
503
+ Current Block Size 256.0 KB
504
+ Peak Allocated Bytes 0 B
505
+ Overflow Count 0
506
+ [ALLOC_TEMP_Background Job.Worker 12]
507
+ Initial Block Size 32.0 KB
508
+ Current Block Size 32.0 KB
509
+ Peak Allocated Bytes 0 B
510
+ Overflow Count 0
511
+ [ALLOC_TEMP_EnlightenWorker] x 4
512
+ Initial Block Size 64.0 KB
513
+ Current Block Size 64.0 KB
514
+ Peak Allocated Bytes 0 B
515
+ Overflow Count 0
516
+ [ALLOC_TEMP_Background Job.Worker 15]
517
+ Initial Block Size 32.0 KB
518
+ Current Block Size 32.0 KB
519
+ Peak Allocated Bytes 0 B
520
+ Overflow Count 0
521
+ [ALLOC_TEMP_Background Job.Worker 1]
522
+ Initial Block Size 32.0 KB
523
+ Current Block Size 32.0 KB
524
+ Peak Allocated Bytes 0 B
525
+ Overflow Count 0
526
+ [ALLOC_TEMP_Background Job.Worker 2]
527
+ Initial Block Size 32.0 KB
528
+ Current Block Size 32.0 KB
529
+ Peak Allocated Bytes 0 B
530
+ Overflow Count 0
531
+ [ALLOC_TEMP_Background Job.Worker 7]
532
+ Initial Block Size 32.0 KB
533
+ Current Block Size 32.0 KB
534
+ Peak Allocated Bytes 0 B
535
+ Overflow Count 0
536
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
537
+ Initial Block Size 64.0 KB
538
+ Current Block Size 64.0 KB
539
+ Peak Allocated Bytes 0 B
540
+ Overflow Count 0
541
+ [ALLOC_TEMP_Background Job.Worker 5]
542
+ Initial Block Size 32.0 KB
543
+ Current Block Size 32.0 KB
544
+ Peak Allocated Bytes 0 B
545
+ Overflow Count 0
546
+ [ALLOC_TEMP_Background Job.Worker 13]
547
+ Initial Block Size 32.0 KB
548
+ Current Block Size 32.0 KB
549
+ Peak Allocated Bytes 0 B
550
+ Overflow Count 0
551
+ [ALLOC_TEMP_Job.Worker 1]
552
+ Initial Block Size 256.0 KB
553
+ Current Block Size 256.0 KB
554
+ Peak Allocated Bytes 0 B
555
+ Overflow Count 0
556
+ [ALLOC_TEMP_Job.Worker 2]
557
+ Initial Block Size 256.0 KB
558
+ Current Block Size 256.0 KB
559
+ Peak Allocated Bytes 0 B
560
+ Overflow Count 0
561
+ [ALLOC_TEMP_Background Job.Worker 3]
562
+ Initial Block Size 32.0 KB
563
+ Current Block Size 32.0 KB
564
+ Peak Allocated Bytes 0 B
565
+ Overflow Count 0
566
+ [ALLOC_TEMP_Background Job.Worker 11]
567
+ Initial Block Size 32.0 KB
568
+ Current Block Size 32.0 KB
569
+ Peak Allocated Bytes 0 B
570
+ Overflow Count 0
571
+ [ALLOC_TEMP_Background Job.Worker 0]
572
+ Initial Block Size 32.0 KB
573
+ Current Block Size 32.0 KB
574
+ Peak Allocated Bytes 0 B
575
+ Overflow Count 0
576
+ [ALLOC_TEMP_Background Job.Worker 4]
577
+ Initial Block Size 32.0 KB
578
+ Current Block Size 32.0 KB
579
+ Peak Allocated Bytes 0 B
580
+ Overflow Count 0
581
+ [ALLOC_TEMP_BatchDeleteObjects]
582
+ Initial Block Size 64.0 KB
583
+ Current Block Size 64.0 KB
584
+ Peak Allocated Bytes 0 B
585
+ Overflow Count 0
586
+ [ALLOC_DEFAULT] Dual Thread Allocator
587
+ Peak main deferred allocation count 3
588
+ [ALLOC_BUCKET]
589
+ Large Block size 4.0 MB
590
+ Used Block count 1
591
+ Peak Allocated bytes 1.0 MB
592
+ [ALLOC_DEFAULT_MAIN]
593
+ Peak usage frame count: [4.0 MB-8.0 MB]: 18602 frames
594
+ Requested Block Size 16.0 MB
595
+ Peak Block count 1
596
+ Peak Allocated memory 4.9 MB
597
+ Peak Large allocation bytes 0 B
598
+ [ALLOC_DEFAULT_THREAD]
599
+ Peak usage frame count: [16.0 MB-32.0 MB]: 18602 frames
600
+ Requested Block Size 16.0 MB
601
+ Peak Block count 1
602
+ Peak Allocated memory 17.4 MB
603
+ Peak Large allocation bytes 16.0 MB
604
+ [ALLOC_TEMP_JOB_1_FRAME]
605
+ Initial Block Size 2.0 MB
606
+ Used Block Count 1
607
+ Overflow Count (too large) 0
608
+ Overflow Count (full) 0
609
+ [ALLOC_TEMP_JOB_2_FRAMES]
610
+ Initial Block Size 2.0 MB
611
+ Used Block Count 1
612
+ Overflow Count (too large) 0
613
+ Overflow Count (full) 0
614
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
615
+ Initial Block Size 2.0 MB
616
+ Used Block Count 2
617
+ Overflow Count (too large) 0
618
+ Overflow Count (full) 0
619
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
620
+ Initial Block Size 1.0 MB
621
+ Used Block Count 3
622
+ Overflow Count (too large) 0
623
+ Overflow Count (full) 0
624
+ [ALLOC_GFX] Dual Thread Allocator
625
+ Peak main deferred allocation count 0
626
+ [ALLOC_BUCKET]
627
+ Large Block size 4.0 MB
628
+ Used Block count 1
629
+ Peak Allocated bytes 1.0 MB
630
+ [ALLOC_GFX_MAIN]
631
+ Peak usage frame count: [32.0 KB-64.0 KB]: 18601 frames, [64.0 KB-128.0 KB]: 1 frames
632
+ Requested Block Size 16.0 MB
633
+ Peak Block count 1
634
+ Peak Allocated memory 65.6 KB
635
+ Peak Large allocation bytes 0 B
636
+ [ALLOC_GFX_THREAD]
637
+ Peak usage frame count: [128.0 KB-256.0 KB]: 18602 frames
638
+ Requested Block Size 16.0 MB
639
+ Peak Block count 1
640
+ Peak Allocated memory 173.5 KB
641
+ Peak Large allocation bytes 0 B
642
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
643
+ Peak main deferred allocation count 0
644
+ [ALLOC_BUCKET]
645
+ Large Block size 4.0 MB
646
+ Used Block count 1
647
+ Peak Allocated bytes 1.0 MB
648
+ [ALLOC_CACHEOBJECTS_MAIN]
649
+ Peak usage frame count: [0.5 MB-1.0 MB]: 18602 frames
650
+ Requested Block Size 4.0 MB
651
+ Peak Block count 1
652
+ Peak Allocated memory 0.6 MB
653
+ Peak Large allocation bytes 0 B
654
+ [ALLOC_CACHEOBJECTS_THREAD]
655
+ Peak usage frame count: [0.5 MB-1.0 MB]: 18601 frames, [4.0 MB-8.0 MB]: 1 frames
656
+ Requested Block Size 4.0 MB
657
+ Peak Block count 2
658
+ Peak Allocated memory 4.5 MB
659
+ Peak Large allocation bytes 0 B
660
+ [ALLOC_TYPETREE] Dual Thread Allocator
661
+ Peak main deferred allocation count 0
662
+ [ALLOC_BUCKET]
663
+ Large Block size 4.0 MB
664
+ Used Block count 1
665
+ Peak Allocated bytes 1.0 MB
666
+ [ALLOC_TYPETREE_MAIN]
667
+ Peak usage frame count: [0-1.0 KB]: 18602 frames
668
+ Requested Block Size 2.0 MB
669
+ Peak Block count 1
670
+ Peak Allocated memory 1.0 KB
671
+ Peak Large allocation bytes 0 B
672
+ [ALLOC_TYPETREE_THREAD]
673
+ Peak usage frame count: [1.0 KB-2.0 KB]: 18601 frames, [2.0 KB-4.0 KB]: 1 frames
674
+ Requested Block Size 2.0 MB
675
+ Peak Block count 1
676
+ Peak Allocated memory 2.2 KB
677
+ Peak Large allocation bytes 0 B
run_logs/Player-1.log ADDED
@@ -0,0 +1,625 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.099 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.759112 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
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375
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+ TOO LONG
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+ TOO LONG
380
+ TOO LONG
381
+ TOO LONG
382
+ TOO LONG
383
+ TOO LONG
384
+ Setting up 4 worker threads for Enlighten.
385
+ Memory Statistics:
386
+ [ALLOC_TEMP_TLS] TLS Allocator
387
+ StackAllocators :
388
+ [ALLOC_TEMP_MAIN]
389
+ Peak usage frame count: [8.0 KB-16.0 KB]: 16078 frames, [2.0 MB-4.0 MB]: 1 frames
390
+ Initial Block Size 4.0 MB
391
+ Current Block Size 4.0 MB
392
+ Peak Allocated Bytes 2.1 MB
393
+ Overflow Count 0
394
+ [ALLOC_TEMP_Loading.AsyncRead]
395
+ Initial Block Size 64.0 KB
396
+ Current Block Size 64.0 KB
397
+ Peak Allocated Bytes 128 B
398
+ Overflow Count 0
399
+ [ALLOC_TEMP_Loading.PreloadManager]
400
+ Initial Block Size 256.0 KB
401
+ Current Block Size 300.0 KB
402
+ Peak Allocated Bytes 249.6 KB
403
+ Overflow Count 4
404
+ [ALLOC_TEMP_Background Job.Worker 8]
405
+ Initial Block Size 32.0 KB
406
+ Current Block Size 32.0 KB
407
+ Peak Allocated Bytes 0 B
408
+ Overflow Count 0
409
+ [ALLOC_TEMP_Job.Worker 6]
410
+ Initial Block Size 256.0 KB
411
+ Current Block Size 256.0 KB
412
+ Peak Allocated Bytes 0 B
413
+ Overflow Count 0
414
+ [ALLOC_TEMP_Job.Worker 0]
415
+ Initial Block Size 256.0 KB
416
+ Current Block Size 256.0 KB
417
+ Peak Allocated Bytes 0 B
418
+ Overflow Count 0
419
+ [ALLOC_TEMP_Background Job.Worker 10]
420
+ Initial Block Size 32.0 KB
421
+ Current Block Size 32.0 KB
422
+ Peak Allocated Bytes 0 B
423
+ Overflow Count 0
424
+ [ALLOC_TEMP_Background Job.Worker 9]
425
+ Initial Block Size 32.0 KB
426
+ Current Block Size 32.0 KB
427
+ Peak Allocated Bytes 0 B
428
+ Overflow Count 0
429
+ [ALLOC_TEMP_Job.Worker 5]
430
+ Initial Block Size 256.0 KB
431
+ Current Block Size 256.0 KB
432
+ Peak Allocated Bytes 0 B
433
+ Overflow Count 0
434
+ [ALLOC_TEMP_Background Job.Worker 14]
435
+ Initial Block Size 32.0 KB
436
+ Current Block Size 32.0 KB
437
+ Peak Allocated Bytes 0 B
438
+ Overflow Count 0
439
+ [ALLOC_TEMP_Background Job.Worker 6]
440
+ Initial Block Size 32.0 KB
441
+ Current Block Size 32.0 KB
442
+ Peak Allocated Bytes 0 B
443
+ Overflow Count 0
444
+ [ALLOC_TEMP_Job.Worker 4]
445
+ Initial Block Size 256.0 KB
446
+ Current Block Size 256.0 KB
447
+ Peak Allocated Bytes 0 B
448
+ Overflow Count 0
449
+ [ALLOC_TEMP_Job.Worker 3]
450
+ Initial Block Size 256.0 KB
451
+ Current Block Size 256.0 KB
452
+ Peak Allocated Bytes 0 B
453
+ Overflow Count 0
454
+ [ALLOC_TEMP_Background Job.Worker 12]
455
+ Initial Block Size 32.0 KB
456
+ Current Block Size 32.0 KB
457
+ Peak Allocated Bytes 0 B
458
+ Overflow Count 0
459
+ [ALLOC_TEMP_EnlightenWorker] x 4
460
+ Initial Block Size 64.0 KB
461
+ Current Block Size 64.0 KB
462
+ Peak Allocated Bytes 0 B
463
+ Overflow Count 0
464
+ [ALLOC_TEMP_Background Job.Worker 15]
465
+ Initial Block Size 32.0 KB
466
+ Current Block Size 32.0 KB
467
+ Peak Allocated Bytes 0 B
468
+ Overflow Count 0
469
+ [ALLOC_TEMP_Background Job.Worker 1]
470
+ Initial Block Size 32.0 KB
471
+ Current Block Size 32.0 KB
472
+ Peak Allocated Bytes 0 B
473
+ Overflow Count 0
474
+ [ALLOC_TEMP_Background Job.Worker 2]
475
+ Initial Block Size 32.0 KB
476
+ Current Block Size 32.0 KB
477
+ Peak Allocated Bytes 0 B
478
+ Overflow Count 0
479
+ [ALLOC_TEMP_Background Job.Worker 7]
480
+ Initial Block Size 32.0 KB
481
+ Current Block Size 32.0 KB
482
+ Peak Allocated Bytes 0 B
483
+ Overflow Count 0
484
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
485
+ Initial Block Size 64.0 KB
486
+ Current Block Size 64.0 KB
487
+ Peak Allocated Bytes 0 B
488
+ Overflow Count 0
489
+ [ALLOC_TEMP_Background Job.Worker 5]
490
+ Initial Block Size 32.0 KB
491
+ Current Block Size 32.0 KB
492
+ Peak Allocated Bytes 0 B
493
+ Overflow Count 0
494
+ [ALLOC_TEMP_Background Job.Worker 13]
495
+ Initial Block Size 32.0 KB
496
+ Current Block Size 32.0 KB
497
+ Peak Allocated Bytes 0 B
498
+ Overflow Count 0
499
+ [ALLOC_TEMP_Job.Worker 1]
500
+ Initial Block Size 256.0 KB
501
+ Current Block Size 256.0 KB
502
+ Peak Allocated Bytes 0.7 KB
503
+ Overflow Count 0
504
+ [ALLOC_TEMP_Job.Worker 2]
505
+ Initial Block Size 256.0 KB
506
+ Current Block Size 256.0 KB
507
+ Peak Allocated Bytes 0 B
508
+ Overflow Count 0
509
+ [ALLOC_TEMP_Background Job.Worker 3]
510
+ Initial Block Size 32.0 KB
511
+ Current Block Size 32.0 KB
512
+ Peak Allocated Bytes 0 B
513
+ Overflow Count 0
514
+ [ALLOC_TEMP_Background Job.Worker 11]
515
+ Initial Block Size 32.0 KB
516
+ Current Block Size 32.0 KB
517
+ Peak Allocated Bytes 0 B
518
+ Overflow Count 0
519
+ [ALLOC_TEMP_Background Job.Worker 0]
520
+ Initial Block Size 32.0 KB
521
+ Current Block Size 32.0 KB
522
+ Peak Allocated Bytes 0 B
523
+ Overflow Count 0
524
+ [ALLOC_TEMP_Background Job.Worker 4]
525
+ Initial Block Size 32.0 KB
526
+ Current Block Size 32.0 KB
527
+ Peak Allocated Bytes 0 B
528
+ Overflow Count 0
529
+ [ALLOC_TEMP_BatchDeleteObjects]
530
+ Initial Block Size 64.0 KB
531
+ Current Block Size 64.0 KB
532
+ Peak Allocated Bytes 0 B
533
+ Overflow Count 0
534
+ [ALLOC_DEFAULT] Dual Thread Allocator
535
+ Peak main deferred allocation count 4
536
+ [ALLOC_BUCKET]
537
+ Large Block size 4.0 MB
538
+ Used Block count 1
539
+ Peak Allocated bytes 1.0 MB
540
+ [ALLOC_DEFAULT_MAIN]
541
+ Peak usage frame count: [4.0 MB-8.0 MB]: 16079 frames
542
+ Requested Block Size 16.0 MB
543
+ Peak Block count 1
544
+ Peak Allocated memory 4.9 MB
545
+ Peak Large allocation bytes 0 B
546
+ [ALLOC_DEFAULT_THREAD]
547
+ Peak usage frame count: [16.0 MB-32.0 MB]: 16079 frames
548
+ Requested Block Size 16.0 MB
549
+ Peak Block count 1
550
+ Peak Allocated memory 17.4 MB
551
+ Peak Large allocation bytes 16.0 MB
552
+ [ALLOC_TEMP_JOB_1_FRAME]
553
+ Initial Block Size 2.0 MB
554
+ Used Block Count 1
555
+ Overflow Count (too large) 0
556
+ Overflow Count (full) 0
557
+ [ALLOC_TEMP_JOB_2_FRAMES]
558
+ Initial Block Size 2.0 MB
559
+ Used Block Count 1
560
+ Overflow Count (too large) 0
561
+ Overflow Count (full) 0
562
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
563
+ Initial Block Size 2.0 MB
564
+ Used Block Count 2
565
+ Overflow Count (too large) 0
566
+ Overflow Count (full) 0
567
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
568
+ Initial Block Size 1.0 MB
569
+ Used Block Count 3
570
+ Overflow Count (too large) 0
571
+ Overflow Count (full) 0
572
+ [ALLOC_GFX] Dual Thread Allocator
573
+ Peak main deferred allocation count 0
574
+ [ALLOC_BUCKET]
575
+ Large Block size 4.0 MB
576
+ Used Block count 1
577
+ Peak Allocated bytes 1.0 MB
578
+ [ALLOC_GFX_MAIN]
579
+ Peak usage frame count: [32.0 KB-64.0 KB]: 16078 frames, [64.0 KB-128.0 KB]: 1 frames
580
+ Requested Block Size 16.0 MB
581
+ Peak Block count 1
582
+ Peak Allocated memory 65.6 KB
583
+ Peak Large allocation bytes 0 B
584
+ [ALLOC_GFX_THREAD]
585
+ Peak usage frame count: [128.0 KB-256.0 KB]: 16079 frames
586
+ Requested Block Size 16.0 MB
587
+ Peak Block count 1
588
+ Peak Allocated memory 173.5 KB
589
+ Peak Large allocation bytes 0 B
590
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
591
+ Peak main deferred allocation count 0
592
+ [ALLOC_BUCKET]
593
+ Large Block size 4.0 MB
594
+ Used Block count 1
595
+ Peak Allocated bytes 1.0 MB
596
+ [ALLOC_CACHEOBJECTS_MAIN]
597
+ Peak usage frame count: [0.5 MB-1.0 MB]: 16079 frames
598
+ Requested Block Size 4.0 MB
599
+ Peak Block count 1
600
+ Peak Allocated memory 0.6 MB
601
+ Peak Large allocation bytes 0 B
602
+ [ALLOC_CACHEOBJECTS_THREAD]
603
+ Peak usage frame count: [0.5 MB-1.0 MB]: 16078 frames, [4.0 MB-8.0 MB]: 1 frames
604
+ Requested Block Size 4.0 MB
605
+ Peak Block count 2
606
+ Peak Allocated memory 4.5 MB
607
+ Peak Large allocation bytes 0 B
608
+ [ALLOC_TYPETREE] Dual Thread Allocator
609
+ Peak main deferred allocation count 0
610
+ [ALLOC_BUCKET]
611
+ Large Block size 4.0 MB
612
+ Used Block count 1
613
+ Peak Allocated bytes 1.0 MB
614
+ [ALLOC_TYPETREE_MAIN]
615
+ Peak usage frame count: [0-1.0 KB]: 16079 frames
616
+ Requested Block Size 2.0 MB
617
+ Peak Block count 1
618
+ Peak Allocated memory 1.0 KB
619
+ Peak Large allocation bytes 0 B
620
+ [ALLOC_TYPETREE_THREAD]
621
+ Peak usage frame count: [1.0 KB-2.0 KB]: 16078 frames, [2.0 KB-4.0 KB]: 1 frames
622
+ Requested Block Size 2.0 MB
623
+ Peak Block count 1
624
+ Peak Allocated memory 2.2 KB
625
+ Peak Large allocation bytes 0 B
run_logs/Player-10.log ADDED
@@ -0,0 +1,582 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.223 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.758357 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
64
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289
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290
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291
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292
+ TOO LONG
293
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294
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295
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296
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297
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298
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299
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300
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301
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302
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304
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305
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306
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307
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308
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310
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311
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313
+ TOO LONG
314
+ TOO LONG
315
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316
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317
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318
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319
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320
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321
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322
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323
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324
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325
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326
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327
+ TOO LONG
328
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329
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330
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331
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332
+ TOO LONG
333
+ TOO LONG
334
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335
+ TOO LONG
336
+ TOO LONG
337
+ TOO LONG
338
+ TOO LONG
339
+ TOO LONG
340
+ TOO LONG
341
+ Setting up 4 worker threads for Enlighten.
342
+ Memory Statistics:
343
+ [ALLOC_TEMP_TLS] TLS Allocator
344
+ StackAllocators :
345
+ [ALLOC_TEMP_MAIN]
346
+ Peak usage frame count: [8.0 KB-16.0 KB]: 13840 frames, [2.0 MB-4.0 MB]: 1 frames
347
+ Initial Block Size 4.0 MB
348
+ Current Block Size 4.0 MB
349
+ Peak Allocated Bytes 2.1 MB
350
+ Overflow Count 0
351
+ [ALLOC_TEMP_Loading.AsyncRead]
352
+ Initial Block Size 64.0 KB
353
+ Current Block Size 64.0 KB
354
+ Peak Allocated Bytes 128 B
355
+ Overflow Count 0
356
+ [ALLOC_TEMP_Loading.PreloadManager]
357
+ Initial Block Size 256.0 KB
358
+ Current Block Size 300.0 KB
359
+ Peak Allocated Bytes 249.6 KB
360
+ Overflow Count 4
361
+ [ALLOC_TEMP_Background Job.Worker 8]
362
+ Initial Block Size 32.0 KB
363
+ Current Block Size 32.0 KB
364
+ Peak Allocated Bytes 0 B
365
+ Overflow Count 0
366
+ [ALLOC_TEMP_Job.Worker 6]
367
+ Initial Block Size 256.0 KB
368
+ Current Block Size 256.0 KB
369
+ Peak Allocated Bytes 0 B
370
+ Overflow Count 0
371
+ [ALLOC_TEMP_Job.Worker 0]
372
+ Initial Block Size 256.0 KB
373
+ Current Block Size 256.0 KB
374
+ Peak Allocated Bytes 0 B
375
+ Overflow Count 0
376
+ [ALLOC_TEMP_Background Job.Worker 10]
377
+ Initial Block Size 32.0 KB
378
+ Current Block Size 32.0 KB
379
+ Peak Allocated Bytes 0 B
380
+ Overflow Count 0
381
+ [ALLOC_TEMP_Background Job.Worker 9]
382
+ Initial Block Size 32.0 KB
383
+ Current Block Size 32.0 KB
384
+ Peak Allocated Bytes 0 B
385
+ Overflow Count 0
386
+ [ALLOC_TEMP_Job.Worker 5]
387
+ Initial Block Size 256.0 KB
388
+ Current Block Size 256.0 KB
389
+ Peak Allocated Bytes 0 B
390
+ Overflow Count 0
391
+ [ALLOC_TEMP_Background Job.Worker 14]
392
+ Initial Block Size 32.0 KB
393
+ Current Block Size 32.0 KB
394
+ Peak Allocated Bytes 0 B
395
+ Overflow Count 0
396
+ [ALLOC_TEMP_Background Job.Worker 6]
397
+ Initial Block Size 32.0 KB
398
+ Current Block Size 32.0 KB
399
+ Peak Allocated Bytes 0 B
400
+ Overflow Count 0
401
+ [ALLOC_TEMP_Job.Worker 4]
402
+ Initial Block Size 256.0 KB
403
+ Current Block Size 256.0 KB
404
+ Peak Allocated Bytes 0 B
405
+ Overflow Count 0
406
+ [ALLOC_TEMP_Job.Worker 3]
407
+ Initial Block Size 256.0 KB
408
+ Current Block Size 256.0 KB
409
+ Peak Allocated Bytes 0 B
410
+ Overflow Count 0
411
+ [ALLOC_TEMP_Background Job.Worker 12]
412
+ Initial Block Size 32.0 KB
413
+ Current Block Size 32.0 KB
414
+ Peak Allocated Bytes 0 B
415
+ Overflow Count 0
416
+ [ALLOC_TEMP_EnlightenWorker] x 4
417
+ Initial Block Size 64.0 KB
418
+ Current Block Size 64.0 KB
419
+ Peak Allocated Bytes 0 B
420
+ Overflow Count 0
421
+ [ALLOC_TEMP_Background Job.Worker 15]
422
+ Initial Block Size 32.0 KB
423
+ Current Block Size 32.0 KB
424
+ Peak Allocated Bytes 0 B
425
+ Overflow Count 0
426
+ [ALLOC_TEMP_Background Job.Worker 1]
427
+ Initial Block Size 32.0 KB
428
+ Current Block Size 32.0 KB
429
+ Peak Allocated Bytes 0 B
430
+ Overflow Count 0
431
+ [ALLOC_TEMP_Background Job.Worker 2]
432
+ Initial Block Size 32.0 KB
433
+ Current Block Size 32.0 KB
434
+ Peak Allocated Bytes 0 B
435
+ Overflow Count 0
436
+ [ALLOC_TEMP_Background Job.Worker 7]
437
+ Initial Block Size 32.0 KB
438
+ Current Block Size 32.0 KB
439
+ Peak Allocated Bytes 0 B
440
+ Overflow Count 0
441
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
442
+ Initial Block Size 64.0 KB
443
+ Current Block Size 64.0 KB
444
+ Peak Allocated Bytes 0 B
445
+ Overflow Count 0
446
+ [ALLOC_TEMP_Background Job.Worker 5]
447
+ Initial Block Size 32.0 KB
448
+ Current Block Size 32.0 KB
449
+ Peak Allocated Bytes 0 B
450
+ Overflow Count 0
451
+ [ALLOC_TEMP_Background Job.Worker 13]
452
+ Initial Block Size 32.0 KB
453
+ Current Block Size 32.0 KB
454
+ Peak Allocated Bytes 0 B
455
+ Overflow Count 0
456
+ [ALLOC_TEMP_Job.Worker 1]
457
+ Initial Block Size 256.0 KB
458
+ Current Block Size 256.0 KB
459
+ Peak Allocated Bytes 0 B
460
+ Overflow Count 0
461
+ [ALLOC_TEMP_Job.Worker 2]
462
+ Initial Block Size 256.0 KB
463
+ Current Block Size 256.0 KB
464
+ Peak Allocated Bytes 0.7 KB
465
+ Overflow Count 0
466
+ [ALLOC_TEMP_Background Job.Worker 3]
467
+ Initial Block Size 32.0 KB
468
+ Current Block Size 32.0 KB
469
+ Peak Allocated Bytes 0 B
470
+ Overflow Count 0
471
+ [ALLOC_TEMP_Background Job.Worker 11]
472
+ Initial Block Size 32.0 KB
473
+ Current Block Size 32.0 KB
474
+ Peak Allocated Bytes 0 B
475
+ Overflow Count 0
476
+ [ALLOC_TEMP_Background Job.Worker 0]
477
+ Initial Block Size 32.0 KB
478
+ Current Block Size 32.0 KB
479
+ Peak Allocated Bytes 0 B
480
+ Overflow Count 0
481
+ [ALLOC_TEMP_Background Job.Worker 4]
482
+ Initial Block Size 32.0 KB
483
+ Current Block Size 32.0 KB
484
+ Peak Allocated Bytes 0 B
485
+ Overflow Count 0
486
+ [ALLOC_TEMP_BatchDeleteObjects]
487
+ Initial Block Size 64.0 KB
488
+ Current Block Size 64.0 KB
489
+ Peak Allocated Bytes 0 B
490
+ Overflow Count 0
491
+ [ALLOC_DEFAULT] Dual Thread Allocator
492
+ Peak main deferred allocation count 5
493
+ [ALLOC_BUCKET]
494
+ Large Block size 4.0 MB
495
+ Used Block count 1
496
+ Peak Allocated bytes 1.0 MB
497
+ [ALLOC_DEFAULT_MAIN]
498
+ Peak usage frame count: [4.0 MB-8.0 MB]: 13841 frames
499
+ Requested Block Size 16.0 MB
500
+ Peak Block count 1
501
+ Peak Allocated memory 4.8 MB
502
+ Peak Large allocation bytes 0 B
503
+ [ALLOC_DEFAULT_THREAD]
504
+ Peak usage frame count: [16.0 MB-32.0 MB]: 13841 frames
505
+ Requested Block Size 16.0 MB
506
+ Peak Block count 1
507
+ Peak Allocated memory 17.5 MB
508
+ Peak Large allocation bytes 16.0 MB
509
+ [ALLOC_TEMP_JOB_1_FRAME]
510
+ Initial Block Size 2.0 MB
511
+ Used Block Count 1
512
+ Overflow Count (too large) 0
513
+ Overflow Count (full) 0
514
+ [ALLOC_TEMP_JOB_2_FRAMES]
515
+ Initial Block Size 2.0 MB
516
+ Used Block Count 1
517
+ Overflow Count (too large) 0
518
+ Overflow Count (full) 0
519
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
520
+ Initial Block Size 2.0 MB
521
+ Used Block Count 2
522
+ Overflow Count (too large) 0
523
+ Overflow Count (full) 0
524
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
525
+ Initial Block Size 1.0 MB
526
+ Used Block Count 3
527
+ Overflow Count (too large) 0
528
+ Overflow Count (full) 0
529
+ [ALLOC_GFX] Dual Thread Allocator
530
+ Peak main deferred allocation count 0
531
+ [ALLOC_BUCKET]
532
+ Large Block size 4.0 MB
533
+ Used Block count 1
534
+ Peak Allocated bytes 1.0 MB
535
+ [ALLOC_GFX_MAIN]
536
+ Peak usage frame count: [32.0 KB-64.0 KB]: 13840 frames, [64.0 KB-128.0 KB]: 1 frames
537
+ Requested Block Size 16.0 MB
538
+ Peak Block count 1
539
+ Peak Allocated memory 65.6 KB
540
+ Peak Large allocation bytes 0 B
541
+ [ALLOC_GFX_THREAD]
542
+ Peak usage frame count: [128.0 KB-256.0 KB]: 13841 frames
543
+ Requested Block Size 16.0 MB
544
+ Peak Block count 1
545
+ Peak Allocated memory 173.5 KB
546
+ Peak Large allocation bytes 0 B
547
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
548
+ Peak main deferred allocation count 0
549
+ [ALLOC_BUCKET]
550
+ Large Block size 4.0 MB
551
+ Used Block count 1
552
+ Peak Allocated bytes 1.0 MB
553
+ [ALLOC_CACHEOBJECTS_MAIN]
554
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13841 frames
555
+ Requested Block Size 4.0 MB
556
+ Peak Block count 1
557
+ Peak Allocated memory 0.6 MB
558
+ Peak Large allocation bytes 0 B
559
+ [ALLOC_CACHEOBJECTS_THREAD]
560
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13840 frames, [4.0 MB-8.0 MB]: 1 frames
561
+ Requested Block Size 4.0 MB
562
+ Peak Block count 2
563
+ Peak Allocated memory 4.0 MB
564
+ Peak Large allocation bytes 0 B
565
+ [ALLOC_TYPETREE] Dual Thread Allocator
566
+ Peak main deferred allocation count 0
567
+ [ALLOC_BUCKET]
568
+ Large Block size 4.0 MB
569
+ Used Block count 1
570
+ Peak Allocated bytes 1.0 MB
571
+ [ALLOC_TYPETREE_MAIN]
572
+ Peak usage frame count: [0-1.0 KB]: 13841 frames
573
+ Requested Block Size 2.0 MB
574
+ Peak Block count 1
575
+ Peak Allocated memory 1.0 KB
576
+ Peak Large allocation bytes 0 B
577
+ [ALLOC_TYPETREE_THREAD]
578
+ Peak usage frame count: [1.0 KB-2.0 KB]: 13840 frames, [2.0 KB-4.0 KB]: 1 frames
579
+ Requested Block Size 2.0 MB
580
+ Peak Block count 1
581
+ Peak Allocated memory 2.2 KB
582
+ Peak Large allocation bytes 0 B
run_logs/Player-11.log ADDED
@@ -0,0 +1,579 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.220 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.800547 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
64
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285
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286
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287
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288
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289
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290
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291
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292
+ TOO LONG
293
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294
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295
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296
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297
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298
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299
+ TOO LONG
300
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301
+ TOO LONG
302
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303
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304
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305
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306
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307
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308
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309
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310
+ TOO LONG
311
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312
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313
+ TOO LONG
314
+ TOO LONG
315
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316
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317
+ TOO LONG
318
+ TOO LONG
319
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320
+ TOO LONG
321
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322
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323
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324
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325
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326
+ TOO LONG
327
+ TOO LONG
328
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329
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330
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331
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332
+ TOO LONG
333
+ TOO LONG
334
+ TOO LONG
335
+ TOO LONG
336
+ TOO LONG
337
+ TOO LONG
338
+ Setting up 4 worker threads for Enlighten.
339
+ Memory Statistics:
340
+ [ALLOC_TEMP_TLS] TLS Allocator
341
+ StackAllocators :
342
+ [ALLOC_TEMP_MAIN]
343
+ Peak usage frame count: [8.0 KB-16.0 KB]: 13799 frames, [2.0 MB-4.0 MB]: 1 frames
344
+ Initial Block Size 4.0 MB
345
+ Current Block Size 4.0 MB
346
+ Peak Allocated Bytes 2.1 MB
347
+ Overflow Count 0
348
+ [ALLOC_TEMP_Loading.AsyncRead]
349
+ Initial Block Size 64.0 KB
350
+ Current Block Size 64.0 KB
351
+ Peak Allocated Bytes 128 B
352
+ Overflow Count 0
353
+ [ALLOC_TEMP_Loading.PreloadManager]
354
+ Initial Block Size 256.0 KB
355
+ Current Block Size 300.0 KB
356
+ Peak Allocated Bytes 249.6 KB
357
+ Overflow Count 4
358
+ [ALLOC_TEMP_Background Job.Worker 8]
359
+ Initial Block Size 32.0 KB
360
+ Current Block Size 32.0 KB
361
+ Peak Allocated Bytes 0 B
362
+ Overflow Count 0
363
+ [ALLOC_TEMP_Job.Worker 6]
364
+ Initial Block Size 256.0 KB
365
+ Current Block Size 256.0 KB
366
+ Peak Allocated Bytes 0 B
367
+ Overflow Count 0
368
+ [ALLOC_TEMP_Job.Worker 0]
369
+ Initial Block Size 256.0 KB
370
+ Current Block Size 256.0 KB
371
+ Peak Allocated Bytes 0 B
372
+ Overflow Count 0
373
+ [ALLOC_TEMP_Background Job.Worker 10]
374
+ Initial Block Size 32.0 KB
375
+ Current Block Size 32.0 KB
376
+ Peak Allocated Bytes 0 B
377
+ Overflow Count 0
378
+ [ALLOC_TEMP_Background Job.Worker 9]
379
+ Initial Block Size 32.0 KB
380
+ Current Block Size 32.0 KB
381
+ Peak Allocated Bytes 0 B
382
+ Overflow Count 0
383
+ [ALLOC_TEMP_Job.Worker 5]
384
+ Initial Block Size 256.0 KB
385
+ Current Block Size 256.0 KB
386
+ Peak Allocated Bytes 0.7 KB
387
+ Overflow Count 0
388
+ [ALLOC_TEMP_Background Job.Worker 14]
389
+ Initial Block Size 32.0 KB
390
+ Current Block Size 32.0 KB
391
+ Peak Allocated Bytes 0 B
392
+ Overflow Count 0
393
+ [ALLOC_TEMP_Background Job.Worker 6]
394
+ Initial Block Size 32.0 KB
395
+ Current Block Size 32.0 KB
396
+ Peak Allocated Bytes 0 B
397
+ Overflow Count 0
398
+ [ALLOC_TEMP_Job.Worker 4]
399
+ Initial Block Size 256.0 KB
400
+ Current Block Size 256.0 KB
401
+ Peak Allocated Bytes 0 B
402
+ Overflow Count 0
403
+ [ALLOC_TEMP_Job.Worker 3]
404
+ Initial Block Size 256.0 KB
405
+ Current Block Size 256.0 KB
406
+ Peak Allocated Bytes 0 B
407
+ Overflow Count 0
408
+ [ALLOC_TEMP_Background Job.Worker 12]
409
+ Initial Block Size 32.0 KB
410
+ Current Block Size 32.0 KB
411
+ Peak Allocated Bytes 0 B
412
+ Overflow Count 0
413
+ [ALLOC_TEMP_EnlightenWorker] x 4
414
+ Initial Block Size 64.0 KB
415
+ Current Block Size 64.0 KB
416
+ Peak Allocated Bytes 0 B
417
+ Overflow Count 0
418
+ [ALLOC_TEMP_Background Job.Worker 15]
419
+ Initial Block Size 32.0 KB
420
+ Current Block Size 32.0 KB
421
+ Peak Allocated Bytes 0 B
422
+ Overflow Count 0
423
+ [ALLOC_TEMP_Background Job.Worker 1]
424
+ Initial Block Size 32.0 KB
425
+ Current Block Size 32.0 KB
426
+ Peak Allocated Bytes 0 B
427
+ Overflow Count 0
428
+ [ALLOC_TEMP_Background Job.Worker 2]
429
+ Initial Block Size 32.0 KB
430
+ Current Block Size 32.0 KB
431
+ Peak Allocated Bytes 0 B
432
+ Overflow Count 0
433
+ [ALLOC_TEMP_Background Job.Worker 7]
434
+ Initial Block Size 32.0 KB
435
+ Current Block Size 32.0 KB
436
+ Peak Allocated Bytes 0 B
437
+ Overflow Count 0
438
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
439
+ Initial Block Size 64.0 KB
440
+ Current Block Size 64.0 KB
441
+ Peak Allocated Bytes 0 B
442
+ Overflow Count 0
443
+ [ALLOC_TEMP_Background Job.Worker 5]
444
+ Initial Block Size 32.0 KB
445
+ Current Block Size 32.0 KB
446
+ Peak Allocated Bytes 0 B
447
+ Overflow Count 0
448
+ [ALLOC_TEMP_Background Job.Worker 13]
449
+ Initial Block Size 32.0 KB
450
+ Current Block Size 32.0 KB
451
+ Peak Allocated Bytes 0 B
452
+ Overflow Count 0
453
+ [ALLOC_TEMP_Job.Worker 1]
454
+ Initial Block Size 256.0 KB
455
+ Current Block Size 256.0 KB
456
+ Peak Allocated Bytes 0 B
457
+ Overflow Count 0
458
+ [ALLOC_TEMP_Job.Worker 2]
459
+ Initial Block Size 256.0 KB
460
+ Current Block Size 256.0 KB
461
+ Peak Allocated Bytes 0 B
462
+ Overflow Count 0
463
+ [ALLOC_TEMP_Background Job.Worker 3]
464
+ Initial Block Size 32.0 KB
465
+ Current Block Size 32.0 KB
466
+ Peak Allocated Bytes 0 B
467
+ Overflow Count 0
468
+ [ALLOC_TEMP_Background Job.Worker 11]
469
+ Initial Block Size 32.0 KB
470
+ Current Block Size 32.0 KB
471
+ Peak Allocated Bytes 0 B
472
+ Overflow Count 0
473
+ [ALLOC_TEMP_Background Job.Worker 0]
474
+ Initial Block Size 32.0 KB
475
+ Current Block Size 32.0 KB
476
+ Peak Allocated Bytes 0 B
477
+ Overflow Count 0
478
+ [ALLOC_TEMP_Background Job.Worker 4]
479
+ Initial Block Size 32.0 KB
480
+ Current Block Size 32.0 KB
481
+ Peak Allocated Bytes 0 B
482
+ Overflow Count 0
483
+ [ALLOC_TEMP_BatchDeleteObjects]
484
+ Initial Block Size 64.0 KB
485
+ Current Block Size 64.0 KB
486
+ Peak Allocated Bytes 0 B
487
+ Overflow Count 0
488
+ [ALLOC_DEFAULT] Dual Thread Allocator
489
+ Peak main deferred allocation count 4
490
+ [ALLOC_BUCKET]
491
+ Large Block size 4.0 MB
492
+ Used Block count 1
493
+ Peak Allocated bytes 1.0 MB
494
+ [ALLOC_DEFAULT_MAIN]
495
+ Peak usage frame count: [4.0 MB-8.0 MB]: 13800 frames
496
+ Requested Block Size 16.0 MB
497
+ Peak Block count 1
498
+ Peak Allocated memory 4.7 MB
499
+ Peak Large allocation bytes 0 B
500
+ [ALLOC_DEFAULT_THREAD]
501
+ Peak usage frame count: [16.0 MB-32.0 MB]: 13800 frames
502
+ Requested Block Size 16.0 MB
503
+ Peak Block count 1
504
+ Peak Allocated memory 17.5 MB
505
+ Peak Large allocation bytes 16.0 MB
506
+ [ALLOC_TEMP_JOB_1_FRAME]
507
+ Initial Block Size 2.0 MB
508
+ Used Block Count 1
509
+ Overflow Count (too large) 0
510
+ Overflow Count (full) 0
511
+ [ALLOC_TEMP_JOB_2_FRAMES]
512
+ Initial Block Size 2.0 MB
513
+ Used Block Count 1
514
+ Overflow Count (too large) 0
515
+ Overflow Count (full) 0
516
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
517
+ Initial Block Size 2.0 MB
518
+ Used Block Count 2
519
+ Overflow Count (too large) 0
520
+ Overflow Count (full) 0
521
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
522
+ Initial Block Size 1.0 MB
523
+ Used Block Count 3
524
+ Overflow Count (too large) 0
525
+ Overflow Count (full) 0
526
+ [ALLOC_GFX] Dual Thread Allocator
527
+ Peak main deferred allocation count 0
528
+ [ALLOC_BUCKET]
529
+ Large Block size 4.0 MB
530
+ Used Block count 1
531
+ Peak Allocated bytes 1.0 MB
532
+ [ALLOC_GFX_MAIN]
533
+ Peak usage frame count: [32.0 KB-64.0 KB]: 13799 frames, [64.0 KB-128.0 KB]: 1 frames
534
+ Requested Block Size 16.0 MB
535
+ Peak Block count 1
536
+ Peak Allocated memory 65.6 KB
537
+ Peak Large allocation bytes 0 B
538
+ [ALLOC_GFX_THREAD]
539
+ Peak usage frame count: [128.0 KB-256.0 KB]: 13800 frames
540
+ Requested Block Size 16.0 MB
541
+ Peak Block count 1
542
+ Peak Allocated memory 173.5 KB
543
+ Peak Large allocation bytes 0 B
544
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
545
+ Peak main deferred allocation count 0
546
+ [ALLOC_BUCKET]
547
+ Large Block size 4.0 MB
548
+ Used Block count 1
549
+ Peak Allocated bytes 1.0 MB
550
+ [ALLOC_CACHEOBJECTS_MAIN]
551
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13800 frames
552
+ Requested Block Size 4.0 MB
553
+ Peak Block count 1
554
+ Peak Allocated memory 0.6 MB
555
+ Peak Large allocation bytes 0 B
556
+ [ALLOC_CACHEOBJECTS_THREAD]
557
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13799 frames, [4.0 MB-8.0 MB]: 1 frames
558
+ Requested Block Size 4.0 MB
559
+ Peak Block count 2
560
+ Peak Allocated memory 4.5 MB
561
+ Peak Large allocation bytes 0 B
562
+ [ALLOC_TYPETREE] Dual Thread Allocator
563
+ Peak main deferred allocation count 0
564
+ [ALLOC_BUCKET]
565
+ Large Block size 4.0 MB
566
+ Used Block count 1
567
+ Peak Allocated bytes 1.0 MB
568
+ [ALLOC_TYPETREE_MAIN]
569
+ Peak usage frame count: [0-1.0 KB]: 13800 frames
570
+ Requested Block Size 2.0 MB
571
+ Peak Block count 1
572
+ Peak Allocated memory 1.0 KB
573
+ Peak Large allocation bytes 0 B
574
+ [ALLOC_TYPETREE_THREAD]
575
+ Peak usage frame count: [1.0 KB-2.0 KB]: 13799 frames, [2.0 KB-4.0 KB]: 1 frames
576
+ Requested Block Size 2.0 MB
577
+ Peak Block count 1
578
+ Peak Allocated memory 2.2 KB
579
+ Peak Large allocation bytes 0 B
run_logs/Player-12.log ADDED
@@ -0,0 +1,564 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.099 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.685996 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
64
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276
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278
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280
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281
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283
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285
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286
+ TOO LONG
287
+ TOO LONG
288
+ TOO LONG
289
+ TOO LONG
290
+ TOO LONG
291
+ TOO LONG
292
+ TOO LONG
293
+ TOO LONG
294
+ TOO LONG
295
+ TOO LONG
296
+ TOO LONG
297
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298
+ TOO LONG
299
+ TOO LONG
300
+ TOO LONG
301
+ TOO LONG
302
+ TOO LONG
303
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304
+ TOO LONG
305
+ TOO LONG
306
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307
+ TOO LONG
308
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309
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310
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311
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312
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313
+ TOO LONG
314
+ TOO LONG
315
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316
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317
+ TOO LONG
318
+ TOO LONG
319
+ TOO LONG
320
+ TOO LONG
321
+ TOO LONG
322
+ TOO LONG
323
+ Setting up 4 worker threads for Enlighten.
324
+ Memory Statistics:
325
+ [ALLOC_TEMP_TLS] TLS Allocator
326
+ StackAllocators :
327
+ [ALLOC_TEMP_MAIN]
328
+ Peak usage frame count: [8.0 KB-16.0 KB]: 13748 frames, [2.0 MB-4.0 MB]: 1 frames
329
+ Initial Block Size 4.0 MB
330
+ Current Block Size 4.0 MB
331
+ Peak Allocated Bytes 2.1 MB
332
+ Overflow Count 0
333
+ [ALLOC_TEMP_Loading.AsyncRead]
334
+ Initial Block Size 64.0 KB
335
+ Current Block Size 64.0 KB
336
+ Peak Allocated Bytes 128 B
337
+ Overflow Count 0
338
+ [ALLOC_TEMP_Loading.PreloadManager]
339
+ Initial Block Size 256.0 KB
340
+ Current Block Size 300.0 KB
341
+ Peak Allocated Bytes 249.6 KB
342
+ Overflow Count 4
343
+ [ALLOC_TEMP_Background Job.Worker 8]
344
+ Initial Block Size 32.0 KB
345
+ Current Block Size 32.0 KB
346
+ Peak Allocated Bytes 0 B
347
+ Overflow Count 0
348
+ [ALLOC_TEMP_Job.Worker 6]
349
+ Initial Block Size 256.0 KB
350
+ Current Block Size 256.0 KB
351
+ Peak Allocated Bytes 0 B
352
+ Overflow Count 0
353
+ [ALLOC_TEMP_Job.Worker 0]
354
+ Initial Block Size 256.0 KB
355
+ Current Block Size 256.0 KB
356
+ Peak Allocated Bytes 0 B
357
+ Overflow Count 0
358
+ [ALLOC_TEMP_Background Job.Worker 10]
359
+ Initial Block Size 32.0 KB
360
+ Current Block Size 32.0 KB
361
+ Peak Allocated Bytes 0 B
362
+ Overflow Count 0
363
+ [ALLOC_TEMP_Background Job.Worker 9]
364
+ Initial Block Size 32.0 KB
365
+ Current Block Size 32.0 KB
366
+ Peak Allocated Bytes 0 B
367
+ Overflow Count 0
368
+ [ALLOC_TEMP_Job.Worker 5]
369
+ Initial Block Size 256.0 KB
370
+ Current Block Size 256.0 KB
371
+ Peak Allocated Bytes 0 B
372
+ Overflow Count 0
373
+ [ALLOC_TEMP_Background Job.Worker 14]
374
+ Initial Block Size 32.0 KB
375
+ Current Block Size 32.0 KB
376
+ Peak Allocated Bytes 0 B
377
+ Overflow Count 0
378
+ [ALLOC_TEMP_Background Job.Worker 6]
379
+ Initial Block Size 32.0 KB
380
+ Current Block Size 32.0 KB
381
+ Peak Allocated Bytes 0 B
382
+ Overflow Count 0
383
+ [ALLOC_TEMP_Job.Worker 4]
384
+ Initial Block Size 256.0 KB
385
+ Current Block Size 256.0 KB
386
+ Peak Allocated Bytes 0 B
387
+ Overflow Count 0
388
+ [ALLOC_TEMP_Job.Worker 3]
389
+ Initial Block Size 256.0 KB
390
+ Current Block Size 256.0 KB
391
+ Peak Allocated Bytes 0.7 KB
392
+ Overflow Count 0
393
+ [ALLOC_TEMP_Background Job.Worker 12]
394
+ Initial Block Size 32.0 KB
395
+ Current Block Size 32.0 KB
396
+ Peak Allocated Bytes 0 B
397
+ Overflow Count 0
398
+ [ALLOC_TEMP_EnlightenWorker] x 4
399
+ Initial Block Size 64.0 KB
400
+ Current Block Size 64.0 KB
401
+ Peak Allocated Bytes 0 B
402
+ Overflow Count 0
403
+ [ALLOC_TEMP_Background Job.Worker 15]
404
+ Initial Block Size 32.0 KB
405
+ Current Block Size 32.0 KB
406
+ Peak Allocated Bytes 0 B
407
+ Overflow Count 0
408
+ [ALLOC_TEMP_Background Job.Worker 1]
409
+ Initial Block Size 32.0 KB
410
+ Current Block Size 32.0 KB
411
+ Peak Allocated Bytes 0 B
412
+ Overflow Count 0
413
+ [ALLOC_TEMP_Background Job.Worker 2]
414
+ Initial Block Size 32.0 KB
415
+ Current Block Size 32.0 KB
416
+ Peak Allocated Bytes 0 B
417
+ Overflow Count 0
418
+ [ALLOC_TEMP_Background Job.Worker 7]
419
+ Initial Block Size 32.0 KB
420
+ Current Block Size 32.0 KB
421
+ Peak Allocated Bytes 0 B
422
+ Overflow Count 0
423
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
424
+ Initial Block Size 64.0 KB
425
+ Current Block Size 64.0 KB
426
+ Peak Allocated Bytes 0 B
427
+ Overflow Count 0
428
+ [ALLOC_TEMP_Background Job.Worker 5]
429
+ Initial Block Size 32.0 KB
430
+ Current Block Size 32.0 KB
431
+ Peak Allocated Bytes 0 B
432
+ Overflow Count 0
433
+ [ALLOC_TEMP_Background Job.Worker 13]
434
+ Initial Block Size 32.0 KB
435
+ Current Block Size 32.0 KB
436
+ Peak Allocated Bytes 0 B
437
+ Overflow Count 0
438
+ [ALLOC_TEMP_Job.Worker 1]
439
+ Initial Block Size 256.0 KB
440
+ Current Block Size 256.0 KB
441
+ Peak Allocated Bytes 0 B
442
+ Overflow Count 0
443
+ [ALLOC_TEMP_Job.Worker 2]
444
+ Initial Block Size 256.0 KB
445
+ Current Block Size 256.0 KB
446
+ Peak Allocated Bytes 0 B
447
+ Overflow Count 0
448
+ [ALLOC_TEMP_Background Job.Worker 3]
449
+ Initial Block Size 32.0 KB
450
+ Current Block Size 32.0 KB
451
+ Peak Allocated Bytes 0 B
452
+ Overflow Count 0
453
+ [ALLOC_TEMP_Background Job.Worker 11]
454
+ Initial Block Size 32.0 KB
455
+ Current Block Size 32.0 KB
456
+ Peak Allocated Bytes 0 B
457
+ Overflow Count 0
458
+ [ALLOC_TEMP_Background Job.Worker 0]
459
+ Initial Block Size 32.0 KB
460
+ Current Block Size 32.0 KB
461
+ Peak Allocated Bytes 0 B
462
+ Overflow Count 0
463
+ [ALLOC_TEMP_Background Job.Worker 4]
464
+ Initial Block Size 32.0 KB
465
+ Current Block Size 32.0 KB
466
+ Peak Allocated Bytes 0 B
467
+ Overflow Count 0
468
+ [ALLOC_TEMP_BatchDeleteObjects]
469
+ Initial Block Size 64.0 KB
470
+ Current Block Size 64.0 KB
471
+ Peak Allocated Bytes 0 B
472
+ Overflow Count 0
473
+ [ALLOC_DEFAULT] Dual Thread Allocator
474
+ Peak main deferred allocation count 4
475
+ [ALLOC_BUCKET]
476
+ Large Block size 4.0 MB
477
+ Used Block count 1
478
+ Peak Allocated bytes 1.0 MB
479
+ [ALLOC_DEFAULT_MAIN]
480
+ Peak usage frame count: [4.0 MB-8.0 MB]: 13749 frames
481
+ Requested Block Size 16.0 MB
482
+ Peak Block count 1
483
+ Peak Allocated memory 4.8 MB
484
+ Peak Large allocation bytes 0 B
485
+ [ALLOC_DEFAULT_THREAD]
486
+ Peak usage frame count: [16.0 MB-32.0 MB]: 13749 frames
487
+ Requested Block Size 16.0 MB
488
+ Peak Block count 1
489
+ Peak Allocated memory 17.5 MB
490
+ Peak Large allocation bytes 16.0 MB
491
+ [ALLOC_TEMP_JOB_1_FRAME]
492
+ Initial Block Size 2.0 MB
493
+ Used Block Count 1
494
+ Overflow Count (too large) 0
495
+ Overflow Count (full) 0
496
+ [ALLOC_TEMP_JOB_2_FRAMES]
497
+ Initial Block Size 2.0 MB
498
+ Used Block Count 1
499
+ Overflow Count (too large) 0
500
+ Overflow Count (full) 0
501
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
502
+ Initial Block Size 2.0 MB
503
+ Used Block Count 2
504
+ Overflow Count (too large) 0
505
+ Overflow Count (full) 0
506
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
507
+ Initial Block Size 1.0 MB
508
+ Used Block Count 3
509
+ Overflow Count (too large) 0
510
+ Overflow Count (full) 0
511
+ [ALLOC_GFX] Dual Thread Allocator
512
+ Peak main deferred allocation count 0
513
+ [ALLOC_BUCKET]
514
+ Large Block size 4.0 MB
515
+ Used Block count 1
516
+ Peak Allocated bytes 1.0 MB
517
+ [ALLOC_GFX_MAIN]
518
+ Peak usage frame count: [32.0 KB-64.0 KB]: 13748 frames, [64.0 KB-128.0 KB]: 1 frames
519
+ Requested Block Size 16.0 MB
520
+ Peak Block count 1
521
+ Peak Allocated memory 65.6 KB
522
+ Peak Large allocation bytes 0 B
523
+ [ALLOC_GFX_THREAD]
524
+ Peak usage frame count: [128.0 KB-256.0 KB]: 13749 frames
525
+ Requested Block Size 16.0 MB
526
+ Peak Block count 1
527
+ Peak Allocated memory 173.5 KB
528
+ Peak Large allocation bytes 0 B
529
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
530
+ Peak main deferred allocation count 0
531
+ [ALLOC_BUCKET]
532
+ Large Block size 4.0 MB
533
+ Used Block count 1
534
+ Peak Allocated bytes 1.0 MB
535
+ [ALLOC_CACHEOBJECTS_MAIN]
536
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13749 frames
537
+ Requested Block Size 4.0 MB
538
+ Peak Block count 1
539
+ Peak Allocated memory 0.6 MB
540
+ Peak Large allocation bytes 0 B
541
+ [ALLOC_CACHEOBJECTS_THREAD]
542
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13748 frames, [4.0 MB-8.0 MB]: 1 frames
543
+ Requested Block Size 4.0 MB
544
+ Peak Block count 2
545
+ Peak Allocated memory 4.5 MB
546
+ Peak Large allocation bytes 0 B
547
+ [ALLOC_TYPETREE] Dual Thread Allocator
548
+ Peak main deferred allocation count 0
549
+ [ALLOC_BUCKET]
550
+ Large Block size 4.0 MB
551
+ Used Block count 1
552
+ Peak Allocated bytes 1.0 MB
553
+ [ALLOC_TYPETREE_MAIN]
554
+ Peak usage frame count: [0-1.0 KB]: 13749 frames
555
+ Requested Block Size 2.0 MB
556
+ Peak Block count 1
557
+ Peak Allocated memory 1.0 KB
558
+ Peak Large allocation bytes 0 B
559
+ [ALLOC_TYPETREE_THREAD]
560
+ Peak usage frame count: [1.0 KB-2.0 KB]: 13748 frames, [2.0 KB-4.0 KB]: 1 frames
561
+ Requested Block Size 2.0 MB
562
+ Peak Block count 1
563
+ Peak Allocated memory 2.2 KB
564
+ Peak Large allocation bytes 0 B
run_logs/Player-13.log ADDED
@@ -0,0 +1,572 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.234 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.742978 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
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285
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286
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287
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288
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289
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290
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291
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292
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293
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294
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295
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297
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298
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299
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300
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301
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302
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304
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305
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306
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307
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308
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309
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310
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311
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312
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313
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314
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315
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316
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317
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318
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319
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320
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321
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322
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323
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324
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325
+ TOO LONG
326
+ TOO LONG
327
+ TOO LONG
328
+ TOO LONG
329
+ TOO LONG
330
+ TOO LONG
331
+ Setting up 4 worker threads for Enlighten.
332
+ Memory Statistics:
333
+ [ALLOC_TEMP_TLS] TLS Allocator
334
+ StackAllocators :
335
+ [ALLOC_TEMP_MAIN]
336
+ Peak usage frame count: [8.0 KB-16.0 KB]: 13706 frames, [2.0 MB-4.0 MB]: 1 frames
337
+ Initial Block Size 4.0 MB
338
+ Current Block Size 4.0 MB
339
+ Peak Allocated Bytes 2.1 MB
340
+ Overflow Count 0
341
+ [ALLOC_TEMP_Loading.AsyncRead]
342
+ Initial Block Size 64.0 KB
343
+ Current Block Size 64.0 KB
344
+ Peak Allocated Bytes 128 B
345
+ Overflow Count 0
346
+ [ALLOC_TEMP_Loading.PreloadManager]
347
+ Initial Block Size 256.0 KB
348
+ Current Block Size 300.0 KB
349
+ Peak Allocated Bytes 249.6 KB
350
+ Overflow Count 4
351
+ [ALLOC_TEMP_Background Job.Worker 8]
352
+ Initial Block Size 32.0 KB
353
+ Current Block Size 32.0 KB
354
+ Peak Allocated Bytes 0 B
355
+ Overflow Count 0
356
+ [ALLOC_TEMP_Job.Worker 6]
357
+ Initial Block Size 256.0 KB
358
+ Current Block Size 256.0 KB
359
+ Peak Allocated Bytes 0 B
360
+ Overflow Count 0
361
+ [ALLOC_TEMP_Job.Worker 0]
362
+ Initial Block Size 256.0 KB
363
+ Current Block Size 256.0 KB
364
+ Peak Allocated Bytes 0 B
365
+ Overflow Count 0
366
+ [ALLOC_TEMP_Background Job.Worker 10]
367
+ Initial Block Size 32.0 KB
368
+ Current Block Size 32.0 KB
369
+ Peak Allocated Bytes 0 B
370
+ Overflow Count 0
371
+ [ALLOC_TEMP_Background Job.Worker 9]
372
+ Initial Block Size 32.0 KB
373
+ Current Block Size 32.0 KB
374
+ Peak Allocated Bytes 0 B
375
+ Overflow Count 0
376
+ [ALLOC_TEMP_Job.Worker 5]
377
+ Initial Block Size 256.0 KB
378
+ Current Block Size 256.0 KB
379
+ Peak Allocated Bytes 0 B
380
+ Overflow Count 0
381
+ [ALLOC_TEMP_Background Job.Worker 14]
382
+ Initial Block Size 32.0 KB
383
+ Current Block Size 32.0 KB
384
+ Peak Allocated Bytes 0 B
385
+ Overflow Count 0
386
+ [ALLOC_TEMP_Background Job.Worker 6]
387
+ Initial Block Size 32.0 KB
388
+ Current Block Size 32.0 KB
389
+ Peak Allocated Bytes 0 B
390
+ Overflow Count 0
391
+ [ALLOC_TEMP_Job.Worker 4]
392
+ Initial Block Size 256.0 KB
393
+ Current Block Size 256.0 KB
394
+ Peak Allocated Bytes 0 B
395
+ Overflow Count 0
396
+ [ALLOC_TEMP_Job.Worker 3]
397
+ Initial Block Size 256.0 KB
398
+ Current Block Size 256.0 KB
399
+ Peak Allocated Bytes 0.7 KB
400
+ Overflow Count 0
401
+ [ALLOC_TEMP_Background Job.Worker 12]
402
+ Initial Block Size 32.0 KB
403
+ Current Block Size 32.0 KB
404
+ Peak Allocated Bytes 0 B
405
+ Overflow Count 0
406
+ [ALLOC_TEMP_EnlightenWorker] x 4
407
+ Initial Block Size 64.0 KB
408
+ Current Block Size 64.0 KB
409
+ Peak Allocated Bytes 0 B
410
+ Overflow Count 0
411
+ [ALLOC_TEMP_Background Job.Worker 15]
412
+ Initial Block Size 32.0 KB
413
+ Current Block Size 32.0 KB
414
+ Peak Allocated Bytes 0 B
415
+ Overflow Count 0
416
+ [ALLOC_TEMP_Background Job.Worker 1]
417
+ Initial Block Size 32.0 KB
418
+ Current Block Size 32.0 KB
419
+ Peak Allocated Bytes 0 B
420
+ Overflow Count 0
421
+ [ALLOC_TEMP_Background Job.Worker 2]
422
+ Initial Block Size 32.0 KB
423
+ Current Block Size 32.0 KB
424
+ Peak Allocated Bytes 0 B
425
+ Overflow Count 0
426
+ [ALLOC_TEMP_Background Job.Worker 7]
427
+ Initial Block Size 32.0 KB
428
+ Current Block Size 32.0 KB
429
+ Peak Allocated Bytes 0 B
430
+ Overflow Count 0
431
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
432
+ Initial Block Size 64.0 KB
433
+ Current Block Size 64.0 KB
434
+ Peak Allocated Bytes 0 B
435
+ Overflow Count 0
436
+ [ALLOC_TEMP_Background Job.Worker 5]
437
+ Initial Block Size 32.0 KB
438
+ Current Block Size 32.0 KB
439
+ Peak Allocated Bytes 0 B
440
+ Overflow Count 0
441
+ [ALLOC_TEMP_Background Job.Worker 13]
442
+ Initial Block Size 32.0 KB
443
+ Current Block Size 32.0 KB
444
+ Peak Allocated Bytes 0 B
445
+ Overflow Count 0
446
+ [ALLOC_TEMP_Job.Worker 1]
447
+ Initial Block Size 256.0 KB
448
+ Current Block Size 256.0 KB
449
+ Peak Allocated Bytes 0 B
450
+ Overflow Count 0
451
+ [ALLOC_TEMP_Job.Worker 2]
452
+ Initial Block Size 256.0 KB
453
+ Current Block Size 256.0 KB
454
+ Peak Allocated Bytes 0 B
455
+ Overflow Count 0
456
+ [ALLOC_TEMP_Background Job.Worker 3]
457
+ Initial Block Size 32.0 KB
458
+ Current Block Size 32.0 KB
459
+ Peak Allocated Bytes 0 B
460
+ Overflow Count 0
461
+ [ALLOC_TEMP_Background Job.Worker 11]
462
+ Initial Block Size 32.0 KB
463
+ Current Block Size 32.0 KB
464
+ Peak Allocated Bytes 0 B
465
+ Overflow Count 0
466
+ [ALLOC_TEMP_Background Job.Worker 0]
467
+ Initial Block Size 32.0 KB
468
+ Current Block Size 32.0 KB
469
+ Peak Allocated Bytes 0 B
470
+ Overflow Count 0
471
+ [ALLOC_TEMP_Background Job.Worker 4]
472
+ Initial Block Size 32.0 KB
473
+ Current Block Size 32.0 KB
474
+ Peak Allocated Bytes 0 B
475
+ Overflow Count 0
476
+ [ALLOC_TEMP_BatchDeleteObjects]
477
+ Initial Block Size 64.0 KB
478
+ Current Block Size 64.0 KB
479
+ Peak Allocated Bytes 0 B
480
+ Overflow Count 0
481
+ [ALLOC_DEFAULT] Dual Thread Allocator
482
+ Peak main deferred allocation count 4
483
+ [ALLOC_BUCKET]
484
+ Large Block size 4.0 MB
485
+ Used Block count 1
486
+ Peak Allocated bytes 1.0 MB
487
+ [ALLOC_DEFAULT_MAIN]
488
+ Peak usage frame count: [4.0 MB-8.0 MB]: 13707 frames
489
+ Requested Block Size 16.0 MB
490
+ Peak Block count 1
491
+ Peak Allocated memory 4.8 MB
492
+ Peak Large allocation bytes 0 B
493
+ [ALLOC_DEFAULT_THREAD]
494
+ Peak usage frame count: [16.0 MB-32.0 MB]: 13707 frames
495
+ Requested Block Size 16.0 MB
496
+ Peak Block count 1
497
+ Peak Allocated memory 17.5 MB
498
+ Peak Large allocation bytes 16.0 MB
499
+ [ALLOC_TEMP_JOB_1_FRAME]
500
+ Initial Block Size 2.0 MB
501
+ Used Block Count 1
502
+ Overflow Count (too large) 0
503
+ Overflow Count (full) 0
504
+ [ALLOC_TEMP_JOB_2_FRAMES]
505
+ Initial Block Size 2.0 MB
506
+ Used Block Count 1
507
+ Overflow Count (too large) 0
508
+ Overflow Count (full) 0
509
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
510
+ Initial Block Size 2.0 MB
511
+ Used Block Count 2
512
+ Overflow Count (too large) 0
513
+ Overflow Count (full) 0
514
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
515
+ Initial Block Size 1.0 MB
516
+ Used Block Count 3
517
+ Overflow Count (too large) 0
518
+ Overflow Count (full) 0
519
+ [ALLOC_GFX] Dual Thread Allocator
520
+ Peak main deferred allocation count 0
521
+ [ALLOC_BUCKET]
522
+ Large Block size 4.0 MB
523
+ Used Block count 1
524
+ Peak Allocated bytes 1.0 MB
525
+ [ALLOC_GFX_MAIN]
526
+ Peak usage frame count: [32.0 KB-64.0 KB]: 13706 frames, [64.0 KB-128.0 KB]: 1 frames
527
+ Requested Block Size 16.0 MB
528
+ Peak Block count 1
529
+ Peak Allocated memory 65.6 KB
530
+ Peak Large allocation bytes 0 B
531
+ [ALLOC_GFX_THREAD]
532
+ Peak usage frame count: [128.0 KB-256.0 KB]: 13707 frames
533
+ Requested Block Size 16.0 MB
534
+ Peak Block count 1
535
+ Peak Allocated memory 173.5 KB
536
+ Peak Large allocation bytes 0 B
537
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
538
+ Peak main deferred allocation count 0
539
+ [ALLOC_BUCKET]
540
+ Large Block size 4.0 MB
541
+ Used Block count 1
542
+ Peak Allocated bytes 1.0 MB
543
+ [ALLOC_CACHEOBJECTS_MAIN]
544
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13707 frames
545
+ Requested Block Size 4.0 MB
546
+ Peak Block count 1
547
+ Peak Allocated memory 0.6 MB
548
+ Peak Large allocation bytes 0 B
549
+ [ALLOC_CACHEOBJECTS_THREAD]
550
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13706 frames, [4.0 MB-8.0 MB]: 1 frames
551
+ Requested Block Size 4.0 MB
552
+ Peak Block count 2
553
+ Peak Allocated memory 4.1 MB
554
+ Peak Large allocation bytes 0 B
555
+ [ALLOC_TYPETREE] Dual Thread Allocator
556
+ Peak main deferred allocation count 0
557
+ [ALLOC_BUCKET]
558
+ Large Block size 4.0 MB
559
+ Used Block count 1
560
+ Peak Allocated bytes 1.0 MB
561
+ [ALLOC_TYPETREE_MAIN]
562
+ Peak usage frame count: [0-1.0 KB]: 13707 frames
563
+ Requested Block Size 2.0 MB
564
+ Peak Block count 1
565
+ Peak Allocated memory 1.0 KB
566
+ Peak Large allocation bytes 0 B
567
+ [ALLOC_TYPETREE_THREAD]
568
+ Peak usage frame count: [1.0 KB-2.0 KB]: 13706 frames, [2.0 KB-4.0 KB]: 1 frames
569
+ Requested Block Size 2.0 MB
570
+ Peak Block count 1
571
+ Peak Allocated memory 2.2 KB
572
+ Peak Large allocation bytes 0 B
run_logs/Player-14.log ADDED
@@ -0,0 +1,582 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.275 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.786157 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
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291
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292
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294
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295
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296
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297
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298
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299
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300
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301
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302
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305
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306
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307
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308
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309
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310
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311
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313
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314
+ TOO LONG
315
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316
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317
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318
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319
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320
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321
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322
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323
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324
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325
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326
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327
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328
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329
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330
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331
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332
+ TOO LONG
333
+ TOO LONG
334
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335
+ TOO LONG
336
+ TOO LONG
337
+ TOO LONG
338
+ TOO LONG
339
+ TOO LONG
340
+ TOO LONG
341
+ Setting up 4 worker threads for Enlighten.
342
+ Memory Statistics:
343
+ [ALLOC_TEMP_TLS] TLS Allocator
344
+ StackAllocators :
345
+ [ALLOC_TEMP_MAIN]
346
+ Peak usage frame count: [8.0 KB-16.0 KB]: 13669 frames, [2.0 MB-4.0 MB]: 1 frames
347
+ Initial Block Size 4.0 MB
348
+ Current Block Size 4.0 MB
349
+ Peak Allocated Bytes 2.1 MB
350
+ Overflow Count 0
351
+ [ALLOC_TEMP_Loading.AsyncRead]
352
+ Initial Block Size 64.0 KB
353
+ Current Block Size 64.0 KB
354
+ Peak Allocated Bytes 128 B
355
+ Overflow Count 0
356
+ [ALLOC_TEMP_Loading.PreloadManager]
357
+ Initial Block Size 256.0 KB
358
+ Current Block Size 300.0 KB
359
+ Peak Allocated Bytes 249.6 KB
360
+ Overflow Count 4
361
+ [ALLOC_TEMP_Background Job.Worker 8]
362
+ Initial Block Size 32.0 KB
363
+ Current Block Size 32.0 KB
364
+ Peak Allocated Bytes 0 B
365
+ Overflow Count 0
366
+ [ALLOC_TEMP_Job.Worker 6]
367
+ Initial Block Size 256.0 KB
368
+ Current Block Size 256.0 KB
369
+ Peak Allocated Bytes 0 B
370
+ Overflow Count 0
371
+ [ALLOC_TEMP_Job.Worker 0]
372
+ Initial Block Size 256.0 KB
373
+ Current Block Size 256.0 KB
374
+ Peak Allocated Bytes 0 B
375
+ Overflow Count 0
376
+ [ALLOC_TEMP_Background Job.Worker 10]
377
+ Initial Block Size 32.0 KB
378
+ Current Block Size 32.0 KB
379
+ Peak Allocated Bytes 0 B
380
+ Overflow Count 0
381
+ [ALLOC_TEMP_Background Job.Worker 9]
382
+ Initial Block Size 32.0 KB
383
+ Current Block Size 32.0 KB
384
+ Peak Allocated Bytes 0 B
385
+ Overflow Count 0
386
+ [ALLOC_TEMP_Job.Worker 5]
387
+ Initial Block Size 256.0 KB
388
+ Current Block Size 256.0 KB
389
+ Peak Allocated Bytes 0 B
390
+ Overflow Count 0
391
+ [ALLOC_TEMP_Background Job.Worker 14]
392
+ Initial Block Size 32.0 KB
393
+ Current Block Size 32.0 KB
394
+ Peak Allocated Bytes 0 B
395
+ Overflow Count 0
396
+ [ALLOC_TEMP_Background Job.Worker 6]
397
+ Initial Block Size 32.0 KB
398
+ Current Block Size 32.0 KB
399
+ Peak Allocated Bytes 0 B
400
+ Overflow Count 0
401
+ [ALLOC_TEMP_Job.Worker 4]
402
+ Initial Block Size 256.0 KB
403
+ Current Block Size 256.0 KB
404
+ Peak Allocated Bytes 0 B
405
+ Overflow Count 0
406
+ [ALLOC_TEMP_Job.Worker 3]
407
+ Initial Block Size 256.0 KB
408
+ Current Block Size 256.0 KB
409
+ Peak Allocated Bytes 0 B
410
+ Overflow Count 0
411
+ [ALLOC_TEMP_Background Job.Worker 12]
412
+ Initial Block Size 32.0 KB
413
+ Current Block Size 32.0 KB
414
+ Peak Allocated Bytes 0 B
415
+ Overflow Count 0
416
+ [ALLOC_TEMP_EnlightenWorker] x 4
417
+ Initial Block Size 64.0 KB
418
+ Current Block Size 64.0 KB
419
+ Peak Allocated Bytes 0 B
420
+ Overflow Count 0
421
+ [ALLOC_TEMP_Background Job.Worker 15]
422
+ Initial Block Size 32.0 KB
423
+ Current Block Size 32.0 KB
424
+ Peak Allocated Bytes 0 B
425
+ Overflow Count 0
426
+ [ALLOC_TEMP_Background Job.Worker 1]
427
+ Initial Block Size 32.0 KB
428
+ Current Block Size 32.0 KB
429
+ Peak Allocated Bytes 0 B
430
+ Overflow Count 0
431
+ [ALLOC_TEMP_Background Job.Worker 2]
432
+ Initial Block Size 32.0 KB
433
+ Current Block Size 32.0 KB
434
+ Peak Allocated Bytes 0 B
435
+ Overflow Count 0
436
+ [ALLOC_TEMP_Background Job.Worker 7]
437
+ Initial Block Size 32.0 KB
438
+ Current Block Size 32.0 KB
439
+ Peak Allocated Bytes 0 B
440
+ Overflow Count 0
441
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
442
+ Initial Block Size 64.0 KB
443
+ Current Block Size 64.0 KB
444
+ Peak Allocated Bytes 0 B
445
+ Overflow Count 0
446
+ [ALLOC_TEMP_Background Job.Worker 5]
447
+ Initial Block Size 32.0 KB
448
+ Current Block Size 32.0 KB
449
+ Peak Allocated Bytes 0 B
450
+ Overflow Count 0
451
+ [ALLOC_TEMP_Background Job.Worker 13]
452
+ Initial Block Size 32.0 KB
453
+ Current Block Size 32.0 KB
454
+ Peak Allocated Bytes 0 B
455
+ Overflow Count 0
456
+ [ALLOC_TEMP_Job.Worker 1]
457
+ Initial Block Size 256.0 KB
458
+ Current Block Size 256.0 KB
459
+ Peak Allocated Bytes 0 B
460
+ Overflow Count 0
461
+ [ALLOC_TEMP_Job.Worker 2]
462
+ Initial Block Size 256.0 KB
463
+ Current Block Size 256.0 KB
464
+ Peak Allocated Bytes 0.7 KB
465
+ Overflow Count 0
466
+ [ALLOC_TEMP_Background Job.Worker 3]
467
+ Initial Block Size 32.0 KB
468
+ Current Block Size 32.0 KB
469
+ Peak Allocated Bytes 0 B
470
+ Overflow Count 0
471
+ [ALLOC_TEMP_Background Job.Worker 11]
472
+ Initial Block Size 32.0 KB
473
+ Current Block Size 32.0 KB
474
+ Peak Allocated Bytes 0 B
475
+ Overflow Count 0
476
+ [ALLOC_TEMP_Background Job.Worker 0]
477
+ Initial Block Size 32.0 KB
478
+ Current Block Size 32.0 KB
479
+ Peak Allocated Bytes 0 B
480
+ Overflow Count 0
481
+ [ALLOC_TEMP_Background Job.Worker 4]
482
+ Initial Block Size 32.0 KB
483
+ Current Block Size 32.0 KB
484
+ Peak Allocated Bytes 0 B
485
+ Overflow Count 0
486
+ [ALLOC_TEMP_BatchDeleteObjects]
487
+ Initial Block Size 64.0 KB
488
+ Current Block Size 64.0 KB
489
+ Peak Allocated Bytes 0 B
490
+ Overflow Count 0
491
+ [ALLOC_DEFAULT] Dual Thread Allocator
492
+ Peak main deferred allocation count 3
493
+ [ALLOC_BUCKET]
494
+ Large Block size 4.0 MB
495
+ Used Block count 1
496
+ Peak Allocated bytes 1.0 MB
497
+ [ALLOC_DEFAULT_MAIN]
498
+ Peak usage frame count: [4.0 MB-8.0 MB]: 13670 frames
499
+ Requested Block Size 16.0 MB
500
+ Peak Block count 1
501
+ Peak Allocated memory 5.0 MB
502
+ Peak Large allocation bytes 0 B
503
+ [ALLOC_DEFAULT_THREAD]
504
+ Peak usage frame count: [16.0 MB-32.0 MB]: 13670 frames
505
+ Requested Block Size 16.0 MB
506
+ Peak Block count 1
507
+ Peak Allocated memory 17.3 MB
508
+ Peak Large allocation bytes 16.0 MB
509
+ [ALLOC_TEMP_JOB_1_FRAME]
510
+ Initial Block Size 2.0 MB
511
+ Used Block Count 1
512
+ Overflow Count (too large) 0
513
+ Overflow Count (full) 0
514
+ [ALLOC_TEMP_JOB_2_FRAMES]
515
+ Initial Block Size 2.0 MB
516
+ Used Block Count 1
517
+ Overflow Count (too large) 0
518
+ Overflow Count (full) 0
519
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
520
+ Initial Block Size 2.0 MB
521
+ Used Block Count 2
522
+ Overflow Count (too large) 0
523
+ Overflow Count (full) 0
524
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
525
+ Initial Block Size 1.0 MB
526
+ Used Block Count 3
527
+ Overflow Count (too large) 0
528
+ Overflow Count (full) 0
529
+ [ALLOC_GFX] Dual Thread Allocator
530
+ Peak main deferred allocation count 0
531
+ [ALLOC_BUCKET]
532
+ Large Block size 4.0 MB
533
+ Used Block count 1
534
+ Peak Allocated bytes 1.0 MB
535
+ [ALLOC_GFX_MAIN]
536
+ Peak usage frame count: [32.0 KB-64.0 KB]: 13669 frames, [64.0 KB-128.0 KB]: 1 frames
537
+ Requested Block Size 16.0 MB
538
+ Peak Block count 1
539
+ Peak Allocated memory 65.6 KB
540
+ Peak Large allocation bytes 0 B
541
+ [ALLOC_GFX_THREAD]
542
+ Peak usage frame count: [128.0 KB-256.0 KB]: 13670 frames
543
+ Requested Block Size 16.0 MB
544
+ Peak Block count 1
545
+ Peak Allocated memory 173.5 KB
546
+ Peak Large allocation bytes 0 B
547
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
548
+ Peak main deferred allocation count 0
549
+ [ALLOC_BUCKET]
550
+ Large Block size 4.0 MB
551
+ Used Block count 1
552
+ Peak Allocated bytes 1.0 MB
553
+ [ALLOC_CACHEOBJECTS_MAIN]
554
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13670 frames
555
+ Requested Block Size 4.0 MB
556
+ Peak Block count 1
557
+ Peak Allocated memory 0.6 MB
558
+ Peak Large allocation bytes 0 B
559
+ [ALLOC_CACHEOBJECTS_THREAD]
560
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13669 frames, [4.0 MB-8.0 MB]: 1 frames
561
+ Requested Block Size 4.0 MB
562
+ Peak Block count 2
563
+ Peak Allocated memory 4.2 MB
564
+ Peak Large allocation bytes 0 B
565
+ [ALLOC_TYPETREE] Dual Thread Allocator
566
+ Peak main deferred allocation count 0
567
+ [ALLOC_BUCKET]
568
+ Large Block size 4.0 MB
569
+ Used Block count 1
570
+ Peak Allocated bytes 1.0 MB
571
+ [ALLOC_TYPETREE_MAIN]
572
+ Peak usage frame count: [0-1.0 KB]: 13670 frames
573
+ Requested Block Size 2.0 MB
574
+ Peak Block count 1
575
+ Peak Allocated memory 1.0 KB
576
+ Peak Large allocation bytes 0 B
577
+ [ALLOC_TYPETREE_THREAD]
578
+ Peak usage frame count: [1.0 KB-2.0 KB]: 13669 frames, [2.0 KB-4.0 KB]: 1 frames
579
+ Requested Block Size 2.0 MB
580
+ Peak Block count 1
581
+ Peak Allocated memory 2.2 KB
582
+ Peak Large allocation bytes 0 B
run_logs/Player-15.log ADDED
@@ -0,0 +1,579 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.294 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.678388 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
64
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286
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287
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288
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289
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290
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291
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292
+ TOO LONG
293
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294
+ TOO LONG
295
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296
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297
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298
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299
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300
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301
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302
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303
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305
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306
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307
+ TOO LONG
308
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309
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310
+ TOO LONG
311
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312
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313
+ TOO LONG
314
+ TOO LONG
315
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316
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317
+ TOO LONG
318
+ TOO LONG
319
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320
+ TOO LONG
321
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322
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323
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324
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325
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326
+ TOO LONG
327
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328
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329
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330
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331
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332
+ TOO LONG
333
+ TOO LONG
334
+ TOO LONG
335
+ TOO LONG
336
+ TOO LONG
337
+ TOO LONG
338
+ Setting up 4 worker threads for Enlighten.
339
+ Memory Statistics:
340
+ [ALLOC_TEMP_TLS] TLS Allocator
341
+ StackAllocators :
342
+ [ALLOC_TEMP_MAIN]
343
+ Peak usage frame count: [8.0 KB-16.0 KB]: 13624 frames, [2.0 MB-4.0 MB]: 1 frames
344
+ Initial Block Size 4.0 MB
345
+ Current Block Size 4.0 MB
346
+ Peak Allocated Bytes 2.1 MB
347
+ Overflow Count 0
348
+ [ALLOC_TEMP_Loading.AsyncRead]
349
+ Initial Block Size 64.0 KB
350
+ Current Block Size 64.0 KB
351
+ Peak Allocated Bytes 128 B
352
+ Overflow Count 0
353
+ [ALLOC_TEMP_Loading.PreloadManager]
354
+ Initial Block Size 256.0 KB
355
+ Current Block Size 300.0 KB
356
+ Peak Allocated Bytes 249.6 KB
357
+ Overflow Count 4
358
+ [ALLOC_TEMP_Background Job.Worker 8]
359
+ Initial Block Size 32.0 KB
360
+ Current Block Size 32.0 KB
361
+ Peak Allocated Bytes 0 B
362
+ Overflow Count 0
363
+ [ALLOC_TEMP_Job.Worker 6]
364
+ Initial Block Size 256.0 KB
365
+ Current Block Size 256.0 KB
366
+ Peak Allocated Bytes 0 B
367
+ Overflow Count 0
368
+ [ALLOC_TEMP_Job.Worker 0]
369
+ Initial Block Size 256.0 KB
370
+ Current Block Size 256.0 KB
371
+ Peak Allocated Bytes 0 B
372
+ Overflow Count 0
373
+ [ALLOC_TEMP_Background Job.Worker 10]
374
+ Initial Block Size 32.0 KB
375
+ Current Block Size 32.0 KB
376
+ Peak Allocated Bytes 0 B
377
+ Overflow Count 0
378
+ [ALLOC_TEMP_Background Job.Worker 9]
379
+ Initial Block Size 32.0 KB
380
+ Current Block Size 32.0 KB
381
+ Peak Allocated Bytes 0 B
382
+ Overflow Count 0
383
+ [ALLOC_TEMP_Job.Worker 5]
384
+ Initial Block Size 256.0 KB
385
+ Current Block Size 256.0 KB
386
+ Peak Allocated Bytes 0 B
387
+ Overflow Count 0
388
+ [ALLOC_TEMP_Background Job.Worker 14]
389
+ Initial Block Size 32.0 KB
390
+ Current Block Size 32.0 KB
391
+ Peak Allocated Bytes 0 B
392
+ Overflow Count 0
393
+ [ALLOC_TEMP_Background Job.Worker 6]
394
+ Initial Block Size 32.0 KB
395
+ Current Block Size 32.0 KB
396
+ Peak Allocated Bytes 0 B
397
+ Overflow Count 0
398
+ [ALLOC_TEMP_Job.Worker 4]
399
+ Initial Block Size 256.0 KB
400
+ Current Block Size 256.0 KB
401
+ Peak Allocated Bytes 0 B
402
+ Overflow Count 0
403
+ [ALLOC_TEMP_Job.Worker 3]
404
+ Initial Block Size 256.0 KB
405
+ Current Block Size 256.0 KB
406
+ Peak Allocated Bytes 0 B
407
+ Overflow Count 0
408
+ [ALLOC_TEMP_Background Job.Worker 12]
409
+ Initial Block Size 32.0 KB
410
+ Current Block Size 32.0 KB
411
+ Peak Allocated Bytes 0 B
412
+ Overflow Count 0
413
+ [ALLOC_TEMP_EnlightenWorker] x 4
414
+ Initial Block Size 64.0 KB
415
+ Current Block Size 64.0 KB
416
+ Peak Allocated Bytes 0 B
417
+ Overflow Count 0
418
+ [ALLOC_TEMP_Background Job.Worker 15]
419
+ Initial Block Size 32.0 KB
420
+ Current Block Size 32.0 KB
421
+ Peak Allocated Bytes 0 B
422
+ Overflow Count 0
423
+ [ALLOC_TEMP_Background Job.Worker 1]
424
+ Initial Block Size 32.0 KB
425
+ Current Block Size 32.0 KB
426
+ Peak Allocated Bytes 0 B
427
+ Overflow Count 0
428
+ [ALLOC_TEMP_Background Job.Worker 2]
429
+ Initial Block Size 32.0 KB
430
+ Current Block Size 32.0 KB
431
+ Peak Allocated Bytes 0 B
432
+ Overflow Count 0
433
+ [ALLOC_TEMP_Background Job.Worker 7]
434
+ Initial Block Size 32.0 KB
435
+ Current Block Size 32.0 KB
436
+ Peak Allocated Bytes 0 B
437
+ Overflow Count 0
438
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
439
+ Initial Block Size 64.0 KB
440
+ Current Block Size 64.0 KB
441
+ Peak Allocated Bytes 0 B
442
+ Overflow Count 0
443
+ [ALLOC_TEMP_Background Job.Worker 5]
444
+ Initial Block Size 32.0 KB
445
+ Current Block Size 32.0 KB
446
+ Peak Allocated Bytes 0 B
447
+ Overflow Count 0
448
+ [ALLOC_TEMP_Background Job.Worker 13]
449
+ Initial Block Size 32.0 KB
450
+ Current Block Size 32.0 KB
451
+ Peak Allocated Bytes 0 B
452
+ Overflow Count 0
453
+ [ALLOC_TEMP_Job.Worker 1]
454
+ Initial Block Size 256.0 KB
455
+ Current Block Size 256.0 KB
456
+ Peak Allocated Bytes 0 B
457
+ Overflow Count 0
458
+ [ALLOC_TEMP_Job.Worker 2]
459
+ Initial Block Size 256.0 KB
460
+ Current Block Size 256.0 KB
461
+ Peak Allocated Bytes 0.7 KB
462
+ Overflow Count 0
463
+ [ALLOC_TEMP_Background Job.Worker 3]
464
+ Initial Block Size 32.0 KB
465
+ Current Block Size 32.0 KB
466
+ Peak Allocated Bytes 0 B
467
+ Overflow Count 0
468
+ [ALLOC_TEMP_Background Job.Worker 11]
469
+ Initial Block Size 32.0 KB
470
+ Current Block Size 32.0 KB
471
+ Peak Allocated Bytes 0 B
472
+ Overflow Count 0
473
+ [ALLOC_TEMP_Background Job.Worker 0]
474
+ Initial Block Size 32.0 KB
475
+ Current Block Size 32.0 KB
476
+ Peak Allocated Bytes 0 B
477
+ Overflow Count 0
478
+ [ALLOC_TEMP_Background Job.Worker 4]
479
+ Initial Block Size 32.0 KB
480
+ Current Block Size 32.0 KB
481
+ Peak Allocated Bytes 0 B
482
+ Overflow Count 0
483
+ [ALLOC_TEMP_BatchDeleteObjects]
484
+ Initial Block Size 64.0 KB
485
+ Current Block Size 64.0 KB
486
+ Peak Allocated Bytes 0 B
487
+ Overflow Count 0
488
+ [ALLOC_DEFAULT] Dual Thread Allocator
489
+ Peak main deferred allocation count 3
490
+ [ALLOC_BUCKET]
491
+ Large Block size 4.0 MB
492
+ Used Block count 1
493
+ Peak Allocated bytes 1.0 MB
494
+ [ALLOC_DEFAULT_MAIN]
495
+ Peak usage frame count: [4.0 MB-8.0 MB]: 13625 frames
496
+ Requested Block Size 16.0 MB
497
+ Peak Block count 1
498
+ Peak Allocated memory 4.9 MB
499
+ Peak Large allocation bytes 0 B
500
+ [ALLOC_DEFAULT_THREAD]
501
+ Peak usage frame count: [16.0 MB-32.0 MB]: 13625 frames
502
+ Requested Block Size 16.0 MB
503
+ Peak Block count 1
504
+ Peak Allocated memory 17.4 MB
505
+ Peak Large allocation bytes 16.0 MB
506
+ [ALLOC_TEMP_JOB_1_FRAME]
507
+ Initial Block Size 2.0 MB
508
+ Used Block Count 1
509
+ Overflow Count (too large) 0
510
+ Overflow Count (full) 0
511
+ [ALLOC_TEMP_JOB_2_FRAMES]
512
+ Initial Block Size 2.0 MB
513
+ Used Block Count 1
514
+ Overflow Count (too large) 0
515
+ Overflow Count (full) 0
516
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
517
+ Initial Block Size 2.0 MB
518
+ Used Block Count 2
519
+ Overflow Count (too large) 0
520
+ Overflow Count (full) 0
521
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
522
+ Initial Block Size 1.0 MB
523
+ Used Block Count 3
524
+ Overflow Count (too large) 0
525
+ Overflow Count (full) 0
526
+ [ALLOC_GFX] Dual Thread Allocator
527
+ Peak main deferred allocation count 0
528
+ [ALLOC_BUCKET]
529
+ Large Block size 4.0 MB
530
+ Used Block count 1
531
+ Peak Allocated bytes 1.0 MB
532
+ [ALLOC_GFX_MAIN]
533
+ Peak usage frame count: [32.0 KB-64.0 KB]: 13624 frames, [64.0 KB-128.0 KB]: 1 frames
534
+ Requested Block Size 16.0 MB
535
+ Peak Block count 1
536
+ Peak Allocated memory 65.6 KB
537
+ Peak Large allocation bytes 0 B
538
+ [ALLOC_GFX_THREAD]
539
+ Peak usage frame count: [128.0 KB-256.0 KB]: 13625 frames
540
+ Requested Block Size 16.0 MB
541
+ Peak Block count 1
542
+ Peak Allocated memory 173.5 KB
543
+ Peak Large allocation bytes 0 B
544
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
545
+ Peak main deferred allocation count 0
546
+ [ALLOC_BUCKET]
547
+ Large Block size 4.0 MB
548
+ Used Block count 1
549
+ Peak Allocated bytes 1.0 MB
550
+ [ALLOC_CACHEOBJECTS_MAIN]
551
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13625 frames
552
+ Requested Block Size 4.0 MB
553
+ Peak Block count 1
554
+ Peak Allocated memory 0.6 MB
555
+ Peak Large allocation bytes 0 B
556
+ [ALLOC_CACHEOBJECTS_THREAD]
557
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13624 frames, [4.0 MB-8.0 MB]: 1 frames
558
+ Requested Block Size 4.0 MB
559
+ Peak Block count 2
560
+ Peak Allocated memory 4.1 MB
561
+ Peak Large allocation bytes 0 B
562
+ [ALLOC_TYPETREE] Dual Thread Allocator
563
+ Peak main deferred allocation count 0
564
+ [ALLOC_BUCKET]
565
+ Large Block size 4.0 MB
566
+ Used Block count 1
567
+ Peak Allocated bytes 1.0 MB
568
+ [ALLOC_TYPETREE_MAIN]
569
+ Peak usage frame count: [0-1.0 KB]: 13625 frames
570
+ Requested Block Size 2.0 MB
571
+ Peak Block count 1
572
+ Peak Allocated memory 1.0 KB
573
+ Peak Large allocation bytes 0 B
574
+ [ALLOC_TYPETREE_THREAD]
575
+ Peak usage frame count: [1.0 KB-2.0 KB]: 13624 frames, [2.0 KB-4.0 KB]: 1 frames
576
+ Requested Block Size 2.0 MB
577
+ Peak Block count 1
578
+ Peak Allocated memory 2.2 KB
579
+ Peak Large allocation bytes 0 B
run_logs/Player-16.log ADDED
@@ -0,0 +1,561 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.249 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.721989 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
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275
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281
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283
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285
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286
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288
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289
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290
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291
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292
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293
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294
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295
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296
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297
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298
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299
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300
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301
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302
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304
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305
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306
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307
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308
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309
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310
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311
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312
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313
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314
+ TOO LONG
315
+ TOO LONG
316
+ TOO LONG
317
+ TOO LONG
318
+ TOO LONG
319
+ TOO LONG
320
+ Setting up 4 worker threads for Enlighten.
321
+ Memory Statistics:
322
+ [ALLOC_TEMP_TLS] TLS Allocator
323
+ StackAllocators :
324
+ [ALLOC_TEMP_MAIN]
325
+ Peak usage frame count: [8.0 KB-16.0 KB]: 13582 frames, [2.0 MB-4.0 MB]: 1 frames
326
+ Initial Block Size 4.0 MB
327
+ Current Block Size 4.0 MB
328
+ Peak Allocated Bytes 2.1 MB
329
+ Overflow Count 0
330
+ [ALLOC_TEMP_Loading.AsyncRead]
331
+ Initial Block Size 64.0 KB
332
+ Current Block Size 64.0 KB
333
+ Peak Allocated Bytes 128 B
334
+ Overflow Count 0
335
+ [ALLOC_TEMP_Loading.PreloadManager]
336
+ Initial Block Size 256.0 KB
337
+ Current Block Size 300.0 KB
338
+ Peak Allocated Bytes 249.6 KB
339
+ Overflow Count 4
340
+ [ALLOC_TEMP_Background Job.Worker 8]
341
+ Initial Block Size 32.0 KB
342
+ Current Block Size 32.0 KB
343
+ Peak Allocated Bytes 0 B
344
+ Overflow Count 0
345
+ [ALLOC_TEMP_Job.Worker 6]
346
+ Initial Block Size 256.0 KB
347
+ Current Block Size 256.0 KB
348
+ Peak Allocated Bytes 0 B
349
+ Overflow Count 0
350
+ [ALLOC_TEMP_Job.Worker 0]
351
+ Initial Block Size 256.0 KB
352
+ Current Block Size 256.0 KB
353
+ Peak Allocated Bytes 0 B
354
+ Overflow Count 0
355
+ [ALLOC_TEMP_Background Job.Worker 10]
356
+ Initial Block Size 32.0 KB
357
+ Current Block Size 32.0 KB
358
+ Peak Allocated Bytes 0 B
359
+ Overflow Count 0
360
+ [ALLOC_TEMP_Background Job.Worker 9]
361
+ Initial Block Size 32.0 KB
362
+ Current Block Size 32.0 KB
363
+ Peak Allocated Bytes 0 B
364
+ Overflow Count 0
365
+ [ALLOC_TEMP_Job.Worker 5]
366
+ Initial Block Size 256.0 KB
367
+ Current Block Size 256.0 KB
368
+ Peak Allocated Bytes 0 B
369
+ Overflow Count 0
370
+ [ALLOC_TEMP_Background Job.Worker 14]
371
+ Initial Block Size 32.0 KB
372
+ Current Block Size 32.0 KB
373
+ Peak Allocated Bytes 0 B
374
+ Overflow Count 0
375
+ [ALLOC_TEMP_Background Job.Worker 6]
376
+ Initial Block Size 32.0 KB
377
+ Current Block Size 32.0 KB
378
+ Peak Allocated Bytes 0 B
379
+ Overflow Count 0
380
+ [ALLOC_TEMP_Job.Worker 4]
381
+ Initial Block Size 256.0 KB
382
+ Current Block Size 256.0 KB
383
+ Peak Allocated Bytes 0 B
384
+ Overflow Count 0
385
+ [ALLOC_TEMP_Job.Worker 3]
386
+ Initial Block Size 256.0 KB
387
+ Current Block Size 256.0 KB
388
+ Peak Allocated Bytes 0.7 KB
389
+ Overflow Count 0
390
+ [ALLOC_TEMP_Background Job.Worker 12]
391
+ Initial Block Size 32.0 KB
392
+ Current Block Size 32.0 KB
393
+ Peak Allocated Bytes 0 B
394
+ Overflow Count 0
395
+ [ALLOC_TEMP_EnlightenWorker] x 4
396
+ Initial Block Size 64.0 KB
397
+ Current Block Size 64.0 KB
398
+ Peak Allocated Bytes 0 B
399
+ Overflow Count 0
400
+ [ALLOC_TEMP_Background Job.Worker 15]
401
+ Initial Block Size 32.0 KB
402
+ Current Block Size 32.0 KB
403
+ Peak Allocated Bytes 0 B
404
+ Overflow Count 0
405
+ [ALLOC_TEMP_Background Job.Worker 1]
406
+ Initial Block Size 32.0 KB
407
+ Current Block Size 32.0 KB
408
+ Peak Allocated Bytes 0 B
409
+ Overflow Count 0
410
+ [ALLOC_TEMP_Background Job.Worker 2]
411
+ Initial Block Size 32.0 KB
412
+ Current Block Size 32.0 KB
413
+ Peak Allocated Bytes 0 B
414
+ Overflow Count 0
415
+ [ALLOC_TEMP_Background Job.Worker 7]
416
+ Initial Block Size 32.0 KB
417
+ Current Block Size 32.0 KB
418
+ Peak Allocated Bytes 0 B
419
+ Overflow Count 0
420
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
421
+ Initial Block Size 64.0 KB
422
+ Current Block Size 64.0 KB
423
+ Peak Allocated Bytes 0 B
424
+ Overflow Count 0
425
+ [ALLOC_TEMP_Background Job.Worker 5]
426
+ Initial Block Size 32.0 KB
427
+ Current Block Size 32.0 KB
428
+ Peak Allocated Bytes 0 B
429
+ Overflow Count 0
430
+ [ALLOC_TEMP_Background Job.Worker 13]
431
+ Initial Block Size 32.0 KB
432
+ Current Block Size 32.0 KB
433
+ Peak Allocated Bytes 0 B
434
+ Overflow Count 0
435
+ [ALLOC_TEMP_Job.Worker 1]
436
+ Initial Block Size 256.0 KB
437
+ Current Block Size 256.0 KB
438
+ Peak Allocated Bytes 0 B
439
+ Overflow Count 0
440
+ [ALLOC_TEMP_Job.Worker 2]
441
+ Initial Block Size 256.0 KB
442
+ Current Block Size 256.0 KB
443
+ Peak Allocated Bytes 0 B
444
+ Overflow Count 0
445
+ [ALLOC_TEMP_Background Job.Worker 3]
446
+ Initial Block Size 32.0 KB
447
+ Current Block Size 32.0 KB
448
+ Peak Allocated Bytes 0 B
449
+ Overflow Count 0
450
+ [ALLOC_TEMP_Background Job.Worker 11]
451
+ Initial Block Size 32.0 KB
452
+ Current Block Size 32.0 KB
453
+ Peak Allocated Bytes 0 B
454
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 0]
456
+ Initial Block Size 32.0 KB
457
+ Current Block Size 32.0 KB
458
+ Peak Allocated Bytes 0 B
459
+ Overflow Count 0
460
+ [ALLOC_TEMP_Background Job.Worker 4]
461
+ Initial Block Size 32.0 KB
462
+ Current Block Size 32.0 KB
463
+ Peak Allocated Bytes 0 B
464
+ Overflow Count 0
465
+ [ALLOC_TEMP_BatchDeleteObjects]
466
+ Initial Block Size 64.0 KB
467
+ Current Block Size 64.0 KB
468
+ Peak Allocated Bytes 0 B
469
+ Overflow Count 0
470
+ [ALLOC_DEFAULT] Dual Thread Allocator
471
+ Peak main deferred allocation count 4
472
+ [ALLOC_BUCKET]
473
+ Large Block size 4.0 MB
474
+ Used Block count 1
475
+ Peak Allocated bytes 1.0 MB
476
+ [ALLOC_DEFAULT_MAIN]
477
+ Peak usage frame count: [4.0 MB-8.0 MB]: 13583 frames
478
+ Requested Block Size 16.0 MB
479
+ Peak Block count 1
480
+ Peak Allocated memory 4.9 MB
481
+ Peak Large allocation bytes 0 B
482
+ [ALLOC_DEFAULT_THREAD]
483
+ Peak usage frame count: [16.0 MB-32.0 MB]: 13583 frames
484
+ Requested Block Size 16.0 MB
485
+ Peak Block count 1
486
+ Peak Allocated memory 17.4 MB
487
+ Peak Large allocation bytes 16.0 MB
488
+ [ALLOC_TEMP_JOB_1_FRAME]
489
+ Initial Block Size 2.0 MB
490
+ Used Block Count 1
491
+ Overflow Count (too large) 0
492
+ Overflow Count (full) 0
493
+ [ALLOC_TEMP_JOB_2_FRAMES]
494
+ Initial Block Size 2.0 MB
495
+ Used Block Count 1
496
+ Overflow Count (too large) 0
497
+ Overflow Count (full) 0
498
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
499
+ Initial Block Size 2.0 MB
500
+ Used Block Count 2
501
+ Overflow Count (too large) 0
502
+ Overflow Count (full) 0
503
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
504
+ Initial Block Size 1.0 MB
505
+ Used Block Count 3
506
+ Overflow Count (too large) 0
507
+ Overflow Count (full) 0
508
+ [ALLOC_GFX] Dual Thread Allocator
509
+ Peak main deferred allocation count 0
510
+ [ALLOC_BUCKET]
511
+ Large Block size 4.0 MB
512
+ Used Block count 1
513
+ Peak Allocated bytes 1.0 MB
514
+ [ALLOC_GFX_MAIN]
515
+ Peak usage frame count: [32.0 KB-64.0 KB]: 13582 frames, [64.0 KB-128.0 KB]: 1 frames
516
+ Requested Block Size 16.0 MB
517
+ Peak Block count 1
518
+ Peak Allocated memory 65.6 KB
519
+ Peak Large allocation bytes 0 B
520
+ [ALLOC_GFX_THREAD]
521
+ Peak usage frame count: [128.0 KB-256.0 KB]: 13583 frames
522
+ Requested Block Size 16.0 MB
523
+ Peak Block count 1
524
+ Peak Allocated memory 173.5 KB
525
+ Peak Large allocation bytes 0 B
526
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
527
+ Peak main deferred allocation count 0
528
+ [ALLOC_BUCKET]
529
+ Large Block size 4.0 MB
530
+ Used Block count 1
531
+ Peak Allocated bytes 1.0 MB
532
+ [ALLOC_CACHEOBJECTS_MAIN]
533
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13583 frames
534
+ Requested Block Size 4.0 MB
535
+ Peak Block count 1
536
+ Peak Allocated memory 0.6 MB
537
+ Peak Large allocation bytes 0 B
538
+ [ALLOC_CACHEOBJECTS_THREAD]
539
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13582 frames, [4.0 MB-8.0 MB]: 1 frames
540
+ Requested Block Size 4.0 MB
541
+ Peak Block count 2
542
+ Peak Allocated memory 4.0 MB
543
+ Peak Large allocation bytes 0 B
544
+ [ALLOC_TYPETREE] Dual Thread Allocator
545
+ Peak main deferred allocation count 0
546
+ [ALLOC_BUCKET]
547
+ Large Block size 4.0 MB
548
+ Used Block count 1
549
+ Peak Allocated bytes 1.0 MB
550
+ [ALLOC_TYPETREE_MAIN]
551
+ Peak usage frame count: [0-1.0 KB]: 13583 frames
552
+ Requested Block Size 2.0 MB
553
+ Peak Block count 1
554
+ Peak Allocated memory 1.0 KB
555
+ Peak Large allocation bytes 0 B
556
+ [ALLOC_TYPETREE_THREAD]
557
+ Peak usage frame count: [1.0 KB-2.0 KB]: 13582 frames, [2.0 KB-4.0 KB]: 1 frames
558
+ Requested Block Size 2.0 MB
559
+ Peak Block count 1
560
+ Peak Allocated memory 2.2 KB
561
+ Peak Large allocation bytes 0 B
run_logs/Player-17.log ADDED
@@ -0,0 +1,583 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.274 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.758883 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
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+ TOO LONG
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+ TOO LONG
340
+ TOO LONG
341
+ TOO LONG
342
+ Setting up 4 worker threads for Enlighten.
343
+ Memory Statistics:
344
+ [ALLOC_TEMP_TLS] TLS Allocator
345
+ StackAllocators :
346
+ [ALLOC_TEMP_MAIN]
347
+ Peak usage frame count: [8.0 KB-16.0 KB]: 13545 frames, [2.0 MB-4.0 MB]: 1 frames
348
+ Initial Block Size 4.0 MB
349
+ Current Block Size 4.0 MB
350
+ Peak Allocated Bytes 2.1 MB
351
+ Overflow Count 0
352
+ [ALLOC_TEMP_Loading.AsyncRead]
353
+ Initial Block Size 64.0 KB
354
+ Current Block Size 64.0 KB
355
+ Peak Allocated Bytes 128 B
356
+ Overflow Count 0
357
+ [ALLOC_TEMP_Loading.PreloadManager]
358
+ Initial Block Size 256.0 KB
359
+ Current Block Size 300.0 KB
360
+ Peak Allocated Bytes 249.6 KB
361
+ Overflow Count 4
362
+ [ALLOC_TEMP_Background Job.Worker 8]
363
+ Initial Block Size 32.0 KB
364
+ Current Block Size 32.0 KB
365
+ Peak Allocated Bytes 0 B
366
+ Overflow Count 0
367
+ [ALLOC_TEMP_Job.Worker 6]
368
+ Initial Block Size 256.0 KB
369
+ Current Block Size 256.0 KB
370
+ Peak Allocated Bytes 0.7 KB
371
+ Overflow Count 0
372
+ [ALLOC_TEMP_Job.Worker 0]
373
+ Initial Block Size 256.0 KB
374
+ Current Block Size 256.0 KB
375
+ Peak Allocated Bytes 0 B
376
+ Overflow Count 0
377
+ [ALLOC_TEMP_Background Job.Worker 10]
378
+ Initial Block Size 32.0 KB
379
+ Current Block Size 32.0 KB
380
+ Peak Allocated Bytes 0 B
381
+ Overflow Count 0
382
+ [ALLOC_TEMP_Background Job.Worker 9]
383
+ Initial Block Size 32.0 KB
384
+ Current Block Size 32.0 KB
385
+ Peak Allocated Bytes 0 B
386
+ Overflow Count 0
387
+ [ALLOC_TEMP_Job.Worker 5]
388
+ Initial Block Size 256.0 KB
389
+ Current Block Size 256.0 KB
390
+ Peak Allocated Bytes 0 B
391
+ Overflow Count 0
392
+ [ALLOC_TEMP_Background Job.Worker 14]
393
+ Initial Block Size 32.0 KB
394
+ Current Block Size 32.0 KB
395
+ Peak Allocated Bytes 0 B
396
+ Overflow Count 0
397
+ [ALLOC_TEMP_Background Job.Worker 6]
398
+ Initial Block Size 32.0 KB
399
+ Current Block Size 32.0 KB
400
+ Peak Allocated Bytes 0 B
401
+ Overflow Count 0
402
+ [ALLOC_TEMP_Job.Worker 4]
403
+ Initial Block Size 256.0 KB
404
+ Current Block Size 256.0 KB
405
+ Peak Allocated Bytes 0 B
406
+ Overflow Count 0
407
+ [ALLOC_TEMP_Job.Worker 3]
408
+ Initial Block Size 256.0 KB
409
+ Current Block Size 256.0 KB
410
+ Peak Allocated Bytes 0 B
411
+ Overflow Count 0
412
+ [ALLOC_TEMP_Background Job.Worker 12]
413
+ Initial Block Size 32.0 KB
414
+ Current Block Size 32.0 KB
415
+ Peak Allocated Bytes 0 B
416
+ Overflow Count 0
417
+ [ALLOC_TEMP_EnlightenWorker] x 4
418
+ Initial Block Size 64.0 KB
419
+ Current Block Size 64.0 KB
420
+ Peak Allocated Bytes 0 B
421
+ Overflow Count 0
422
+ [ALLOC_TEMP_Background Job.Worker 15]
423
+ Initial Block Size 32.0 KB
424
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425
+ Peak Allocated Bytes 0 B
426
+ Overflow Count 0
427
+ [ALLOC_TEMP_Background Job.Worker 1]
428
+ Initial Block Size 32.0 KB
429
+ Current Block Size 32.0 KB
430
+ Peak Allocated Bytes 0 B
431
+ Overflow Count 0
432
+ [ALLOC_TEMP_Background Job.Worker 2]
433
+ Initial Block Size 32.0 KB
434
+ Current Block Size 32.0 KB
435
+ Peak Allocated Bytes 0 B
436
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 7]
438
+ Initial Block Size 32.0 KB
439
+ Current Block Size 32.0 KB
440
+ Peak Allocated Bytes 0 B
441
+ Overflow Count 0
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+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
443
+ Initial Block Size 64.0 KB
444
+ Current Block Size 64.0 KB
445
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 5]
448
+ Initial Block Size 32.0 KB
449
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450
+ Peak Allocated Bytes 0 B
451
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+ [ALLOC_TEMP_Background Job.Worker 13]
453
+ Initial Block Size 32.0 KB
454
+ Current Block Size 32.0 KB
455
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 1]
458
+ Initial Block Size 256.0 KB
459
+ Current Block Size 256.0 KB
460
+ Peak Allocated Bytes 0 B
461
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+ [ALLOC_TEMP_Job.Worker 2]
463
+ Initial Block Size 256.0 KB
464
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465
+ Peak Allocated Bytes 0 B
466
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467
+ [ALLOC_TEMP_Background Job.Worker 3]
468
+ Initial Block Size 32.0 KB
469
+ Current Block Size 32.0 KB
470
+ Peak Allocated Bytes 0 B
471
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+ [ALLOC_TEMP_Background Job.Worker 11]
473
+ Initial Block Size 32.0 KB
474
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475
+ Peak Allocated Bytes 0 B
476
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 0]
478
+ Initial Block Size 32.0 KB
479
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480
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 4]
483
+ Initial Block Size 32.0 KB
484
+ Current Block Size 32.0 KB
485
+ Peak Allocated Bytes 0 B
486
+ Overflow Count 0
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+ [ALLOC_TEMP_BatchDeleteObjects]
488
+ Initial Block Size 64.0 KB
489
+ Current Block Size 64.0 KB
490
+ Peak Allocated Bytes 0 B
491
+ Overflow Count 0
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+ [ALLOC_DEFAULT] Dual Thread Allocator
493
+ Peak main deferred allocation count 3
494
+ [ALLOC_BUCKET]
495
+ Large Block size 4.0 MB
496
+ Used Block count 1
497
+ Peak Allocated bytes 1.0 MB
498
+ [ALLOC_DEFAULT_MAIN]
499
+ Peak usage frame count: [4.0 MB-8.0 MB]: 13546 frames
500
+ Requested Block Size 16.0 MB
501
+ Peak Block count 1
502
+ Peak Allocated memory 4.8 MB
503
+ Peak Large allocation bytes 0 B
504
+ [ALLOC_DEFAULT_THREAD]
505
+ Peak usage frame count: [16.0 MB-32.0 MB]: 13546 frames
506
+ Requested Block Size 16.0 MB
507
+ Peak Block count 1
508
+ Peak Allocated memory 17.5 MB
509
+ Peak Large allocation bytes 16.0 MB
510
+ [ALLOC_TEMP_JOB_1_FRAME]
511
+ Initial Block Size 2.0 MB
512
+ Used Block Count 1
513
+ Overflow Count (too large) 0
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+ Overflow Count (full) 0
515
+ [ALLOC_TEMP_JOB_2_FRAMES]
516
+ Initial Block Size 2.0 MB
517
+ Used Block Count 1
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+ Overflow Count (too large) 0
519
+ Overflow Count (full) 0
520
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
521
+ Initial Block Size 2.0 MB
522
+ Used Block Count 2
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+ Overflow Count (too large) 0
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+ Overflow Count (full) 0
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+ [ALLOC_TEMP_JOB_ASYNC (Background)]
526
+ Initial Block Size 1.0 MB
527
+ Used Block Count 3
528
+ Overflow Count (too large) 0
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+ Overflow Count (full) 0
530
+ [ALLOC_GFX] Dual Thread Allocator
531
+ Peak main deferred allocation count 0
532
+ [ALLOC_BUCKET]
533
+ Large Block size 4.0 MB
534
+ Used Block count 1
535
+ Peak Allocated bytes 1.0 MB
536
+ [ALLOC_GFX_MAIN]
537
+ Peak usage frame count: [32.0 KB-64.0 KB]: 13545 frames, [64.0 KB-128.0 KB]: 1 frames
538
+ Requested Block Size 16.0 MB
539
+ Peak Block count 1
540
+ Peak Allocated memory 65.6 KB
541
+ Peak Large allocation bytes 0 B
542
+ [ALLOC_GFX_THREAD]
543
+ Peak usage frame count: [128.0 KB-256.0 KB]: 13546 frames
544
+ Requested Block Size 16.0 MB
545
+ Peak Block count 1
546
+ Peak Allocated memory 173.5 KB
547
+ Peak Large allocation bytes 0 B
548
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
549
+ Peak main deferred allocation count 0
550
+ [ALLOC_BUCKET]
551
+ Large Block size 4.0 MB
552
+ Used Block count 1
553
+ Peak Allocated bytes 1.0 MB
554
+ [ALLOC_CACHEOBJECTS_MAIN]
555
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13546 frames
556
+ Requested Block Size 4.0 MB
557
+ Peak Block count 1
558
+ Peak Allocated memory 0.6 MB
559
+ Peak Large allocation bytes 0 B
560
+ [ALLOC_CACHEOBJECTS_THREAD]
561
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13545 frames, [2.0 MB-4.0 MB]: 1 frames
562
+ Requested Block Size 4.0 MB
563
+ Peak Block count 1
564
+ Peak Allocated memory 4.0 MB
565
+ Peak Large allocation bytes 0 B
566
+ [ALLOC_TYPETREE] Dual Thread Allocator
567
+ Peak main deferred allocation count 0
568
+ [ALLOC_BUCKET]
569
+ Large Block size 4.0 MB
570
+ Used Block count 1
571
+ Peak Allocated bytes 1.0 MB
572
+ [ALLOC_TYPETREE_MAIN]
573
+ Peak usage frame count: [0-1.0 KB]: 13546 frames
574
+ Requested Block Size 2.0 MB
575
+ Peak Block count 1
576
+ Peak Allocated memory 1.0 KB
577
+ Peak Large allocation bytes 0 B
578
+ [ALLOC_TYPETREE_THREAD]
579
+ Peak usage frame count: [1.0 KB-2.0 KB]: 13545 frames, [2.0 KB-4.0 KB]: 1 frames
580
+ Requested Block Size 2.0 MB
581
+ Peak Block count 1
582
+ Peak Allocated memory 2.2 KB
583
+ Peak Large allocation bytes 0 B
run_logs/Player-18.log ADDED
@@ -0,0 +1,574 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.203 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.672415 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
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324
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325
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326
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327
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328
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329
+ TOO LONG
330
+ TOO LONG
331
+ TOO LONG
332
+ TOO LONG
333
+ Setting up 4 worker threads for Enlighten.
334
+ Memory Statistics:
335
+ [ALLOC_TEMP_TLS] TLS Allocator
336
+ StackAllocators :
337
+ [ALLOC_TEMP_MAIN]
338
+ Peak usage frame count: [8.0 KB-16.0 KB]: 13484 frames, [2.0 MB-4.0 MB]: 1 frames
339
+ Initial Block Size 4.0 MB
340
+ Current Block Size 4.0 MB
341
+ Peak Allocated Bytes 2.1 MB
342
+ Overflow Count 0
343
+ [ALLOC_TEMP_Loading.AsyncRead]
344
+ Initial Block Size 64.0 KB
345
+ Current Block Size 64.0 KB
346
+ Peak Allocated Bytes 128 B
347
+ Overflow Count 0
348
+ [ALLOC_TEMP_Loading.PreloadManager]
349
+ Initial Block Size 256.0 KB
350
+ Current Block Size 300.0 KB
351
+ Peak Allocated Bytes 249.6 KB
352
+ Overflow Count 4
353
+ [ALLOC_TEMP_Background Job.Worker 8]
354
+ Initial Block Size 32.0 KB
355
+ Current Block Size 32.0 KB
356
+ Peak Allocated Bytes 0 B
357
+ Overflow Count 0
358
+ [ALLOC_TEMP_Job.Worker 6]
359
+ Initial Block Size 256.0 KB
360
+ Current Block Size 256.0 KB
361
+ Peak Allocated Bytes 0 B
362
+ Overflow Count 0
363
+ [ALLOC_TEMP_Job.Worker 0]
364
+ Initial Block Size 256.0 KB
365
+ Current Block Size 256.0 KB
366
+ Peak Allocated Bytes 0 B
367
+ Overflow Count 0
368
+ [ALLOC_TEMP_Background Job.Worker 10]
369
+ Initial Block Size 32.0 KB
370
+ Current Block Size 32.0 KB
371
+ Peak Allocated Bytes 0 B
372
+ Overflow Count 0
373
+ [ALLOC_TEMP_Background Job.Worker 9]
374
+ Initial Block Size 32.0 KB
375
+ Current Block Size 32.0 KB
376
+ Peak Allocated Bytes 0 B
377
+ Overflow Count 0
378
+ [ALLOC_TEMP_Job.Worker 5]
379
+ Initial Block Size 256.0 KB
380
+ Current Block Size 256.0 KB
381
+ Peak Allocated Bytes 0 B
382
+ Overflow Count 0
383
+ [ALLOC_TEMP_Background Job.Worker 14]
384
+ Initial Block Size 32.0 KB
385
+ Current Block Size 32.0 KB
386
+ Peak Allocated Bytes 0 B
387
+ Overflow Count 0
388
+ [ALLOC_TEMP_Background Job.Worker 6]
389
+ Initial Block Size 32.0 KB
390
+ Current Block Size 32.0 KB
391
+ Peak Allocated Bytes 0 B
392
+ Overflow Count 0
393
+ [ALLOC_TEMP_Job.Worker 4]
394
+ Initial Block Size 256.0 KB
395
+ Current Block Size 256.0 KB
396
+ Peak Allocated Bytes 0 B
397
+ Overflow Count 0
398
+ [ALLOC_TEMP_Job.Worker 3]
399
+ Initial Block Size 256.0 KB
400
+ Current Block Size 256.0 KB
401
+ Peak Allocated Bytes 0 B
402
+ Overflow Count 0
403
+ [ALLOC_TEMP_Background Job.Worker 12]
404
+ Initial Block Size 32.0 KB
405
+ Current Block Size 32.0 KB
406
+ Peak Allocated Bytes 0 B
407
+ Overflow Count 0
408
+ [ALLOC_TEMP_EnlightenWorker] x 4
409
+ Initial Block Size 64.0 KB
410
+ Current Block Size 64.0 KB
411
+ Peak Allocated Bytes 0 B
412
+ Overflow Count 0
413
+ [ALLOC_TEMP_Background Job.Worker 15]
414
+ Initial Block Size 32.0 KB
415
+ Current Block Size 32.0 KB
416
+ Peak Allocated Bytes 0 B
417
+ Overflow Count 0
418
+ [ALLOC_TEMP_Background Job.Worker 1]
419
+ Initial Block Size 32.0 KB
420
+ Current Block Size 32.0 KB
421
+ Peak Allocated Bytes 0 B
422
+ Overflow Count 0
423
+ [ALLOC_TEMP_Background Job.Worker 2]
424
+ Initial Block Size 32.0 KB
425
+ Current Block Size 32.0 KB
426
+ Peak Allocated Bytes 0 B
427
+ Overflow Count 0
428
+ [ALLOC_TEMP_Background Job.Worker 7]
429
+ Initial Block Size 32.0 KB
430
+ Current Block Size 32.0 KB
431
+ Peak Allocated Bytes 0 B
432
+ Overflow Count 0
433
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
434
+ Initial Block Size 64.0 KB
435
+ Current Block Size 64.0 KB
436
+ Peak Allocated Bytes 0 B
437
+ Overflow Count 0
438
+ [ALLOC_TEMP_Background Job.Worker 5]
439
+ Initial Block Size 32.0 KB
440
+ Current Block Size 32.0 KB
441
+ Peak Allocated Bytes 0 B
442
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 13]
444
+ Initial Block Size 32.0 KB
445
+ Current Block Size 32.0 KB
446
+ Peak Allocated Bytes 0 B
447
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 1]
449
+ Initial Block Size 256.0 KB
450
+ Current Block Size 256.0 KB
451
+ Peak Allocated Bytes 0.7 KB
452
+ Overflow Count 0
453
+ [ALLOC_TEMP_Job.Worker 2]
454
+ Initial Block Size 256.0 KB
455
+ Current Block Size 256.0 KB
456
+ Peak Allocated Bytes 0 B
457
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 3]
459
+ Initial Block Size 32.0 KB
460
+ Current Block Size 32.0 KB
461
+ Peak Allocated Bytes 0 B
462
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 11]
464
+ Initial Block Size 32.0 KB
465
+ Current Block Size 32.0 KB
466
+ Peak Allocated Bytes 0 B
467
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 0]
469
+ Initial Block Size 32.0 KB
470
+ Current Block Size 32.0 KB
471
+ Peak Allocated Bytes 0 B
472
+ Overflow Count 0
473
+ [ALLOC_TEMP_Background Job.Worker 4]
474
+ Initial Block Size 32.0 KB
475
+ Current Block Size 32.0 KB
476
+ Peak Allocated Bytes 0 B
477
+ Overflow Count 0
478
+ [ALLOC_TEMP_BatchDeleteObjects]
479
+ Initial Block Size 64.0 KB
480
+ Current Block Size 64.0 KB
481
+ Peak Allocated Bytes 0 B
482
+ Overflow Count 0
483
+ [ALLOC_DEFAULT] Dual Thread Allocator
484
+ Peak main deferred allocation count 7
485
+ [ALLOC_BUCKET]
486
+ Large Block size 4.0 MB
487
+ Used Block count 1
488
+ Peak Allocated bytes 1.0 MB
489
+ [ALLOC_DEFAULT_MAIN]
490
+ Peak usage frame count: [4.0 MB-8.0 MB]: 13485 frames
491
+ Requested Block Size 16.0 MB
492
+ Peak Block count 1
493
+ Peak Allocated memory 4.8 MB
494
+ Peak Large allocation bytes 0 B
495
+ [ALLOC_DEFAULT_THREAD]
496
+ Peak usage frame count: [16.0 MB-32.0 MB]: 13485 frames
497
+ Requested Block Size 16.0 MB
498
+ Peak Block count 1
499
+ Peak Allocated memory 17.4 MB
500
+ Peak Large allocation bytes 16.0 MB
501
+ [ALLOC_TEMP_JOB_1_FRAME]
502
+ Initial Block Size 2.0 MB
503
+ Used Block Count 1
504
+ Overflow Count (too large) 0
505
+ Overflow Count (full) 0
506
+ [ALLOC_TEMP_JOB_2_FRAMES]
507
+ Initial Block Size 2.0 MB
508
+ Used Block Count 1
509
+ Overflow Count (too large) 0
510
+ Overflow Count (full) 0
511
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
512
+ Initial Block Size 2.0 MB
513
+ Used Block Count 2
514
+ Overflow Count (too large) 0
515
+ Overflow Count (full) 0
516
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
517
+ Initial Block Size 1.0 MB
518
+ Used Block Count 3
519
+ Overflow Count (too large) 0
520
+ Overflow Count (full) 0
521
+ [ALLOC_GFX] Dual Thread Allocator
522
+ Peak main deferred allocation count 0
523
+ [ALLOC_BUCKET]
524
+ Large Block size 4.0 MB
525
+ Used Block count 1
526
+ Peak Allocated bytes 1.0 MB
527
+ [ALLOC_GFX_MAIN]
528
+ Peak usage frame count: [32.0 KB-64.0 KB]: 13484 frames, [64.0 KB-128.0 KB]: 1 frames
529
+ Requested Block Size 16.0 MB
530
+ Peak Block count 1
531
+ Peak Allocated memory 65.6 KB
532
+ Peak Large allocation bytes 0 B
533
+ [ALLOC_GFX_THREAD]
534
+ Peak usage frame count: [128.0 KB-256.0 KB]: 13485 frames
535
+ Requested Block Size 16.0 MB
536
+ Peak Block count 1
537
+ Peak Allocated memory 173.5 KB
538
+ Peak Large allocation bytes 0 B
539
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
540
+ Peak main deferred allocation count 0
541
+ [ALLOC_BUCKET]
542
+ Large Block size 4.0 MB
543
+ Used Block count 1
544
+ Peak Allocated bytes 1.0 MB
545
+ [ALLOC_CACHEOBJECTS_MAIN]
546
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13485 frames
547
+ Requested Block Size 4.0 MB
548
+ Peak Block count 1
549
+ Peak Allocated memory 0.6 MB
550
+ Peak Large allocation bytes 0 B
551
+ [ALLOC_CACHEOBJECTS_THREAD]
552
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13484 frames, [2.0 MB-4.0 MB]: 1 frames
553
+ Requested Block Size 4.0 MB
554
+ Peak Block count 1
555
+ Peak Allocated memory 4.0 MB
556
+ Peak Large allocation bytes 0 B
557
+ [ALLOC_TYPETREE] Dual Thread Allocator
558
+ Peak main deferred allocation count 0
559
+ [ALLOC_BUCKET]
560
+ Large Block size 4.0 MB
561
+ Used Block count 1
562
+ Peak Allocated bytes 1.0 MB
563
+ [ALLOC_TYPETREE_MAIN]
564
+ Peak usage frame count: [0-1.0 KB]: 13485 frames
565
+ Requested Block Size 2.0 MB
566
+ Peak Block count 1
567
+ Peak Allocated memory 1.0 KB
568
+ Peak Large allocation bytes 0 B
569
+ [ALLOC_TYPETREE_THREAD]
570
+ Peak usage frame count: [1.0 KB-2.0 KB]: 13484 frames, [2.0 KB-4.0 KB]: 1 frames
571
+ Requested Block Size 2.0 MB
572
+ Peak Block count 1
573
+ Peak Allocated memory 2.2 KB
574
+ Peak Large allocation bytes 0 B
run_logs/Player-19.log ADDED
@@ -0,0 +1,581 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.307 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.705958 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
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+ TOO LONG
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+ TOO LONG
337
+ TOO LONG
338
+ TOO LONG
339
+ TOO LONG
340
+ Setting up 4 worker threads for Enlighten.
341
+ Memory Statistics:
342
+ [ALLOC_TEMP_TLS] TLS Allocator
343
+ StackAllocators :
344
+ [ALLOC_TEMP_MAIN]
345
+ Peak usage frame count: [8.0 KB-16.0 KB]: 13448 frames, [2.0 MB-4.0 MB]: 1 frames
346
+ Initial Block Size 4.0 MB
347
+ Current Block Size 4.0 MB
348
+ Peak Allocated Bytes 2.1 MB
349
+ Overflow Count 0
350
+ [ALLOC_TEMP_Loading.AsyncRead]
351
+ Initial Block Size 64.0 KB
352
+ Current Block Size 64.0 KB
353
+ Peak Allocated Bytes 128 B
354
+ Overflow Count 0
355
+ [ALLOC_TEMP_Loading.PreloadManager]
356
+ Initial Block Size 256.0 KB
357
+ Current Block Size 300.0 KB
358
+ Peak Allocated Bytes 249.6 KB
359
+ Overflow Count 4
360
+ [ALLOC_TEMP_Background Job.Worker 8]
361
+ Initial Block Size 32.0 KB
362
+ Current Block Size 32.0 KB
363
+ Peak Allocated Bytes 0 B
364
+ Overflow Count 0
365
+ [ALLOC_TEMP_Job.Worker 6]
366
+ Initial Block Size 256.0 KB
367
+ Current Block Size 256.0 KB
368
+ Peak Allocated Bytes 0 B
369
+ Overflow Count 0
370
+ [ALLOC_TEMP_Job.Worker 0]
371
+ Initial Block Size 256.0 KB
372
+ Current Block Size 256.0 KB
373
+ Peak Allocated Bytes 0 B
374
+ Overflow Count 0
375
+ [ALLOC_TEMP_Background Job.Worker 10]
376
+ Initial Block Size 32.0 KB
377
+ Current Block Size 32.0 KB
378
+ Peak Allocated Bytes 0 B
379
+ Overflow Count 0
380
+ [ALLOC_TEMP_Background Job.Worker 9]
381
+ Initial Block Size 32.0 KB
382
+ Current Block Size 32.0 KB
383
+ Peak Allocated Bytes 0 B
384
+ Overflow Count 0
385
+ [ALLOC_TEMP_Job.Worker 5]
386
+ Initial Block Size 256.0 KB
387
+ Current Block Size 256.0 KB
388
+ Peak Allocated Bytes 0 B
389
+ Overflow Count 0
390
+ [ALLOC_TEMP_Background Job.Worker 14]
391
+ Initial Block Size 32.0 KB
392
+ Current Block Size 32.0 KB
393
+ Peak Allocated Bytes 0 B
394
+ Overflow Count 0
395
+ [ALLOC_TEMP_Background Job.Worker 6]
396
+ Initial Block Size 32.0 KB
397
+ Current Block Size 32.0 KB
398
+ Peak Allocated Bytes 0 B
399
+ Overflow Count 0
400
+ [ALLOC_TEMP_Job.Worker 4]
401
+ Initial Block Size 256.0 KB
402
+ Current Block Size 256.0 KB
403
+ Peak Allocated Bytes 0 B
404
+ Overflow Count 0
405
+ [ALLOC_TEMP_Job.Worker 3]
406
+ Initial Block Size 256.0 KB
407
+ Current Block Size 256.0 KB
408
+ Peak Allocated Bytes 0.7 KB
409
+ Overflow Count 0
410
+ [ALLOC_TEMP_Background Job.Worker 12]
411
+ Initial Block Size 32.0 KB
412
+ Current Block Size 32.0 KB
413
+ Peak Allocated Bytes 0 B
414
+ Overflow Count 0
415
+ [ALLOC_TEMP_EnlightenWorker] x 4
416
+ Initial Block Size 64.0 KB
417
+ Current Block Size 64.0 KB
418
+ Peak Allocated Bytes 0 B
419
+ Overflow Count 0
420
+ [ALLOC_TEMP_Background Job.Worker 15]
421
+ Initial Block Size 32.0 KB
422
+ Current Block Size 32.0 KB
423
+ Peak Allocated Bytes 0 B
424
+ Overflow Count 0
425
+ [ALLOC_TEMP_Background Job.Worker 1]
426
+ Initial Block Size 32.0 KB
427
+ Current Block Size 32.0 KB
428
+ Peak Allocated Bytes 0 B
429
+ Overflow Count 0
430
+ [ALLOC_TEMP_Background Job.Worker 2]
431
+ Initial Block Size 32.0 KB
432
+ Current Block Size 32.0 KB
433
+ Peak Allocated Bytes 0 B
434
+ Overflow Count 0
435
+ [ALLOC_TEMP_Background Job.Worker 7]
436
+ Initial Block Size 32.0 KB
437
+ Current Block Size 32.0 KB
438
+ Peak Allocated Bytes 0 B
439
+ Overflow Count 0
440
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
441
+ Initial Block Size 64.0 KB
442
+ Current Block Size 64.0 KB
443
+ Peak Allocated Bytes 0 B
444
+ Overflow Count 0
445
+ [ALLOC_TEMP_Background Job.Worker 5]
446
+ Initial Block Size 32.0 KB
447
+ Current Block Size 32.0 KB
448
+ Peak Allocated Bytes 0 B
449
+ Overflow Count 0
450
+ [ALLOC_TEMP_Background Job.Worker 13]
451
+ Initial Block Size 32.0 KB
452
+ Current Block Size 32.0 KB
453
+ Peak Allocated Bytes 0 B
454
+ Overflow Count 0
455
+ [ALLOC_TEMP_Job.Worker 1]
456
+ Initial Block Size 256.0 KB
457
+ Current Block Size 256.0 KB
458
+ Peak Allocated Bytes 0 B
459
+ Overflow Count 0
460
+ [ALLOC_TEMP_Job.Worker 2]
461
+ Initial Block Size 256.0 KB
462
+ Current Block Size 256.0 KB
463
+ Peak Allocated Bytes 0 B
464
+ Overflow Count 0
465
+ [ALLOC_TEMP_Background Job.Worker 3]
466
+ Initial Block Size 32.0 KB
467
+ Current Block Size 32.0 KB
468
+ Peak Allocated Bytes 0 B
469
+ Overflow Count 0
470
+ [ALLOC_TEMP_Background Job.Worker 11]
471
+ Initial Block Size 32.0 KB
472
+ Current Block Size 32.0 KB
473
+ Peak Allocated Bytes 0 B
474
+ Overflow Count 0
475
+ [ALLOC_TEMP_Background Job.Worker 0]
476
+ Initial Block Size 32.0 KB
477
+ Current Block Size 32.0 KB
478
+ Peak Allocated Bytes 0 B
479
+ Overflow Count 0
480
+ [ALLOC_TEMP_Background Job.Worker 4]
481
+ Initial Block Size 32.0 KB
482
+ Current Block Size 32.0 KB
483
+ Peak Allocated Bytes 0 B
484
+ Overflow Count 0
485
+ [ALLOC_TEMP_BatchDeleteObjects]
486
+ Initial Block Size 64.0 KB
487
+ Current Block Size 64.0 KB
488
+ Peak Allocated Bytes 0 B
489
+ Overflow Count 0
490
+ [ALLOC_DEFAULT] Dual Thread Allocator
491
+ Peak main deferred allocation count 4
492
+ [ALLOC_BUCKET]
493
+ Large Block size 4.0 MB
494
+ Used Block count 1
495
+ Peak Allocated bytes 1.0 MB
496
+ [ALLOC_DEFAULT_MAIN]
497
+ Peak usage frame count: [4.0 MB-8.0 MB]: 13449 frames
498
+ Requested Block Size 16.0 MB
499
+ Peak Block count 1
500
+ Peak Allocated memory 5.0 MB
501
+ Peak Large allocation bytes 0 B
502
+ [ALLOC_DEFAULT_THREAD]
503
+ Peak usage frame count: [16.0 MB-32.0 MB]: 13449 frames
504
+ Requested Block Size 16.0 MB
505
+ Peak Block count 1
506
+ Peak Allocated memory 17.3 MB
507
+ Peak Large allocation bytes 16.0 MB
508
+ [ALLOC_TEMP_JOB_1_FRAME]
509
+ Initial Block Size 2.0 MB
510
+ Used Block Count 1
511
+ Overflow Count (too large) 0
512
+ Overflow Count (full) 0
513
+ [ALLOC_TEMP_JOB_2_FRAMES]
514
+ Initial Block Size 2.0 MB
515
+ Used Block Count 1
516
+ Overflow Count (too large) 0
517
+ Overflow Count (full) 0
518
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
519
+ Initial Block Size 2.0 MB
520
+ Used Block Count 2
521
+ Overflow Count (too large) 0
522
+ Overflow Count (full) 0
523
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
524
+ Initial Block Size 1.0 MB
525
+ Used Block Count 3
526
+ Overflow Count (too large) 0
527
+ Overflow Count (full) 0
528
+ [ALLOC_GFX] Dual Thread Allocator
529
+ Peak main deferred allocation count 0
530
+ [ALLOC_BUCKET]
531
+ Large Block size 4.0 MB
532
+ Used Block count 1
533
+ Peak Allocated bytes 1.0 MB
534
+ [ALLOC_GFX_MAIN]
535
+ Peak usage frame count: [32.0 KB-64.0 KB]: 13448 frames, [64.0 KB-128.0 KB]: 1 frames
536
+ Requested Block Size 16.0 MB
537
+ Peak Block count 1
538
+ Peak Allocated memory 65.6 KB
539
+ Peak Large allocation bytes 0 B
540
+ [ALLOC_GFX_THREAD]
541
+ Peak usage frame count: [128.0 KB-256.0 KB]: 13449 frames
542
+ Requested Block Size 16.0 MB
543
+ Peak Block count 1
544
+ Peak Allocated memory 173.5 KB
545
+ Peak Large allocation bytes 0 B
546
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
547
+ Peak main deferred allocation count 0
548
+ [ALLOC_BUCKET]
549
+ Large Block size 4.0 MB
550
+ Used Block count 1
551
+ Peak Allocated bytes 1.0 MB
552
+ [ALLOC_CACHEOBJECTS_MAIN]
553
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13449 frames
554
+ Requested Block Size 4.0 MB
555
+ Peak Block count 1
556
+ Peak Allocated memory 0.6 MB
557
+ Peak Large allocation bytes 0 B
558
+ [ALLOC_CACHEOBJECTS_THREAD]
559
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13448 frames, [4.0 MB-8.0 MB]: 1 frames
560
+ Requested Block Size 4.0 MB
561
+ Peak Block count 2
562
+ Peak Allocated memory 4.5 MB
563
+ Peak Large allocation bytes 0 B
564
+ [ALLOC_TYPETREE] Dual Thread Allocator
565
+ Peak main deferred allocation count 0
566
+ [ALLOC_BUCKET]
567
+ Large Block size 4.0 MB
568
+ Used Block count 1
569
+ Peak Allocated bytes 1.0 MB
570
+ [ALLOC_TYPETREE_MAIN]
571
+ Peak usage frame count: [0-1.0 KB]: 13449 frames
572
+ Requested Block Size 2.0 MB
573
+ Peak Block count 1
574
+ Peak Allocated memory 1.0 KB
575
+ Peak Large allocation bytes 0 B
576
+ [ALLOC_TYPETREE_THREAD]
577
+ Peak usage frame count: [1.0 KB-2.0 KB]: 13448 frames, [2.0 KB-4.0 KB]: 1 frames
578
+ Requested Block Size 2.0 MB
579
+ Peak Block count 1
580
+ Peak Allocated memory 2.2 KB
581
+ Peak Large allocation bytes 0 B
run_logs/Player-2.log ADDED
@@ -0,0 +1,602 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.101 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.656040 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
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+ TOO LONG
358
+ TOO LONG
359
+ TOO LONG
360
+ TOO LONG
361
+ Setting up 4 worker threads for Enlighten.
362
+ Memory Statistics:
363
+ [ALLOC_TEMP_TLS] TLS Allocator
364
+ StackAllocators :
365
+ [ALLOC_TEMP_MAIN]
366
+ Peak usage frame count: [8.0 KB-16.0 KB]: 15247 frames, [2.0 MB-4.0 MB]: 1 frames
367
+ Initial Block Size 4.0 MB
368
+ Current Block Size 4.0 MB
369
+ Peak Allocated Bytes 2.1 MB
370
+ Overflow Count 0
371
+ [ALLOC_TEMP_Loading.AsyncRead]
372
+ Initial Block Size 64.0 KB
373
+ Current Block Size 64.0 KB
374
+ Peak Allocated Bytes 128 B
375
+ Overflow Count 0
376
+ [ALLOC_TEMP_Loading.PreloadManager]
377
+ Initial Block Size 256.0 KB
378
+ Current Block Size 300.0 KB
379
+ Peak Allocated Bytes 249.6 KB
380
+ Overflow Count 4
381
+ [ALLOC_TEMP_Background Job.Worker 8]
382
+ Initial Block Size 32.0 KB
383
+ Current Block Size 32.0 KB
384
+ Peak Allocated Bytes 0 B
385
+ Overflow Count 0
386
+ [ALLOC_TEMP_Job.Worker 6]
387
+ Initial Block Size 256.0 KB
388
+ Current Block Size 256.0 KB
389
+ Peak Allocated Bytes 0 B
390
+ Overflow Count 0
391
+ [ALLOC_TEMP_Job.Worker 0]
392
+ Initial Block Size 256.0 KB
393
+ Current Block Size 256.0 KB
394
+ Peak Allocated Bytes 0 B
395
+ Overflow Count 0
396
+ [ALLOC_TEMP_Background Job.Worker 10]
397
+ Initial Block Size 32.0 KB
398
+ Current Block Size 32.0 KB
399
+ Peak Allocated Bytes 0 B
400
+ Overflow Count 0
401
+ [ALLOC_TEMP_Background Job.Worker 9]
402
+ Initial Block Size 32.0 KB
403
+ Current Block Size 32.0 KB
404
+ Peak Allocated Bytes 0 B
405
+ Overflow Count 0
406
+ [ALLOC_TEMP_Job.Worker 5]
407
+ Initial Block Size 256.0 KB
408
+ Current Block Size 256.0 KB
409
+ Peak Allocated Bytes 0 B
410
+ Overflow Count 0
411
+ [ALLOC_TEMP_Background Job.Worker 14]
412
+ Initial Block Size 32.0 KB
413
+ Current Block Size 32.0 KB
414
+ Peak Allocated Bytes 0 B
415
+ Overflow Count 0
416
+ [ALLOC_TEMP_Background Job.Worker 6]
417
+ Initial Block Size 32.0 KB
418
+ Current Block Size 32.0 KB
419
+ Peak Allocated Bytes 0 B
420
+ Overflow Count 0
421
+ [ALLOC_TEMP_Job.Worker 4]
422
+ Initial Block Size 256.0 KB
423
+ Current Block Size 256.0 KB
424
+ Peak Allocated Bytes 0 B
425
+ Overflow Count 0
426
+ [ALLOC_TEMP_Job.Worker 3]
427
+ Initial Block Size 256.0 KB
428
+ Current Block Size 256.0 KB
429
+ Peak Allocated Bytes 0 B
430
+ Overflow Count 0
431
+ [ALLOC_TEMP_Background Job.Worker 12]
432
+ Initial Block Size 32.0 KB
433
+ Current Block Size 32.0 KB
434
+ Peak Allocated Bytes 0 B
435
+ Overflow Count 0
436
+ [ALLOC_TEMP_EnlightenWorker] x 4
437
+ Initial Block Size 64.0 KB
438
+ Current Block Size 64.0 KB
439
+ Peak Allocated Bytes 0 B
440
+ Overflow Count 0
441
+ [ALLOC_TEMP_Background Job.Worker 15]
442
+ Initial Block Size 32.0 KB
443
+ Current Block Size 32.0 KB
444
+ Peak Allocated Bytes 0 B
445
+ Overflow Count 0
446
+ [ALLOC_TEMP_Background Job.Worker 1]
447
+ Initial Block Size 32.0 KB
448
+ Current Block Size 32.0 KB
449
+ Peak Allocated Bytes 0 B
450
+ Overflow Count 0
451
+ [ALLOC_TEMP_Background Job.Worker 2]
452
+ Initial Block Size 32.0 KB
453
+ Current Block Size 32.0 KB
454
+ Peak Allocated Bytes 0 B
455
+ Overflow Count 0
456
+ [ALLOC_TEMP_Background Job.Worker 7]
457
+ Initial Block Size 32.0 KB
458
+ Current Block Size 32.0 KB
459
+ Peak Allocated Bytes 0 B
460
+ Overflow Count 0
461
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
462
+ Initial Block Size 64.0 KB
463
+ Current Block Size 64.0 KB
464
+ Peak Allocated Bytes 0 B
465
+ Overflow Count 0
466
+ [ALLOC_TEMP_Background Job.Worker 5]
467
+ Initial Block Size 32.0 KB
468
+ Current Block Size 32.0 KB
469
+ Peak Allocated Bytes 0 B
470
+ Overflow Count 0
471
+ [ALLOC_TEMP_Background Job.Worker 13]
472
+ Initial Block Size 32.0 KB
473
+ Current Block Size 32.0 KB
474
+ Peak Allocated Bytes 0 B
475
+ Overflow Count 0
476
+ [ALLOC_TEMP_Job.Worker 1]
477
+ Initial Block Size 256.0 KB
478
+ Current Block Size 256.0 KB
479
+ Peak Allocated Bytes 0 B
480
+ Overflow Count 0
481
+ [ALLOC_TEMP_Job.Worker 2]
482
+ Initial Block Size 256.0 KB
483
+ Current Block Size 256.0 KB
484
+ Peak Allocated Bytes 0.7 KB
485
+ Overflow Count 0
486
+ [ALLOC_TEMP_Background Job.Worker 3]
487
+ Initial Block Size 32.0 KB
488
+ Current Block Size 32.0 KB
489
+ Peak Allocated Bytes 0 B
490
+ Overflow Count 0
491
+ [ALLOC_TEMP_Background Job.Worker 11]
492
+ Initial Block Size 32.0 KB
493
+ Current Block Size 32.0 KB
494
+ Peak Allocated Bytes 0 B
495
+ Overflow Count 0
496
+ [ALLOC_TEMP_Background Job.Worker 0]
497
+ Initial Block Size 32.0 KB
498
+ Current Block Size 32.0 KB
499
+ Peak Allocated Bytes 0 B
500
+ Overflow Count 0
501
+ [ALLOC_TEMP_Background Job.Worker 4]
502
+ Initial Block Size 32.0 KB
503
+ Current Block Size 32.0 KB
504
+ Peak Allocated Bytes 0 B
505
+ Overflow Count 0
506
+ [ALLOC_TEMP_BatchDeleteObjects]
507
+ Initial Block Size 64.0 KB
508
+ Current Block Size 64.0 KB
509
+ Peak Allocated Bytes 0 B
510
+ Overflow Count 0
511
+ [ALLOC_DEFAULT] Dual Thread Allocator
512
+ Peak main deferred allocation count 6
513
+ [ALLOC_BUCKET]
514
+ Large Block size 4.0 MB
515
+ Used Block count 1
516
+ Peak Allocated bytes 1.0 MB
517
+ [ALLOC_DEFAULT_MAIN]
518
+ Peak usage frame count: [4.0 MB-8.0 MB]: 15248 frames
519
+ Requested Block Size 16.0 MB
520
+ Peak Block count 1
521
+ Peak Allocated memory 5.0 MB
522
+ Peak Large allocation bytes 0 B
523
+ [ALLOC_DEFAULT_THREAD]
524
+ Peak usage frame count: [16.0 MB-32.0 MB]: 15248 frames
525
+ Requested Block Size 16.0 MB
526
+ Peak Block count 1
527
+ Peak Allocated memory 17.3 MB
528
+ Peak Large allocation bytes 16.0 MB
529
+ [ALLOC_TEMP_JOB_1_FRAME]
530
+ Initial Block Size 2.0 MB
531
+ Used Block Count 1
532
+ Overflow Count (too large) 0
533
+ Overflow Count (full) 0
534
+ [ALLOC_TEMP_JOB_2_FRAMES]
535
+ Initial Block Size 2.0 MB
536
+ Used Block Count 1
537
+ Overflow Count (too large) 0
538
+ Overflow Count (full) 0
539
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
540
+ Initial Block Size 2.0 MB
541
+ Used Block Count 2
542
+ Overflow Count (too large) 0
543
+ Overflow Count (full) 0
544
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
545
+ Initial Block Size 1.0 MB
546
+ Used Block Count 3
547
+ Overflow Count (too large) 0
548
+ Overflow Count (full) 0
549
+ [ALLOC_GFX] Dual Thread Allocator
550
+ Peak main deferred allocation count 0
551
+ [ALLOC_BUCKET]
552
+ Large Block size 4.0 MB
553
+ Used Block count 1
554
+ Peak Allocated bytes 1.0 MB
555
+ [ALLOC_GFX_MAIN]
556
+ Peak usage frame count: [32.0 KB-64.0 KB]: 15247 frames, [64.0 KB-128.0 KB]: 1 frames
557
+ Requested Block Size 16.0 MB
558
+ Peak Block count 1
559
+ Peak Allocated memory 65.6 KB
560
+ Peak Large allocation bytes 0 B
561
+ [ALLOC_GFX_THREAD]
562
+ Peak usage frame count: [128.0 KB-256.0 KB]: 15248 frames
563
+ Requested Block Size 16.0 MB
564
+ Peak Block count 1
565
+ Peak Allocated memory 173.5 KB
566
+ Peak Large allocation bytes 0 B
567
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
568
+ Peak main deferred allocation count 0
569
+ [ALLOC_BUCKET]
570
+ Large Block size 4.0 MB
571
+ Used Block count 1
572
+ Peak Allocated bytes 1.0 MB
573
+ [ALLOC_CACHEOBJECTS_MAIN]
574
+ Peak usage frame count: [0.5 MB-1.0 MB]: 15248 frames
575
+ Requested Block Size 4.0 MB
576
+ Peak Block count 1
577
+ Peak Allocated memory 0.6 MB
578
+ Peak Large allocation bytes 0 B
579
+ [ALLOC_CACHEOBJECTS_THREAD]
580
+ Peak usage frame count: [0.5 MB-1.0 MB]: 15247 frames, [4.0 MB-8.0 MB]: 1 frames
581
+ Requested Block Size 4.0 MB
582
+ Peak Block count 2
583
+ Peak Allocated memory 4.5 MB
584
+ Peak Large allocation bytes 0 B
585
+ [ALLOC_TYPETREE] Dual Thread Allocator
586
+ Peak main deferred allocation count 0
587
+ [ALLOC_BUCKET]
588
+ Large Block size 4.0 MB
589
+ Used Block count 1
590
+ Peak Allocated bytes 1.0 MB
591
+ [ALLOC_TYPETREE_MAIN]
592
+ Peak usage frame count: [0-1.0 KB]: 15248 frames
593
+ Requested Block Size 2.0 MB
594
+ Peak Block count 1
595
+ Peak Allocated memory 1.0 KB
596
+ Peak Large allocation bytes 0 B
597
+ [ALLOC_TYPETREE_THREAD]
598
+ Peak usage frame count: [1.0 KB-2.0 KB]: 15247 frames, [2.0 KB-4.0 KB]: 1 frames
599
+ Requested Block Size 2.0 MB
600
+ Peak Block count 1
601
+ Peak Allocated memory 2.2 KB
602
+ Peak Large allocation bytes 0 B
run_logs/Player-20.log ADDED
@@ -0,0 +1,575 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.321 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.734406 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
64
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285
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286
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288
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289
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290
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291
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292
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294
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295
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297
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298
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299
+ TOO LONG
300
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301
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302
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303
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305
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306
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307
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308
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309
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310
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311
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313
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314
+ TOO LONG
315
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316
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317
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318
+ TOO LONG
319
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320
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321
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322
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323
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324
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325
+ TOO LONG
326
+ TOO LONG
327
+ TOO LONG
328
+ TOO LONG
329
+ TOO LONG
330
+ TOO LONG
331
+ TOO LONG
332
+ TOO LONG
333
+ TOO LONG
334
+ Setting up 4 worker threads for Enlighten.
335
+ Memory Statistics:
336
+ [ALLOC_TEMP_TLS] TLS Allocator
337
+ StackAllocators :
338
+ [ALLOC_TEMP_MAIN]
339
+ Peak usage frame count: [8.0 KB-16.0 KB]: 13391 frames, [2.0 MB-4.0 MB]: 1 frames
340
+ Initial Block Size 4.0 MB
341
+ Current Block Size 4.0 MB
342
+ Peak Allocated Bytes 2.1 MB
343
+ Overflow Count 0
344
+ [ALLOC_TEMP_Loading.AsyncRead]
345
+ Initial Block Size 64.0 KB
346
+ Current Block Size 64.0 KB
347
+ Peak Allocated Bytes 128 B
348
+ Overflow Count 0
349
+ [ALLOC_TEMP_Loading.PreloadManager]
350
+ Initial Block Size 256.0 KB
351
+ Current Block Size 300.0 KB
352
+ Peak Allocated Bytes 249.6 KB
353
+ Overflow Count 4
354
+ [ALLOC_TEMP_Background Job.Worker 8]
355
+ Initial Block Size 32.0 KB
356
+ Current Block Size 32.0 KB
357
+ Peak Allocated Bytes 0 B
358
+ Overflow Count 0
359
+ [ALLOC_TEMP_Job.Worker 6]
360
+ Initial Block Size 256.0 KB
361
+ Current Block Size 256.0 KB
362
+ Peak Allocated Bytes 0 B
363
+ Overflow Count 0
364
+ [ALLOC_TEMP_Job.Worker 0]
365
+ Initial Block Size 256.0 KB
366
+ Current Block Size 256.0 KB
367
+ Peak Allocated Bytes 0 B
368
+ Overflow Count 0
369
+ [ALLOC_TEMP_Background Job.Worker 10]
370
+ Initial Block Size 32.0 KB
371
+ Current Block Size 32.0 KB
372
+ Peak Allocated Bytes 0 B
373
+ Overflow Count 0
374
+ [ALLOC_TEMP_Background Job.Worker 9]
375
+ Initial Block Size 32.0 KB
376
+ Current Block Size 32.0 KB
377
+ Peak Allocated Bytes 0 B
378
+ Overflow Count 0
379
+ [ALLOC_TEMP_Job.Worker 5]
380
+ Initial Block Size 256.0 KB
381
+ Current Block Size 256.0 KB
382
+ Peak Allocated Bytes 0 B
383
+ Overflow Count 0
384
+ [ALLOC_TEMP_Background Job.Worker 14]
385
+ Initial Block Size 32.0 KB
386
+ Current Block Size 32.0 KB
387
+ Peak Allocated Bytes 0 B
388
+ Overflow Count 0
389
+ [ALLOC_TEMP_Background Job.Worker 6]
390
+ Initial Block Size 32.0 KB
391
+ Current Block Size 32.0 KB
392
+ Peak Allocated Bytes 0 B
393
+ Overflow Count 0
394
+ [ALLOC_TEMP_Job.Worker 4]
395
+ Initial Block Size 256.0 KB
396
+ Current Block Size 256.0 KB
397
+ Peak Allocated Bytes 0 B
398
+ Overflow Count 0
399
+ [ALLOC_TEMP_Job.Worker 3]
400
+ Initial Block Size 256.0 KB
401
+ Current Block Size 256.0 KB
402
+ Peak Allocated Bytes 0 B
403
+ Overflow Count 0
404
+ [ALLOC_TEMP_Background Job.Worker 12]
405
+ Initial Block Size 32.0 KB
406
+ Current Block Size 32.0 KB
407
+ Peak Allocated Bytes 0 B
408
+ Overflow Count 0
409
+ [ALLOC_TEMP_EnlightenWorker] x 4
410
+ Initial Block Size 64.0 KB
411
+ Current Block Size 64.0 KB
412
+ Peak Allocated Bytes 0 B
413
+ Overflow Count 0
414
+ [ALLOC_TEMP_Background Job.Worker 15]
415
+ Initial Block Size 32.0 KB
416
+ Current Block Size 32.0 KB
417
+ Peak Allocated Bytes 0 B
418
+ Overflow Count 0
419
+ [ALLOC_TEMP_Background Job.Worker 1]
420
+ Initial Block Size 32.0 KB
421
+ Current Block Size 32.0 KB
422
+ Peak Allocated Bytes 0 B
423
+ Overflow Count 0
424
+ [ALLOC_TEMP_Background Job.Worker 2]
425
+ Initial Block Size 32.0 KB
426
+ Current Block Size 32.0 KB
427
+ Peak Allocated Bytes 0 B
428
+ Overflow Count 0
429
+ [ALLOC_TEMP_Background Job.Worker 7]
430
+ Initial Block Size 32.0 KB
431
+ Current Block Size 32.0 KB
432
+ Peak Allocated Bytes 0 B
433
+ Overflow Count 0
434
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
435
+ Initial Block Size 64.0 KB
436
+ Current Block Size 64.0 KB
437
+ Peak Allocated Bytes 0 B
438
+ Overflow Count 0
439
+ [ALLOC_TEMP_Background Job.Worker 5]
440
+ Initial Block Size 32.0 KB
441
+ Current Block Size 32.0 KB
442
+ Peak Allocated Bytes 0 B
443
+ Overflow Count 0
444
+ [ALLOC_TEMP_Background Job.Worker 13]
445
+ Initial Block Size 32.0 KB
446
+ Current Block Size 32.0 KB
447
+ Peak Allocated Bytes 0 B
448
+ Overflow Count 0
449
+ [ALLOC_TEMP_Job.Worker 1]
450
+ Initial Block Size 256.0 KB
451
+ Current Block Size 256.0 KB
452
+ Peak Allocated Bytes 0.7 KB
453
+ Overflow Count 0
454
+ [ALLOC_TEMP_Job.Worker 2]
455
+ Initial Block Size 256.0 KB
456
+ Current Block Size 256.0 KB
457
+ Peak Allocated Bytes 0 B
458
+ Overflow Count 0
459
+ [ALLOC_TEMP_Background Job.Worker 3]
460
+ Initial Block Size 32.0 KB
461
+ Current Block Size 32.0 KB
462
+ Peak Allocated Bytes 0 B
463
+ Overflow Count 0
464
+ [ALLOC_TEMP_Background Job.Worker 11]
465
+ Initial Block Size 32.0 KB
466
+ Current Block Size 32.0 KB
467
+ Peak Allocated Bytes 0 B
468
+ Overflow Count 0
469
+ [ALLOC_TEMP_Background Job.Worker 0]
470
+ Initial Block Size 32.0 KB
471
+ Current Block Size 32.0 KB
472
+ Peak Allocated Bytes 0 B
473
+ Overflow Count 0
474
+ [ALLOC_TEMP_Background Job.Worker 4]
475
+ Initial Block Size 32.0 KB
476
+ Current Block Size 32.0 KB
477
+ Peak Allocated Bytes 0 B
478
+ Overflow Count 0
479
+ [ALLOC_TEMP_BatchDeleteObjects]
480
+ Initial Block Size 64.0 KB
481
+ Current Block Size 64.0 KB
482
+ Peak Allocated Bytes 0 B
483
+ Overflow Count 0
484
+ [ALLOC_DEFAULT] Dual Thread Allocator
485
+ Peak main deferred allocation count 4
486
+ [ALLOC_BUCKET]
487
+ Large Block size 4.0 MB
488
+ Used Block count 1
489
+ Peak Allocated bytes 1.0 MB
490
+ [ALLOC_DEFAULT_MAIN]
491
+ Peak usage frame count: [4.0 MB-8.0 MB]: 13392 frames
492
+ Requested Block Size 16.0 MB
493
+ Peak Block count 1
494
+ Peak Allocated memory 4.8 MB
495
+ Peak Large allocation bytes 0 B
496
+ [ALLOC_DEFAULT_THREAD]
497
+ Peak usage frame count: [16.0 MB-32.0 MB]: 13392 frames
498
+ Requested Block Size 16.0 MB
499
+ Peak Block count 1
500
+ Peak Allocated memory 17.4 MB
501
+ Peak Large allocation bytes 16.0 MB
502
+ [ALLOC_TEMP_JOB_1_FRAME]
503
+ Initial Block Size 2.0 MB
504
+ Used Block Count 1
505
+ Overflow Count (too large) 0
506
+ Overflow Count (full) 0
507
+ [ALLOC_TEMP_JOB_2_FRAMES]
508
+ Initial Block Size 2.0 MB
509
+ Used Block Count 1
510
+ Overflow Count (too large) 0
511
+ Overflow Count (full) 0
512
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
513
+ Initial Block Size 2.0 MB
514
+ Used Block Count 2
515
+ Overflow Count (too large) 0
516
+ Overflow Count (full) 0
517
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
518
+ Initial Block Size 1.0 MB
519
+ Used Block Count 3
520
+ Overflow Count (too large) 0
521
+ Overflow Count (full) 0
522
+ [ALLOC_GFX] Dual Thread Allocator
523
+ Peak main deferred allocation count 0
524
+ [ALLOC_BUCKET]
525
+ Large Block size 4.0 MB
526
+ Used Block count 1
527
+ Peak Allocated bytes 1.0 MB
528
+ [ALLOC_GFX_MAIN]
529
+ Peak usage frame count: [32.0 KB-64.0 KB]: 13391 frames, [64.0 KB-128.0 KB]: 1 frames
530
+ Requested Block Size 16.0 MB
531
+ Peak Block count 1
532
+ Peak Allocated memory 65.6 KB
533
+ Peak Large allocation bytes 0 B
534
+ [ALLOC_GFX_THREAD]
535
+ Peak usage frame count: [128.0 KB-256.0 KB]: 13392 frames
536
+ Requested Block Size 16.0 MB
537
+ Peak Block count 1
538
+ Peak Allocated memory 173.5 KB
539
+ Peak Large allocation bytes 0 B
540
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
541
+ Peak main deferred allocation count 0
542
+ [ALLOC_BUCKET]
543
+ Large Block size 4.0 MB
544
+ Used Block count 1
545
+ Peak Allocated bytes 1.0 MB
546
+ [ALLOC_CACHEOBJECTS_MAIN]
547
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13392 frames
548
+ Requested Block Size 4.0 MB
549
+ Peak Block count 1
550
+ Peak Allocated memory 0.6 MB
551
+ Peak Large allocation bytes 0 B
552
+ [ALLOC_CACHEOBJECTS_THREAD]
553
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13391 frames, [4.0 MB-8.0 MB]: 1 frames
554
+ Requested Block Size 4.0 MB
555
+ Peak Block count 2
556
+ Peak Allocated memory 4.5 MB
557
+ Peak Large allocation bytes 0 B
558
+ [ALLOC_TYPETREE] Dual Thread Allocator
559
+ Peak main deferred allocation count 0
560
+ [ALLOC_BUCKET]
561
+ Large Block size 4.0 MB
562
+ Used Block count 1
563
+ Peak Allocated bytes 1.0 MB
564
+ [ALLOC_TYPETREE_MAIN]
565
+ Peak usage frame count: [0-1.0 KB]: 13392 frames
566
+ Requested Block Size 2.0 MB
567
+ Peak Block count 1
568
+ Peak Allocated memory 1.0 KB
569
+ Peak Large allocation bytes 0 B
570
+ [ALLOC_TYPETREE_THREAD]
571
+ Peak usage frame count: [1.0 KB-2.0 KB]: 13391 frames, [2.0 KB-4.0 KB]: 1 frames
572
+ Requested Block Size 2.0 MB
573
+ Peak Block count 1
574
+ Peak Allocated memory 2.2 KB
575
+ Peak Large allocation bytes 0 B
run_logs/Player-21.log ADDED
@@ -0,0 +1,558 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.304 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.662174 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
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285
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286
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287
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288
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289
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290
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291
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292
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293
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294
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295
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296
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297
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298
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299
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300
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301
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302
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304
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305
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306
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307
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308
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309
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310
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311
+ TOO LONG
312
+ TOO LONG
313
+ TOO LONG
314
+ TOO LONG
315
+ TOO LONG
316
+ TOO LONG
317
+ Setting up 4 worker threads for Enlighten.
318
+ Memory Statistics:
319
+ [ALLOC_TEMP_TLS] TLS Allocator
320
+ StackAllocators :
321
+ [ALLOC_TEMP_MAIN]
322
+ Peak usage frame count: [8.0 KB-16.0 KB]: 13358 frames, [2.0 MB-4.0 MB]: 1 frames
323
+ Initial Block Size 4.0 MB
324
+ Current Block Size 4.0 MB
325
+ Peak Allocated Bytes 2.1 MB
326
+ Overflow Count 0
327
+ [ALLOC_TEMP_Loading.AsyncRead]
328
+ Initial Block Size 64.0 KB
329
+ Current Block Size 64.0 KB
330
+ Peak Allocated Bytes 128 B
331
+ Overflow Count 0
332
+ [ALLOC_TEMP_Loading.PreloadManager]
333
+ Initial Block Size 256.0 KB
334
+ Current Block Size 300.0 KB
335
+ Peak Allocated Bytes 249.6 KB
336
+ Overflow Count 4
337
+ [ALLOC_TEMP_Background Job.Worker 8]
338
+ Initial Block Size 32.0 KB
339
+ Current Block Size 32.0 KB
340
+ Peak Allocated Bytes 0 B
341
+ Overflow Count 0
342
+ [ALLOC_TEMP_Job.Worker 6]
343
+ Initial Block Size 256.0 KB
344
+ Current Block Size 256.0 KB
345
+ Peak Allocated Bytes 0 B
346
+ Overflow Count 0
347
+ [ALLOC_TEMP_Job.Worker 0]
348
+ Initial Block Size 256.0 KB
349
+ Current Block Size 256.0 KB
350
+ Peak Allocated Bytes 0 B
351
+ Overflow Count 0
352
+ [ALLOC_TEMP_Background Job.Worker 10]
353
+ Initial Block Size 32.0 KB
354
+ Current Block Size 32.0 KB
355
+ Peak Allocated Bytes 0 B
356
+ Overflow Count 0
357
+ [ALLOC_TEMP_Background Job.Worker 9]
358
+ Initial Block Size 32.0 KB
359
+ Current Block Size 32.0 KB
360
+ Peak Allocated Bytes 0 B
361
+ Overflow Count 0
362
+ [ALLOC_TEMP_Job.Worker 5]
363
+ Initial Block Size 256.0 KB
364
+ Current Block Size 256.0 KB
365
+ Peak Allocated Bytes 0 B
366
+ Overflow Count 0
367
+ [ALLOC_TEMP_Background Job.Worker 14]
368
+ Initial Block Size 32.0 KB
369
+ Current Block Size 32.0 KB
370
+ Peak Allocated Bytes 0 B
371
+ Overflow Count 0
372
+ [ALLOC_TEMP_Background Job.Worker 6]
373
+ Initial Block Size 32.0 KB
374
+ Current Block Size 32.0 KB
375
+ Peak Allocated Bytes 0 B
376
+ Overflow Count 0
377
+ [ALLOC_TEMP_Job.Worker 4]
378
+ Initial Block Size 256.0 KB
379
+ Current Block Size 256.0 KB
380
+ Peak Allocated Bytes 0.7 KB
381
+ Overflow Count 0
382
+ [ALLOC_TEMP_Job.Worker 3]
383
+ Initial Block Size 256.0 KB
384
+ Current Block Size 256.0 KB
385
+ Peak Allocated Bytes 0 B
386
+ Overflow Count 0
387
+ [ALLOC_TEMP_Background Job.Worker 12]
388
+ Initial Block Size 32.0 KB
389
+ Current Block Size 32.0 KB
390
+ Peak Allocated Bytes 0 B
391
+ Overflow Count 0
392
+ [ALLOC_TEMP_EnlightenWorker] x 4
393
+ Initial Block Size 64.0 KB
394
+ Current Block Size 64.0 KB
395
+ Peak Allocated Bytes 0 B
396
+ Overflow Count 0
397
+ [ALLOC_TEMP_Background Job.Worker 15]
398
+ Initial Block Size 32.0 KB
399
+ Current Block Size 32.0 KB
400
+ Peak Allocated Bytes 0 B
401
+ Overflow Count 0
402
+ [ALLOC_TEMP_Background Job.Worker 1]
403
+ Initial Block Size 32.0 KB
404
+ Current Block Size 32.0 KB
405
+ Peak Allocated Bytes 0 B
406
+ Overflow Count 0
407
+ [ALLOC_TEMP_Background Job.Worker 2]
408
+ Initial Block Size 32.0 KB
409
+ Current Block Size 32.0 KB
410
+ Peak Allocated Bytes 0 B
411
+ Overflow Count 0
412
+ [ALLOC_TEMP_Background Job.Worker 7]
413
+ Initial Block Size 32.0 KB
414
+ Current Block Size 32.0 KB
415
+ Peak Allocated Bytes 0 B
416
+ Overflow Count 0
417
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
418
+ Initial Block Size 64.0 KB
419
+ Current Block Size 64.0 KB
420
+ Peak Allocated Bytes 0 B
421
+ Overflow Count 0
422
+ [ALLOC_TEMP_Background Job.Worker 5]
423
+ Initial Block Size 32.0 KB
424
+ Current Block Size 32.0 KB
425
+ Peak Allocated Bytes 0 B
426
+ Overflow Count 0
427
+ [ALLOC_TEMP_Background Job.Worker 13]
428
+ Initial Block Size 32.0 KB
429
+ Current Block Size 32.0 KB
430
+ Peak Allocated Bytes 0 B
431
+ Overflow Count 0
432
+ [ALLOC_TEMP_Job.Worker 1]
433
+ Initial Block Size 256.0 KB
434
+ Current Block Size 256.0 KB
435
+ Peak Allocated Bytes 0 B
436
+ Overflow Count 0
437
+ [ALLOC_TEMP_Job.Worker 2]
438
+ Initial Block Size 256.0 KB
439
+ Current Block Size 256.0 KB
440
+ Peak Allocated Bytes 0 B
441
+ Overflow Count 0
442
+ [ALLOC_TEMP_Background Job.Worker 3]
443
+ Initial Block Size 32.0 KB
444
+ Current Block Size 32.0 KB
445
+ Peak Allocated Bytes 0 B
446
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 11]
448
+ Initial Block Size 32.0 KB
449
+ Current Block Size 32.0 KB
450
+ Peak Allocated Bytes 0 B
451
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 0]
453
+ Initial Block Size 32.0 KB
454
+ Current Block Size 32.0 KB
455
+ Peak Allocated Bytes 0 B
456
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 4]
458
+ Initial Block Size 32.0 KB
459
+ Current Block Size 32.0 KB
460
+ Peak Allocated Bytes 0 B
461
+ Overflow Count 0
462
+ [ALLOC_TEMP_BatchDeleteObjects]
463
+ Initial Block Size 64.0 KB
464
+ Current Block Size 64.0 KB
465
+ Peak Allocated Bytes 0 B
466
+ Overflow Count 0
467
+ [ALLOC_DEFAULT] Dual Thread Allocator
468
+ Peak main deferred allocation count 5
469
+ [ALLOC_BUCKET]
470
+ Large Block size 4.0 MB
471
+ Used Block count 1
472
+ Peak Allocated bytes 1.0 MB
473
+ [ALLOC_DEFAULT_MAIN]
474
+ Peak usage frame count: [4.0 MB-8.0 MB]: 13359 frames
475
+ Requested Block Size 16.0 MB
476
+ Peak Block count 1
477
+ Peak Allocated memory 4.8 MB
478
+ Peak Large allocation bytes 0 B
479
+ [ALLOC_DEFAULT_THREAD]
480
+ Peak usage frame count: [16.0 MB-32.0 MB]: 13359 frames
481
+ Requested Block Size 16.0 MB
482
+ Peak Block count 1
483
+ Peak Allocated memory 17.5 MB
484
+ Peak Large allocation bytes 16.0 MB
485
+ [ALLOC_TEMP_JOB_1_FRAME]
486
+ Initial Block Size 2.0 MB
487
+ Used Block Count 1
488
+ Overflow Count (too large) 0
489
+ Overflow Count (full) 0
490
+ [ALLOC_TEMP_JOB_2_FRAMES]
491
+ Initial Block Size 2.0 MB
492
+ Used Block Count 1
493
+ Overflow Count (too large) 0
494
+ Overflow Count (full) 0
495
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
496
+ Initial Block Size 2.0 MB
497
+ Used Block Count 2
498
+ Overflow Count (too large) 0
499
+ Overflow Count (full) 0
500
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
501
+ Initial Block Size 1.0 MB
502
+ Used Block Count 3
503
+ Overflow Count (too large) 0
504
+ Overflow Count (full) 0
505
+ [ALLOC_GFX] Dual Thread Allocator
506
+ Peak main deferred allocation count 0
507
+ [ALLOC_BUCKET]
508
+ Large Block size 4.0 MB
509
+ Used Block count 1
510
+ Peak Allocated bytes 1.0 MB
511
+ [ALLOC_GFX_MAIN]
512
+ Peak usage frame count: [32.0 KB-64.0 KB]: 13358 frames, [64.0 KB-128.0 KB]: 1 frames
513
+ Requested Block Size 16.0 MB
514
+ Peak Block count 1
515
+ Peak Allocated memory 65.6 KB
516
+ Peak Large allocation bytes 0 B
517
+ [ALLOC_GFX_THREAD]
518
+ Peak usage frame count: [128.0 KB-256.0 KB]: 13359 frames
519
+ Requested Block Size 16.0 MB
520
+ Peak Block count 1
521
+ Peak Allocated memory 173.5 KB
522
+ Peak Large allocation bytes 0 B
523
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
524
+ Peak main deferred allocation count 0
525
+ [ALLOC_BUCKET]
526
+ Large Block size 4.0 MB
527
+ Used Block count 1
528
+ Peak Allocated bytes 1.0 MB
529
+ [ALLOC_CACHEOBJECTS_MAIN]
530
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13359 frames
531
+ Requested Block Size 4.0 MB
532
+ Peak Block count 1
533
+ Peak Allocated memory 0.6 MB
534
+ Peak Large allocation bytes 0 B
535
+ [ALLOC_CACHEOBJECTS_THREAD]
536
+ Peak usage frame count: [0.5 MB-1.0 MB]: 13358 frames, [4.0 MB-8.0 MB]: 1 frames
537
+ Requested Block Size 4.0 MB
538
+ Peak Block count 2
539
+ Peak Allocated memory 4.4 MB
540
+ Peak Large allocation bytes 0 B
541
+ [ALLOC_TYPETREE] Dual Thread Allocator
542
+ Peak main deferred allocation count 0
543
+ [ALLOC_BUCKET]
544
+ Large Block size 4.0 MB
545
+ Used Block count 1
546
+ Peak Allocated bytes 1.0 MB
547
+ [ALLOC_TYPETREE_MAIN]
548
+ Peak usage frame count: [0-1.0 KB]: 13359 frames
549
+ Requested Block Size 2.0 MB
550
+ Peak Block count 1
551
+ Peak Allocated memory 1.0 KB
552
+ Peak Large allocation bytes 0 B
553
+ [ALLOC_TYPETREE_THREAD]
554
+ Peak usage frame count: [1.0 KB-2.0 KB]: 13358 frames, [2.0 KB-4.0 KB]: 1 frames
555
+ Requested Block Size 2.0 MB
556
+ Peak Block count 1
557
+ Peak Allocated memory 2.2 KB
558
+ Peak Large allocation bytes 0 B
run_logs/Player-22.log ADDED
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1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
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+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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+ Preloaded 'lib_burst_generated.so'
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+ Preloaded 'libgrpc_csharp_ext.x64.so'
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+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
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+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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+ Forcing GfxDevice: Null
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+ GfxDevice: creating device client; threaded=0; jobified=0
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+ NullGfxDevice:
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+ Version: NULL 1.0 [1.0]
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+ Renderer: Null Device
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+ Vendor: Unity Technologies
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+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
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+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
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+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
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+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
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+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
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+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
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+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
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+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
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+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
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+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
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+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
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+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
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+ - Completed reload, in 0.263 seconds
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+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ UnloadTime: 0.698212 ms
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+ Registered Communicator in Agent.
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+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ Setting up 4 worker threads for Enlighten.
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+ Overflow Count 0
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+ Initial Block Size 64.0 KB
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+ [ALLOC_TEMP_Loading.PreloadManager]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Job.Worker 6]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Job.Worker 0]
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+ [ALLOC_TEMP_Job.Worker 5]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Job.Worker 4]
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 3]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Background Job.Worker 12]
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+ Initial Block Size 32.0 KB
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+ [ALLOC_TEMP_EnlightenWorker] x 4
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+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
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+ Peak usage frame count: [4.0 MB-8.0 MB]: 10886 frames
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+ [ALLOC_DEFAULT_THREAD]
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+ Peak usage frame count: [16.0 MB-32.0 MB]: 10886 frames
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+ [ALLOC_TEMP_JOB_1_FRAME]
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+ [ALLOC_GFX] Dual Thread Allocator
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+ Large Block size 4.0 MB
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+ Peak usage frame count: [32.0 KB-64.0 KB]: 10885 frames, [64.0 KB-128.0 KB]: 1 frames
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+ Peak usage frame count: [128.0 KB-256.0 KB]: 10886 frames
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+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
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+ Large Block size 4.0 MB
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+ Peak usage frame count: [0.5 MB-1.0 MB]: 10886 frames
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+ [ALLOC_CACHEOBJECTS_THREAD]
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+ Peak usage frame count: [0.5 MB-1.0 MB]: 10885 frames, [4.0 MB-8.0 MB]: 1 frames
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+ Requested Block Size 4.0 MB
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+ [ALLOC_TYPETREE] Dual Thread Allocator
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+ Peak main deferred allocation count 0
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+ [ALLOC_BUCKET]
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+ Large Block size 4.0 MB
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+ Peak Allocated bytes 1.0 MB
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+ [ALLOC_TYPETREE_MAIN]
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+ Peak usage frame count: [0-1.0 KB]: 10886 frames
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+ Requested Block Size 2.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 1.0 KB
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+ Peak Large allocation bytes 0 B
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+ [ALLOC_TYPETREE_THREAD]
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+ Peak usage frame count: [1.0 KB-2.0 KB]: 10885 frames, [2.0 KB-4.0 KB]: 1 frames
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+ Requested Block Size 2.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 2.2 KB
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+ Peak Large allocation bytes 0 B
run_logs/Player-23.log ADDED
@@ -0,0 +1,509 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
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+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.273 seconds
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+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.692407 ms
60
+ Registered Communicator in Agent.
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+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
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266
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268
+ Setting up 4 worker threads for Enlighten.
269
+ Memory Statistics:
270
+ [ALLOC_TEMP_TLS] TLS Allocator
271
+ StackAllocators :
272
+ [ALLOC_TEMP_MAIN]
273
+ Peak usage frame count: [8.0 KB-16.0 KB]: 10013 frames, [2.0 MB-4.0 MB]: 1 frames
274
+ Initial Block Size 4.0 MB
275
+ Current Block Size 4.0 MB
276
+ Peak Allocated Bytes 2.1 MB
277
+ Overflow Count 0
278
+ [ALLOC_TEMP_Loading.AsyncRead]
279
+ Initial Block Size 64.0 KB
280
+ Current Block Size 64.0 KB
281
+ Peak Allocated Bytes 128 B
282
+ Overflow Count 0
283
+ [ALLOC_TEMP_Loading.PreloadManager]
284
+ Initial Block Size 256.0 KB
285
+ Current Block Size 300.0 KB
286
+ Peak Allocated Bytes 249.6 KB
287
+ Overflow Count 4
288
+ [ALLOC_TEMP_Background Job.Worker 8]
289
+ Initial Block Size 32.0 KB
290
+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 6]
294
+ Initial Block Size 256.0 KB
295
+ Current Block Size 256.0 KB
296
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
298
+ [ALLOC_TEMP_Job.Worker 0]
299
+ Initial Block Size 256.0 KB
300
+ Current Block Size 256.0 KB
301
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 10]
304
+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 9]
309
+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 5]
314
+ Initial Block Size 256.0 KB
315
+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 14]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 6]
324
+ Initial Block Size 32.0 KB
325
+ Current Block Size 32.0 KB
326
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
328
+ [ALLOC_TEMP_Job.Worker 4]
329
+ Initial Block Size 256.0 KB
330
+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 3]
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+ Initial Block Size 256.0 KB
335
+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 12]
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+ Initial Block Size 32.0 KB
340
+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_EnlightenWorker] x 4
344
+ Initial Block Size 64.0 KB
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+ Current Block Size 64.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 15]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 1]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 2]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 7]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
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+ Initial Block Size 64.0 KB
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+ Current Block Size 64.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 5]
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+ Initial Block Size 32.0 KB
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+ [ALLOC_TEMP_Background Job.Worker 13]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 1]
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 2]
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+ Initial Block Size 256.0 KB
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+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0.7 KB
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+ [ALLOC_TEMP_Background Job.Worker 3]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 11]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 0]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 4]
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+ Initial Block Size 32.0 KB
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+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_BatchDeleteObjects]
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+ Initial Block Size 64.0 KB
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+ Current Block Size 64.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_DEFAULT] Dual Thread Allocator
419
+ Peak main deferred allocation count 5
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+ [ALLOC_BUCKET]
421
+ Large Block size 4.0 MB
422
+ Used Block count 1
423
+ Peak Allocated bytes 1.0 MB
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+ [ALLOC_DEFAULT_MAIN]
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+ Peak usage frame count: [4.0 MB-8.0 MB]: 10014 frames
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+ Requested Block Size 16.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 4.8 MB
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+ Peak Large allocation bytes 0 B
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+ [ALLOC_DEFAULT_THREAD]
431
+ Peak usage frame count: [16.0 MB-32.0 MB]: 10014 frames
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+ Requested Block Size 16.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 17.5 MB
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+ Peak Large allocation bytes 16.0 MB
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+ [ALLOC_TEMP_JOB_1_FRAME]
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+ Initial Block Size 2.0 MB
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+ Used Block Count 1
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+ Overflow Count (too large) 0
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+ Overflow Count (full) 0
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+ [ALLOC_TEMP_JOB_2_FRAMES]
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+ Initial Block Size 2.0 MB
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+ Used Block Count 1
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+ Overflow Count (too large) 0
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+ Overflow Count (full) 0
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+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
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+ Initial Block Size 2.0 MB
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+ Used Block Count 2
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+ Overflow Count (too large) 0
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+ [ALLOC_TEMP_JOB_ASYNC (Background)]
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+ Initial Block Size 1.0 MB
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+ Used Block Count 3
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+ Overflow Count (too large) 0
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+ Overflow Count (full) 0
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+ [ALLOC_GFX] Dual Thread Allocator
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+ Peak main deferred allocation count 0
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+ [ALLOC_BUCKET]
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+ Large Block size 4.0 MB
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+ Used Block count 1
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+ Peak Allocated bytes 1.0 MB
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+ [ALLOC_GFX_MAIN]
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+ Peak usage frame count: [32.0 KB-64.0 KB]: 10013 frames, [64.0 KB-128.0 KB]: 1 frames
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+ Requested Block Size 16.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 65.6 KB
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+ [ALLOC_GFX_THREAD]
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+ Peak usage frame count: [128.0 KB-256.0 KB]: 10014 frames
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+ Requested Block Size 16.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 173.5 KB
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+ Peak Large allocation bytes 0 B
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+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
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+ Peak main deferred allocation count 0
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+ [ALLOC_BUCKET]
477
+ Large Block size 4.0 MB
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+ Used Block count 1
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+ Peak Allocated bytes 1.0 MB
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+ [ALLOC_CACHEOBJECTS_MAIN]
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+ Peak usage frame count: [0.5 MB-1.0 MB]: 10014 frames
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+ Requested Block Size 4.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 0.6 MB
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+ Peak Large allocation bytes 0 B
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+ [ALLOC_CACHEOBJECTS_THREAD]
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+ Peak usage frame count: [0.5 MB-1.0 MB]: 10013 frames, [4.0 MB-8.0 MB]: 1 frames
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+ Requested Block Size 4.0 MB
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+ Peak Block count 2
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+ Peak Allocated memory 4.5 MB
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+ Peak Large allocation bytes 0 B
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+ [ALLOC_TYPETREE] Dual Thread Allocator
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+ Peak main deferred allocation count 0
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+ [ALLOC_BUCKET]
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+ Large Block size 4.0 MB
496
+ Used Block count 1
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+ Peak Allocated bytes 1.0 MB
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+ [ALLOC_TYPETREE_MAIN]
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+ Peak usage frame count: [0-1.0 KB]: 10014 frames
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+ Requested Block Size 2.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 1.0 KB
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+ Peak Large allocation bytes 0 B
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+ [ALLOC_TYPETREE_THREAD]
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+ Peak usage frame count: [1.0 KB-2.0 KB]: 10013 frames, [2.0 KB-4.0 KB]: 1 frames
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+ Requested Block Size 2.0 MB
507
+ Peak Block count 1
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+ Peak Allocated memory 2.2 KB
509
+ Peak Large allocation bytes 0 B
run_logs/Player-3.log ADDED
@@ -0,0 +1,584 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.128 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.753516 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
64
+ TOO LONG
65
+ TOO LONG
66
+ TOO LONG
67
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68
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69
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70
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92
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96
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240
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241
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242
+ TOO LONG
243
+ TOO LONG
244
+ TOO LONG
245
+ TOO LONG
246
+ TOO LONG
247
+ TOO LONG
248
+ TOO LONG
249
+ TOO LONG
250
+ TOO LONG
251
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252
+ TOO LONG
253
+ TOO LONG
254
+ TOO LONG
255
+ TOO LONG
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257
+ TOO LONG
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+ TOO LONG
259
+ TOO LONG
260
+ TOO LONG
261
+ TOO LONG
262
+ TOO LONG
263
+ TOO LONG
264
+ TOO LONG
265
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266
+ TOO LONG
267
+ TOO LONG
268
+ TOO LONG
269
+ TOO LONG
270
+ TOO LONG
271
+ TOO LONG
272
+ TOO LONG
273
+ TOO LONG
274
+ TOO LONG
275
+ TOO LONG
276
+ TOO LONG
277
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278
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279
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280
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281
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282
+ TOO LONG
283
+ TOO LONG
284
+ TOO LONG
285
+ TOO LONG
286
+ TOO LONG
287
+ TOO LONG
288
+ TOO LONG
289
+ TOO LONG
290
+ TOO LONG
291
+ TOO LONG
292
+ TOO LONG
293
+ TOO LONG
294
+ TOO LONG
295
+ TOO LONG
296
+ TOO LONG
297
+ TOO LONG
298
+ TOO LONG
299
+ TOO LONG
300
+ TOO LONG
301
+ TOO LONG
302
+ TOO LONG
303
+ TOO LONG
304
+ TOO LONG
305
+ TOO LONG
306
+ TOO LONG
307
+ TOO LONG
308
+ TOO LONG
309
+ TOO LONG
310
+ TOO LONG
311
+ TOO LONG
312
+ TOO LONG
313
+ TOO LONG
314
+ TOO LONG
315
+ TOO LONG
316
+ TOO LONG
317
+ TOO LONG
318
+ TOO LONG
319
+ TOO LONG
320
+ TOO LONG
321
+ TOO LONG
322
+ TOO LONG
323
+ TOO LONG
324
+ TOO LONG
325
+ TOO LONG
326
+ TOO LONG
327
+ TOO LONG
328
+ TOO LONG
329
+ TOO LONG
330
+ TOO LONG
331
+ TOO LONG
332
+ TOO LONG
333
+ TOO LONG
334
+ TOO LONG
335
+ TOO LONG
336
+ TOO LONG
337
+ TOO LONG
338
+ TOO LONG
339
+ TOO LONG
340
+ TOO LONG
341
+ TOO LONG
342
+ TOO LONG
343
+ Setting up 4 worker threads for Enlighten.
344
+ Memory Statistics:
345
+ [ALLOC_TEMP_TLS] TLS Allocator
346
+ StackAllocators :
347
+ [ALLOC_TEMP_MAIN]
348
+ Peak usage frame count: [8.0 KB-16.0 KB]: 14754 frames, [2.0 MB-4.0 MB]: 1 frames
349
+ Initial Block Size 4.0 MB
350
+ Current Block Size 4.0 MB
351
+ Peak Allocated Bytes 2.1 MB
352
+ Overflow Count 0
353
+ [ALLOC_TEMP_Loading.AsyncRead]
354
+ Initial Block Size 64.0 KB
355
+ Current Block Size 64.0 KB
356
+ Peak Allocated Bytes 128 B
357
+ Overflow Count 0
358
+ [ALLOC_TEMP_Loading.PreloadManager]
359
+ Initial Block Size 256.0 KB
360
+ Current Block Size 300.0 KB
361
+ Peak Allocated Bytes 249.6 KB
362
+ Overflow Count 4
363
+ [ALLOC_TEMP_Background Job.Worker 8]
364
+ Initial Block Size 32.0 KB
365
+ Current Block Size 32.0 KB
366
+ Peak Allocated Bytes 0 B
367
+ Overflow Count 0
368
+ [ALLOC_TEMP_Job.Worker 6]
369
+ Initial Block Size 256.0 KB
370
+ Current Block Size 256.0 KB
371
+ Peak Allocated Bytes 0 B
372
+ Overflow Count 0
373
+ [ALLOC_TEMP_Job.Worker 0]
374
+ Initial Block Size 256.0 KB
375
+ Current Block Size 256.0 KB
376
+ Peak Allocated Bytes 0 B
377
+ Overflow Count 0
378
+ [ALLOC_TEMP_Background Job.Worker 10]
379
+ Initial Block Size 32.0 KB
380
+ Current Block Size 32.0 KB
381
+ Peak Allocated Bytes 0 B
382
+ Overflow Count 0
383
+ [ALLOC_TEMP_Background Job.Worker 9]
384
+ Initial Block Size 32.0 KB
385
+ Current Block Size 32.0 KB
386
+ Peak Allocated Bytes 0 B
387
+ Overflow Count 0
388
+ [ALLOC_TEMP_Job.Worker 5]
389
+ Initial Block Size 256.0 KB
390
+ Current Block Size 256.0 KB
391
+ Peak Allocated Bytes 0 B
392
+ Overflow Count 0
393
+ [ALLOC_TEMP_Background Job.Worker 14]
394
+ Initial Block Size 32.0 KB
395
+ Current Block Size 32.0 KB
396
+ Peak Allocated Bytes 0 B
397
+ Overflow Count 0
398
+ [ALLOC_TEMP_Background Job.Worker 6]
399
+ Initial Block Size 32.0 KB
400
+ Current Block Size 32.0 KB
401
+ Peak Allocated Bytes 0 B
402
+ Overflow Count 0
403
+ [ALLOC_TEMP_Job.Worker 4]
404
+ Initial Block Size 256.0 KB
405
+ Current Block Size 256.0 KB
406
+ Peak Allocated Bytes 0.7 KB
407
+ Overflow Count 0
408
+ [ALLOC_TEMP_Job.Worker 3]
409
+ Initial Block Size 256.0 KB
410
+ Current Block Size 256.0 KB
411
+ Peak Allocated Bytes 0 B
412
+ Overflow Count 0
413
+ [ALLOC_TEMP_Background Job.Worker 12]
414
+ Initial Block Size 32.0 KB
415
+ Current Block Size 32.0 KB
416
+ Peak Allocated Bytes 0 B
417
+ Overflow Count 0
418
+ [ALLOC_TEMP_EnlightenWorker] x 4
419
+ Initial Block Size 64.0 KB
420
+ Current Block Size 64.0 KB
421
+ Peak Allocated Bytes 0 B
422
+ Overflow Count 0
423
+ [ALLOC_TEMP_Background Job.Worker 15]
424
+ Initial Block Size 32.0 KB
425
+ Current Block Size 32.0 KB
426
+ Peak Allocated Bytes 0 B
427
+ Overflow Count 0
428
+ [ALLOC_TEMP_Background Job.Worker 1]
429
+ Initial Block Size 32.0 KB
430
+ Current Block Size 32.0 KB
431
+ Peak Allocated Bytes 0 B
432
+ Overflow Count 0
433
+ [ALLOC_TEMP_Background Job.Worker 2]
434
+ Initial Block Size 32.0 KB
435
+ Current Block Size 32.0 KB
436
+ Peak Allocated Bytes 0 B
437
+ Overflow Count 0
438
+ [ALLOC_TEMP_Background Job.Worker 7]
439
+ Initial Block Size 32.0 KB
440
+ Current Block Size 32.0 KB
441
+ Peak Allocated Bytes 0 B
442
+ Overflow Count 0
443
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
444
+ Initial Block Size 64.0 KB
445
+ Current Block Size 64.0 KB
446
+ Peak Allocated Bytes 0 B
447
+ Overflow Count 0
448
+ [ALLOC_TEMP_Background Job.Worker 5]
449
+ Initial Block Size 32.0 KB
450
+ Current Block Size 32.0 KB
451
+ Peak Allocated Bytes 0 B
452
+ Overflow Count 0
453
+ [ALLOC_TEMP_Background Job.Worker 13]
454
+ Initial Block Size 32.0 KB
455
+ Current Block Size 32.0 KB
456
+ Peak Allocated Bytes 0 B
457
+ Overflow Count 0
458
+ [ALLOC_TEMP_Job.Worker 1]
459
+ Initial Block Size 256.0 KB
460
+ Current Block Size 256.0 KB
461
+ Peak Allocated Bytes 0 B
462
+ Overflow Count 0
463
+ [ALLOC_TEMP_Job.Worker 2]
464
+ Initial Block Size 256.0 KB
465
+ Current Block Size 256.0 KB
466
+ Peak Allocated Bytes 0 B
467
+ Overflow Count 0
468
+ [ALLOC_TEMP_Background Job.Worker 3]
469
+ Initial Block Size 32.0 KB
470
+ Current Block Size 32.0 KB
471
+ Peak Allocated Bytes 0 B
472
+ Overflow Count 0
473
+ [ALLOC_TEMP_Background Job.Worker 11]
474
+ Initial Block Size 32.0 KB
475
+ Current Block Size 32.0 KB
476
+ Peak Allocated Bytes 0 B
477
+ Overflow Count 0
478
+ [ALLOC_TEMP_Background Job.Worker 0]
479
+ Initial Block Size 32.0 KB
480
+ Current Block Size 32.0 KB
481
+ Peak Allocated Bytes 0 B
482
+ Overflow Count 0
483
+ [ALLOC_TEMP_Background Job.Worker 4]
484
+ Initial Block Size 32.0 KB
485
+ Current Block Size 32.0 KB
486
+ Peak Allocated Bytes 0 B
487
+ Overflow Count 0
488
+ [ALLOC_TEMP_BatchDeleteObjects]
489
+ Initial Block Size 64.0 KB
490
+ Current Block Size 64.0 KB
491
+ Peak Allocated Bytes 0 B
492
+ Overflow Count 0
493
+ [ALLOC_DEFAULT] Dual Thread Allocator
494
+ Peak main deferred allocation count 4
495
+ [ALLOC_BUCKET]
496
+ Large Block size 4.0 MB
497
+ Used Block count 1
498
+ Peak Allocated bytes 1.0 MB
499
+ [ALLOC_DEFAULT_MAIN]
500
+ Peak usage frame count: [4.0 MB-8.0 MB]: 14755 frames
501
+ Requested Block Size 16.0 MB
502
+ Peak Block count 1
503
+ Peak Allocated memory 4.8 MB
504
+ Peak Large allocation bytes 0 B
505
+ [ALLOC_DEFAULT_THREAD]
506
+ Peak usage frame count: [16.0 MB-32.0 MB]: 14755 frames
507
+ Requested Block Size 16.0 MB
508
+ Peak Block count 1
509
+ Peak Allocated memory 17.4 MB
510
+ Peak Large allocation bytes 16.0 MB
511
+ [ALLOC_TEMP_JOB_1_FRAME]
512
+ Initial Block Size 2.0 MB
513
+ Used Block Count 1
514
+ Overflow Count (too large) 0
515
+ Overflow Count (full) 0
516
+ [ALLOC_TEMP_JOB_2_FRAMES]
517
+ Initial Block Size 2.0 MB
518
+ Used Block Count 1
519
+ Overflow Count (too large) 0
520
+ Overflow Count (full) 0
521
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
522
+ Initial Block Size 2.0 MB
523
+ Used Block Count 2
524
+ Overflow Count (too large) 0
525
+ Overflow Count (full) 0
526
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
527
+ Initial Block Size 1.0 MB
528
+ Used Block Count 3
529
+ Overflow Count (too large) 0
530
+ Overflow Count (full) 0
531
+ [ALLOC_GFX] Dual Thread Allocator
532
+ Peak main deferred allocation count 0
533
+ [ALLOC_BUCKET]
534
+ Large Block size 4.0 MB
535
+ Used Block count 1
536
+ Peak Allocated bytes 1.0 MB
537
+ [ALLOC_GFX_MAIN]
538
+ Peak usage frame count: [32.0 KB-64.0 KB]: 14754 frames, [64.0 KB-128.0 KB]: 1 frames
539
+ Requested Block Size 16.0 MB
540
+ Peak Block count 1
541
+ Peak Allocated memory 65.6 KB
542
+ Peak Large allocation bytes 0 B
543
+ [ALLOC_GFX_THREAD]
544
+ Peak usage frame count: [128.0 KB-256.0 KB]: 14755 frames
545
+ Requested Block Size 16.0 MB
546
+ Peak Block count 1
547
+ Peak Allocated memory 173.5 KB
548
+ Peak Large allocation bytes 0 B
549
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
550
+ Peak main deferred allocation count 0
551
+ [ALLOC_BUCKET]
552
+ Large Block size 4.0 MB
553
+ Used Block count 1
554
+ Peak Allocated bytes 1.0 MB
555
+ [ALLOC_CACHEOBJECTS_MAIN]
556
+ Peak usage frame count: [0.5 MB-1.0 MB]: 14755 frames
557
+ Requested Block Size 4.0 MB
558
+ Peak Block count 1
559
+ Peak Allocated memory 0.6 MB
560
+ Peak Large allocation bytes 0 B
561
+ [ALLOC_CACHEOBJECTS_THREAD]
562
+ Peak usage frame count: [0.5 MB-1.0 MB]: 14754 frames, [4.0 MB-8.0 MB]: 1 frames
563
+ Requested Block Size 4.0 MB
564
+ Peak Block count 2
565
+ Peak Allocated memory 4.1 MB
566
+ Peak Large allocation bytes 0 B
567
+ [ALLOC_TYPETREE] Dual Thread Allocator
568
+ Peak main deferred allocation count 0
569
+ [ALLOC_BUCKET]
570
+ Large Block size 4.0 MB
571
+ Used Block count 1
572
+ Peak Allocated bytes 1.0 MB
573
+ [ALLOC_TYPETREE_MAIN]
574
+ Peak usage frame count: [0-1.0 KB]: 14755 frames
575
+ Requested Block Size 2.0 MB
576
+ Peak Block count 1
577
+ Peak Allocated memory 1.0 KB
578
+ Peak Large allocation bytes 0 B
579
+ [ALLOC_TYPETREE_THREAD]
580
+ Peak usage frame count: [1.0 KB-2.0 KB]: 14754 frames, [2.0 KB-4.0 KB]: 1 frames
581
+ Requested Block Size 2.0 MB
582
+ Peak Block count 1
583
+ Peak Allocated memory 2.2 KB
584
+ Peak Large allocation bytes 0 B
run_logs/Player-4.log ADDED
@@ -0,0 +1,580 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.292 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.817025 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
64
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65
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67
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262
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264
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266
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268
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272
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274
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275
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277
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278
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280
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281
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286
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288
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289
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290
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291
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292
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293
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294
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295
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296
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297
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298
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299
+ TOO LONG
300
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301
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302
+ TOO LONG
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304
+ TOO LONG
305
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306
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308
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309
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310
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311
+ TOO LONG
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314
+ TOO LONG
315
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316
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317
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318
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319
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320
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321
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322
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323
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324
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325
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326
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327
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328
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329
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330
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331
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332
+ TOO LONG
333
+ TOO LONG
334
+ TOO LONG
335
+ TOO LONG
336
+ TOO LONG
337
+ TOO LONG
338
+ TOO LONG
339
+ Setting up 4 worker threads for Enlighten.
340
+ Memory Statistics:
341
+ [ALLOC_TEMP_TLS] TLS Allocator
342
+ StackAllocators :
343
+ [ALLOC_TEMP_MAIN]
344
+ Peak usage frame count: [8.0 KB-16.0 KB]: 14444 frames, [2.0 MB-4.0 MB]: 1 frames
345
+ Initial Block Size 4.0 MB
346
+ Current Block Size 4.0 MB
347
+ Peak Allocated Bytes 2.1 MB
348
+ Overflow Count 0
349
+ [ALLOC_TEMP_Loading.AsyncRead]
350
+ Initial Block Size 64.0 KB
351
+ Current Block Size 64.0 KB
352
+ Peak Allocated Bytes 128 B
353
+ Overflow Count 0
354
+ [ALLOC_TEMP_Loading.PreloadManager]
355
+ Initial Block Size 256.0 KB
356
+ Current Block Size 300.0 KB
357
+ Peak Allocated Bytes 249.6 KB
358
+ Overflow Count 4
359
+ [ALLOC_TEMP_Background Job.Worker 8]
360
+ Initial Block Size 32.0 KB
361
+ Current Block Size 32.0 KB
362
+ Peak Allocated Bytes 0 B
363
+ Overflow Count 0
364
+ [ALLOC_TEMP_Job.Worker 6]
365
+ Initial Block Size 256.0 KB
366
+ Current Block Size 256.0 KB
367
+ Peak Allocated Bytes 0 B
368
+ Overflow Count 0
369
+ [ALLOC_TEMP_Job.Worker 0]
370
+ Initial Block Size 256.0 KB
371
+ Current Block Size 256.0 KB
372
+ Peak Allocated Bytes 0 B
373
+ Overflow Count 0
374
+ [ALLOC_TEMP_Background Job.Worker 10]
375
+ Initial Block Size 32.0 KB
376
+ Current Block Size 32.0 KB
377
+ Peak Allocated Bytes 0 B
378
+ Overflow Count 0
379
+ [ALLOC_TEMP_Background Job.Worker 9]
380
+ Initial Block Size 32.0 KB
381
+ Current Block Size 32.0 KB
382
+ Peak Allocated Bytes 0 B
383
+ Overflow Count 0
384
+ [ALLOC_TEMP_Job.Worker 5]
385
+ Initial Block Size 256.0 KB
386
+ Current Block Size 256.0 KB
387
+ Peak Allocated Bytes 0 B
388
+ Overflow Count 0
389
+ [ALLOC_TEMP_Background Job.Worker 14]
390
+ Initial Block Size 32.0 KB
391
+ Current Block Size 32.0 KB
392
+ Peak Allocated Bytes 0 B
393
+ Overflow Count 0
394
+ [ALLOC_TEMP_Background Job.Worker 6]
395
+ Initial Block Size 32.0 KB
396
+ Current Block Size 32.0 KB
397
+ Peak Allocated Bytes 0 B
398
+ Overflow Count 0
399
+ [ALLOC_TEMP_Job.Worker 4]
400
+ Initial Block Size 256.0 KB
401
+ Current Block Size 256.0 KB
402
+ Peak Allocated Bytes 0 B
403
+ Overflow Count 0
404
+ [ALLOC_TEMP_Job.Worker 3]
405
+ Initial Block Size 256.0 KB
406
+ Current Block Size 256.0 KB
407
+ Peak Allocated Bytes 0 B
408
+ Overflow Count 0
409
+ [ALLOC_TEMP_Background Job.Worker 12]
410
+ Initial Block Size 32.0 KB
411
+ Current Block Size 32.0 KB
412
+ Peak Allocated Bytes 0 B
413
+ Overflow Count 0
414
+ [ALLOC_TEMP_EnlightenWorker] x 4
415
+ Initial Block Size 64.0 KB
416
+ Current Block Size 64.0 KB
417
+ Peak Allocated Bytes 0 B
418
+ Overflow Count 0
419
+ [ALLOC_TEMP_Background Job.Worker 15]
420
+ Initial Block Size 32.0 KB
421
+ Current Block Size 32.0 KB
422
+ Peak Allocated Bytes 0 B
423
+ Overflow Count 0
424
+ [ALLOC_TEMP_Background Job.Worker 1]
425
+ Initial Block Size 32.0 KB
426
+ Current Block Size 32.0 KB
427
+ Peak Allocated Bytes 0 B
428
+ Overflow Count 0
429
+ [ALLOC_TEMP_Background Job.Worker 2]
430
+ Initial Block Size 32.0 KB
431
+ Current Block Size 32.0 KB
432
+ Peak Allocated Bytes 0 B
433
+ Overflow Count 0
434
+ [ALLOC_TEMP_Background Job.Worker 7]
435
+ Initial Block Size 32.0 KB
436
+ Current Block Size 32.0 KB
437
+ Peak Allocated Bytes 0 B
438
+ Overflow Count 0
439
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
440
+ Initial Block Size 64.0 KB
441
+ Current Block Size 64.0 KB
442
+ Peak Allocated Bytes 0 B
443
+ Overflow Count 0
444
+ [ALLOC_TEMP_Background Job.Worker 5]
445
+ Initial Block Size 32.0 KB
446
+ Current Block Size 32.0 KB
447
+ Peak Allocated Bytes 0 B
448
+ Overflow Count 0
449
+ [ALLOC_TEMP_Background Job.Worker 13]
450
+ Initial Block Size 32.0 KB
451
+ Current Block Size 32.0 KB
452
+ Peak Allocated Bytes 0 B
453
+ Overflow Count 0
454
+ [ALLOC_TEMP_Job.Worker 1]
455
+ Initial Block Size 256.0 KB
456
+ Current Block Size 256.0 KB
457
+ Peak Allocated Bytes 0.7 KB
458
+ Overflow Count 0
459
+ [ALLOC_TEMP_Job.Worker 2]
460
+ Initial Block Size 256.0 KB
461
+ Current Block Size 256.0 KB
462
+ Peak Allocated Bytes 0 B
463
+ Overflow Count 0
464
+ [ALLOC_TEMP_Background Job.Worker 3]
465
+ Initial Block Size 32.0 KB
466
+ Current Block Size 32.0 KB
467
+ Peak Allocated Bytes 0 B
468
+ Overflow Count 0
469
+ [ALLOC_TEMP_Background Job.Worker 11]
470
+ Initial Block Size 32.0 KB
471
+ Current Block Size 32.0 KB
472
+ Peak Allocated Bytes 0 B
473
+ Overflow Count 0
474
+ [ALLOC_TEMP_Background Job.Worker 0]
475
+ Initial Block Size 32.0 KB
476
+ Current Block Size 32.0 KB
477
+ Peak Allocated Bytes 0 B
478
+ Overflow Count 0
479
+ [ALLOC_TEMP_Background Job.Worker 4]
480
+ Initial Block Size 32.0 KB
481
+ Current Block Size 32.0 KB
482
+ Peak Allocated Bytes 0 B
483
+ Overflow Count 0
484
+ [ALLOC_TEMP_BatchDeleteObjects]
485
+ Initial Block Size 64.0 KB
486
+ Current Block Size 64.0 KB
487
+ Peak Allocated Bytes 0 B
488
+ Overflow Count 0
489
+ [ALLOC_DEFAULT] Dual Thread Allocator
490
+ Peak main deferred allocation count 5
491
+ [ALLOC_BUCKET]
492
+ Large Block size 4.0 MB
493
+ Used Block count 1
494
+ Peak Allocated bytes 1.0 MB
495
+ [ALLOC_DEFAULT_MAIN]
496
+ Peak usage frame count: [4.0 MB-8.0 MB]: 14445 frames
497
+ Requested Block Size 16.0 MB
498
+ Peak Block count 1
499
+ Peak Allocated memory 4.8 MB
500
+ Peak Large allocation bytes 0 B
501
+ [ALLOC_DEFAULT_THREAD]
502
+ Peak usage frame count: [16.0 MB-32.0 MB]: 14445 frames
503
+ Requested Block Size 16.0 MB
504
+ Peak Block count 1
505
+ Peak Allocated memory 17.5 MB
506
+ Peak Large allocation bytes 16.0 MB
507
+ [ALLOC_TEMP_JOB_1_FRAME]
508
+ Initial Block Size 2.0 MB
509
+ Used Block Count 1
510
+ Overflow Count (too large) 0
511
+ Overflow Count (full) 0
512
+ [ALLOC_TEMP_JOB_2_FRAMES]
513
+ Initial Block Size 2.0 MB
514
+ Used Block Count 1
515
+ Overflow Count (too large) 0
516
+ Overflow Count (full) 0
517
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
518
+ Initial Block Size 2.0 MB
519
+ Used Block Count 2
520
+ Overflow Count (too large) 0
521
+ Overflow Count (full) 0
522
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
523
+ Initial Block Size 1.0 MB
524
+ Used Block Count 3
525
+ Overflow Count (too large) 0
526
+ Overflow Count (full) 0
527
+ [ALLOC_GFX] Dual Thread Allocator
528
+ Peak main deferred allocation count 0
529
+ [ALLOC_BUCKET]
530
+ Large Block size 4.0 MB
531
+ Used Block count 1
532
+ Peak Allocated bytes 1.0 MB
533
+ [ALLOC_GFX_MAIN]
534
+ Peak usage frame count: [32.0 KB-64.0 KB]: 14444 frames, [64.0 KB-128.0 KB]: 1 frames
535
+ Requested Block Size 16.0 MB
536
+ Peak Block count 1
537
+ Peak Allocated memory 65.6 KB
538
+ Peak Large allocation bytes 0 B
539
+ [ALLOC_GFX_THREAD]
540
+ Peak usage frame count: [128.0 KB-256.0 KB]: 14445 frames
541
+ Requested Block Size 16.0 MB
542
+ Peak Block count 1
543
+ Peak Allocated memory 173.5 KB
544
+ Peak Large allocation bytes 0 B
545
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
546
+ Peak main deferred allocation count 0
547
+ [ALLOC_BUCKET]
548
+ Large Block size 4.0 MB
549
+ Used Block count 1
550
+ Peak Allocated bytes 1.0 MB
551
+ [ALLOC_CACHEOBJECTS_MAIN]
552
+ Peak usage frame count: [0.5 MB-1.0 MB]: 14445 frames
553
+ Requested Block Size 4.0 MB
554
+ Peak Block count 1
555
+ Peak Allocated memory 0.6 MB
556
+ Peak Large allocation bytes 0 B
557
+ [ALLOC_CACHEOBJECTS_THREAD]
558
+ Peak usage frame count: [0.5 MB-1.0 MB]: 14444 frames, [4.0 MB-8.0 MB]: 1 frames
559
+ Requested Block Size 4.0 MB
560
+ Peak Block count 2
561
+ Peak Allocated memory 4.5 MB
562
+ Peak Large allocation bytes 0 B
563
+ [ALLOC_TYPETREE] Dual Thread Allocator
564
+ Peak main deferred allocation count 0
565
+ [ALLOC_BUCKET]
566
+ Large Block size 4.0 MB
567
+ Used Block count 1
568
+ Peak Allocated bytes 1.0 MB
569
+ [ALLOC_TYPETREE_MAIN]
570
+ Peak usage frame count: [0-1.0 KB]: 14445 frames
571
+ Requested Block Size 2.0 MB
572
+ Peak Block count 1
573
+ Peak Allocated memory 1.0 KB
574
+ Peak Large allocation bytes 0 B
575
+ [ALLOC_TYPETREE_THREAD]
576
+ Peak usage frame count: [1.0 KB-2.0 KB]: 14444 frames, [2.0 KB-4.0 KB]: 1 frames
577
+ Requested Block Size 2.0 MB
578
+ Peak Block count 1
579
+ Peak Allocated memory 2.2 KB
580
+ Peak Large allocation bytes 0 B
run_logs/Player-5.log ADDED
@@ -0,0 +1,593 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = '/home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/miki/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
14
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
15
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
17
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
19
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
20
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
21
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
22
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
23
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
24
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
25
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
27
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
29
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
30
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
31
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
32
+ FMOD initialized on nosound output
33
+ Begin MonoManager ReloadAssembly
34
+ - Completed reload, in 0.263 seconds
35
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
36
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
37
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
39
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
40
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
41
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
42
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
43
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
44
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
45
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
46
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
47
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
48
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
49
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
50
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
51
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
52
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
53
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
54
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
55
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
56
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
57
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
58
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
59
+ UnloadTime: 0.715823 ms
60
+ Registered Communicator in Agent.
61
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
62
+ requesting resize 84 x 84
63
+ TOO LONG
64
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
328
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
345
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
348
+ TOO LONG
349
+ TOO LONG
350
+ TOO LONG
351
+ TOO LONG
352
+ Setting up 4 worker threads for Enlighten.
353
+ Memory Statistics:
354
+ [ALLOC_TEMP_TLS] TLS Allocator
355
+ StackAllocators :
356
+ [ALLOC_TEMP_MAIN]
357
+ Peak usage frame count: [8.0 KB-16.0 KB]: 14244 frames, [2.0 MB-4.0 MB]: 1 frames
358
+ Initial Block Size 4.0 MB
359
+ Current Block Size 4.0 MB
360
+ Peak Allocated Bytes 2.1 MB
361
+ Overflow Count 0
362
+ [ALLOC_TEMP_Loading.AsyncRead]
363
+ Initial Block Size 64.0 KB
364
+ Current Block Size 64.0 KB
365
+ Peak Allocated Bytes 128 B
366
+ Overflow Count 0
367
+ [ALLOC_TEMP_Loading.PreloadManager]
368
+ Initial Block Size 256.0 KB
369
+ Current Block Size 300.0 KB
370
+ Peak Allocated Bytes 249.6 KB
371
+ Overflow Count 4
372
+ [ALLOC_TEMP_Background Job.Worker 8]
373
+ Initial Block Size 32.0 KB
374
+ Current Block Size 32.0 KB
375
+ Peak Allocated Bytes 0 B
376
+ Overflow Count 0
377
+ [ALLOC_TEMP_Job.Worker 6]
378
+ Initial Block Size 256.0 KB
379
+ Current Block Size 256.0 KB
380
+ Peak Allocated Bytes 0 B
381
+ Overflow Count 0
382
+ [ALLOC_TEMP_Job.Worker 0]
383
+ Initial Block Size 256.0 KB
384
+ Current Block Size 256.0 KB
385
+ Peak Allocated Bytes 0 B
386
+ Overflow Count 0
387
+ [ALLOC_TEMP_Background Job.Worker 10]
388
+ Initial Block Size 32.0 KB
389
+ Current Block Size 32.0 KB
390
+ Peak Allocated Bytes 0 B
391
+ Overflow Count 0
392
+ [ALLOC_TEMP_Background Job.Worker 9]
393
+ Initial Block Size 32.0 KB
394
+ Current Block Size 32.0 KB
395
+ Peak Allocated Bytes 0 B
396
+ Overflow Count 0
397
+ [ALLOC_TEMP_Job.Worker 5]
398
+ Initial Block Size 256.0 KB
399
+ Current Block Size 256.0 KB
400
+ Peak Allocated Bytes 0 B
401
+ Overflow Count 0
402
+ [ALLOC_TEMP_Background Job.Worker 14]
403
+ Initial Block Size 32.0 KB
404
+ Current Block Size 32.0 KB
405
+ Peak Allocated Bytes 0 B
406
+ Overflow Count 0
407
+ [ALLOC_TEMP_Background Job.Worker 6]
408
+ Initial Block Size 32.0 KB
409
+ Current Block Size 32.0 KB
410
+ Peak Allocated Bytes 0 B
411
+ Overflow Count 0
412
+ [ALLOC_TEMP_Job.Worker 4]
413
+ Initial Block Size 256.0 KB
414
+ Current Block Size 256.0 KB
415
+ Peak Allocated Bytes 0 B
416
+ Overflow Count 0
417
+ [ALLOC_TEMP_Job.Worker 3]
418
+ Initial Block Size 256.0 KB
419
+ Current Block Size 256.0 KB
420
+ Peak Allocated Bytes 0.7 KB
421
+ Overflow Count 0
422
+ [ALLOC_TEMP_Background Job.Worker 12]
423
+ Initial Block Size 32.0 KB
424
+ Current Block Size 32.0 KB
425
+ Peak Allocated Bytes 0 B
426
+ Overflow Count 0
427
+ [ALLOC_TEMP_EnlightenWorker] x 4
428
+ Initial Block Size 64.0 KB
429
+ Current Block Size 64.0 KB
430
+ Peak Allocated Bytes 0 B
431
+ Overflow Count 0
432
+ [ALLOC_TEMP_Background Job.Worker 15]
433
+ Initial Block Size 32.0 KB
434
+ Current Block Size 32.0 KB
435
+ Peak Allocated Bytes 0 B
436
+ Overflow Count 0
437
+ [ALLOC_TEMP_Background Job.Worker 1]
438
+ Initial Block Size 32.0 KB
439
+ Current Block Size 32.0 KB
440
+ Peak Allocated Bytes 0 B
441
+ Overflow Count 0
442
+ [ALLOC_TEMP_Background Job.Worker 2]
443
+ Initial Block Size 32.0 KB
444
+ Current Block Size 32.0 KB
445
+ Peak Allocated Bytes 0 B
446
+ Overflow Count 0
447
+ [ALLOC_TEMP_Background Job.Worker 7]
448
+ Initial Block Size 32.0 KB
449
+ Current Block Size 32.0 KB
450
+ Peak Allocated Bytes 0 B
451
+ Overflow Count 0
452
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
453
+ Initial Block Size 64.0 KB
454
+ Current Block Size 64.0 KB
455
+ Peak Allocated Bytes 0 B
456
+ Overflow Count 0
457
+ [ALLOC_TEMP_Background Job.Worker 5]
458
+ Initial Block Size 32.0 KB
459
+ Current Block Size 32.0 KB
460
+ Peak Allocated Bytes 0 B
461
+ Overflow Count 0
462
+ [ALLOC_TEMP_Background Job.Worker 13]
463
+ Initial Block Size 32.0 KB
464
+ Current Block Size 32.0 KB
465
+ Peak Allocated Bytes 0 B
466
+ Overflow Count 0
467
+ [ALLOC_TEMP_Job.Worker 1]
468
+ Initial Block Size 256.0 KB
469
+ Current Block Size 256.0 KB
470
+ Peak Allocated Bytes 0 B
471
+ Overflow Count 0
472
+ [ALLOC_TEMP_Job.Worker 2]
473
+ Initial Block Size 256.0 KB
474
+ Current Block Size 256.0 KB
475
+ Peak Allocated Bytes 0 B
476
+ Overflow Count 0
477
+ [ALLOC_TEMP_Background Job.Worker 3]
478
+ Initial Block Size 32.0 KB
479
+ Current Block Size 32.0 KB
480
+ Peak Allocated Bytes 0 B
481
+ Overflow Count 0
482
+ [ALLOC_TEMP_Background Job.Worker 11]
483
+ Initial Block Size 32.0 KB
484
+ Current Block Size 32.0 KB
485
+ Peak Allocated Bytes 0 B
486
+ Overflow Count 0
487
+ [ALLOC_TEMP_Background Job.Worker 0]
488
+ Initial Block Size 32.0 KB
489
+ Current Block Size 32.0 KB
490
+ Peak Allocated Bytes 0 B
491
+ Overflow Count 0
492
+ [ALLOC_TEMP_Background Job.Worker 4]
493
+ Initial Block Size 32.0 KB
494
+ Current Block Size 32.0 KB
495
+ Peak Allocated Bytes 0 B
496
+ Overflow Count 0
497
+ [ALLOC_TEMP_BatchDeleteObjects]
498
+ Initial Block Size 64.0 KB
499
+ Current Block Size 64.0 KB
500
+ Peak Allocated Bytes 0 B
501
+ Overflow Count 0
502
+ [ALLOC_DEFAULT] Dual Thread Allocator
503
+ Peak main deferred allocation count 3
504
+ [ALLOC_BUCKET]
505
+ Large Block size 4.0 MB
506
+ Used Block count 1
507
+ Peak Allocated bytes 1.0 MB
508
+ [ALLOC_DEFAULT_MAIN]
509
+ Peak usage frame count: [4.0 MB-8.0 MB]: 14245 frames
510
+ Requested Block Size 16.0 MB
511
+ Peak Block count 1
512
+ Peak Allocated memory 4.8 MB
513
+ Peak Large allocation bytes 0 B
514
+ [ALLOC_DEFAULT_THREAD]
515
+ Peak usage frame count: [16.0 MB-32.0 MB]: 14245 frames
516
+ Requested Block Size 16.0 MB
517
+ Peak Block count 1
518
+ Peak Allocated memory 17.5 MB
519
+ Peak Large allocation bytes 16.0 MB
520
+ [ALLOC_TEMP_JOB_1_FRAME]
521
+ Initial Block Size 2.0 MB
522
+ Used Block Count 1
523
+ Overflow Count (too large) 0
524
+ Overflow Count (full) 0
525
+ [ALLOC_TEMP_JOB_2_FRAMES]
526
+ Initial Block Size 2.0 MB
527
+ Used Block Count 1
528
+ Overflow Count (too large) 0
529
+ Overflow Count (full) 0
530
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
531
+ Initial Block Size 2.0 MB
532
+ Used Block Count 2
533
+ Overflow Count (too large) 0
534
+ Overflow Count (full) 0
535
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
536
+ Initial Block Size 1.0 MB
537
+ Used Block Count 3
538
+ Overflow Count (too large) 0
539
+ Overflow Count (full) 0
540
+ [ALLOC_GFX] Dual Thread Allocator
541
+ Peak main deferred allocation count 0
542
+ [ALLOC_BUCKET]
543
+ Large Block size 4.0 MB
544
+ Used Block count 1
545
+ Peak Allocated bytes 1.0 MB
546
+ [ALLOC_GFX_MAIN]
547
+ Peak usage frame count: [32.0 KB-64.0 KB]: 14244 frames, [64.0 KB-128.0 KB]: 1 frames
548
+ Requested Block Size 16.0 MB
549
+ Peak Block count 1
550
+ Peak Allocated memory 65.6 KB
551
+ Peak Large allocation bytes 0 B
552
+ [ALLOC_GFX_THREAD]
553
+ Peak usage frame count: [128.0 KB-256.0 KB]: 14245 frames
554
+ Requested Block Size 16.0 MB
555
+ Peak Block count 1
556
+ Peak Allocated memory 173.5 KB
557
+ Peak Large allocation bytes 0 B
558
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
559
+ Peak main deferred allocation count 0
560
+ [ALLOC_BUCKET]
561
+ Large Block size 4.0 MB
562
+ Used Block count 1
563
+ Peak Allocated bytes 1.0 MB
564
+ [ALLOC_CACHEOBJECTS_MAIN]
565
+ Peak usage frame count: [0.5 MB-1.0 MB]: 14245 frames
566
+ Requested Block Size 4.0 MB
567
+ Peak Block count 1
568
+ Peak Allocated memory 0.6 MB
569
+ Peak Large allocation bytes 0 B
570
+ [ALLOC_CACHEOBJECTS_THREAD]
571
+ Peak usage frame count: [0.5 MB-1.0 MB]: 14244 frames, [4.0 MB-8.0 MB]: 1 frames
572
+ Requested Block Size 4.0 MB
573
+ Peak Block count 2
574
+ Peak Allocated memory 4.0 MB
575
+ Peak Large allocation bytes 0 B
576
+ [ALLOC_TYPETREE] Dual Thread Allocator
577
+ Peak main deferred allocation count 0
578
+ [ALLOC_BUCKET]
579
+ Large Block size 4.0 MB
580
+ Used Block count 1
581
+ Peak Allocated bytes 1.0 MB
582
+ [ALLOC_TYPETREE_MAIN]
583
+ Peak usage frame count: [0-1.0 KB]: 14245 frames
584
+ Requested Block Size 2.0 MB
585
+ Peak Block count 1
586
+ Peak Allocated memory 1.0 KB
587
+ Peak Large allocation bytes 0 B
588
+ [ALLOC_TYPETREE_THREAD]
589
+ Peak usage frame count: [1.0 KB-2.0 KB]: 14244 frames, [2.0 KB-4.0 KB]: 1 frames
590
+ Requested Block Size 2.0 MB
591
+ Peak Block count 1
592
+ Peak Allocated memory 2.2 KB
593
+ Peak Large allocation bytes 0 B