PanoDreamer: 3D Panorama Synthesis from a Single Image
Abstract
In this paper, we present PanoDreamer, a novel method for producing a coherent 360^circ 3D scene from a single input image. Unlike existing methods that generate the scene sequentially, we frame the problem as single-image panorama and depth estimation. Once the coherent panoramic image and its corresponding depth are obtained, the scene can be reconstructed by inpainting the small occluded regions and projecting them into 3D space. Our key contribution is formulating single-image panorama and depth estimation as two optimization tasks and introducing alternating minimization strategies to effectively solve their objectives. We demonstrate that our approach outperforms existing techniques in single-image 360^circ scene reconstruction in terms of consistency and overall quality.
Community
In this paper, we present PanoDreamer, a novel method for producing a coherent 360∘ 3D scene from a single input image. Unlike existing methods that generate the scene sequentially, we frame the problem as single-image panorama and depth estimation. Once the coherent panoramic image and its corresponding depth are obtained, the scene can be reconstructed by inpainting the small occluded regions and projecting them into 3D space. Our key contribution is formulating single-image panorama and depth estimation as two optimization tasks and introducing alternating minimization strategies to effectively solve their objectives. We demonstrate that our approach outperforms existing techniques in single-image 360∘ scene reconstruction in terms of consistency and overall quality.
Single-Image Panorama Generation
We address the problem of single-image panorama generation using an inpainting diffusion model, framing it as an optimization task solved through an alternating minimization strategy. During the iterative process, the input texture at the center is progressively propagated outward.
Panorama Depth Estimation
Similar to panorama generation, we use alternating minimization to align overlapping monocular depth map patches for the cylindrical panorama, enabling the estimation of a consistent 360° depth map.
3D Scene Generation
We create a Layered Depth Image (LDI) representation which adds occluded details and use it initialize and optimize a 3D Gaussian representation.
This is an automated message from the Librarian Bot. I found the following papers similar to this paper.
The following papers were recommended by the Semantic Scholar API
- Video Depth without Video Models (2024)
- VistaDream: Sampling multiview consistent images for single-view scene reconstruction (2024)
- MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation (2024)
- 360Recon: An Accurate Reconstruction Method Based on Depth Fusion from 360 Images (2024)
- MTFusion: Reconstructing Any 3D Object from Single Image Using Multi-word Textual Inversion (2024)
- Direct and Explicit 3D Generation from a Single Image (2024)
- Boost 3D Reconstruction using Diffusion-based Monocular Camera Calibration (2024)
Please give a thumbs up to this comment if you found it helpful!
If you want recommendations for any Paper on Hugging Face checkout this Space
You can directly ask Librarian Bot for paper recommendations by tagging it in a comment:
@librarian-bot
recommend
Models citing this paper 0
No model linking this paper
Datasets citing this paper 0
No dataset linking this paper
Spaces citing this paper 0
No Space linking this paper