sgoodfriend's picture
VPG playing SpaceInvadersNoFrameskip-v4 from https://github.com/sgoodfriend/rl-algo-impls/tree/e8bc541d8b5e67bb4d3f2075282463fb61f5f2c6
41a6762
raw
history blame
2.03 kB
import numpy as np
import torch
from typing import NamedTuple, Sequence
from shared.policy.on_policy import OnPolicy
from shared.trajectory import Trajectory
class RtgAdvantage(NamedTuple):
rewards_to_go: torch.Tensor
advantage: torch.Tensor
def discounted_cumsum(x: np.ndarray, gamma: float) -> np.ndarray:
dc = x.copy()
for i in reversed(range(len(x) - 1)):
dc[i] += gamma * dc[i + 1]
return dc
def compute_advantage(
trajectories: Sequence[Trajectory],
policy: OnPolicy,
gamma: float,
gae_lambda: float,
device: torch.device,
) -> torch.Tensor:
advantage = []
for traj in trajectories:
last_val = 0
if not traj.terminated and traj.next_obs is not None:
last_val = policy.value(traj.next_obs)
rew = np.append(np.array(traj.rew), last_val)
v = np.append(np.array(traj.v), last_val)
deltas = rew[:-1] + gamma * v[1:] - v[:-1]
advantage.append(discounted_cumsum(deltas, gamma * gae_lambda))
return torch.as_tensor(
np.concatenate(advantage), dtype=torch.float32, device=device
)
def compute_rtg_and_advantage(
trajectories: Sequence[Trajectory],
policy: OnPolicy,
gamma: float,
gae_lambda: float,
device: torch.device,
) -> RtgAdvantage:
rewards_to_go = []
advantages = []
for traj in trajectories:
last_val = 0
if not traj.terminated and traj.next_obs is not None:
last_val = policy.value(traj.next_obs)
rew = np.append(np.array(traj.rew), last_val)
v = np.append(np.array(traj.v), last_val)
deltas = rew[:-1] + gamma * v[1:] - v[:-1]
adv = discounted_cumsum(deltas, gamma * gae_lambda)
advantages.append(adv)
rewards_to_go.append(v[:-1] + adv)
return RtgAdvantage(
torch.as_tensor(
np.concatenate(rewards_to_go), dtype=torch.float32, device=device
),
torch.as_tensor(np.concatenate(advantages), dtype=torch.float32, device=device),
)