IAT_enhancement / model /blocks.py
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"""
Code copy from uniformer source code:
https://github.com/Sense-X/UniFormer
"""
import os
import torch
import torch.nn as nn
from functools import partial
import math
from timm.models.vision_transformer import VisionTransformer, _cfg
from timm.models.registry import register_model
from timm.models.layers import trunc_normal_, DropPath, to_2tuple
# ResMLP's normalization
class Aff(nn.Module):
def __init__(self, dim):
super().__init__()
# learnable
self.alpha = nn.Parameter(torch.ones([1, 1, dim]))
self.beta = nn.Parameter(torch.zeros([1, 1, dim]))
def forward(self, x):
x = x * self.alpha + self.beta
return x
# Color Normalization
class Aff_channel(nn.Module):
def __init__(self, dim, channel_first = True):
super().__init__()
# learnable
self.alpha = nn.Parameter(torch.ones([1, 1, dim]))
self.beta = nn.Parameter(torch.zeros([1, 1, dim]))
self.color = nn.Parameter(torch.eye(dim))
self.channel_first = channel_first
def forward(self, x):
if self.channel_first:
x1 = torch.tensordot(x, self.color, dims=[[-1], [-1]])
x2 = x1 * self.alpha + self.beta
else:
x1 = x * self.alpha + self.beta
x2 = torch.tensordot(x1, self.color, dims=[[-1], [-1]])
return x2
class Mlp(nn.Module):
# taken from https://github.com/rwightman/pytorch-image-models/blob/master/timm/models/vision_transformer.py
def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.GELU, drop=0.):
super().__init__()
out_features = out_features or in_features
hidden_features = hidden_features or in_features
self.fc1 = nn.Linear(in_features, hidden_features)
self.act = act_layer()
self.fc2 = nn.Linear(hidden_features, out_features)
self.drop = nn.Dropout(drop)
def forward(self, x):
x = self.fc1(x)
x = self.act(x)
x = self.drop(x)
x = self.fc2(x)
x = self.drop(x)
return x
class CMlp(nn.Module):
# taken from https://github.com/rwightman/pytorch-image-models/blob/master/timm/models/vision_transformer.py
def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.GELU, drop=0.):
super().__init__()
out_features = out_features or in_features
hidden_features = hidden_features or in_features
self.fc1 = nn.Conv2d(in_features, hidden_features, 1)
self.act = act_layer()
self.fc2 = nn.Conv2d(hidden_features, out_features, 1)
self.drop = nn.Dropout(drop)
def forward(self, x):
x = self.fc1(x)
x = self.act(x)
x = self.drop(x)
x = self.fc2(x)
x = self.drop(x)
return x
class CBlock_ln(nn.Module):
def __init__(self, dim, mlp_ratio=4., qkv_bias=False, qk_scale=None, drop=0., attn_drop=0.,
drop_path=0., act_layer=nn.GELU, norm_layer=Aff_channel, init_values=1e-4):
super().__init__()
self.pos_embed = nn.Conv2d(dim, dim, 3, padding=1, groups=dim)
#self.norm1 = Aff_channel(dim)
self.norm1 = norm_layer(dim)
self.conv1 = nn.Conv2d(dim, dim, 1)
self.conv2 = nn.Conv2d(dim, dim, 1)
self.attn = nn.Conv2d(dim, dim, 5, padding=2, groups=dim)
# NOTE: drop path for stochastic depth, we shall see if this is better than dropout here
self.drop_path = DropPath(drop_path) if drop_path > 0. else nn.Identity()
#self.norm2 = Aff_channel(dim)
self.norm2 = norm_layer(dim)
mlp_hidden_dim = int(dim * mlp_ratio)
self.gamma_1 = nn.Parameter(init_values * torch.ones((1, dim, 1, 1)), requires_grad=True)
self.gamma_2 = nn.Parameter(init_values * torch.ones((1, dim, 1, 1)), requires_grad=True)
self.mlp = CMlp(in_features=dim, hidden_features=mlp_hidden_dim, act_layer=act_layer, drop=drop)
def forward(self, x):
x = x + self.pos_embed(x)
B, C, H, W = x.shape
#print(x.shape)
norm_x = x.flatten(2).transpose(1, 2)
#print(norm_x.shape)
norm_x = self.norm1(norm_x)
norm_x = norm_x.view(B, H, W, C).permute(0, 3, 1, 2)
x = x + self.drop_path(self.gamma_1*self.conv2(self.attn(self.conv1(norm_x))))
norm_x = x.flatten(2).transpose(1, 2)
norm_x = self.norm2(norm_x)
norm_x = norm_x.view(B, H, W, C).permute(0, 3, 1, 2)
x = x + self.drop_path(self.gamma_2*self.mlp(norm_x))
return x
def window_partition(x, window_size):
"""
Args:
x: (B, H, W, C)
window_size (int): window size
Returns:
windows: (num_windows*B, window_size, window_size, C)
"""
B, H, W, C = x.shape
#print(x.shape)
x = x.view(B, H // window_size, window_size, W // window_size, window_size, C)
windows = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(-1, window_size, window_size, C)
return windows
def window_reverse(windows, window_size, H, W):
"""
Args:
windows: (num_windows*B, window_size, window_size, C)
window_size (int): Window size
H (int): Height of image
W (int): Width of image
Returns:
x: (B, H, W, C)
"""
B = int(windows.shape[0] / (H * W / window_size / window_size))
x = windows.view(B, H // window_size, W // window_size, window_size, window_size, -1)
x = x.permute(0, 1, 3, 2, 4, 5).contiguous().view(B, H, W, -1)
return x
class WindowAttention(nn.Module):
r""" Window based multi-head self attention (W-MSA) module with relative position bias.
It supports both of shifted and non-shifted window.
Args:
dim (int): Number of input channels.
window_size (tuple[int]): The height and width of the window.
num_heads (int): Number of attention heads.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
qk_scale (float | None, optional): Override default qk scale of head_dim ** -0.5 if set
attn_drop (float, optional): Dropout ratio of attention weight. Default: 0.0
proj_drop (float, optional): Dropout ratio of output. Default: 0.0
"""
def __init__(self, dim, window_size, num_heads, qkv_bias=True, qk_scale=None, attn_drop=0., proj_drop=0.):
super().__init__()
self.dim = dim
self.window_size = window_size # Wh, Ww
self.num_heads = num_heads
head_dim = dim // num_heads
self.scale = qk_scale or head_dim ** -0.5
self.qkv = nn.Linear(dim, dim * 3, bias=qkv_bias)
self.attn_drop = nn.Dropout(attn_drop)
self.proj = nn.Linear(dim, dim)
self.proj_drop = nn.Dropout(proj_drop)
self.softmax = nn.Softmax(dim=-1)
def forward(self, x):
B_, N, C = x.shape
qkv = self.qkv(x).reshape(B_, N, 3, self.num_heads, C // self.num_heads).permute(2, 0, 3, 1, 4)
q, k, v = qkv[0], qkv[1], qkv[2] # make torchscript happy (cannot use tensor as tuple)
q = q * self.scale
attn = (q @ k.transpose(-2, -1))
attn = self.softmax(attn)
attn = self.attn_drop(attn)
x = (attn @ v).transpose(1, 2).reshape(B_, N, C)
x = self.proj(x)
x = self.proj_drop(x)
return x
## Layer_norm, Aff_norm, Aff_channel_norm
class SwinTransformerBlock(nn.Module):
r""" Swin Transformer Block.
Args:
dim (int): Number of input channels.
input_resolution (tuple[int]): Input resulotion.
num_heads (int): Number of attention heads.
window_size (int): Window size.
shift_size (int): Shift size for SW-MSA.
mlp_ratio (float): Ratio of mlp hidden dim to embedding dim.
qkv_bias (bool, optional): If True, add a learnable bias to query, key, value. Default: True
qk_scale (float | None, optional): Override default qk scale of head_dim ** -0.5 if set.
drop (float, optional): Dropout rate. Default: 0.0
attn_drop (float, optional): Attention dropout rate. Default: 0.0
drop_path (float, optional): Stochastic depth rate. Default: 0.0
act_layer (nn.Module, optional): Activation layer. Default: nn.GELU
norm_layer (nn.Module, optional): Normalization layer. Default: nn.LayerNorm
"""
def __init__(self, dim, num_heads=2, window_size=8, shift_size=0,
mlp_ratio=4., qkv_bias=True, qk_scale=None, drop=0., attn_drop=0., drop_path=0.,
act_layer=nn.GELU, norm_layer=Aff_channel):
super().__init__()
self.dim = dim
self.num_heads = num_heads
self.window_size = window_size
self.shift_size = shift_size
self.mlp_ratio = mlp_ratio
self.pos_embed = nn.Conv2d(dim, dim, 3, padding=1, groups=dim)
#self.norm1 = norm_layer(dim)
self.norm1 = norm_layer(dim)
self.attn = WindowAttention(
dim, window_size=to_2tuple(self.window_size), num_heads=num_heads,
qkv_bias=qkv_bias, qk_scale=qk_scale, attn_drop=attn_drop, proj_drop=drop)
self.drop_path = DropPath(drop_path) if drop_path > 0. else nn.Identity()
#self.norm2 = norm_layer(dim)
self.norm2 = norm_layer(dim)
mlp_hidden_dim = int(dim * mlp_ratio)
self.mlp = Mlp(in_features=dim, hidden_features=mlp_hidden_dim, act_layer=act_layer, drop=drop)
def forward(self, x):
x = x + self.pos_embed(x)
B, C, H, W = x.shape
x = x.flatten(2).transpose(1, 2)
shortcut = x
x = self.norm1(x)
x = x.view(B, H, W, C)
# cyclic shift
if self.shift_size > 0:
shifted_x = torch.roll(x, shifts=(-self.shift_size, -self.shift_size), dims=(1, 2))
else:
shifted_x = x
# partition windows
x_windows = window_partition(shifted_x, self.window_size) # nW*B, window_size, window_size, C
x_windows = x_windows.view(-1, self.window_size * self.window_size, C) # nW*B, window_size*window_size, C
# W-MSA/SW-MSA
attn_windows = self.attn(x_windows) # nW*B, window_size*window_size, C
# merge windows
attn_windows = attn_windows.view(-1, self.window_size, self.window_size, C)
shifted_x = window_reverse(attn_windows, self.window_size, H, W) # B H' W' C
x = shifted_x
x = x.view(B, H * W, C)
# FFN
x = shortcut + self.drop_path(x)
x = x + self.drop_path(self.mlp(self.norm2(x)))
x = x.transpose(1, 2).reshape(B, C, H, W)
return x
if __name__ == "__main__":
os.environ['CUDA_VISIBLE_DEVICES']='1'
cb_blovk = CBlock_ln(dim = 16)
x = torch.Tensor(1, 16, 400, 600)
swin = SwinTransformerBlock(dim=16, num_heads=4)
x = cb_blovk(x)
print(x.shape)