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##############################################################
### Tools for creating preference tests (MUSHRA, ABX, etc) ###
##############################################################
import copy
import csv
import random
import sys
import traceback
from collections import defaultdict
from pathlib import Path
from typing import List
import gradio as gr
from audiotools.core.util import find_audio
################################################################
### Logic for audio player, and adding audio / play buttons. ###
################################################################
WAVESURFER = """<div id="waveform"></div><div id="wave-timeline"></div>"""
CUSTOM_CSS = """
.gradio-container {
max-width: 840px !important;
}
region.wavesurfer-region:before {
content: attr(data-region-label);
}
block {
min-width: 0 !important;
}
#wave-timeline {
background-color: rgba(0, 0, 0, 0.8);
}
.head.svelte-1cl284s {
display: none;
}
"""
load_wavesurfer_js = """
function load_wavesurfer() {
function load_script(url) {
const script = document.createElement('script');
script.src = url;
document.body.appendChild(script);
return new Promise((res, rej) => {
script.onload = function() {
res();
}
script.onerror = function () {
rej();
}
});
}
function create_wavesurfer() {
var options = {
container: '#waveform',
waveColor: '#F2F2F2', // Set a darker wave color
progressColor: 'white', // Set a slightly lighter progress color
loaderColor: 'white', // Set a slightly lighter loader color
cursorColor: 'black', // Set a slightly lighter cursor color
backgroundColor: '#00AAFF', // Set a black background color
barWidth: 4,
barRadius: 3,
barHeight: 1, // the height of the wave
plugins: [
WaveSurfer.regions.create({
regionsMinLength: 0.0,
dragSelection: {
slop: 5
},
color: 'hsla(200, 50%, 70%, 0.4)',
}),
WaveSurfer.timeline.create({
container: "#wave-timeline",
primaryLabelInterval: 5.0,
secondaryLabelInterval: 1.0,
primaryFontColor: '#F2F2F2',
secondaryFontColor: '#F2F2F2',
}),
]
};
wavesurfer = WaveSurfer.create(options);
wavesurfer.on('region-created', region => {
wavesurfer.regions.clear();
});
wavesurfer.on('finish', function () {
var loop = document.getElementById("loop-button").textContent.includes("ON");
if (loop) {
wavesurfer.play();
}
else {
var button_elements = document.getElementsByClassName('playpause')
var buttons = Array.from(button_elements);
for (let j = 0; j < buttons.length; j++) {
buttons[j].classList.remove("primary");
buttons[j].classList.add("secondary");
buttons[j].textContent = buttons[j].textContent.replace("Stop", "Play")
}
}
});
wavesurfer.on('region-out', function () {
var loop = document.getElementById("loop-button").textContent.includes("ON");
if (!loop) {
var button_elements = document.getElementsByClassName('playpause')
var buttons = Array.from(button_elements);
for (let j = 0; j < buttons.length; j++) {
buttons[j].classList.remove("primary");
buttons[j].classList.add("secondary");
buttons[j].textContent = buttons[j].textContent.replace("Stop", "Play")
}
wavesurfer.pause();
}
});
console.log("Created WaveSurfer object.")
}
load_script('https://unpkg.com/[email protected]')
.then(() => {
load_script("https://unpkg.com/[email protected]/dist/plugin/wavesurfer.timeline.min.js")
.then(() => {
load_script('https://unpkg.com/[email protected]/dist/plugin/wavesurfer.regions.min.js')
.then(() => {
console.log("Loaded regions");
create_wavesurfer();
document.getElementById("start-survey").click();
})
})
});
}
"""
play = lambda i: """
function play() {
var audio_elements = document.getElementsByTagName('audio');
var button_elements = document.getElementsByClassName('playpause')
var audio_array = Array.from(audio_elements);
var buttons = Array.from(button_elements);
var src_link = audio_array[{i}].getAttribute("src");
console.log(src_link);
var loop = document.getElementById("loop-button").textContent.includes("ON");
var playing = buttons[{i}].textContent.includes("Stop");
for (let j = 0; j < buttons.length; j++) {
if (j != {i} || playing) {
buttons[j].classList.remove("primary");
buttons[j].classList.add("secondary");
buttons[j].textContent = buttons[j].textContent.replace("Stop", "Play")
}
else {
buttons[j].classList.remove("secondary");
buttons[j].classList.add("primary");
buttons[j].textContent = buttons[j].textContent.replace("Play", "Stop")
}
}
if (playing) {
wavesurfer.pause();
wavesurfer.seekTo(0.0);
}
else {
wavesurfer.load(src_link);
wavesurfer.on('ready', function () {
var region = Object.values(wavesurfer.regions.list)[0];
if (region != null) {
region.loop = loop;
region.play();
} else {
wavesurfer.play();
}
});
}
}
""".replace(
"{i}", str(i)
)
clear_regions = """
function clear_regions() {
wavesurfer.clearRegions();
}
"""
reset_player = """
function reset_player() {
wavesurfer.clearRegions();
wavesurfer.pause();
wavesurfer.seekTo(0.0);
var button_elements = document.getElementsByClassName('playpause')
var buttons = Array.from(button_elements);
for (let j = 0; j < buttons.length; j++) {
buttons[j].classList.remove("primary");
buttons[j].classList.add("secondary");
buttons[j].textContent = buttons[j].textContent.replace("Stop", "Play")
}
}
"""
loop_region = """
function loop_region() {
var element = document.getElementById("loop-button");
var loop = element.textContent.includes("OFF");
console.log(loop);
try {
var region = Object.values(wavesurfer.regions.list)[0];
region.loop = loop;
} catch {}
if (loop) {
element.classList.remove("secondary");
element.classList.add("primary");
element.textContent = "Looping ON";
} else {
element.classList.remove("primary");
element.classList.add("secondary");
element.textContent = "Looping OFF";
}
}
"""
class Player:
def __init__(self, app):
self.app = app
self.app.load(_js=load_wavesurfer_js)
self.app.css = CUSTOM_CSS
self.wavs = []
self.position = 0
def create(self):
gr.HTML(WAVESURFER)
gr.Markdown(
"Click and drag on the waveform above to select a region for playback. "
"Once created, the region can be moved around and resized. "
"Clear the regions using the button below. Hit play on one of the buttons below to start!"
)
with gr.Row():
clear = gr.Button("Clear region")
loop = gr.Button("Looping OFF", elem_id="loop-button")
loop.click(None, _js=loop_region)
clear.click(None, _js=clear_regions)
gr.HTML("<hr>")
def add(self, name: str = "Play"):
i = self.position
self.wavs.append(
{
"audio": gr.Audio(visible=False),
"button": gr.Button(name, elem_classes=["playpause"]),
"position": i,
}
)
self.wavs[-1]["button"].click(None, _js=play(i))
self.position += 1
return self.wavs[-1]
def to_list(self):
return [x["audio"] for x in self.wavs]
############################################################
### Keeping track of users, and CSS for the progress bar ###
############################################################
load_tracker = lambda name: """
function load_name() {
function setCookie(name, value, exp_days) {
var d = new Date();
d.setTime(d.getTime() + (exp_days*24*60*60*1000));
var expires = "expires=" + d.toGMTString();
document.cookie = name + "=" + value + ";" + expires + ";path=/";
}
function getCookie(name) {
var cname = name + "=";
var decodedCookie = decodeURIComponent(document.cookie);
var ca = decodedCookie.split(';');
for(var i = 0; i < ca.length; i++){
var c = ca[i];
while(c.charAt(0) == ' '){
c = c.substring(1);
}
if(c.indexOf(cname) == 0){
return c.substring(cname.length, c.length);
}
}
return "";
}
name = getCookie("{name}");
if (name == "") {
name = Math.random().toString(36).slice(2);
console.log(name);
setCookie("name", name, 30);
}
name = getCookie("{name}");
return name;
}
""".replace(
"{name}", name
)
# Progress bar
progress_template = """
<!DOCTYPE html>
<html>
<head>
<title>Progress Bar</title>
<style>
.progress-bar {
background-color: #ddd;
border-radius: 4px;
height: 30px;
width: 100%;
position: relative;
}
.progress {
background-color: #00AAFF;
border-radius: 4px;
height: 100%;
width: {PROGRESS}%; /* Change this value to control the progress */
}
.progress-text {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
font-size: 18px;
font-family: Arial, sans-serif;
font-weight: bold;
color: #333 !important;
text-shadow: 1px 1px #fff;
}
</style>
</head>
<body>
<div class="progress-bar">
<div class="progress"></div>
<div class="progress-text">{TEXT}</div>
</div>
</body>
</html>
"""
def create_tracker(app, cookie_name="name"):
user = gr.Text(label="user", interactive=True, visible=False, elem_id="user")
app.load(_js=load_tracker(cookie_name), outputs=user)
return user
#################################################################
### CSS and HTML for labeling sliders for both ABX and MUSHRA ###
#################################################################
slider_abx = """
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Labels Example</title>
<style>
body {
margin: 0;
padding: 0;
}
.labels-container {
display: flex;
justify-content: space-between;
align-items: center;
width: 100%;
height: 40px;
padding: 0px 12px 0px;
}
.label {
display: flex;
justify-content: center;
align-items: center;
width: 33%;
height: 100%;
font-weight: bold;
text-transform: uppercase;
padding: 10px;
font-family: Arial, sans-serif;
font-size: 16px;
font-weight: 700;
letter-spacing: 1px;
line-height: 1.5;
}
.label-a {
background-color: #00AAFF;
color: #333 !important;
}
.label-tie {
background-color: #f97316;
color: #333 !important;
}
.label-b {
background-color: #00AAFF;
color: #333 !important;
}
</style>
</head>
<body>
<div class="labels-container">
<div class="label label-a">Prefer A</div>
<div class="label label-tie">Toss-up</div>
<div class="label label-b">Prefer B</div>
</div>
</body>
</html>
"""
slider_mushra = """
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Labels Example</title>
<style>
body {
margin: 0;
padding: 0;
}
.labels-container {
display: flex;
justify-content: space-between;
align-items: center;
width: 100%;
height: 30px;
padding: 10px;
}
.label {
display: flex;
justify-content: center;
align-items: center;
width: 20%;
height: 100%;
font-weight: bold;
text-transform: uppercase;
padding: 10px;
font-family: Arial, sans-serif;
font-size: 13.5px;
font-weight: 700;
line-height: 1.5;
}
.label-bad {
background-color: #ff5555;
color: #333 !important;
}
.label-poor {
background-color: #ffa500;
color: #333 !important;
}
.label-fair {
background-color: #ffd700;
color: #333 !important;
}
.label-good {
background-color: #97d997;
color: #333 !important;
}
.label-excellent {
background-color: #04c822;
color: #333 !important;
}
</style>
</head>
<body>
<div class="labels-container">
<div class="label label-bad">bad</div>
<div class="label label-poor">poor</div>
<div class="label label-fair">fair</div>
<div class="label label-good">good</div>
<div class="label label-excellent">excellent</div>
</div>
</body>
</html>
"""
#########################################################
### Handling loading audio and tracking session state ###
#########################################################
class Samples:
def __init__(self, folder: str, shuffle: bool = True, n_samples: int = None):
files = find_audio(folder)
samples = defaultdict(lambda: defaultdict())
for f in files:
condition = f.parent.stem
samples[f.name][condition] = f
self.samples = samples
self.names = list(samples.keys())
self.filtered = False
self.current = 0
if shuffle:
random.shuffle(self.names)
self.n_samples = len(self.names) if n_samples is None else n_samples
def get_updates(self, idx, order):
key = self.names[idx]
return [gr.update(value=str(self.samples[key][o])) for o in order]
def progress(self):
try:
pct = self.current / len(self) * 100
except: # pragma: no cover
pct = 100
text = f"On {self.current} / {len(self)} samples"
pbar = (
copy.copy(progress_template)
.replace("{PROGRESS}", str(pct))
.replace("{TEXT}", str(text))
)
return gr.update(value=pbar)
def __len__(self):
return self.n_samples
def filter_completed(self, user, save_path):
if not self.filtered:
done = []
if Path(save_path).exists():
with open(save_path, "r") as f:
reader = csv.DictReader(f)
done = [r["sample"] for r in reader if r["user"] == user]
self.names = [k for k in self.names if k not in done]
self.names = self.names[: self.n_samples]
self.filtered = True # Avoid filtering more than once per session.
def get_next_sample(self, reference, conditions):
random.shuffle(conditions)
if reference is not None:
self.order = [reference] + conditions
else:
self.order = conditions
try:
updates = self.get_updates(self.current, self.order)
self.current += 1
done = gr.update(interactive=True)
pbar = self.progress()
except:
traceback.print_exc()
updates = [gr.update() for _ in range(len(self.order))]
done = gr.update(value="No more samples!", interactive=False)
self.current = len(self)
pbar = self.progress()
return updates, done, pbar
def save_result(result, save_path):
with open(save_path, mode="a", newline="") as file:
writer = csv.DictWriter(file, fieldnames=sorted(list(result.keys())))
if file.tell() == 0:
writer.writeheader()
writer.writerow(result)