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import torch
import random
import numpy as np
import gradio as gr
import librosa
import spaces
from accelerate import Accelerator
from transformers import T5Tokenizer, T5EncoderModel
from diffusers import DDIMScheduler
from src.models.conditioners import MaskDiT
from src.models.controlnet import DiTControlNet
from src.models.conditions import Conditioner
from src.modules.autoencoder_wrapper import Autoencoder
from src.inference_controlnet import inference
from src.utils import load_yaml_with_includes


# Load model and configs
def load_models(config_name, ckpt_path, controlnet_path, vae_path, device):
    params = load_yaml_with_includes(config_name)

    # Load codec model
    autoencoder = Autoencoder(ckpt_path=vae_path,
                              model_type=params['autoencoder']['name'],
                              quantization_first=params['autoencoder']['q_first']).to(device)
    autoencoder.eval()

    # Load text encoder
    tokenizer = T5Tokenizer.from_pretrained(params['text_encoder']['model'])
    text_encoder = T5EncoderModel.from_pretrained(params['text_encoder']['model']).to(device)
    text_encoder.eval()

    # Load main U-Net model
    unet = MaskDiT(**params['model']).to(device)
    unet.load_state_dict(torch.load(ckpt_path, map_location='cpu')['model'])
    unet.eval()

    controlnet_config = params['model'].copy()
    controlnet_config.update(params['controlnet'])
    controlnet = DiTControlNet(**controlnet_config).to(device)
    controlnet.eval()
    controlnet.load_state_dict(torch.load(controlnet_path, map_location='cpu')['model'])
    conditioner = Conditioner(**params['conditioner']).to(device)

    accelerator = Accelerator(mixed_precision="fp16")
    unet, controlnet = accelerator.prepare(unet, controlnet)

    # Load noise scheduler
    noise_scheduler = DDIMScheduler(**params['diff'])

    latents = torch.randn((1, 128, 128), device=device)
    noise = torch.randn_like(latents)
    timesteps = torch.randint(0, noise_scheduler.config.num_train_timesteps, (1,), device=device)
    _ = noise_scheduler.add_noise(latents, noise, timesteps)

    return autoencoder, unet, controlnet, conditioner, tokenizer, text_encoder, noise_scheduler, params


MAX_SEED = np.iinfo(np.int32).max

# Model and config paths
config_name = 'ckpts/controlnet/energy_l.yml'
ckpt_path = 'ckpts/s3/ezaudio_s3_l.pt'
controlnet_path = 'ckpts/controlnet/s3_l_energy.pt'
vae_path = 'ckpts/vae/1m.pt'
# save_path = 'output/'
# os.makedirs(save_path, exist_ok=True)
device = 'cuda' if torch.cuda.is_available() else 'cpu'

(autoencoder, unet, controlnet, conditioner, 
 tokenizer, text_encoder, noise_scheduler, params) = load_models(config_name, ckpt_path, controlnet_path, vae_path, device)


@spaces.GPU
def generate_audio(text,
                   audio_path, surpass_noise,
                   guidance_scale, guidance_rescale, 
                   ddim_steps, eta,
                   conditioning_scale,
                   random_seed, randomize_seed):
    sr = params['autoencoder']['sr']

    gt, _ = librosa.load(audio_path, sr=sr)
    gt = gt / (np.max(np.abs(gt)) + 1e-9)  # Normalize audio

    if surpass_noise > 0:
        mask = np.abs(gt) <= surpass_noise
        gt[mask] = 0

    original_length = len(gt)
    # Ensure the audio is of the correct length by padding or trimming
    duration_seconds = min(len(gt) / sr, 10)
    quantized_duration = np.ceil(duration_seconds * 2) / 2  # This rounds to the nearest 0.5 seconds
    num_samples = int(quantized_duration * sr)
    audio_frames = round(num_samples / sr * params['autoencoder']['latent_sr'])

    if len(gt) < num_samples:
        padding = num_samples - len(gt)
        gt = np.pad(gt, (0, padding), 'constant')
    else:
        gt = gt[:num_samples]

    gt_audio = torch.tensor(gt).unsqueeze(0).unsqueeze(1).to(device)
    gt = autoencoder(audio=gt_audio)
    condition = conditioner(gt_audio.squeeze(1), gt.shape)

    # Handle random seed
    if randomize_seed:
        random_seed = random.randint(0, MAX_SEED)

    # Perform inference
    pred = inference(autoencoder, unet, controlnet,
                     None, None, condition,
                     tokenizer, text_encoder, 
                     params, noise_scheduler,
                     text, neg_text=None,
                     audio_frames=audio_frames, 
                     guidance_scale=guidance_scale, guidance_rescale=guidance_rescale, 
                     ddim_steps=ddim_steps, eta=eta, random_seed=random_seed, 
                     conditioning_scale=conditioning_scale, device=device)

    pred = pred.cpu().numpy().squeeze(0).squeeze(0)[:original_length]

    return sr, pred

# CSS styling (optional)
css = """
#col-container {
    margin: 0 auto;
    max-width: 1280px;
}
"""

# Gradio Blocks layout
with gr.Blocks(css=css, theme=gr.themes.Soft()) as demo:
    gr.Markdown("""
        # EzAudio: High-quality Text-to-Audio Generator
        Generate and edit audio from text using a diffusion transformer. Adjust advanced settings for more control.
        
        Learn more about 😈**EzAudio** on the [EzAudio Homepage](https://haidog-yaqub.github.io/EzAudio-Page/).
        
        Explore **Text-to-Audio**, **Editing**, and **Inpainting** features on the [EzAudio Demo](https://huggingface.co/spaces/OpenSound/EzAudio).
    """)
    with gr.Row():
        # Input for the text prompt (used for generating new audio)
        text_input = gr.Textbox(
            label="Text Prompt",
            show_label=True,
            max_lines=2,
            placeholder="Describe the sound you want to generate",
            value="A dog barking in the background",
            scale=4
        )
        # Button to generate the audio
        generate_button = gr.Button("Generate")
        
    # Audio input to use as base
    audio_file_input = gr.Audio(label="Upload Reference Audio (less than 10s)", value='reference.mp3', type="filepath")
    
    # Output Component for the generated audio
    generated_audio_output = gr.Audio(label="Generated Audio", type="numpy")
    
    with gr.Accordion("Advanced Settings", open=False):
        # Length of the generated audio
        surpass_noise = gr.Slider(minimum=0, maximum=0.2, step=0.01, value=0.05, label="Noise Threshold (Amplitude)")
        guidance_scale = gr.Slider(minimum=1.0, maximum=10.0, step=0.5, value=5.0, label="Guidance Scale")
        guidance_rescale = gr.Slider(minimum=0.0, maximum=1.0, step=0.05, value=0.5, label="Guidance Rescale")
        ddim_steps = gr.Slider(minimum=25, maximum=200, step=5, value=50, label="DDIM Steps")
        eta = gr.Slider(minimum=0.0, maximum=1.0, step=0.1, value=1.0, label="Eta")
        conditioning_scale = gr.Slider(minimum=0.0, maximum=2.0, step=0.25, value=1.0, label="Conditioning Scale")
        random_seed = gr.Slider(minimum=0, maximum=10000, step=1, value=0, label="Random Seed")
        randomize_seed = gr.Checkbox(label="Randomize Seed (Disable Seed)", value=True)

    # Link the inputs to the function
    generate_button.click(
        fn=generate_audio,
        inputs=[
            text_input, audio_file_input, surpass_noise, guidance_scale, guidance_rescale,
            ddim_steps, eta, conditioning_scale, random_seed, randomize_seed
        ],
        outputs=[generated_audio_output]
    )

    text_input.submit(
        fn=generate_audio,
        inputs=[
            text_input, audio_file_input, surpass_noise, guidance_scale, guidance_rescale,
            ddim_steps, eta, conditioning_scale, random_seed, randomize_seed
        ],
        outputs=[generated_audio_output]
    )

# Launch the Gradio demo
demo.launch()