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5d8e6b4
1
Parent(s):
6c15340
Remove queue from add/remove operations
Browse files
app.py
CHANGED
@@ -652,22 +652,22 @@ with gr.Blocks(css="style.css") as demo:
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#neg_guidance_1.change(fn = update_label, inputs=[neg_guidance_1], outputs=[add_1])
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#neg_guidance_2.change(fn = update_label, inputs=[neg_guidance_2], outputs=[add_2])
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#neg_guidance_3.change(fn = update_label, inputs=[neg_guidance_3], outputs=[add_3])
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add_1.click(fn=update_counter,inputs=[sega_concepts_counter,edit_concept_1,edit_concept_2,edit_concept_3], outputs=sega_concepts_counter).then(fn = update_display_concept, inputs=[add_1, edit_concept_1, neg_guidance_1, sega_concepts_counter], outputs=[box1, concept_1, guidnace_scale_1,neg_guidance_1,row1, row2, sega_concepts_counter],queue=False)
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add_2.click(fn=update_counter,inputs=[sega_concepts_counter,edit_concept_1,edit_concept_2,edit_concept_3], outputs=sega_concepts_counter).then(fn = update_display_concept, inputs=[add_2, edit_concept_2, neg_guidance_2, sega_concepts_counter], outputs=[box2, concept_2, guidnace_scale_2,neg_guidance_2,row2, row3, sega_concepts_counter],queue=False)
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add_3.click(fn=update_counter,inputs=[sega_concepts_counter,edit_concept_1,edit_concept_2,edit_concept_3], outputs=sega_concepts_counter).then(fn = update_display_concept, inputs=[add_3, edit_concept_3, neg_guidance_3, sega_concepts_counter], outputs=[box3, concept_3, guidnace_scale_3,neg_guidance_3,row3, row4, sega_concepts_counter],queue=False)
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remove_1.click(fn = update_display_concept, inputs=[remove_1, edit_concept_1, neg_guidance_1, sega_concepts_counter], outputs=[box1, concept_1, guidnace_scale_1,neg_guidance_1,row1, row2, sega_concepts_counter],queue=False)
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remove_2.click(fn = update_display_concept, inputs=[remove_2, edit_concept_2, neg_guidance_2 ,sega_concepts_counter], outputs=[box2, concept_2, guidnace_scale_2,neg_guidance_2,row2, row3,sega_concepts_counter],queue=False)
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remove_3.click(fn = update_display_concept, inputs=[remove_3, edit_concept_3, neg_guidance_3, sega_concepts_counter], outputs=[box3, concept_3, guidnace_scale_3,neg_guidance_3, row3, row4, sega_concepts_counter],queue=False)
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remove_concept1.click(
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fn=update_counter,inputs=[sega_concepts_counter,edit_concept_1,edit_concept_2,edit_concept_3], outputs=sega_concepts_counter).then(
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fn = remove_concept, inputs=[sega_concepts_counter,gr.State(1)], outputs= [box1, concept_1, edit_concept_1, guidnace_scale_1,neg_guidance_1,warmup_1, threshold_1, add_1, dropdown1, row1, row2, row3, row4, sega_concepts_counter],queue=False)
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remove_concept2.click(
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fn=update_counter,inputs=[sega_concepts_counter,edit_concept_1,edit_concept_2,edit_concept_3], outputs=sega_concepts_counter).then(
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fn = remove_concept, inputs=[sega_concepts_counter,gr.State(2)], outputs=[box2, concept_2, edit_concept_2, guidnace_scale_2,neg_guidance_2, warmup_2, threshold_2, add_2 , dropdown2, row1, row2, row3, row4, sega_concepts_counter],queue=False)
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remove_concept3.click(
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fn=update_counter,inputs=[sega_concepts_counter,edit_concept_1,edit_concept_2,edit_concept_3], outputs=sega_concepts_counter).then(
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fn = remove_concept,inputs=[sega_concepts_counter,gr.State(3)], outputs=[box3, concept_3, edit_concept_3, guidnace_scale_3,neg_guidance_3,warmup_3, threshold_3, add_3, dropdown3, row1, row2, row3, row4, sega_concepts_counter],queue=False)
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#add_concept_button.click(fn = update_display_concept, inputs=sega_concepts_counter,
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#neg_guidance_1.change(fn = update_label, inputs=[neg_guidance_1], outputs=[add_1])
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#neg_guidance_2.change(fn = update_label, inputs=[neg_guidance_2], outputs=[add_2])
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#neg_guidance_3.change(fn = update_label, inputs=[neg_guidance_3], outputs=[add_3])
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add_1.click(fn=update_counter,inputs=[sega_concepts_counter,edit_concept_1,edit_concept_2,edit_concept_3], outputs=sega_concepts_counter,queue=False).then(fn = update_display_concept, inputs=[add_1, edit_concept_1, neg_guidance_1, sega_concepts_counter], outputs=[box1, concept_1, guidnace_scale_1,neg_guidance_1,row1, row2, sega_concepts_counter],queue=False)
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add_2.click(fn=update_counter,inputs=[sega_concepts_counter,edit_concept_1,edit_concept_2,edit_concept_3], outputs=sega_concepts_counter,queue=False).then(fn = update_display_concept, inputs=[add_2, edit_concept_2, neg_guidance_2, sega_concepts_counter], outputs=[box2, concept_2, guidnace_scale_2,neg_guidance_2,row2, row3, sega_concepts_counter],queue=False)
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add_3.click(fn=update_counter,inputs=[sega_concepts_counter,edit_concept_1,edit_concept_2,edit_concept_3], outputs=sega_concepts_counter,queue=False).then(fn = update_display_concept, inputs=[add_3, edit_concept_3, neg_guidance_3, sega_concepts_counter], outputs=[box3, concept_3, guidnace_scale_3,neg_guidance_3,row3, row4, sega_concepts_counter],queue=False)
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remove_1.click(fn = update_display_concept, inputs=[remove_1, edit_concept_1, neg_guidance_1, sega_concepts_counter], outputs=[box1, concept_1, guidnace_scale_1,neg_guidance_1,row1, row2, sega_concepts_counter],queue=False)
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remove_2.click(fn = update_display_concept, inputs=[remove_2, edit_concept_2, neg_guidance_2 ,sega_concepts_counter], outputs=[box2, concept_2, guidnace_scale_2,neg_guidance_2,row2, row3,sega_concepts_counter],queue=False)
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remove_3.click(fn = update_display_concept, inputs=[remove_3, edit_concept_3, neg_guidance_3, sega_concepts_counter], outputs=[box3, concept_3, guidnace_scale_3,neg_guidance_3, row3, row4, sega_concepts_counter],queue=False)
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remove_concept1.click(
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fn=update_counter,inputs=[sega_concepts_counter,edit_concept_1,edit_concept_2,edit_concept_3], outputs=sega_concepts_counter,queue=False).then(
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fn = remove_concept, inputs=[sega_concepts_counter,gr.State(1)], outputs= [box1, concept_1, edit_concept_1, guidnace_scale_1,neg_guidance_1,warmup_1, threshold_1, add_1, dropdown1, row1, row2, row3, row4, sega_concepts_counter],queue=False)
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remove_concept2.click(
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fn=update_counter,inputs=[sega_concepts_counter,edit_concept_1,edit_concept_2,edit_concept_3], outputs=sega_concepts_counter,queue=False).then(
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fn = remove_concept, inputs=[sega_concepts_counter,gr.State(2)], outputs=[box2, concept_2, edit_concept_2, guidnace_scale_2,neg_guidance_2, warmup_2, threshold_2, add_2 , dropdown2, row1, row2, row3, row4, sega_concepts_counter],queue=False)
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remove_concept3.click(
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fn=update_counter,inputs=[sega_concepts_counter,edit_concept_1,edit_concept_2,edit_concept_3], outputs=sega_concepts_counter,queue=False).then(
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fn = remove_concept,inputs=[sega_concepts_counter,gr.State(3)], outputs=[box3, concept_3, edit_concept_3, guidnace_scale_3,neg_guidance_3,warmup_3, threshold_3, add_3, dropdown3, row1, row2, row3, row4, sega_concepts_counter],queue=False)
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#add_concept_button.click(fn = update_display_concept, inputs=sega_concepts_counter,
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