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# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
# This source code is licensed under the license found in the
# LICENSE file in the root directory of this source tree.
import os
import warnings
from threading import Thread
import numpy as np
import torch
from PIL import Image
from tqdm import tqdm
def get_sdpa_settings():
if torch.cuda.is_available():
old_gpu = torch.cuda.get_device_properties(0).major < 7
# only use Flash Attention on Ampere (8.0) or newer GPUs
use_flash_attn = torch.cuda.get_device_properties(0).major >= 8
if not use_flash_attn:
warnings.warn(
"Flash Attention is disabled as it requires a GPU with Ampere (8.0) CUDA capability.",
category=UserWarning,
stacklevel=2,
)
# keep math kernel for PyTorch versions before 2.2 (Flash Attention v2 is only
# available on PyTorch 2.2+, while Flash Attention v1 cannot handle all cases)
pytorch_version = tuple(int(v) for v in torch.__version__.split(".")[:2])
if pytorch_version < (2, 2):
warnings.warn(
f"You are using PyTorch {torch.__version__} without Flash Attention v2 support. "
"Consider upgrading to PyTorch 2.2+ for Flash Attention v2 (which could be faster).",
category=UserWarning,
stacklevel=2,
)
math_kernel_on = pytorch_version < (2, 2) or not use_flash_attn
else:
old_gpu = True
use_flash_attn = False
math_kernel_on = True
return old_gpu, use_flash_attn, math_kernel_on
def get_connected_components(mask):
"""
Get the connected components (8-connectivity) of binary masks of shape (N, 1, H, W).
Inputs:
- mask: A binary mask tensor of shape (N, 1, H, W), where 1 is foreground and 0 is
background.
Outputs:
- labels: A tensor of shape (N, 1, H, W) containing the connected component labels
for foreground pixels and 0 for background pixels.
- counts: A tensor of shape (N, 1, H, W) containing the area of the connected
components for foreground pixels and 0 for background pixels.
"""
from sam2 import csrc
return csrc.connect(mask.to(torch.uint8).contiguous())
def mask_to_box(masks: torch.Tensor):
"""
compute bounding box given an input mask
Inputs:
- masks: [B, 1, H, W] boxes, dtype=torch.Tensor
Returns:
- box_coords: [B, 1, 4], contains (x, y) coordinates of top left and bottom right box corners, dtype=torch.Tensor
"""
B, _, h, w = masks.shape
device = masks.device
xs = torch.arange(w, device=device, dtype=torch.int32)
ys = torch.arange(h, device=device, dtype=torch.int32)
grid_xs, grid_ys = torch.meshgrid(xs, ys, indexing="xy")
grid_xs = grid_xs[None, None, ...].expand(B, 1, h, w)
grid_ys = grid_ys[None, None, ...].expand(B, 1, h, w)
min_xs, _ = torch.min(torch.where(masks, grid_xs, w).flatten(-2), dim=-1)
max_xs, _ = torch.max(torch.where(masks, grid_xs, -1).flatten(-2), dim=-1)
min_ys, _ = torch.min(torch.where(masks, grid_ys, h).flatten(-2), dim=-1)
max_ys, _ = torch.max(torch.where(masks, grid_ys, -1).flatten(-2), dim=-1)
bbox_coords = torch.stack((min_xs, min_ys, max_xs, max_ys), dim=-1)
return bbox_coords
def _load_img_as_tensor(img_path, image_size):
img_pil = Image.open(img_path)
img_np = np.array(img_pil.convert("RGB").resize((image_size, image_size)))
if img_np.dtype == np.uint8: # np.uint8 is expected for JPEG images
img_np = img_np / 255.0
else:
raise RuntimeError(f"Unknown image dtype: {img_np.dtype} on {img_path}")
img = torch.from_numpy(img_np).permute(2, 0, 1)
video_width, video_height = img_pil.size # the original video size
return img, video_height, video_width
class AsyncVideoFrameLoader:
"""
A list of video frames to be load asynchronously without blocking session start.
"""
def __init__(self, img_paths, image_size, offload_video_to_cpu, img_mean, img_std):
self.img_paths = img_paths
self.image_size = image_size
self.offload_video_to_cpu = offload_video_to_cpu
self.img_mean = img_mean
self.img_std = img_std
# items in `self._images` will be loaded asynchronously
self.images = [None] * len(img_paths)
# catch and raise any exceptions in the async loading thread
self.exception = None
# video_height and video_width be filled when loading the first image
self.video_height = None
self.video_width = None
# load the first frame to fill video_height and video_width and also
# to cache it (since it's most likely where the user will click)
self.__getitem__(0)
# load the rest of frames asynchronously without blocking the session start
def _load_frames():
try:
for n in tqdm(range(len(self.images)), desc="frame loading (JPEG)"):
self.__getitem__(n)
except Exception as e:
self.exception = e
self.thread = Thread(target=_load_frames, daemon=True)
self.thread.start()
def __getitem__(self, index):
if self.exception is not None:
raise RuntimeError("Failure in frame loading thread") from self.exception
img = self.images[index]
if img is not None:
return img
img, video_height, video_width = _load_img_as_tensor(
self.img_paths[index], self.image_size
)
self.video_height = video_height
self.video_width = video_width
# normalize by mean and std
img -= self.img_mean
img /= self.img_std
if not self.offload_video_to_cpu:
img = img.cuda(non_blocking=True)
self.images[index] = img
return img
def __len__(self):
return len(self.images)
def load_video_frames(
img_paths,
image_size,
offload_video_to_cpu,
img_mean=(0.485, 0.456, 0.406),
img_std=(0.229, 0.224, 0.225),
async_loading_frames=False,
):
"""
Load the video frames from a directory of JPEG/PNG files ("<frame_index>.jpg" or "<frame_index>.png" format).
The frames are resized to image_size x image_size and are loaded to GPU if
`offload_video_to_cpu` is `False` and to CPU if `offload_video_to_cpu` is `True`.
You can load a frame asynchronously by setting `async_loading_frames` to `True`.
"""
num_frames = len(img_paths)
img_mean = torch.tensor(img_mean, dtype=torch.float32)[:, None, None]
img_std = torch.tensor(img_std, dtype=torch.float32)[:, None, None]
if async_loading_frames:
lazy_images = AsyncVideoFrameLoader(
img_paths, image_size, offload_video_to_cpu, img_mean, img_std
)
return lazy_images, lazy_images.video_height, lazy_images.video_width
images = torch.zeros(num_frames, 3, image_size, image_size, dtype=torch.float32)
for n, img_path in enumerate(tqdm(img_paths, desc="frame loading (JPEG)")):
images[n], video_height, video_width = _load_img_as_tensor(img_path, image_size)
if not offload_video_to_cpu:
images = images.cuda()
img_mean = img_mean.cuda()
img_std = img_std.cuda()
# normalize by mean and std
images -= img_mean
images /= img_std
return images, video_height, video_width
def fill_holes_in_mask_scores(mask, max_area):
"""
A post processor to fill small holes in mask scores with area under `max_area`.
"""
# Holes are those connected components in background with area <= self.max_area
# (background regions are those with mask scores <= 0)
assert max_area > 0, "max_area must be positive"
input_mask = mask
try:
labels, areas = get_connected_components(mask <= 0)
is_hole = (labels > 0) & (areas <= max_area)
# We fill holes with a small positive mask score (0.1) to change them to foreground.
mask = torch.where(is_hole, 0.1, mask)
except Exception as e:
# Skip the post-processing step on removing small holes if the CUDA kernel fails
warnings.warn(
f"{e}\n\nSkipping the post-processing step due to the error above. "
"Consider building SAM 2 with CUDA extension to enable post-processing (see "
"https://github.com/facebookresearch/segment-anything-2/blob/main/INSTALL.md).",
category=UserWarning,
stacklevel=2,
)
mask = input_mask
return mask
def concat_points(old_point_inputs, new_points, new_labels):
"""Add new points and labels to previous point inputs (add at the end)."""
if old_point_inputs is None:
points, labels = new_points, new_labels
else:
points = torch.cat([old_point_inputs["point_coords"], new_points], dim=1)
labels = torch.cat([old_point_inputs["point_labels"], new_labels], dim=1)
return {"point_coords": points, "point_labels": labels}