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# Hack: string type that is always equal in not equal comparisons
class AnyType(str):
def __ne__(self, __value: object) -> bool:
return False
# Our any instance wants to be a wildcard string
any = AnyType("*")
class PlaySound:
@classmethod
def INPUT_TYPES(s):
return {"required": {
"any": (any, {}),
"mode": (["always", "on empty queue"], {}),
"volume": ("FLOAT", {"min": 0, "max": 1, "step": 0.1, "default": 0.5}),
"file": ("STRING", { "default": "notify.mp3" })
}}
FUNCTION = "nop"
INPUT_IS_LIST = True
OUTPUT_IS_LIST = (True,)
OUTPUT_NODE = True
RETURN_TYPES = (any,)
CATEGORY = "utils"
def IS_CHANGED(self, **kwargs):
return float("NaN")
def nop(self, any, mode, volume, file):
return {"ui": {"a": []}, "result": (any,)}
NODE_CLASS_MAPPINGS = {
"PlaySound|pysssss": PlaySound,
}
NODE_DISPLAY_NAME_MAPPINGS = {
"PlaySound|pysssss": "PlaySound 🐍",
}