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from operator import itemgetter | |
import os | |
from typing import Any, Optional, Tuple, Dict, TypedDict | |
from urllib import parse | |
from uuid import uuid4 | |
import colorlog | |
import io | |
import logging | |
from pprint import pformat | |
import socketio | |
import sys | |
import time | |
import random | |
import string | |
from starlette.applications import Starlette | |
from starlette.routing import Mount, Route | |
from starlette.staticfiles import StaticFiles | |
from src.room import Room, Member | |
from src.simuleval_agent_directory import NoAvailableAgentException | |
from src.simuleval_agent_directory import SimulevalAgentDirectory | |
from src.simuleval_transcoder import SimulevalTranscoder | |
from src.transcoder_helpers import get_transcoder_output_events | |
############################################### | |
# Constants | |
############################################### | |
DEBUG = True | |
ALL_ROOM_ID = "ALL" | |
ROOM_ID_USABLE_CHARACTERS = string.ascii_uppercase | |
ROOM_ID_LENGTH = 4 | |
ROOM_LISTENERS_SUFFIX = "_listeners" | |
ROOM_SPEAKERS_SUFFIX = "_speakers" | |
ESCAPE_HATCH_SERVER_LOCK_RELEASE_NAME = "remove_server_lock" | |
############################################### | |
# Configure logger | |
############################################### | |
logger = logging.getLogger("socketio_server_pubsub") | |
logger.propagate = False | |
handler = colorlog.StreamHandler(stream=sys.stdout) | |
formatter = colorlog.ColoredFormatter( | |
"%(log_color)s[%(asctime)s][%(levelname)s][%(module)s]:%(reset)s %(message)s", | |
reset=True, | |
log_colors={ | |
"DEBUG": "cyan", | |
"INFO": "green", | |
"WARNING": "yellow", | |
"ERROR": "red", | |
"CRITICAL": "red,bg_white", | |
}, | |
) | |
handler.setFormatter(formatter) | |
logger.addHandler(handler) | |
logger.setLevel(logging.WARNING) | |
print("") | |
print("") | |
print("=" * 20 + " ⭐️ Starting Server... ⭐️ " + "=" * 20) | |
############################################### | |
# Configure socketio server | |
############################################### | |
CLIENT_BUILD_PATH = "../streaming-react-app/dist/" | |
static_files = { | |
"/": CLIENT_BUILD_PATH, | |
"/assets/seamless-db6a2555.svg": { | |
"filename": CLIENT_BUILD_PATH + "assets/seamless-db6a2555.svg", | |
"content_type": "image/svg+xml", | |
}, | |
} | |
# sio is the main socket.io entrypoint | |
sio = socketio.AsyncServer( | |
async_mode="asgi", | |
cors_allowed_origins="*", | |
logger=logger, | |
# engineio_logger=logger, | |
) | |
# sio.logger.setLevel(logging.DEBUG) | |
socketio_app = socketio.ASGIApp(sio) | |
app_routes = [ | |
Mount("/ws", app=socketio_app), # Mount Socket.IO server under /app | |
Mount( | |
"/", app=StaticFiles(directory=CLIENT_BUILD_PATH, html=True) | |
), # Serve static files from root | |
] | |
app = Starlette(debug=True, routes=app_routes) | |
# rooms is indexed by room_id | |
rooms: Dict[str, Room] = {} | |
class MemberDirectoryObject(TypedDict): | |
room: Room | |
member_object: Member | |
# member_directory is indexed by client_id | |
# NOTE: client_id is really "client session id", meaning that it is unique to a single browser session. | |
# If a user opens a new tab, they will have a different client_id and can join another room, join | |
# the same room with different roles, etc. | |
# NOTE: For a long-running production server we would want to clean up members after a certain timeout | |
# but for this limited application we can just keep them around | |
member_directory: Dict[str, MemberDirectoryObject] = {} | |
class ServerLock(TypedDict): | |
name: str | |
client_id: str | |
member_object: Member | |
server_lock: Optional[ServerLock] = None | |
server_id = str(uuid4()) | |
# Specify specific models to load (some environments have issues loading multiple models) | |
# See AgentWithInfo with JSON format details. | |
models_override = os.environ.get("MODELS_OVERRIDE") | |
available_agents = SimulevalAgentDirectory() | |
logger.info("Building and adding agents...") | |
if models_override is not None: | |
logger.info(f"MODELS_OVERRIDE supplied from env vars: {models_override}") | |
available_agents.build_and_add_agents(models_override) | |
agents_capabilities_for_json = available_agents.get_agents_capabilities_list_for_json() | |
############################################### | |
# Helpers | |
############################################### | |
def catch_and_log_exceptions_for_sio_event_handlers(func): | |
# wrapper should have the same signature as the original function | |
async def catch_exception_wrapper(*args, **kwargs): | |
try: | |
return await func(*args, **kwargs) | |
except Exception as e: | |
message = f"[app_pubsub] Caught exception in '{func.__name__}' event handler:\n\n{e}" | |
logger.exception(message, stack_info=True) | |
try: | |
exception_data = { | |
"message": message, | |
"timeEpochMs": int(time.time() * 1000), | |
} | |
try: | |
# Let's try to add as much useful metadata as possible to the server_exception event | |
sid = args[0] | |
if isinstance(sid, str) and len(sid) > 0: | |
session_data = await get_session_data(sid) | |
if session_data: | |
client_id = session_data.get("client_id") | |
member = session_data.get("member_object") | |
room = session_data.get("room_object") | |
exception_data["room"] = str(room) | |
exception_data["member"] = str(member) | |
exception_data["clientID"] = str(client_id) | |
except Exception as inner_e: | |
# We expect there will be times when clientID or other values aren't present, so just log this as a warning | |
logger.warn( | |
f"[app_pubsub] Caught exception while trying add additional_data to server_exception:\n\n{inner_e}" | |
) | |
# For now let's emit this to all clients. We ultimatley may want to emit it just to the room it's happening in. | |
await sio.emit("server_exception", exception_data) | |
except Exception as inner_e: | |
logger.exception( | |
f"[app_pubsub] Caught exception while trying to emit server_exception event:\n{inner_e}" | |
) | |
# Re-raise the exception so it's handled normally by the server | |
raise e | |
# Set the name of the wrapper to the name of the original function so that the socketio server can associate it with the right event | |
catch_exception_wrapper.__name__ = func.__name__ | |
return catch_exception_wrapper | |
async def emit_room_state_update(room): | |
await sio.emit( | |
"room_state_update", | |
room.to_json(), | |
room=room.room_id, | |
) | |
async def emit_server_state_update(): | |
room_statuses = { | |
room_id: room.get_room_status_dict() for room_id, room in rooms.items() | |
} | |
total_active_connections = sum( | |
[room_status["activeConnections"] for room_status in room_statuses.values()] | |
) | |
total_active_transcoders = sum( | |
[room_status["activeTranscoders"] for room_status in room_statuses.values()] | |
) | |
logger.info( | |
f"[Server Status]: {total_active_connections} active connections (in rooms); {total_active_transcoders} active transcoders" | |
) | |
logger.info(f"[Server Status]: server_lock={server_lock}") | |
server_lock_object_for_js = ( | |
{ | |
"name": server_lock.get("name"), | |
"clientID": server_lock.get("client_id"), | |
"isActive": server_lock.get("member_object") | |
and server_lock.get("member_object").transcoder is not None, | |
} | |
if server_lock | |
else None | |
) | |
await sio.emit( | |
"server_state_update", | |
{ | |
"statusByRoom": room_statuses, | |
"totalActiveConnections": total_active_connections, | |
"totalActiveTranscoders": total_active_transcoders, | |
"agentsCapabilities": agents_capabilities_for_json, | |
"serverLock": server_lock_object_for_js, | |
}, | |
room=ALL_ROOM_ID, | |
) | |
async def get_session_data(sid): | |
session = await sio.get_session(sid) | |
# It seems like if the session has not been set that get_session may return None, so let's provide a fallback empty dictionary here | |
return session or {} | |
async def set_session_data(sid, client_id, room_id, room_object, member_object): | |
await sio.save_session( | |
sid, | |
{ | |
"client_id": client_id, | |
"room_id": room_id, | |
"room_object": room_object, | |
"member_object": member_object, | |
}, | |
) | |
def get_random_room_id(): | |
return "".join(random.choices(ROOM_ID_USABLE_CHARACTERS, k=ROOM_ID_LENGTH)) | |
def get_random_unused_room_id(): | |
room_id = get_random_room_id() | |
while room_id in rooms: | |
room_id = get_random_room_id() | |
return room_id | |
############################################### | |
# Socket.io Basic Event Handlers | |
############################################### | |
async def connect(sid, environ): | |
logger.info(f"📥 [event: connected] sid={sid}") | |
# TODO: Sanitize/validate query param input | |
query_params = dict(parse.parse_qsl(environ["QUERY_STRING"])) | |
client_id = query_params.get("clientID") | |
logger.debug(f"query_params:\n{pformat(query_params)}") | |
if client_id is None: | |
logger.info("No clientID provided. Disconnecting...") | |
await sio.disconnect(sid) | |
return | |
# On reconnect we need to rejoin rooms and reset session data | |
if member_directory.get(client_id): | |
room = member_directory[client_id].get("room") | |
room_id = room.room_id | |
# Note: We could also get this from room.members[client_id] | |
member = member_directory[client_id].get("member_object") | |
member.connection_status = "connected" | |
member.session_id = sid | |
logger.info( | |
f"[event: connect] {member} reconnected. Attempting to re-add them to socketio rooms and reset session data." | |
) | |
if room is None or member is None: | |
logger.error( | |
f"[event: connect] {client_id} is reconnecting, but room or member is None. This should not happen." | |
) | |
await sio.disconnect(sid) | |
return | |
sio.enter_room(sid, room_id) | |
sio.enter_room(sid, ALL_ROOM_ID) | |
if client_id in room.listeners: | |
sio.enter_room(sid, f"{room_id}{ROOM_LISTENERS_SUFFIX}") | |
if client_id in room.speakers: | |
sio.enter_room(sid, f"{room_id}{ROOM_SPEAKERS_SUFFIX}") | |
# Save the room_id to the socketio client session | |
await set_session_data( | |
sid, | |
client_id=client_id, | |
room_id=room.room_id, | |
room_object=room, | |
member_object=member, | |
) | |
await emit_room_state_update(room) | |
else: | |
# Save the client id to the socketio client session | |
await set_session_data( | |
sid, client_id=client_id, room_id=None, room_object=None, member_object=None | |
) | |
await sio.emit("server_id", server_id, to=sid) | |
await emit_server_state_update() | |
async def disconnect(sid): | |
global server_lock | |
session_data = await get_session_data(sid) | |
# logger.info("session_data", session_data) | |
client_id = None | |
member = None | |
room = None | |
if session_data: | |
client_id = session_data.get("client_id") | |
member = session_data.get("member_object") | |
room = session_data.get("room_object") | |
logger.info( | |
f"[event: disconnect][{room or 'NOT_IN_ROOM'}] member: {member or 'NO_MEMBER_OBJECT'} disconnected" | |
) | |
# Release the lock if this is the client that holds the current server lock | |
if server_lock and server_lock.get("client_id") == client_id: | |
server_lock = None | |
if member: | |
member.connection_status = "disconnected" | |
if member.transcoder: | |
member.transcoder.close = True | |
member.transcoder = None | |
member.requested_output_type = None | |
if room: | |
logger.info( | |
f"[event: disconnect] {member} disconnected from room {room.room_id}" | |
) | |
await emit_room_state_update(room) | |
else: | |
logger.info( | |
f"[event: disconnect] {member} disconnected, but no room object present. This should not happen." | |
) | |
else: | |
logger.info( | |
f"[event: disconnect] client_id {client_id or 'NO_CLIENT_ID'} with sid {sid} in rooms {str(sio.rooms(sid))} disconnected" | |
) | |
await emit_server_state_update() | |
async def catch_all(event, sid, data): | |
logger.info(f"[unhandled event: {event}] sid={sid} data={data}") | |
############################################### | |
# Socket.io Streaming Event handlers | |
############################################### | |
async def join_room(sid, client_id, room_id_from_client, config_dict): | |
global server_lock | |
args = { | |
"sid": sid, | |
"client_id": client_id, | |
"room_id": room_id_from_client, | |
"config_dict": config_dict, | |
} | |
logger.info(f"[event: join_room] {args}") | |
session_data = await get_session_data(sid) | |
logger.info(f"session_data: {session_data}") | |
room_id = room_id_from_client | |
if room_id is None: | |
room_id = get_random_unused_room_id() | |
logger.info( | |
f"No room_id provided. Generating a random, unused room_id: {room_id}" | |
) | |
# Create the room if it doesn't already exist | |
if room_id not in rooms: | |
rooms[room_id] = Room(room_id) | |
room = rooms[room_id] | |
member = None | |
name = "[NO_NAME]" | |
# If the client is reconnecting use their existing member object. Otherwise create a new one. | |
if client_id in room.members: | |
member = room.members[client_id] | |
logger.info(f"{member} is rejoining room {room_id}.") | |
else: | |
member_number = len(room.members) + 1 | |
name = f"Member {member_number}" | |
member = Member( | |
client_id=client_id, | |
session_id=sid, | |
name=name, | |
) | |
logger.info(f"Created a new Member object: {member}") | |
logger.info(f"Adding {member} to room {room_id}") | |
room.members[client_id] = member | |
# Also add them to the member directory | |
member_directory[client_id] = {"room": room, "member_object": member} | |
# Join the socketio room, which enables broadcasting to all members of the room | |
sio.enter_room(sid, room_id) | |
# Join the room for all clients | |
sio.enter_room(sid, ALL_ROOM_ID) | |
if "listener" in config_dict["roles"]: | |
sio.enter_room(sid, f"{room_id}{ROOM_LISTENERS_SUFFIX}") | |
if client_id not in room.listeners: | |
room.listeners.append(client_id) | |
else: | |
sio.leave_room(sid, f"{room_id}{ROOM_LISTENERS_SUFFIX}") | |
room.listeners = [ | |
listener_id for listener_id in room.listeners if listener_id != client_id | |
] | |
if "speaker" in config_dict["roles"]: | |
sio.enter_room(sid, f"{room_id}{ROOM_SPEAKERS_SUFFIX}") | |
if client_id not in room.speakers: | |
room.speakers.append(client_id) | |
else: | |
sio.leave_room(sid, f"{room_id}{ROOM_SPEAKERS_SUFFIX}") | |
# If the person is no longer a speaker they should no longer be able to lock the server | |
if server_lock and server_lock.get("client_id") == client_id: | |
logger.info( | |
f"🔓 Server is now unlocked from client {server_lock.get('client_id')} with name/info: {server_lock.get('name')}" | |
) | |
server_lock = None | |
if member.transcoder: | |
member.transcoder.close = True | |
member.transcoder = None | |
room.speakers = [ | |
speaker_id for speaker_id in room.speakers if speaker_id != client_id | |
] | |
# If we currently own the server lock and are updating roles and we no longer have server lock specified, release it | |
if ( | |
server_lock is not None | |
and server_lock["client_id"] == client_id | |
and config_dict.get("lockServerName") is None | |
): | |
logger.info(f"[join_room] Releasing server lock: {pformat(server_lock)}") | |
server_lock = None | |
# Only speakers should be able to lock the server | |
if config_dict.get("lockServerName") is not None and "speaker" in config_dict.get( | |
"roles", {} | |
): | |
# If something goes wrong and the server gets stuck in a locked state the client can | |
# force the server to remove the lock by passing the special name ESCAPE_HATCH_SERVER_LOCK_RELEASE_NAME | |
if ( | |
server_lock is not None | |
and config_dict.get("lockServerName") | |
== ESCAPE_HATCH_SERVER_LOCK_RELEASE_NAME | |
): | |
server_lock = None | |
logger.info( | |
f"🔓 Server lock has been reset by {client_id} using the escape hatch name {ESCAPE_HATCH_SERVER_LOCK_RELEASE_NAME}" | |
) | |
# If the server is not locked, set a lock. If it's already locked to this client, update the lock object | |
elif server_lock is None or server_lock.get("client_id") == client_id: | |
# TODO: Add some sort of timeout as a backstop in case someone leaves the browser tab open after locking the server | |
server_lock = { | |
"name": config_dict.get("lockServerName"), | |
"client_id": client_id, | |
"member_object": member, | |
} | |
logger.info( | |
f"🔒 Server is now locked to client {server_lock.get('client_id')} with name/info: {server_lock.get('name')}\nThis client will have priority over all others until they disconnect." | |
) | |
# If the server is already locked to someone else, don't allow this client to lock it | |
elif server_lock is not None and server_lock.get("client_id") != client_id: | |
logger.warn( | |
f"⚠️ Server is already locked to client {server_lock.get('client_id')}. Ignoring request to lock to client {client_id}." | |
) | |
# TODO: Maybe throw an error here? | |
# Save the room_id to the socketio client session | |
await set_session_data( | |
sid, | |
client_id=client_id, | |
room_id=room_id, | |
room_object=room, | |
member_object=member, | |
) | |
await emit_room_state_update(room) | |
await emit_server_state_update() | |
return {"roomsJoined": sio.rooms(sid), "roomID": room_id} | |
# TODO: Add code to prevent more than one speaker from connecting/streaming at a time | |
async def configure_stream(sid, config): | |
session_data = await get_session_data(sid) | |
client_id, member, room = itemgetter("client_id", "member_object", "room_object")( | |
session_data | |
) | |
logger.debug( | |
f"[event: configure_stream][{room}] Received stream config from {member}\n{pformat(config)}" | |
) | |
if member is None or room is None: | |
logger.error( | |
f"Received stream config from {member}, but member or room is None. This should not happen." | |
) | |
return {"status": "error", "message": "member_or_room_is_none"} | |
# If there is a server lock WITH an active transcoder session, prevent other users from configuring and starting a stream | |
# If the server lock client does NOT have an active transcoder session allow this to proceed, knowing that | |
# this stream will be interrupted if the server lock client starts streaming | |
if ( | |
server_lock is not None | |
and server_lock.get("client_id") != client_id | |
and server_lock.get("member_object") | |
and server_lock.get("member_object").transcoder is not None | |
): | |
logger.warn( | |
f"Server is locked to client {server_lock.get('client_id')}. Ignoring request to configure stream from client {client_id}." | |
) | |
return {"status": "error", "message": "server_locked"} | |
debug = config.get("debug") | |
async_processing = config.get("async_processing") | |
# Currently s2s, s2t or s2s&t | |
model_type = config.get("model_type") | |
member.requested_output_type = model_type | |
model_name = config.get("model_name") | |
try: | |
agent = available_agents.get_agent_or_throw(model_name) | |
except NoAvailableAgentException as e: | |
logger.warn(f"Error while getting agent: {e}") | |
# await sio.emit("error", str(e), to=sid) | |
await sio.disconnect(sid) | |
return {"status": "error", "message": str(e)} | |
if member.transcoder: | |
logger.warn( | |
"Member already has a transcoder configured. Closing it, and overwriting with a new transcoder..." | |
) | |
member.transcoder.close = True | |
t0 = time.time() | |
try: | |
member.transcoder = SimulevalTranscoder( | |
agent, | |
config["rate"], | |
debug=debug, | |
buffer_limit=int(config["buffer_limit"]), | |
) | |
except Exception as e: | |
logger.warn(f"Got exception while initializing agents: {e}") | |
# await sio.emit("error", str(e), to=sid) | |
await sio.disconnect(sid) | |
return {"status": "error", "message": str(e)} | |
t1 = time.time() | |
logger.debug(f"Booting up VAD and transcoder took {t1-t0} sec") | |
# TODO: if async_processing is false, then we need to run transcoder.process_pipeline_once() whenever we receive audio, or at some other sensible interval | |
if async_processing: | |
member.transcoder.start() | |
# We need to emit a room state update here since room state now includes # of active transcoders | |
await emit_room_state_update(room) | |
await emit_server_state_update() | |
return {"status": "ok", "message": "server_ready"} | |
# await sio.emit("server_ready", None, to=sid) | |
# The config here is a partial config, meaning it may not contain all the config values -- only the ones the user | |
# wants to change | |
async def set_dynamic_config( | |
sid, | |
# partial_config's type is defined in StreamingTypes.ts | |
partial_config, | |
): | |
session_data = await get_session_data(sid) | |
# client_id = None | |
member = None | |
# room = None | |
if session_data: | |
# client_id = session_data.get("client_id") | |
member = session_data.get("member_object") | |
# room = session_data.get("room_object") | |
if member: | |
new_dynamic_config = { | |
**(member.transcoder_dynamic_config or {}), | |
**partial_config, | |
} | |
logger.info( | |
f"[set_dynamic_config] Setting new dynamic config:\n\n{pformat(new_dynamic_config)}\n" | |
) | |
member.transcoder_dynamic_config = new_dynamic_config | |
return {"status": "ok", "message": "dynamic_config_set"} | |
async def incoming_audio(sid, blob): | |
# logger.info(f"[event: incoming_audio] {sid}") | |
session_data = await get_session_data(sid) | |
client_id = None | |
member = None | |
room = None | |
if session_data: | |
client_id = session_data.get("client_id") | |
member = session_data.get("member_object") | |
room = session_data.get("room_object") | |
logger.debug(f"[event: incoming_audio] from member {member}") | |
# If the server is locked by someone else, kill our transcoder and ignore incoming audio | |
# If the server lock client does NOT have an active transcoder session allow this incoming audio pipeline to proceed, | |
# knowing that this stream will be interrupted if the server lock client starts streaming | |
if ( | |
server_lock is not None | |
and server_lock.get("client_id") != client_id | |
and server_lock.get("member_object") | |
and server_lock.get("member_object").transcoder is not None | |
): | |
# TODO: Send an event to the client to let them know their streaming session has been killed | |
if member.transcoder: | |
member.transcoder.close = True | |
member.transcoder = None | |
# Update both room state and server state given that the number of active transcoders has changed | |
if room: | |
await emit_room_state_update(room) | |
await emit_server_state_update() | |
logger.warn( | |
f"[incoming_audio] Server is locked to client {server_lock.get('client_id')}. Ignoring incoming audio from client {client_id}." | |
) | |
return | |
if member is None or room is None: | |
logger.error( | |
f"[incoming_audio] Received incoming_audio from {member}, but member or room is None. This should not happen." | |
) | |
return | |
# NOTE: bytes and bytearray are very similar, but bytes is immutable, and is what is returned by socketio | |
if not isinstance(blob, bytes): | |
logger.error( | |
f"[incoming_audio] Received audio from {member}, but it was not of type `bytes`. type(blob) = {type(blob)}" | |
) | |
return | |
if member.transcoder is None: | |
logger.error( | |
f"[incoming_audio] Received audio from {member}, but no transcoder configured to process it (member.transcoder is None). This should not happen." | |
) | |
return | |
member.transcoder.process_incoming_bytes( | |
blob, dynamic_config=member.transcoder_dynamic_config | |
) | |
# TODO: What we have below is NOT a good way to do this, because instead of sending output when its ready we're | |
# sending it when new input comes in, which means it's just sitting around. This is a temporary hack until | |
# we figure out a better architecture for awaiting transcoder output and sending it to the client. | |
events = get_transcoder_output_events(member.transcoder) | |
logger.debug(f"[incoming_audio] transcoder output events: {len(events)}") | |
if len(events) == 0: | |
logger.debug("[incoming_audio] No transcoder output to send") | |
else: | |
for e in events: | |
if e["event"] == "translation_speech" and member.requested_output_type in [ | |
"s2s", | |
"s2s&t", | |
]: | |
logger.debug("[incoming_audio] Sending translation_speech event") | |
await sio.emit( | |
"translation_speech", e, room=f"{room.room_id}_listeners" | |
) | |
elif e["event"] == "translation_text" and member.requested_output_type in [ | |
"s2t", | |
"s2s&t", | |
]: | |
logger.debug("[incoming_audio] Sending translation_text event") | |
await sio.emit("translation_text", e, room=f"{room.room_id}_listeners") | |
else: | |
logger.error(f"[incoming_audio] Unexpected event type: {e['event']}") | |
return | |
async def stop_stream(sid): | |
session_data = await get_session_data(sid) | |
client_id, member, room = itemgetter("client_id", "member_object", "room_object")( | |
session_data | |
) | |
logger.debug(f"[event: stop_stream][{room}] Attempting to stop stream for {member}") | |
if member is None or room is None: | |
message = f"Received stop_stream from {member}, but member or room is None. This should not happen." | |
logger.error(message) | |
return {"status": "error", "message": message} | |
# In order to stop the stream and end the transcoder thread, set close to True and unset it for the member | |
if member.transcoder: | |
member.transcoder.close = True | |
member.transcoder = None | |
else: | |
message = f"Received stop_stream from {member}, but member.transcoder is None. This should not happen." | |
logger.warn(message) | |
# We need to emit a room state update here since room state now includes # of active transcoders | |
await emit_room_state_update(room) | |
# Emit a server state update now that we've changed the number of active transcoders | |
await emit_server_state_update() | |
return {"status": "ok", "message": "Stream stopped"} | |
async def clear_transcript_for_all(sid): | |
session_data = await get_session_data(sid) | |
room = session_data.get("room_object") | |
if room: | |
await sio.emit("clear_transcript", room=f"{room.room_id}") | |
else: | |
logger.error("[clear_transcript] room is None. This should not happen.") | |
async def set_name(sid, name): | |
logger.info(f"[Event: set_name] name={name}") | |
await sio.save_session(sid, {"name": name}) | |