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Runtime error
Runtime error
Update app.py
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app.py
CHANGED
@@ -319,6 +319,10 @@ def select_frame(v, evt: gr.SelectData):
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#print(v)
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return v, frame_selected
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css = """
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#img-display-container {
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@@ -365,7 +369,8 @@ with gr.Blocks(css=css) as demo:
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input_url = gr.Textbox(value="./examples/streetview.mp4", label="URL")
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input_video = gr.Video(label="Input Video", format="mp4")
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input_url.change(fn=loadurl, inputs=[input_url], outputs=[input_video])
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-
output_frame = gr.Gallery(label="Frames", type='numpy', preview=True,
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output_mask = gr.ImageEditor(interactive=True, transforms=(None,), eraser=gr.Eraser(), brush=gr.Brush(colors=['black', 'darkgray', 'gray', 'lightgray', 'white']), layers=True)
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submit = gr.Button("Submit")
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with gr.Column():
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@@ -537,7 +542,7 @@ with gr.Blocks(css=css) as demo:
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break;
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case \"i\":
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BABYLON.Engine.LastCreatedScene.getNodes()[parseInt(document.getElementById(\"fnum\").getElementsByTagName(\"input\")[0].value)+1].scaling.y *= 256/255;
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this.value = \"i ↕ ,\";
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break;
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case \",\":
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BABYLON.Engine.LastCreatedScene.getNodes()[parseInt(document.getElementById(\"fnum\").getElementsByTagName(\"input\")[0].value)+1].scaling.y /= 256/255;
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#print(v)
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return v, frame_selected
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def align_rows(evt: gr.EventData):
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global masks
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return gr.Gallery(columns=int(len(masks)))
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css = """
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#img-display-container {
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input_url = gr.Textbox(value="./examples/streetview.mp4", label="URL")
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input_video = gr.Video(label="Input Video", format="mp4")
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input_url.change(fn=loadurl, inputs=[input_url], outputs=[input_video])
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output_frame = gr.Gallery(label="Frames", type='numpy', preview=True, columns=6)
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output_frame.change(fn=align_rows, inputs=None, outputs=[output_frame])
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output_mask = gr.ImageEditor(interactive=True, transforms=(None,), eraser=gr.Eraser(), brush=gr.Brush(colors=['black', 'darkgray', 'gray', 'lightgray', 'white']), layers=True)
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submit = gr.Button("Submit")
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with gr.Column():
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break;
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case \"i\":
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BABYLON.Engine.LastCreatedScene.getNodes()[parseInt(document.getElementById(\"fnum\").getElementsByTagName(\"input\")[0].value)+1].scaling.y *= 256/255;
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this.value = \"i ↕ ,\";
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break;
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case \",\":
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BABYLON.Engine.LastCreatedScene.getNodes()[parseInt(document.getElementById(\"fnum\").getElementsByTagName(\"input\")[0].value)+1].scaling.y /= 256/255;
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