Spaces:
Sleeping
Sleeping
layout + check
Browse files- patches/src/App.tsx +0 -5
- patches/src/components/Game.tsx +1 -1
patches/src/App.tsx
CHANGED
@@ -73,14 +73,9 @@ export default function Home() {
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<OAuthLogin />
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</div>
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<Game />
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-
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<footer className="justify-end bottom-0 left-0 w-full flex items-center mt-4 gap-3 p-6 flex-wrap pointer-events-none">
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<div className="flex gap-4 flex-grow pointer-events-none">
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<FreezeButton />
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<MusicButton />
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<Button href="https://github.com/a16z-infra/ai-town" imgUrl={starImg}>
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Star
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</Button>
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<InteractButton />
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<Button imgUrl={helpImg} onClick={() => setHelpModalOpen(true)}>
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Help
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<OAuthLogin />
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</div>
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<Game />
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<footer className="justify-end bottom-0 left-0 w-full flex items-center mt-4 gap-3 p-6 flex-wrap pointer-events-none">
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<div className="flex gap-4 flex-grow pointer-events-none">
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<MusicButton />
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<InteractButton />
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<Button imgUrl={helpImg} onClick={() => setHelpModalOpen(true)}>
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Help
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patches/src/components/Game.tsx
CHANGED
@@ -92,7 +92,7 @@ export default function Game() {
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const scrollViewRef = useRef<HTMLDivElement>(null);
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const humanTokenIdentifier = useQuery(api.world.userStatus, worldId ? { worldId } : 'skip');
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-
if (!worldId || !engineId || !game
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return null;
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}
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const playerId = [...game.world.players.values()].find(
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const scrollViewRef = useRef<HTMLDivElement>(null);
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const humanTokenIdentifier = useQuery(api.world.userStatus, worldId ? { worldId } : 'skip');
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+
if (!worldId || !engineId || !game ) {
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return null;
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}
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const playerId = [...game.world.players.values()].find(
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