Spaces:
Sleeping
Sleeping
constants update
Browse files
patches/convex/constants.ts
CHANGED
@@ -70,7 +70,7 @@ export const ACTIVITIES = [
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{ description: 'gardening', emoji: '🥕', duration: 60_000 },
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];
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-
export const ENGINE_ACTION_DURATION =
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// export const DAY_DURATION = 60000;
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// export const NIGHT_DURATION = 60000;
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// export const WWOLF_VOTE_DURATION = 30000;
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@@ -78,15 +78,15 @@ export const ENGINE_ACTION_DURATION = 30000;
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// export const LLM_VOTE_DURATION = 60000;
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// Debugging
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-
export const DAY_DURATION =
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export const NIGHT_DURATION =
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export const WWOLF_VOTE_DURATION =
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-
export const PLAYER_KILL_VOTE_DURATION =
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-
export const LLM_VOTE_DURATION =
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export const MAX_NPC = 8;
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export const LOBBY_SIZE =
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// Bound the number of pathfinding searches we do per game step.
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export const MAX_PATHFINDS_PER_STEP = 16;
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{ description: 'gardening', emoji: '🥕', duration: 60_000 },
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];
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+
export const ENGINE_ACTION_DURATION = 3000;
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// export const DAY_DURATION = 60000;
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// export const NIGHT_DURATION = 60000;
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// export const WWOLF_VOTE_DURATION = 30000;
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// export const LLM_VOTE_DURATION = 60000;
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// Debugging
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+
export const DAY_DURATION = 60000;
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+
export const NIGHT_DURATION = 60000;
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+
export const WWOLF_VOTE_DURATION = 30000;
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+
export const PLAYER_KILL_VOTE_DURATION = 30000;
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+
export const LLM_VOTE_DURATION = 60000;
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export const MAX_NPC = 8;
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+
export const LOBBY_SIZE = 0;
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// Bound the number of pathfinding searches we do per game step.
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export const MAX_PATHFINDS_PER_STEP = 16;
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