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#include <thrust/iterator/counting_iterator.h>
#include <thrust/iterator/transform_iterator.h>
#include <thrust/iterator/permutation_iterator.h>
#include <thrust/functional.h>
#include <thrust/fill.h>
#include <thrust/device_vector.h>
#include <thrust/copy.h>
#include <iostream>
// this example illustrates how to tile a range multiple times
// examples:
// tiled_range([0, 1, 2, 3], 1) -> [0, 1, 2, 3]
// tiled_range([0, 1, 2, 3], 2) -> [0, 1, 2, 3, 0, 1, 2, 3]
// tiled_range([0, 1, 2, 3], 3) -> [0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3]
// ...
template <typename Iterator>
class tiled_range
{
public:
typedef typename thrust::iterator_difference<Iterator>::type difference_type;
struct tile_functor : public thrust::unary_function<difference_type,difference_type>
{
difference_type tile_size;
tile_functor(difference_type tile_size)
: tile_size(tile_size) {}
__host__ __device__
difference_type operator()(const difference_type& i) const
{
return i % tile_size;
}
};
typedef typename thrust::counting_iterator<difference_type> CountingIterator;
typedef typename thrust::transform_iterator<tile_functor, CountingIterator> TransformIterator;
typedef typename thrust::permutation_iterator<Iterator,TransformIterator> PermutationIterator;
// type of the tiled_range iterator
typedef PermutationIterator iterator;
// construct repeated_range for the range [first,last)
tiled_range(Iterator first, Iterator last, difference_type tiles)
: first(first), last(last), tiles(tiles) {}
iterator begin(void) const
{
return PermutationIterator(first, TransformIterator(CountingIterator(0), tile_functor(last - first)));
}
iterator end(void) const
{
return begin() + tiles * (last - first);
}
protected:
Iterator first;
Iterator last;
difference_type tiles;
};
int main(void)
{
thrust::device_vector<int> data(4);
data[0] = 10;
data[1] = 20;
data[2] = 30;
data[3] = 40;
// print the initial data
std::cout << "range ";
thrust::copy(data.begin(), data.end(), std::ostream_iterator<int>(std::cout, " ")); std::cout << std::endl;
typedef thrust::device_vector<int>::iterator Iterator;
// create tiled_range with two tiles
tiled_range<Iterator> two(data.begin(), data.end(), 2);
std::cout << "two tiles: ";
thrust::copy(two.begin(), two.end(), std::ostream_iterator<int>(std::cout, " ")); std::cout << std::endl;
// create tiled_range with three tiles
tiled_range<Iterator> three(data.begin(), data.end(), 3);
std::cout << "three tiles: ";
thrust::copy(three.begin(), three.end(), std::ostream_iterator<int>(std::cout, " ")); std::cout << std::endl;
return 0;
}
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