LIVE / DiffVG /filter.h
Xu Ma
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#pragma once
#include "diffvg.h"
#include "atomic.h"
enum class FilterType {
Box,
Tent,
RadialParabolic, // 4/3(1 - (d/r))
Hann // https://en.wikipedia.org/wiki/Window_function#Hann_and_Hamming_windows
};
struct Filter {
FilterType type;
float radius;
};
struct DFilter {
float radius;
};
DEVICE
inline
float compute_filter_weight(const Filter &filter,
float dx,
float dy) {
if (fabs(dx) > filter.radius || fabs(dy) > filter.radius) {
return 0;
}
if (filter.type == FilterType::Box) {
return 1.f / square(2 * filter.radius);
} else if (filter.type == FilterType::Tent) {
return (filter.radius - fabs(dx)) * (filter.radius - fabs(dy)) /
square(square(filter.radius));
} else if (filter.type == FilterType::RadialParabolic) {
return (4.f / 3.f) * (1 - square(dx / filter.radius)) *
(4.f / 3.f) * (1 - square(dy / filter.radius));
} else {
assert(filter.type == FilterType::Hann);
// normalize dx, dy to [0, 1]
auto ndx = (dx / (2*filter.radius)) + 0.5f;
auto ndy = (dy / (2*filter.radius)) + 0.5f;
// the normalization factor is R^2
return 0.5f * (1.f - cos(float(2 * M_PI) * ndx)) *
0.5f * (1.f - cos(float(2 * M_PI) * ndy)) /
square(filter.radius);
}
}
DEVICE
inline
void d_compute_filter_weight(const Filter &filter,
float dx,
float dy,
float d_return,
DFilter *d_filter) {
if (filter.type == FilterType::Box) {
// return 1.f / square(2 * filter.radius);
atomic_add(d_filter->radius,
d_return * (-2) * 2 * filter.radius / cubic(2 * filter.radius));
} else if (filter.type == FilterType::Tent) {
// return (filer.radius - fabs(dx)) * (filer.radius - fabs(dy)) /
// square(square(filter.radius));
auto fx = filter.radius - fabs(dx);
auto fy = filter.radius - fabs(dy);
auto norm = 1 / square(filter.radius);
auto d_fx = d_return * fy * norm;
auto d_fy = d_return * fx * norm;
auto d_norm = d_return * fx * fy;
atomic_add(d_filter->radius,
d_fx + d_fy + (-4) * d_norm / pow(filter.radius, 5));
} else if (filter.type == FilterType::RadialParabolic) {
// return (4.f / 3.f) * (1 - square(dx / filter.radius)) *
// (4.f / 3.f) * (1 - square(dy / filter.radius));
// auto d_square_x = d_return * (-4.f / 3.f);
// auto d_square_y = d_return * (-4.f / 3.f);
auto r3 = filter.radius * filter.radius * filter.radius;
auto d_radius = -(2 * square(dx) + 2 * square(dy)) / r3;
atomic_add(d_filter->radius, d_radius);
} else {
assert(filter.type == FilterType::Hann);
// // normalize dx, dy to [0, 1]
// auto ndx = (dx / (2*filter.radius)) + 0.5f;
// auto ndy = (dy / (2*filter.radius)) + 0.5f;
// // the normalization factor is R^2
// return 0.5f * (1.f - cos(float(2 * M_PI) * ndx)) *
// 0.5f * (1.f - cos(float(2 * M_PI) * ndy)) /
// square(filter.radius);
// normalize dx, dy to [0, 1]
auto ndx = (dx / (2*filter.radius)) + 0.5f;
auto ndy = (dy / (2*filter.radius)) + 0.5f;
auto fx = 0.5f * (1.f - cos(float(2*M_PI) * ndx));
auto fy = 0.5f * (1.f - cos(float(2*M_PI) * ndy));
auto norm = 1 / square(filter.radius);
auto d_fx = d_return * fy * norm;
auto d_fy = d_return * fx * norm;
auto d_norm = d_return * fx * fy;
auto d_ndx = d_fx * 0.5f * sin(float(2*M_PI) * ndx) * float(2*M_PI);
auto d_ndy = d_fy * 0.5f * sin(float(2*M_PI) * ndy) * float(2*M_PI);
atomic_add(d_filter->radius,
d_ndx * (-2*dx / square(2*filter.radius)) +
d_ndy * (-2*dy / square(2*filter.radius)) +
(-2) * d_norm / cubic(filter.radius));
}
}