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/*
* Copyright 2021 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef THIRD_PARTY_LYRA_CODEC_SPARSE_MATMUL_ZLIB_ZLIBWRAPPER_H
#define THIRD_PARTY_LYRA_CODEC_SPARSE_MATMUL_ZLIB_ZLIBWRAPPER_H
#include "zlib.h"
namespace csrblocksparse {
class GZipHeader;
class ZLib {
public:
ZLib();
~ZLib();
// Set this to true if you want to be flexible with the gzip footer.
static void set_should_be_flexible_with_gzip_footer(bool b) {
should_be_flexible_with_gzip_footer_ = b;
}
static bool should_be_flexible_with_gzip_footer() {
return should_be_flexible_with_gzip_footer_;
}
// Wipe a ZLib object to a virgin state. This differs from Reset()
// in that it also breaks any dictionary, gzip, etc, state.
void Reinit();
// Call this to make a zlib buffer as good as new. Here's the only
// case where they differ:
// CompressChunk(a); CompressChunk(b); CompressChunkDone(); vs
// CompressChunk(a); Reset(); CompressChunk(b); CompressChunkDone();
// You'll want to use Reset(), then, when you interrupt a compress
// (or uncompress) in the middle of a chunk and want to start over.
void Reset();
// Sets no_header_mode appropriately. Note that using NoHeaderMode
// in conjunction with a preset dictionary is not supported (zlib
// starts behaving oddly if you try to do this).
void SetNoHeaderMode(bool no_header_mode);
// Returns our current no_header_mode.
bool no_header_mode() const { return settings_.no_header_mode_; }
// Uses a gzip header/footer; the output is a valid gzip file.
// This also causes us to generate a crc32 checksum used with gzip
void SetGzipHeaderMode();
// By default UncompressAtMostOrAll will return Z_OK upon hitting the end of
// the input stream. This function modifies that behavior by returning
// Z_STREAM_END instead. This is useful when getting multiple compressed
// documents in a single stream. Returning Z_STREAM_END will indicate the end
// of a document.
void SetDontHideStreamEnd();
// Sets the compression level to be used
void SetCompressionLevel(int level) { settings_.compression_level_ = level; }
// Sets the size of the window (history buffer) used by the compressor.
// The size is expressed in bits (log base 2 of the desired size).
void SetCompressionWindowSizeInBits(int bits) {
settings_.window_bits_ = bits;
}
// Controls the amount of memory used by the compresser.
// Legal value are 1 through 9. See zlib.h for more info.
void SetCompressionMemLevel(int level) { settings_.mem_level_ = level; }
// Sets the initial dictionary to be used for decompression.
void SetDictionary(const char* initial_dict, unsigned int dict_len);
// According to the zlib manual, when you Compress, the destination
// buffer must have size at least src + .1%*src + 12. This function
// helps you calculate that. Augment this to account for a potential
// gzip header and footer, plus a few bytes of slack.
static uLong MinCompressbufSize(uLong uncompress_size) {
return uncompress_size + uncompress_size / 1000 + 40;
}
// The minimum size of footers written by CompressChunkDone().
int MinFooterSize() const;
// Compresses the source buffer into the destination buffer.
// sourceLen is the byte length of the source buffer.
// Upon entry, destLen is the total size of the destination buffer,
// which must be of size at least MinCompressbufSize(sourceLen).
// Upon exit, destLen is the actual size of the compressed buffer.
//
// This function can be used to compress a whole file at once if the
// input file is mmap'ed.
//
// Returns Z_OK if success, Z_MEM_ERROR if there was not
// enough memory, Z_BUF_ERROR if there was not enough room in the
// output buffer. Note that if the output buffer is exactly the same
// size as the compressed result, we still return Z_BUF_ERROR.
// (check CL#1936076)
//
// If the values of *destLen or sourceLen do not fit in an unsigned int,
// Z_BUF_ERROR is returned.
int Compress(Bytef* dest, uLongf* destLen, const Bytef* source,
uLong sourceLen);
// Uncompresses the source buffer into the destination buffer.
// The destination buffer must be long enough to hold the entire
// decompressed contents.
//
// Returns Z_OK on success, otherwise, it returns a zlib error code.
//
// If the values of *destLen or sourceLen do not fit in an unsigned int,
// Z_BUF_ERROR is returned.
int Uncompress(Bytef* dest, uLongf* destLen, const Bytef* source,
uLong sourceLen);
// Get the uncompressed size from the gzip header. Returns 0 if source is too
// short (len < 5).
uLongf GzipUncompressedLength(const Bytef* source, uLong len);
// Special helper function to help uncompress gzipped documents:
// We'll allocate (with malloc) a destination buffer exactly big
// enough to hold the gzipped content. We set dest and destLen.
// If we don't return Z_OK, *dest will be NULL, otherwise you
// should free() it when you're done with it.
// Returns Z_OK on success, otherwise, it returns a zlib error code.
// Its the responsibility of the user to set *destLen to the
// expected maximum size of the uncompressed data. The size of the
// uncompressed data is read from the compressed buffer gzip footer.
// This value cannot be trusted, so we compare it to the expected
// maximum size supplied by the user, returning Z_MEM_ERROR if its
// greater than the expected maximum size.
int UncompressGzipAndAllocate(Bytef** dest, uLongf* destLen,
const Bytef* source, uLong sourceLen);
// Streaming compression and decompression methods come in two
// variations. {Unc,C}ompressAtMost() and {Unc,C}ompressChunk().
// The former decrements sourceLen by the amount of data that was
// consumed: if it returns Z_BUF_ERROR, set the source of the next
// {Unc,C}ompressAtMost() to the unconsumed data.
// {Unc,C}ompressChunk() is the legacy interface and does not do
// this, thus it cannot recover from a Z_BUF_ERROR (except for in
// the first chunk).
// Compresses data one chunk at a time -- ie you can call this more
// than once. This is useful for a webserver, for instance, which
// might want to use chunked encoding with compression. To get this
// to work you need to call start and finish routines.
//
// Returns Z_OK if success, Z_MEM_ERROR if there was not
// enough memory, Z_BUF_ERROR if there was not enough room in the
// output buffer.
int CompressAtMost(Bytef* dest, uLongf* destLen, const Bytef* source,
uLong* sourceLen);
int CompressChunk(Bytef* dest, uLongf* destLen, const Bytef* source,
uLong sourceLen);
// Emits gzip footer information, as needed.
// destLen should be at least MinFooterSize() long.
// Returns Z_OK, Z_MEM_ERROR, and Z_BUF_ERROR as in CompressChunk().
int CompressChunkDone(Bytef* dest, uLongf* destLen);
// Uncompress data one chunk at a time -- ie you can call this
// more than once. To get this to work you need to call per-chunk
// and "done" routines.
//
// Returns Z_OK if success, Z_MEM_ERROR if there was not
// enough memory, Z_BUF_ERROR if there was not enough room in the
// output buffer.
int UncompressAtMost(Bytef* dest, uLongf* destLen, const Bytef* source,
uLong* sourceLen);
int UncompressChunk(Bytef* dest, uLongf* destLen, const Bytef* source,
uLong sourceLen);
// Checks gzip footer information, as needed. Mostly this just
// makes sure the checksums match. Whenever you call this, it
// will assume the last 8 bytes from the previous UncompressChunk
// call are the footer. Returns true iff everything looks ok.
bool UncompressChunkDone();
// Only meaningful for chunked compressing/uncompressing. It's true
// after initialization or reset and before the first chunk of
// user data is received.
bool first_chunk() const { return first_chunk_; }
// Returns a pointer to our current dictionary:
const Bytef* dictionary() const { return settings_.dictionary_; }
// Convenience method to check if a bytestream has a header. This
// is intended as a quick test: "Is this likely a GZip file?"
static bool HasGzipHeader(const char* source, int sourceLen);
// Have we parsed the complete gzip footer, and does it match the
// length and CRC checksum of the content that we have uncompressed
// so far?
bool IsGzipFooterValid() const;
// Accessor for the uncompressed size (first added to address issue #509976)
uLong uncompressed_size() const { return uncompressed_size_; }
private:
int InflateInit(); // sets up the zlib inflate structure
int DeflateInit(); // sets up the zlib deflate structure
// These init the zlib data structures for compressing/uncompressing
int CompressInit(Bytef* dest, uLongf* destLen, const Bytef* source,
uLong* sourceLen);
int UncompressInit(Bytef* dest, uLongf* destLen, const Bytef* source,
uLong* sourceLen);
// Initialization method to be called if we hit an error while
// uncompressing. On hitting an error, call this method before
// returning the error.
void UncompressErrorInit();
// Helper functions to write gzip-specific data
int WriteGzipHeader();
int WriteGzipFooter(Bytef* dest, uLongf destLen);
// Helper function for both Compress and CompressChunk
int CompressChunkOrAll(Bytef* dest, uLongf* destLen, const Bytef* source,
uLong sourceLen, int flush_mode);
int CompressAtMostOrAll(Bytef* dest, uLongf* destLen, const Bytef* source,
uLong* sourceLen, int flush_mode);
// Likewise for UncompressAndUncompressChunk
int UncompressChunkOrAll(Bytef* dest, uLongf* destLen, const Bytef* source,
uLong sourceLen, int flush_mode);
int UncompressAtMostOrAll(Bytef* dest, uLongf* destLen, const Bytef* source,
uLong* sourceLen, int flush_mode);
// Initialization method to be called if we hit an error while
// compressing. On hitting an error, call this method before
// returning the error.
void CompressErrorInit();
// Makes sure the parameters are valid
void CheckValidParams();
struct Settings {
// null if we don't want an initial dictionary
Bytef* dictionary_; // NOLINT
// initial dictionary length
unsigned int dict_len_; // NOLINT
// compression level
int compression_level_; // NOLINT
// log base 2 of the window size used in compression
int window_bits_; // NOLINT
// specifies the amount of memory to be used by compressor (1-9)
int mem_level_; // NOLINT
// true if we want/expect no zlib headers
bool no_header_mode_; // NOLINT
// true if we want/expect gzip headers
bool gzip_header_mode_; // NOLINT
// Controls behavior of UncompressAtMostOrAll with regards to returning
// Z_STREAM_END. See comments for SetDontHideStreamEnd.
bool dont_hide_zstream_end_; // NOLINT
};
// We allow all kinds of bad footers when this flag is true.
// Some web servers send bad pages corresponding to these cases
// and IE is tolerant with it.
// - Extra bytes after gzip footer (see bug 69126)
// - No gzip footer (see bug 72896)
// - Incomplete gzip footer (see bug 71871706)
static bool should_be_flexible_with_gzip_footer_;
// "Current" settings. These will be used whenever we next configure zlib.
// For example changing compression level or header mode will be recorded
// in these, but don't usually get applied immediately but on next compress.
Settings settings_;
// Settings last used to initialise and configure zlib. These are needed
// to know if the current desired configuration in settings_ is sufficiently
// compatible with the previous configuration and we can just reconfigure the
// underlying zlib objects, or have to recreate them from scratch.
Settings init_settings_;
z_stream comp_stream_; // Zlib stream data structure
bool comp_init_; // True if we have initialized comp_stream_
z_stream uncomp_stream_; // Zlib stream data structure
bool uncomp_init_; // True if we have initialized uncomp_stream_
// These are used only in gzip compression mode
uLong crc_; // stored in gzip footer, fitting 4 bytes
uLong uncompressed_size_;
GZipHeader* gzip_header_; // our gzip header state
Byte gzip_footer_[8]; // stored footer, used to uncompress
int gzip_footer_bytes_; // num of footer bytes read so far, or -1
// These are used only with chunked compression.
bool first_chunk_; // true if we need to emit headers with this chunk
};
} // namespace csrblocksparse
#endif // THIRD_PARTY_LYRA_CODEC_SPARSE_MATMUL_ZLIB_ZLIBWRAPPER_H
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