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phenomenon1981
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0e527c5
1
Parent(s):
aa474cb
Update app.py
Browse files
app.py
CHANGED
@@ -13,9 +13,20 @@ proc1=gr.Interface.load("models/dreamlike-art/dreamlike-photoreal-2.0")
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proc5=gr.Interface.load("models/dreamlike-art/dreamlike-diffusion-1.0")
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queue_length_counter = 0
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@@ -146,7 +157,7 @@ with gr.Blocks() as myface:
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with gr.Row():
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prompt=gr.Textbox(label="Enter Prompt")
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noise_level=gr.Slider(minimum=0.1, maximum=
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run=gr.Button("Generate")
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with gr.Row():
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proc5=gr.Interface.load("models/dreamlike-art/dreamlike-diffusion-1.0")
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import random
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def add_random_noise(prompt, noise_level=0.05):
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# Get the percentage of characters to add as noise
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percentage_noise = noise_level * 5
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# Get the number of characters to add as noise
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num_noise_chars = int(len(prompt) * (percentage_noise/100))
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# Get the indices of the characters to add noise to
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noise_indices = random.sample(range(len(prompt)), num_noise_chars)
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# Add noise to the selected characters
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prompt_list = list(prompt)
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for index in noise_indices:
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prompt_list[index] = random.choice(string.ascii_letters + string.punctuation)
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return "".join(prompt_list)
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queue_length_counter = 0
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with gr.Row():
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prompt=gr.Textbox(label="Enter Prompt")
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noise_level=gr.Slider(minimum=0.1, maximum=1, step=0.1, label="Noise Level: Controls how much randomness is added to the input before it is sent to the model. Higher noise level produces more diverse outputs, while lower noise level produces similar outputs.")
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run=gr.Button("Generate")
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with gr.Row():
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