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<<!DOCTYPE html> |
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<html> |
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<head> |
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<meta charset="utf-8"> |
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<title>Recursive Polygons in 3D</title> |
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<script src="https://aframe.io/releases/1.2.0/aframe.min.js"></script> |
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<script src="https://unpkg.com/aframe-environment-component/dist/aframe-environment-component.min.js"></script> |
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<style> |
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#canvas { |
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height: 500px; |
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width: 800px; |
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} |
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</style> |
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</head> |
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<body> |
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<a-scene> |
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<a-entity environment="preset: forest"></a-entity> |
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<a-entity recursive-polygon=" |
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vertices: 6; // Number of vertices |
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scale: 2; // Scale factor |
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level: 5; // Recursive level |
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color: #FFC65D; // Polygon color |
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height: 0.5; // Polygon height |
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x: 0; // X-position |
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y: 0; // Y-position |
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z: -5 // Z-position |
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"></a-entity> |
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<a-entity math-function=" |
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func: sin(x^2+y^2)/sqrt(x^2+y^2); // Math function to evaluate |
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xmin: -5; xmax: 5; // Range of x-values |
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ymin: -5; ymax: 5; // Range of y-values |
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xstep: 0.2; ystep: 0.2; // Step size for x and y |
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scale: 0.5; // Scale factor |
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color: #8CEEEF; // Function color |
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height: 0.1; // Function height |
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z: -5 // Z-position |
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"></a-entity> |
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<a-entity camera position="0 1.6 0" look-controls wasd-controls></a-entity> |
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</a-scene> |
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</body> |
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</html> |
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