sohojoe commited on
Commit
b17c519
1 Parent(s): cf5e7f4

tweak animation speed

Browse files
Files changed (1) hide show
  1. charles_animator.py +3 -3
charles_animator.py CHANGED
@@ -107,19 +107,19 @@ class CharlesAnimator:
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  # Open the mouth when the character starts talking
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  if start_talking:
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  self.mouth_open = True
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- self.next_change_in = current_time + random.uniform(0.1, 0.5)
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  return self.mouth_open
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  # Initialize the next change time if it's zero.
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  if self.next_change_in == 0:
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- self.next_change_in = current_time + random.uniform(0.1, 0.5)
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  # Update the mouth state only if the character is talking.
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  if is_talking:
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  # Check if it's time to change the mouth state.
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  if current_time >= self.next_change_in:
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  self.mouth_open = not self.mouth_open
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- self.next_change_in = current_time + random.uniform(0.1, 0.5)
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  else:
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  # Close the mouth if the character is not talking.
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  self.mouth_open = False
 
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  # Open the mouth when the character starts talking
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  if start_talking:
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  self.mouth_open = True
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+ self.next_change_in = current_time + random.uniform(0.05, 0.25)
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  return self.mouth_open
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  # Initialize the next change time if it's zero.
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  if self.next_change_in == 0:
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+ self.next_change_in = current_time + random.uniform(0.05, 0.25)
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  # Update the mouth state only if the character is talking.
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  if is_talking:
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  # Check if it's time to change the mouth state.
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  if current_time >= self.next_change_in:
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  self.mouth_open = not self.mouth_open
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+ self.next_change_in = current_time + random.uniform(0.05, 0.25)
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  else:
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  # Close the mouth if the character is not talking.
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  self.mouth_open = False