osanseviero commited on
Commit
32f98c6
1 Parent(s): 1166b5c

Update app.py

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Files changed (1) hide show
  1. app.py +23 -10
app.py CHANGED
@@ -28,6 +28,9 @@ prompt = None
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  chain = None
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  def audio_tag(
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  audio_path,
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  sample_rate=32000,
@@ -56,19 +59,29 @@ def audio_tag(
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  # Print audio tagging top probabilities
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  label = labels[sorted_indexes[0]]
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- return formatted_message(label)
 
 
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  def formatted_message(audio_class):
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  if cached_audio_class != audio_class:
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  cached_audio_class = audio_class
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-
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- prefix = '''You are going to act as a magical tool that allows for humans to communicate with non-human entities like
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- rocks, crackling fire, trees, animals, and the wind. In order to do this, we're going to provide you a data string which
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- represents the audio input, the source of the audio, and the human's text input for the conversation.
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- The goal is for you to embody the source of the audio, and use the length and variance in the signal data to produce
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- plausible responses to the humans input. Remember to embody the the source data. When we start the conversation,
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- you should generate a "personality profile" for the source and utilize that personality profile in your responses.
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- Let's begin:'''
 
 
 
 
 
 
 
 
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  suffix = f'''Source: {audio_class}
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  Length of Audio in Seconds: {audio_length}
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  Human Input: {userText}
@@ -84,7 +97,7 @@ def formatted_message(audio_class):
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  llm=OpenAI(temperature=.5, openai_api_key=session_token),
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  prompt=prompt,
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  verbose=True,
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- memory=ConversationalBufferWindowMemory(k=2),
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  )
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  output = chatgpt_chain.predict(human_input=message)
 
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  chain = None
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+ def format_classname(classname):
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+ return classname.capitalize()
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+
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  def audio_tag(
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  audio_path,
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  sample_rate=32000,
 
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  # Print audio tagging top probabilities
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  label = labels[sorted_indexes[0]]
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+ return formatted_message(format_classname(label))
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+
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+
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  def formatted_message(audio_class):
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  if cached_audio_class != audio_class:
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  cached_audio_class = audio_class
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+ prefix = f"""You are going to act as a magical tool that allows for humans to communicate with non-human entities like
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+ rocks, crackling fire, trees, animals, and the wind. In order to do this, we're going to provide you the human's text input for the conversation.
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+ The goal is for you to embody that non-human entity and converse with the human.
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+
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+ Examples:
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+
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+ Non-human Entity: Tree
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+ Human Input: Hello tree
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+ Tree: Hello human, I am a tree
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+
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+ Let's begin:
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+ Non-human Entity: {formatted_classname}"""
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+ suffix = f'''{{history}}
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+ Human Input: {{human_input}}
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+ {formatted_classname}:'''
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+
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  suffix = f'''Source: {audio_class}
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  Length of Audio in Seconds: {audio_length}
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  Human Input: {userText}
 
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  llm=OpenAI(temperature=.5, openai_api_key=session_token),
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  prompt=prompt,
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  verbose=True,
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+ memory=ConversationalBufferWindowMemory(k=2, ai=audio_class),
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  )
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  output = chatgpt_chain.predict(human_input=message)