Spaces:
Running
on
Zero
Running
on
Zero
File size: 10,832 Bytes
b6ff5af 8a7e9fd b6ff5af 8bdf8d9 b6ff5af 8bdf8d9 32f56a6 8bdf8d9 b6ff5af 8bdf8d9 b6ff5af 8bdf8d9 b6ff5af 8bdf8d9 b6ff5af |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 |
import gradio as gr
from musiclang_predict import MusicLangPredictor
import random
import subprocess
import os
import torchaudio
import torch
import numpy as np
from audiocraft.models import MusicGen
from audiocraft.data.audio import audio_write
from pydub import AudioSegment
import spaces
# Check if CUDA is available
device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
# Utility Functions
def peak_normalize(y, target_peak=0.97):
return target_peak * (y / np.max(np.abs(y)))
def rms_normalize(y, target_rms=0.05):
return y * (target_rms / np.sqrt(np.mean(y**2)))
def preprocess_audio(waveform):
waveform_np = waveform.cpu().squeeze().numpy() # Move to CPU before converting to NumPy
# processed_waveform_np = rms_normalize(peak_normalize(waveform_np))
return torch.from_numpy(waveform_np).unsqueeze(0).to(device)
def create_slices(song, sr, slice_duration, bpm, num_slices=5):
song_length = song.shape[-1] / sr
slices = []
# Ensure the first slice is from the beginning of the song
first_slice_waveform = song[..., :int(slice_duration * sr)]
slices.append(first_slice_waveform)
for i in range(1, num_slices):
possible_start_indices = list(range(int(slice_duration * sr), int(song_length * sr), int(4 * 60 / bpm * sr)))
if not possible_start_indices:
# If there are no valid start indices, duplicate the first slice
slices.append(first_slice_waveform)
continue
random_start = random.choice(possible_start_indices)
slice_end = random_start + int(slice_duration * sr)
if slice_end > song_length * sr:
# Wrap around to the beginning of the song
remaining_samples = int(slice_end - song_length * sr)
slice_waveform = torch.cat([song[..., random_start:], song[..., :remaining_samples]], dim=-1)
else:
slice_waveform = song[..., random_start:slice_end]
if len(slice_waveform.squeeze()) < int(slice_duration * sr):
additional_samples_needed = int(slice_duration * sr) - len(slice_waveform.squeeze())
slice_waveform = torch.cat([slice_waveform, song[..., :additional_samples_needed]], dim=-1)
slices.append(slice_waveform)
return slices
def calculate_duration(bpm, min_duration=29, max_duration=30):
single_bar_duration = 4 * 60 / bpm
bars = max(min_duration // single_bar_duration, 1)
while single_bar_duration * bars < min_duration:
bars += 1
duration = single_bar_duration * bars
while duration > max_duration and bars > 1:
bars -= 1
duration = single_bar_duration * bars
return duration
@spaces.GPU(duration=60)
def generate_midi(seed, use_chords, chord_progression, bpm):
if seed == "":
seed = random.randint(1, 10000)
ml = MusicLangPredictor('musiclang/musiclang-v2')
try:
seed = int(seed)
except ValueError:
seed = random.randint(1, 10000)
nb_tokens = 1024
temperature = 0.9
top_p = 1.0
if use_chords and chord_progression.strip():
score = ml.predict_chords(
chord_progression,
time_signature=(4, 4),
temperature=temperature,
topp=top_p,
rng_seed=seed
)
else:
score = ml.predict(
nb_tokens=nb_tokens,
temperature=temperature,
topp=top_p,
rng_seed=seed
)
midi_filename = f"output_{seed}.mid"
wav_filename = midi_filename.replace(".mid", ".wav")
score.to_midi(midi_filename, tempo=bpm, time_signature=(4, 4))
subprocess.run(["fluidsynth", "-ni", "font.sf2", midi_filename, "-F", wav_filename, "-r", "44100"])
# Clean up temporary MIDI file
os.remove(midi_filename)
return wav_filename
@spaces.GPU(duration=120)
def generate_music(wav_filename, prompt_duration, musicgen_model, num_iterations, bpm):
# Load the generated audio
song, sr = torchaudio.load(wav_filename)
song = song.to(device)
# Use the user-provided BPM value for duration calculation
duration = calculate_duration(bpm)
# Create slices from the song using the user-provided BPM value
slices = create_slices(song, sr, 35, bpm, num_slices=5)
# Load the model
model_name = musicgen_model.split(" ")[0]
model_continue = MusicGen.get_pretrained(model_name)
# Setting generation parameters
model_continue.set_generation_params(
use_sampling=True,
top_k=250,
top_p=0.0,
temperature=1.0,
duration=duration,
cfg_coef=3
)
all_audio_files = []
for i in range(num_iterations):
slice_idx = i % len(slices)
print(f"Running iteration {i + 1} using slice {slice_idx}...")
prompt_waveform = slices[slice_idx][..., :int(prompt_duration * sr)]
prompt_waveform = preprocess_audio(prompt_waveform)
output = model_continue.generate_continuation(prompt_waveform, prompt_sample_rate=sr, progress=True)
output = output.cpu() # Move the output tensor back to CPU
# Make sure the output tensor has at most 2 dimensions
if len(output.size()) > 2:
output = output.squeeze()
filename_without_extension = f'continue_{i}'
filename_with_extension = f'{filename_without_extension}.wav'
audio_write(filename_with_extension, output, model_continue.sample_rate, strategy="loudness", loudness_compressor=True)
all_audio_files.append(f'{filename_without_extension}.wav.wav') # Assuming the library appends an extra .wav
# Combine all audio files
combined_audio = AudioSegment.empty()
for filename in all_audio_files:
combined_audio += AudioSegment.from_wav(filename)
combined_audio_filename = f"combined_audio_{random.randint(1, 10000)}.mp3"
combined_audio.export(combined_audio_filename, format="mp3")
# Clean up temporary files
os.remove(wav_filename)
for filename in all_audio_files:
os.remove(filename)
return combined_audio_filename
# Define the expandable sections
musiclang_blurb = """
## musiclang
musiclang is a controllable ai midi model. it can generate midi sequences based on user-provided parameters, or unconditionally.
[<img src="https://github.githubassets.com/images/modules/logos_page/GitHub-Mark.png" alt="GitHub" width="20" style="vertical-align:middle"> musiclang github](https://github.com/MusicLang/musiclang_predict)
[<img src="https://huggingface.co/front/assets/huggingface_logo-noborder.svg" alt="Hugging Face" width="20" style="vertical-align:middle"> musiclang huggingface space](https://huggingface.co/spaces/musiclang/musiclang-predict)
"""
musicgen_blurb = """
## musicgen
musicgen is a transformer-based music model that generates audio. It can also do something called a continuation, which was initially meant to extend musicgen outputs beyond 30 seconds. it can be used with any input audio to produce surprising results.
[<img src="https://github.githubassets.com/images/modules/logos_page/GitHub-Mark.png" alt="GitHub" width="20" style="vertical-align:middle"> audiocraft github](https://github.com/facebookresearch/audiocraft)
visit https://thecollabagepatch.com/infinitepolo.mp3 or https://thecollabagepatch.com/audiocraft.mp3 to hear continuations in action.
see also https://youtube.com/@thecollabagepatch
"""
finetunes_blurb = """
## fine-tuned models
the fine-tunes hosted on the huggingface hub are provided collectively by the musicgen discord community. thanks to vanya, mj, hoenn, septicDNB and of course, lyra.
[<img src="https://cdn.iconscout.com/icon/free/png-256/discord-3691244-3073764.png" alt="Discord" width="20" style="vertical-align:middle"> musicgen discord](https://discord.gg/93kX8rGZ)
[<img src="https://colab.research.google.com/assets/colab-badge.svg" alt="Open In Colab" style="vertical-align:middle"> fine-tuning colab notebook by lyra](https://colab.research.google.com/drive/13tbcC3A42KlaUZ21qvUXd25SFLu8WIvb)
"""
# Create the Gradio interface
with gr.Blocks() as iface:
gr.Markdown("# the-slot-machine")
gr.Markdown("two ai's jamming. warning: outputs will be very strange, likely stupid, and possibly rad.")
gr.Markdown("this is a musical slot machine. using musiclang, we get a midi output. then, we let a musicgen model continue, semi-randomly, from different sections of the midi track. the slot machine combines em all at the end into something very bizarre. pick a number for the seed between 1 and 10k, or leave it blank to unlock the full rnjesus powers. if you wanna be lame, you can control the chord progression, prompt duration, musicgen model, number of iterations, and BPM.")
with gr.Accordion("more info", open=False):
gr.Markdown(musiclang_blurb)
gr.Markdown(musicgen_blurb)
gr.Markdown(finetunes_blurb)
with gr.Row():
with gr.Column():
seed = gr.Textbox(label="seed (leave blank for random)", value="")
use_chords = gr.Checkbox(label="control chord progression", value=False)
chord_progression = gr.Textbox(label="chord progression (e.g., Am CM Dm E7 Am)", visible=True)
bpm = gr.Slider(label="BPM", minimum=60, maximum=200, step=1, value=110)
generate_midi_button = gr.Button("Generate MIDI")
midi_audio = gr.Audio(label="Generated MIDI Audio")
with gr.Column():
prompt_duration = gr.Dropdown(label="prompt duration (seconds)", choices=list(range(1, 11)), value=7)
musicgen_models = [
"thepatch/vanya_ai_dnb_0.1 (small)",
"thepatch/budots_remix (small)",
"thepatch/PhonkV2 (small)",
"thepatch/bleeps-medium (medium)",
"thepatch/hoenn_lofi (large)"
]
musicgen_model = gr.Dropdown(label="musicGen model", choices=musicgen_models, value=musicgen_models[0])
num_iterations = gr.Slider(label="number of iterations", minimum=1, maximum=3, step=1, value=3)
generate_music_button = gr.Button("Generate Music")
output_audio = gr.Audio(label="Generated Music")
generate_midi_button.click(generate_midi, inputs=[seed, use_chords, chord_progression, bpm], outputs=midi_audio)
generate_music_button.click(generate_music, inputs=[midi_audio, prompt_duration, musicgen_model, num_iterations, bpm], outputs=output_audio)
iface.launch() |