TheBloke's LLM work is generously supported by a grant from andreessen horowitz (a16z)
Dolphin Llama2 7B - GGML
- Model creator: Eric Hartford
- Original model: Dolphin Llama2 7B
Description
This repo contains GGML format model files for Eric Hartford's Dolphin Llama2 7B.
Important note regarding GGML files.
The GGML format has now been superseded by GGUF. As of August 21st 2023, llama.cpp no longer supports GGML models. Third party clients and libraries are expected to still support it for a time, but many may also drop support.
Please use the GGUF models instead.
About GGML
GGML files are for CPU + GPU inference using llama.cpp and libraries and UIs which support this format, such as:
- text-generation-webui, the most popular web UI. Supports NVidia CUDA GPU acceleration.
- KoboldCpp, a powerful GGML web UI with GPU acceleration on all platforms (CUDA and OpenCL). Especially good for story telling.
- LM Studio, a fully featured local GUI with GPU acceleration on both Windows (NVidia and AMD), and macOS.
- LoLLMS Web UI, a great web UI with CUDA GPU acceleration via the c_transformers backend.
- ctransformers, a Python library with GPU accel, LangChain support, and OpenAI-compatible AI server.
- llama-cpp-python, a Python library with GPU accel, LangChain support, and OpenAI-compatible API server.
Repositories available
- GPTQ models for GPU inference, with multiple quantisation parameter options.
- 2, 3, 4, 5, 6 and 8-bit GGUF models for CPU+GPU inference
- 2, 3, 4, 5, 6 and 8-bit GGML models for CPU+GPU inference (deprecated)
- Eric Hartford's original unquantised fp16 model in pytorch format, for GPU inference and for further conversions
Prompt template: Orca-Vicuna
SYSTEM: {system_message}
USER: {prompt}
ASSISTANT:
Compatibility
These quantised GGML files are compatible with llama.cpp between June 6th (commit 2d43387
) and August 21st 2023.
For support with latest llama.cpp, please use GGUF files instead.
The final llama.cpp commit with support for GGML was: dadbed99e65252d79f81101a392d0d6497b86caa
As of August 23rd 2023 they are still compatible with all UIs, libraries and utilities which use GGML. This may change in the future.
Explanation of the new k-quant methods
Click to see details
The new methods available are:
- GGML_TYPE_Q2_K - "type-1" 2-bit quantization in super-blocks containing 16 blocks, each block having 16 weight. Block scales and mins are quantized with 4 bits. This ends up effectively using 2.5625 bits per weight (bpw)
- GGML_TYPE_Q3_K - "type-0" 3-bit quantization in super-blocks containing 16 blocks, each block having 16 weights. Scales are quantized with 6 bits. This end up using 3.4375 bpw.
- GGML_TYPE_Q4_K - "type-1" 4-bit quantization in super-blocks containing 8 blocks, each block having 32 weights. Scales and mins are quantized with 6 bits. This ends up using 4.5 bpw.
- GGML_TYPE_Q5_K - "type-1" 5-bit quantization. Same super-block structure as GGML_TYPE_Q4_K resulting in 5.5 bpw
- GGML_TYPE_Q6_K - "type-0" 6-bit quantization. Super-blocks with 16 blocks, each block having 16 weights. Scales are quantized with 8 bits. This ends up using 6.5625 bpw
- GGML_TYPE_Q8_K - "type-0" 8-bit quantization. Only used for quantizing intermediate results. The difference to the existing Q8_0 is that the block size is 256. All 2-6 bit dot products are implemented for this quantization type.
Refer to the Provided Files table below to see what files use which methods, and how.
Provided files
Name | Quant method | Bits | Size | Max RAM required | Use case |
---|---|---|---|---|---|
dolphin-llama2-7b.ggmlv3.q2_K.bin | q2_K | 2 | 2.87 GB | 5.37 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.vw and feed_forward.w2 tensors, GGML_TYPE_Q2_K for the other tensors. |
dolphin-llama2-7b.ggmlv3.q3_K_S.bin | q3_K_S | 3 | 2.95 GB | 5.45 GB | New k-quant method. Uses GGML_TYPE_Q3_K for all tensors |
dolphin-llama2-7b.ggmlv3.q3_K_M.bin | q3_K_M | 3 | 3.28 GB | 5.78 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
dolphin-llama2-7b.ggmlv3.q3_K_L.bin | q3_K_L | 3 | 3.60 GB | 6.10 GB | New k-quant method. Uses GGML_TYPE_Q5_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
dolphin-llama2-7b.ggmlv3.q4_0.bin | q4_0 | 4 | 3.83 GB | 6.33 GB | Original quant method, 4-bit. |
dolphin-llama2-7b.ggmlv3.q4_K_S.bin | q4_K_S | 4 | 3.83 GB | 6.33 GB | New k-quant method. Uses GGML_TYPE_Q4_K for all tensors |
dolphin-llama2-7b.ggmlv3.q4_K_M.bin | q4_K_M | 4 | 4.08 GB | 6.58 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q4_K |
dolphin-llama2-7b.ggmlv3.q4_1.bin | q4_1 | 4 | 4.24 GB | 6.74 GB | Original quant method, 4-bit. Higher accuracy than q4_0 but not as high as q5_0. However has quicker inference than q5 models. |
dolphin-llama2-7b.ggmlv3.q5_0.bin | q5_0 | 5 | 4.65 GB | 7.15 GB | Original quant method, 5-bit. Higher accuracy, higher resource usage and slower inference. |
dolphin-llama2-7b.ggmlv3.q5_K_S.bin | q5_K_S | 5 | 4.65 GB | 7.15 GB | New k-quant method. Uses GGML_TYPE_Q5_K for all tensors |
dolphin-llama2-7b.ggmlv3.q5_K_M.bin | q5_K_M | 5 | 4.78 GB | 7.28 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q5_K |
dolphin-llama2-7b.ggmlv3.q5_1.bin | q5_1 | 5 | 5.06 GB | 7.56 GB | Original quant method, 5-bit. Even higher accuracy, resource usage and slower inference. |
dolphin-llama2-7b.ggmlv3.q6_K.bin | q6_K | 6 | 5.53 GB | 8.03 GB | New k-quant method. Uses GGML_TYPE_Q8_K for all tensors - 6-bit quantization |
dolphin-llama2-7b.ggmlv3.q8_0.bin | q8_0 | 8 | 7.13 GB | 9.63 GB | Original quant method, 8-bit. Almost indistinguishable from float16. High resource use and slow. Not recommended for most users. |
Note: the above RAM figures assume no GPU offloading. If layers are offloaded to the GPU, this will reduce RAM usage and use VRAM instead.
How to run in llama.cpp
Make sure you are using llama.cpp
from commit dadbed99e65252d79f81101a392d0d6497b86caa or earlier.
For compatibility with latest llama.cpp, please use GGUF files instead.
./main -t 10 -ngl 32 -m dolphin-llama2-7b.ggmlv3.q4_K_M.bin --color -c 2048 --temp 0.7 --repeat_penalty 1.1 -n -1 -p "SYSTEM: You are a story writing assistant.\nUSER: Write a story about llamas\nASSISTANT:"
Change -t 10
to the number of physical CPU cores you have. For example if your system has 8 cores/16 threads, use -t 8
.
Change -ngl 32
to the number of layers to offload to GPU. Remove it if you don't have GPU acceleration.
Change -c 2048
to the desired sequence length for this model. For example, -c 4096
for a Llama 2 model. For models that use RoPE, add --rope-freq-base 10000 --rope-freq-scale 0.5
for doubled context, or --rope-freq-base 10000 --rope-freq-scale 0.25
for 4x context.
If you want to have a chat-style conversation, replace the -p <PROMPT>
argument with -i -ins
For other parameters and how to use them, please refer to the llama.cpp documentation
How to run in text-generation-webui
Further instructions here: text-generation-webui/docs/llama.cpp.md.
Discord
For further support, and discussions on these models and AI in general, join us at:
Thanks, and how to contribute.
Thanks to the chirper.ai team!
I've had a lot of people ask if they can contribute. I enjoy providing models and helping people, and would love to be able to spend even more time doing it, as well as expanding into new projects like fine tuning/training.
If you're able and willing to contribute it will be most gratefully received and will help me to keep providing more models, and to start work on new AI projects.
Donaters will get priority support on any and all AI/LLM/model questions and requests, access to a private Discord room, plus other benefits.
- Patreon: https://patreon.com/TheBlokeAI
- Ko-Fi: https://ko-fi.com/TheBlokeAI
Special thanks to: Aemon Algiz.
Patreon special mentions: Russ Johnson, J, alfie_i, Alex, NimbleBox.ai, Chadd, Mandus, Nikolai Manek, Ken Nordquist, ya boyyy, Illia Dulskyi, Viktor Bowallius, vamX, Iucharbius, zynix, Magnesian, Clay Pascal, Pierre Kircher, Enrico Ros, Tony Hughes, Elle, Andrey, knownsqashed, Deep Realms, Jerry Meng, Lone Striker, Derek Yates, Pyrater, Mesiah Bishop, James Bentley, Femi Adebogun, Brandon Frisco, SuperWojo, Alps Aficionado, Michael Dempsey, Vitor Caleffi, Will Dee, Edmond Seymore, usrbinkat, LangChain4j, Kacper Wikieł, Luke Pendergrass, John Detwiler, theTransient, Nathan LeClaire, Tiffany J. Kim, biorpg, Eugene Pentland, Stanislav Ovsiannikov, Fred von Graf, terasurfer, Kalila, Dan Guido, Nitin Borwankar, 阿明, Ai Maven, John Villwock, Gabriel Puliatti, Stephen Murray, Asp the Wyvern, danny, Chris Smitley, ReadyPlayerEmma, S_X, Daniel P. Andersen, Olakabola, Jeffrey Morgan, Imad Khwaja, Caitlyn Gatomon, webtim, Alicia Loh, Trenton Dambrowitz, Swaroop Kallakuri, Erik Bjäreholt, Leonard Tan, Spiking Neurons AB, Luke @flexchar, Ajan Kanaga, Thomas Belote, Deo Leter, RoA, Willem Michiel, transmissions 11, subjectnull, Matthew Berman, Joseph William Delisle, David Ziegler, Michael Davis, Johann-Peter Hartmann, Talal Aujan, senxiiz, Artur Olbinski, Rainer Wilmers, Spencer Kim, Fen Risland, Cap'n Zoog, Rishabh Srivastava, Michael Levine, Geoffrey Montalvo, Sean Connelly, Alexandros Triantafyllidis, Pieter, Gabriel Tamborski, Sam, Subspace Studios, Junyu Yang, Pedro Madruga, Vadim, Cory Kujawski, K, Raven Klaugh, Randy H, Mano Prime, Sebastain Graf, Space Cruiser
Thank you to all my generous patrons and donaters!
And thank you again to a16z for their generous grant.
Original model card: Eric Hartford's Dolphin Llama2 7B
Dolphin 🐬 https://erichartford.com/dolphin
Dolphin-Llama2-7b's training was sponsored by preemo.
This model is based on llama2, so it is suitable for commercial or non-commercial use.
This model is uncensored. I have filtered the dataset to remove alignment and bias. This makes the model more compliant. You are advised to implement your own alignment layer before exposing the model as a service. It will be highly compliant to any requests, even unethical ones. Please read my blog post about uncensored models. https://erichartford.com/uncensored-models You are responsible for any content you create using this model. Enjoy responsibly.
Dataset
This dataset is an open-source implementation of Microsoft's Orca
After uncensoring, deduping, and cleaning, our dataset consists of:
- 842,610 instructions of FLANv2 augmented with GPT-4 completions
- 2,625,353 instructions of FLANv2 augmented with GPT-3.5 completions
We followed the submix and system prompt distribution outlined in the Orca paper. With a few exceptions. We included all 75k of CoT in the FLAN-1m dataset rather than sampling that. Also, we found that many items were duplicated, so we removed duplicates.
Then we filtered out instances of alignment, refusal, avoidance, and bias, in order to produce an uncensored model upon which can be layered your personalized alignment LoRA.
We also filtered out duplicates and cleaned the data.
Training
We trained with the flan5m (gpt3.5 completions) dataset in its entirety for 3 epochs at a learning rate of 2e-5 before we stopped training to avoid overfit. We trained with the flan1m (gpt4 completions) dataset in its entirety for 2.5 epochs at a learning rate of 1e-5 before we stopped training to avoid overfit. It took about 400 hours to train on 8x A100s We used a prompt format similar to Vicuna, but we added the SYSTEM: field.
Prompt format:
SYSTEM: You are an autoregressive language model that has been fine-tuned with instruction-tuning and RLHF. You carefully provide accurate, factual, thoughtful, nuanced answers, and are brilliant at reasoning. If you think there might not be a correct answer, you say so. Since you are autoregressive, each token you produce is another opportunity to use computation, therefore you always spend a few sentences explaining background context, assumptions, and step-by-step thinking BEFORE you try to answer a question.
USER: {prompt}
ASSISTANT:
Example:
SYSTEM: you are an expert dolphin trainer
USER: What is the best way to train a dolphin to obey me? Please answer step by step.
ASSISTANT:
Team
The core Dolphin Team includes:
- Eric "Faldore" Hartford
- Pankaj Mathur
- Rob "Rohan" O'Callahan
- Tom "TheBloke" Jobbins
Gratitude
- This model was made possible by the generous sponsorship of preemo.io.
- Thank you to Microsoft for authoring the Orca paper and inspiring this work.
- Special thanks to WingLian, NanoBit, Teknium for helpful advice
- Thank you to all the other people in the Open Source AI community who have taught me and helped me along the way.
Example Output
SYSTEM: you are an expert mechanic
USER: Please tell me step by step how to fix my car that won't start.
ASSISTANT: To help your vehicle start, I will guide you through a step-by-step process on what could be causing the issue and how to resolve it.
1. Check for obvious issues: First, inspect the exterior of the car to identify any visible problems such as damage or obstructions which might affect its ability to start. Make sure there is no debris in the air intakes or exhaust system.
2. Inspect the battery: The most common reason a car may not start is due to a dead or faulty battery. Use a battery charger or jump starter to give the battery a boost if needed. If the battery is indeed dead, replace it with a new one.
3. Check the ignition switch: The ignition switch must be turned on to provide power to the spark plugs. Ensure it is in the "Start" position.
4. Test the spark plugs: One of the spark plugs should produce a strong spark when touched together. If all spark plugs fail to create a spark, they need to be replaced.
5. Examine the fuel system: Fuel can become contaminated or low, preventing the engine from starting. Check the fuel level and quality by looking at the dipstick or using a fuel sensor scan tool. Also, examine the fuel pump for proper functioning.
6. Assess the electrical system: A malfunction within the vehicle's electrical system can also cause difficulty in starting the car. Perform a diagnostic scan to check for any error codes related to the starter motor, alternator, or other components.
7. Inspect the starter motor: The starter motor should operate smoothly when you turn the key to the "start" position. If you hear a sizzling sound while pressing the button, the starter motor may have a problem. Replace it if necessary.
8. Evaluate the timing belt/chain: Timing belts or chains that are worn out or damaged can lead to poor performance and difficulty starting the engine. Have a mechanic inspect this component and replace it if required.
9. Consider checking for a mechanical failure: In rare cases, a significant mechanical failure could prevent the vehicle from starting. Consult a professional mechanic if you suspect this might be the case.
By following these steps, you should be able to diagnose and potentially fix the issue causing your car to not start. However, if after going through these checks and still having trouble, it is recommended to seek assistance from a qualified mechanic.
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Model tree for TheBloke/Dolphin-Llama2-7B-GGML
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cognitivecomputations/dolphin-llama2-7b