Eric Hartford's WizardLM 33B V1.0 Uncensored GGML
These files are GGML format model files for Eric Hartford's WizardLM 33B V1.0 Uncensored.
GGML files are for CPU + GPU inference using llama.cpp and libraries and UIs which support this format, such as:
Repositories available
- 4-bit GPTQ models for GPU inference
- 2, 3, 4, 5, 6 and 8-bit GGML models for CPU+GPU inference
- Unquantised fp16 model in pytorch format, for GPU inference and for further conversions
Prompt template
You are a helpful AI assistant.
USER: <prompt>
ASSISTANT:
Compatibility
Original llama.cpp quant methods: q4_0, q4_1, q5_0, q5_1, q8_0
I have quantized these 'original' quantisation methods using an older version of llama.cpp so that they remain compatible with llama.cpp as of May 19th, commit 2d5db48
.
These are guaranteed to be compatbile with any UIs, tools and libraries released since late May.
New k-quant methods: q2_K, q3_K_S, q3_K_M, q3_K_L, q4_K_S, q4_K_M, q5_K_S, q6_K
These new quantisation methods are compatible with llama.cpp as of June 6th, commit 2d43387
.
They are now also compatible with recent releases of text-generation-webui, KoboldCpp, llama-cpp-python and ctransformers. Other tools and libraries may or may not be compatible - check their documentation if in doubt.
Explanation of the new k-quant methods
The new methods available are:
- GGML_TYPE_Q2_K - "type-1" 2-bit quantization in super-blocks containing 16 blocks, each block having 16 weight. Block scales and mins are quantized with 4 bits. This ends up effectively using 2.5625 bits per weight (bpw)
- GGML_TYPE_Q3_K - "type-0" 3-bit quantization in super-blocks containing 16 blocks, each block having 16 weights. Scales are quantized with 6 bits. This end up using 3.4375 bpw.
- GGML_TYPE_Q4_K - "type-1" 4-bit quantization in super-blocks containing 8 blocks, each block having 32 weights. Scales and mins are quantized with 6 bits. This ends up using 4.5 bpw.
- GGML_TYPE_Q5_K - "type-1" 5-bit quantization. Same super-block structure as GGML_TYPE_Q4_K resulting in 5.5 bpw
- GGML_TYPE_Q6_K - "type-0" 6-bit quantization. Super-blocks with 16 blocks, each block having 16 weights. Scales are quantized with 8 bits. This ends up using 6.5625 bpw
- GGML_TYPE_Q8_K - "type-0" 8-bit quantization. Only used for quantizing intermediate results. The difference to the existing Q8_0 is that the block size is 256. All 2-6 bit dot products are implemented for this quantization type.
Refer to the Provided Files table below to see what files use which methods, and how.
Provided files
Name | Quant method | Bits | Size | Max RAM required | Use case |
---|---|---|---|---|---|
wizardlm-33b-v1.0-uncensored.ggmlv3.q2_K.bin | q2_K | 2 | 13.71 GB | 16.21 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.vw and feed_forward.w2 tensors, GGML_TYPE_Q2_K for the other tensors. |
wizardlm-33b-v1.0-uncensored.ggmlv3.q3_K_L.bin | q3_K_L | 3 | 17.28 GB | 19.78 GB | New k-quant method. Uses GGML_TYPE_Q5_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
wizardlm-33b-v1.0-uncensored.ggmlv3.q3_K_M.bin | q3_K_M | 3 | 15.72 GB | 18.22 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
wizardlm-33b-v1.0-uncensored.ggmlv3.q3_K_S.bin | q3_K_S | 3 | 14.06 GB | 16.56 GB | New k-quant method. Uses GGML_TYPE_Q3_K for all tensors |
wizardlm-33b-v1.0-uncensored.ggmlv3.q4_0.bin | q4_0 | 4 | 18.30 GB | 20.80 GB | Original llama.cpp quant method, 4-bit. |
wizardlm-33b-v1.0-uncensored.ggmlv3.q4_1.bin | q4_1 | 4 | 20.33 GB | 22.83 GB | Original llama.cpp quant method, 4-bit. Higher accuracy than q4_0 but not as high as q5_0. However has quicker inference than q5 models. |
wizardlm-33b-v1.0-uncensored.ggmlv3.q4_K_M.bin | q4_K_M | 4 | 19.62 GB | 22.12 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q4_K |
wizardlm-33b-v1.0-uncensored.ggmlv3.q4_K_S.bin | q4_K_S | 4 | 18.36 GB | 20.86 GB | New k-quant method. Uses GGML_TYPE_Q4_K for all tensors |
wizardlm-33b-v1.0-uncensored.ggmlv3.q5_0.bin | q5_0 | 5 | 22.37 GB | 24.87 GB | Original llama.cpp quant method, 5-bit. Higher accuracy, higher resource usage and slower inference. |
wizardlm-33b-v1.0-uncensored.ggmlv3.q5_1.bin | q5_1 | 5 | 24.40 GB | 26.90 GB | Original llama.cpp quant method, 5-bit. Even higher accuracy, resource usage and slower inference. |
wizardlm-33b-v1.0-uncensored.ggmlv3.q5_K_M.bin | q5_K_M | 5 | 23.05 GB | 25.55 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q5_K |
wizardlm-33b-v1.0-uncensored.ggmlv3.q5_K_S.bin | q5_K_S | 5 | 22.40 GB | 24.90 GB | New k-quant method. Uses GGML_TYPE_Q5_K for all tensors |
wizardlm-33b-v1.0-uncensored.ggmlv3.q6_K.bin | q6_K | 6 | 26.69 GB | 29.19 GB | New k-quant method. Uses GGML_TYPE_Q8_K - 6-bit quantization - for all tensors |
wizardlm-33b-v1.0-uncensored.ggmlv3.q8_0.bin | q8_0 | 8 | 34.56 GB | 37.06 GB | Original llama.cpp quant method, 8-bit. Almost indistinguishable from float16. High resource use and slow. Not recommended for most users. |
Note: the above RAM figures assume no GPU offloading. If layers are offloaded to the GPU, this will reduce RAM usage and use VRAM instead.
How to run in llama.cpp
I use the following command line; adjust for your tastes and needs:
./main -t 10 -ngl 32 -m wizardlm-33b-v1.0-uncensored.ggmlv3.q4_K_M.bin --color -c 2048 --temp 0.7 --repeat_penalty 1.1 -n -1 -p "USER: Write a story about llamas\nASSISTANT:"
If you're able to use full GPU offloading, you should use -t 1
to get best performance.
If not able to fully offload to GPU, you should use more cores. Change -t 10
to the number of physical CPU cores you have, or a lower number depending on what gives best performance.
Change -ngl 32
to the number of layers to offload to GPU. Remove it if you don't have GPU acceleration.
If you want to have a chat-style conversation, replace the -p <PROMPT>
argument with -i -ins
How to run in text-generation-webui
Further instructions here: text-generation-webui/docs/llama.cpp-models.md.
Discord
For further support, and discussions on these models and AI in general, join us at:
Thanks, and how to contribute.
Thanks to the chirper.ai team!
I've had a lot of people ask if they can contribute. I enjoy providing models and helping people, and would love to be able to spend even more time doing it, as well as expanding into new projects like fine tuning/training.
If you're able and willing to contribute it will be most gratefully received and will help me to keep providing more models, and to start work on new AI projects.
Donaters will get priority support on any and all AI/LLM/model questions and requests, access to a private Discord room, plus other benefits.
- Patreon: https://patreon.com/TheBlokeAI
- Ko-Fi: https://ko-fi.com/TheBlokeAI
Special thanks to: Luke from CarbonQuill, Aemon Algiz, Dmitriy Samsonov.
Patreon special mentions: Pyrater, WelcomeToTheClub, Kalila, Mano Prime, Trenton Dambrowitz, Spiking Neurons AB, Pierre Kircher, Fen Risland, Kevin Schuppel, Luke, Rainer Wilmers, vamX, Gabriel Puliatti, Alex , Karl Bernard, Ajan Kanaga, Talal Aujan, Space Cruiser, ya boyyy, biorpg, Johann-Peter Hartmann, Asp the Wyvern, Ai Maven, Ghost , Preetika Verma, Nikolai Manek, trip7s trip, John Detwiler, Fred von Graf, Artur Olbinski, subjectnull, John Villwock, Junyu Yang, Rod A, Lone Striker, Chris McCloskey, Iucharbius , Matthew Berman, Illia Dulskyi, Khalefa Al-Ahmad, Imad Khwaja, chris gileta, Willem Michiel, Greatston Gnanesh, Derek Yates, K, Alps Aficionado, Oscar Rangel, David Flickinger, Luke Pendergrass, Deep Realms, Eugene Pentland, Cory Kujawski, terasurfer , Jonathan Leane, senxiiz, Joseph William Delisle, Sean Connelly, webtim, zynix , Nathan LeClaire.
Thank you to all my generous patrons and donaters!
Original model card: Eric Hartford's WizardLM 33B V1.0 Uncensored
This is a retraining of https://huggingface.co/WizardLM/WizardLM-30B-V1.0 with a filtered dataset, intended to reduce refusals, avoidance, and bias.
Note that LLaMA itself has inherent ethical beliefs, so there's no such thing as a "truly uncensored" model. But this model will be more compliant than WizardLM/WizardLM-7B-V1.0.
Shout out to the open source AI/ML community, and everyone who helped me out.
Note: An uncensored model has no guardrails. You are responsible for anything you do with the model, just as you are responsible for anything you do with any dangerous object such as a knife, gun, lighter, or car. Publishing anything this model generates is the same as publishing it yourself. You are responsible for the content you publish, and you cannot blame the model any more than you can blame the knife, gun, lighter, or car for what you do with it.
Like WizardLM/WizardLM-30B-V1.0, this model is trained with Vicuna-1.1 style prompts.
You are a helpful AI assistant.
USER: <prompt>
ASSISTANT:
Thank you chirper.ai for sponsoring some of my compute!