Image artifacting in AOM3
Hello, I am unsure whether this is a appropriate area to open this line of questioning, but I'm going to. I have been generating images using the new AOM3 and while I generally think it can be better at composition I feel much of the images it produces have a kind of deep fried nature to them compared to AOM2. I do use loras extensively but it occurs without them as well. I have been trying to figure it out myself as I'm not sure I'm technically proficient enough to provide relevant information. Here are some comparisons I made:
Here are some grids I made trying to deduce the cause of artifacting and overbaking of the image, they are using AOM3A2. Note the grid-like pattern that forms in the image.
I have a 3070 ti, --xformers in command args, Here is a catbox of a generated image to see prompting style: https://files.catbox.moe/tke7f6.png
In general my question is what do I need to change moving from AOM2 to AOM3 to best mitigate these issues?
So, what happened in the end?
So, what happened in the end?
It was the VAE I was using that I believe caused the major artifacts that I noticed. The images are still a little burned looking using AOM3A2 and AOM3A3, but nowhere near as bad. I actually closed the discussion on accident because I'm an old flubber brain and got rate limited. I can open it again, but much of it is user error.