function animate(millisecondsPerDay) {
        var deltaT = millisecondsSinceLastFrame();
        for (var i = 0; i < SolarSystem.length; i++) {
            SolarSystem[i].animate(millisecondsPerDay, deltaT);
        }
    }
/**
     * Animates the objects in the Solar System.
     * @method animate
     * @param  {float} millisecondsPerDay Determines the speed at which objects spin and orbit.
     */
Animates the objects in the Solar System.
@method animate
@param  {float} millisecondsPerDay Determines the speed at which objects spin and orbit.
Animates the objects in the Solar System . @method animate @param { float } millisecondsPerDay Determines the speed at which objects spin and orbit .
function animate(millisecondsPerDay) {
        var deltaT = millisecondsSinceLastFrame();
        for (var i = 0; i < SolarSystem.length; i++) {
            SolarSystem[i].animate(millisecondsPerDay, deltaT);
        }
    }
function animate ( millisecondsPerDay ) { var deltaT = millisecondsSinceLastFrame ( ) ; for ( var i = 0 ; i < SolarSystem . length ; i ++ ) { SolarSystem [ i ] . animate ( millisecondsPerDay , deltaT ) ; } }
Animates the objects in the Solar System.
Animates the objects in the Solar System .