makeTurn(degrees) {
    if (degrees > 0) {
      this.turnRight(degrees);
    } else {
      this.turnLeft(degrees);
    }
  }
// This takes positive or negative angle and converts it into a proper command
This takes positive or negative angle and converts it into a proper command
This takes positive or negative angle and converts it into a proper command
makeTurn(degrees) {
    if (degrees > 0) {
      this.turnRight(degrees);
    } else {
      this.turnLeft(degrees);
    }
  }
makeTurn ( degrees ) { if ( degrees > 0 ) { this . turnRight ( degrees ) ; } else { this . turnLeft ( degrees ) ; } }
This takes positive or negative angle and converts it into a proper command
This takes positive or negative angle and converts it into a proper command