function returnToBattleMenu() {
    removeMoveElements("moves"), removeMoveElements("targets");
    movesShown = 0;
    x = 100;
    y = 250;
    document.getElementById("playerAbilities").style.visibility = "visible";
    document.getElementById("playerItems").style.visibility = "visible";
    document.getElementById("playerFlee").style.visibility = "visible";
    document.getElementById("goBack").style.visibility = "hidden";
}
/**
 * Returns the player to the battle menu.
 */
Returns the player to the battle menu.
Returns the player to the battle menu .
function returnToBattleMenu() {
    removeMoveElements("moves"), removeMoveElements("targets");
    movesShown = 0;
    x = 100;
    y = 250;
    document.getElementById("playerAbilities").style.visibility = "visible";
    document.getElementById("playerItems").style.visibility = "visible";
    document.getElementById("playerFlee").style.visibility = "visible";
    document.getElementById("goBack").style.visibility = "hidden";
}
function returnToBattleMenu ( ) { removeMoveElements ( "moves" ) , removeMoveElements ( "targets" ) ; movesShown = 0 ; x = 100 ; y = 250 ; document . getElementById ( "playerAbilities" ) . style . visibility = "visible" ; document . getElementById ( "playerItems" ) . style . visibility = "visible" ; document . getElementById ( "playerFlee" ) . style . visibility = "visible" ; document . getElementById ( "goBack" ) . style . visibility = "hidden" ; }
Returns the player to the battle menu.
Returns the player to the battle menu .