_onOtherEvent(event) {
    // For calculating pointer position relative to the canvas
    event.rootElement = this.element;

    const {srcEvent: {type}} = event;
    this.manager.emit(type, event);
  }
/**
   * Handle events not supported by Hammer.js,
   * and pipe back out through same (Hammer) channel used by other events.
   */
Handle events not supported by Hammer.js,
and pipe back out through same (Hammer) channel used by other events.
Handle events not supported by Hammer . js and pipe back out through same ( Hammer ) channel used by other events .
_onOtherEvent(event) {
    event.rootElement = this.element;
    const {srcEvent: {type}} = event;
    this.manager.emit(type, event);
  }
_onOtherEvent ( event ) { event . rootElement = this . element ; const { srcEvent : { type } } = event ; this . manager . emit ( type , event ) ; }
Handle events not supported by Hammer.js,
 and pipe back out through same (Hammer) channel used by other events.
Handle events not supported by Hammer . js and pipe back out through same ( Hammer ) channel used by other events .
// For calculating pointer position relative to the canvas