async function createSlashCommand(options, guildId) {
  validateSlashCommands([
    options,
  ], true);
  return await rest.runMethod(
    "post",
    guildId
      ? endpoints.COMMANDS_GUILD(applicationId, guildId)
      : endpoints.COMMANDS(applicationId),
    snakelize(options),
  );
}
/**
 * There are two kinds of Slash Commands: global commands and guild commands. Global commands are available for every guild that adds your app; guild commands are specific to the guild you specify when making them. Command names are unique per application within each scope (global and guild). That means:
 *
 * - Your app **cannot** have two global commands with the same name
 * - Your app **cannot** have two guild commands within the same name **on the same guild**
 * - Your app **can** have a global and guild command with the same name
 * - Multiple apps **can** have commands with the same names
 *
 * Global commands are cached for **1 hour**. That means that new global commands will fan out slowly across all guilds, and will be guaranteed to be updated in an hour.
 * Guild commands update **instantly**. We recommend you use guild commands for quick testing, and global commands when they're ready for public use.
 */
There are two kinds of Slash Commands: global commands and guild commands. Global commands are available for every guild that adds your app; guild commands are specific to the guild you specify when making them. Command names are unique per application within each scope (global and guild).

Global commands are cached for **1 hour**. That means that new global commands will fan out slowly across all guilds, and will be guaranteed to be updated in an hour.
Guild commands update **instantly**. We recommend you use guild commands for quick testing, and global commands when they're ready for public use.
There are two kinds of Slash Commands : global commands and guild commands . Global commands are available for every guild that adds your app ; guild commands are specific to the guild you specify when making them . Command names are unique per application within each scope ( global and guild ) . Global commands are cached for ** 1 hour ** . That means that new global commands will fan out slowly across all guilds and will be guaranteed to be updated in an hour . Guild commands update ** instantly ** . We recommend you use guild commands for quick testing and global commands when they ' re ready for public use .
async function createSlashCommand(options, guildId) {
  validateSlashCommands([
    options,
  ], true);
  return await rest.runMethod(
    "post",
    guildId
      ? endpoints.COMMANDS_GUILD(applicationId, guildId)
      : endpoints.COMMANDS(applicationId),
    snakelize(options),
  );
}
async function createSlashCommand ( options , guildId ) { validateSlashCommands ( [ options , ] , true ) ; return await rest . runMethod ( "post" , guildId ? endpoints . COMMANDS_GUILD ( applicationId , guildId ) : endpoints . COMMANDS ( applicationId ) , snakelize ( options ) , ) ; }
There are two kinds of Slash Commands: global commands and guild commands.
There are two kinds of Slash Commands : global commands and guild commands .