function _onCardMove(track) {

    var radius = track.width / 2;

    var center = {
      x: track.x,
      y: track.y
    };

    polygonMap.points.forEach(function(point, i) {

      if (_detectPointInCircle(point, radius, center)) {
        $(polygonMap.paths[i]).attr('class', CLASSES.polygon + ' ' + CLASSES.polygonHidden);
      } else {
        $(polygonMap.paths[i]).attr('class', CLASSES.polygon);
      }
    });
  }
/**
   * Callback to be executed on Tween update, whatever a polygon
   * falls into a circular area defined by the card width the path's
   * CSS class will change accordingly.
   * @param {Object} track The card sizes and position during the floating.
   * @private
   */
Callback to be executed on Tween update, whatever a polygon
falls into a circular area defined by the card width the path's
CSS class will change accordingly.
@param {Object} track The card sizes and position during the floating.
@private
Callback to be executed on Tween update whatever a polygon falls into a circular area defined by the card width the path ' s CSS class will change accordingly . @param { Object } track The card sizes and position during the floating . @private
function _onCardMove(track) {
    var radius = track.width / 2;
    var center = {
      x: track.x,
      y: track.y
    };
    polygonMap.points.forEach(function(point, i) {
      if (_detectPointInCircle(point, radius, center)) {
        $(polygonMap.paths[i]).attr('class', CLASSES.polygon + ' ' + CLASSES.polygonHidden);
      } else {
        $(polygonMap.paths[i]).attr('class', CLASSES.polygon);
      }
    });
  }
function _onCardMove ( track ) { var radius = track . width / 2 ; var center = { x : track . x , y : track . y } ; polygonMap . points . forEach ( function ( point , i ) { if ( _detectPointInCircle ( point , radius , center ) ) { $ ( polygonMap . paths [ i ] ) . attr ( 'class' , CLASSES . polygon + ' ' + CLASSES . polygonHidden ) ; } else { $ ( polygonMap . paths [ i ] ) . attr ( 'class' , CLASSES . polygon ) ; } } ) ; }
Callback to be executed on Tween update, whatever a polygon
 falls into a circular area defined by the card width the path's
 CSS class will change accordingly.
Callback to be executed on Tween update whatever a polygon falls into a circular area defined by the card width the path ' s CSS class will change accordingly .