makeTurn(degrees) {
        if (degrees > 0) {
            this.turnRight(degrees);
        }
        else {
            this.turnLeft(degrees);
        }
    }
// This takes positive or negative angle and converts it into a proper command
This takes positive or negative angle and converts it into a proper command
This takes positive or negative angle and converts it into a proper command
makeTurn(degrees) {
        if (degrees > 0) {
            this.turnRight(degrees);
        }
        else {
            this.turnLeft(degrees);
        }
    }
makeTurn ( degrees ) { if ( degrees > 0 ) { this . turnRight ( degrees ) ; } else { this . turnLeft ( degrees ) ; } }
This takes positive or negative angle and converts it into a proper command
This takes positive or negative angle and converts it into a proper command