VPTCmd_(cmd) {
    if (this.playerReady_) {
      this.executeVPTCmd_(cmd);
    } else {
      this.preloadCmdQueue_.push(cmd);
    }
  }
/**
   * Ask player to execute specified command. If player is not yet ready to receive it,
   * command will be enqueued waiting for player to be loaded
   *
   * @param {string} cmd the command to be executed
   * @private
   */
Ask player to execute specified command. If player is not yet ready to receive it,
command will be enqueued waiting for player to be loaded

@param {string} cmd the command to be executed
@private
Ask player to execute specified command . If player is not yet ready to receive it command will be enqueued waiting for player to be loaded @param { string } cmd the command to be executed @private
VPTCmd_(cmd) {
    if (this.playerReady_) {
      this.executeVPTCmd_(cmd);
    } else {
      this.preloadCmdQueue_.push(cmd);
    }
  }
VPTCmd_ ( cmd ) { if ( this . playerReady_ ) { this . executeVPTCmd_ ( cmd ) ; } else { this . preloadCmdQueue_ . push ( cmd ) ; } }
Ask player to execute specified command.
Ask player to execute specified command .