_updateTilesRenderingAtZoom (zoom) {
    if (this[_channels] && this[_channels].length !== 0) {
      // For each channel check if any tiles at the new zoom
      // needs to refresh the offscreen coloring rendering.
      let render = false
      this[_channels].forEach((channel) => {
        const channelRender = channel.updateTilesRendering(false, zoom)
        if (channelRender) {
          render = true
        }
      })
      if (render) {
        this[_map].render()
      }
    }
  }
/** updates tiles rendering for monochrome channels at zoom interactions
   * @param {number} zoom - applied zoom
   */
updates tiles rendering for monochrome channels at zoom interactions
@param {number} zoom - applied zoom
updates tiles rendering for monochrome channels at zoom interactions @param { number } zoom - applied zoom
_updateTilesRenderingAtZoom (zoom) {
    if (this[_channels] && this[_channels].length !== 0) {
      let render = false
      this[_channels].forEach((channel) => {
        const channelRender = channel.updateTilesRendering(false, zoom)
        if (channelRender) {
          render = true
        }
      })
      if (render) {
        this[_map].render()
      }
    }
  }
_updateTilesRenderingAtZoom ( zoom ) { if ( this [ _channels ] && this [ _channels ] . length !== 0 ) { let render = false this [ _channels ] . forEach ( ( channel ) => { const channelRender = channel . updateTilesRendering ( false , zoom ) if ( channelRender ) { render = true } } ) if ( render ) { this [ _map ] . render ( ) } } }
updates tiles rendering for monochrome channels at zoom interactions
 @param {number} zoom - applied zoom
updates tiles rendering for monochrome channels at zoom interactions @param { number } zoom - applied zoom
// For each channel check if any tiles at the new zoom // needs to refresh the offscreen coloring rendering.