function handleEvent( event ) {
    if ( _suspended ) { return; }
    var eventMap = {
      triggerClick: _handleTriggerClickBinded,
      triggerOver:  _handleTriggerOverBinded,
      triggerOut:   _handleTriggerOutBinded,
      expandBegin:  _handleExpandBeginBinded,
      collapseEnd:  _handleCollapseEndBinded
    };

    var currHandler = eventMap[event.type];
    if ( currHandler ) {
      var delay = _calcEventDelay( event.type );
      if ( delay > 0 ) {
        _delayedEvent( currHandler, event, delay );
      } else {
        currHandler( event );
      }
    }
  }
/**
   * Pass an event bubbled up from the menus to the appropriate handler.
   * @param {Event} event - A FlyoutMenu event.
   */
Pass an event bubbled up from the menus to the appropriate handler.
@param {Event} event - A FlyoutMenu event.
Pass an event bubbled up from the menus to the appropriate handler . @param { Event } event - A FlyoutMenu event .
function handleEvent( event ) {
    if ( _suspended ) { return; }
    var eventMap = {
      triggerClick: _handleTriggerClickBinded,
      triggerOver:  _handleTriggerOverBinded,
      triggerOut:   _handleTriggerOutBinded,
      expandBegin:  _handleExpandBeginBinded,
      collapseEnd:  _handleCollapseEndBinded
    };
    var currHandler = eventMap[event.type];
    if ( currHandler ) {
      var delay = _calcEventDelay( event.type );
      if ( delay > 0 ) {
        _delayedEvent( currHandler, event, delay );
      } else {
        currHandler( event );
      }
    }
  }
function handleEvent ( event ) { if ( _suspended ) { return ; } var eventMap = { triggerClick : _handleTriggerClickBinded , triggerOver : _handleTriggerOverBinded , triggerOut : _handleTriggerOutBinded , expandBegin : _handleExpandBeginBinded , collapseEnd : _handleCollapseEndBinded } ; var currHandler = eventMap [ event . type ] ; if ( currHandler ) { var delay = _calcEventDelay ( event . type ) ; if ( delay > 0 ) { _delayedEvent ( currHandler , event , delay ) ; } else { currHandler ( event ) ; } } }
Pass an event bubbled up from the menus to the appropriate handler.
Pass an event bubbled up from the menus to the appropriate handler .