_computeBounds(winBounds) {
    const rect = this.win.getBounds();
    const maxRight = rect.width + rect.x;
    const x = maxRight - winBounds.width - 12; // padding
    const maxTop = rect.y + 32;
    winBounds.x = x;
    winBounds.y = maxTop;
    return winBounds;
  }
/**
   * Computes search window bounds object with position.
   *
   * @param {Object} winBounds Bounds object with window dimmensions.
   * @return {Object} Updated bounds object with new dimensions and position.
   */
Computes search window bounds object with position.
@param {Object} winBounds Bounds object with window dimmensions.
@return {Object} Updated bounds object with new dimensions and position.
Computes search window bounds object with position . @param { Object } winBounds Bounds object with window dimmensions . @return { Object } Updated bounds object with new dimensions and position .
_computeBounds(winBounds) {
    const rect = this.win.getBounds();
    const maxRight = rect.width + rect.x;
    const x = maxRight - winBounds.width - 12; 
    const maxTop = rect.y + 32;
    winBounds.x = x;
    winBounds.y = maxTop;
    return winBounds;
  }
_computeBounds ( winBounds ) { const rect = this . win . getBounds ( ) ; const maxRight = rect . width + rect . x ; const x = maxRight - winBounds . width - 12 ; const maxTop = rect . y + 32 ; winBounds . x = x ; winBounds . y = maxTop ; return winBounds ; }
Computes search window bounds object with position.
Computes search window bounds object with position .
// padding