play(floor) {
    Logger.floor = floor;
    Logger.events = [];
    Logger.lastTurn = null;
  }
/**
   * Prepares logger for a play.
   *
   * @param {Floor} floor The floor of the level.
   */
Prepares logger for a play.
@param {Floor} floor The floor of the level.
Prepares logger for a play . @param { Floor } floor The floor of the level .
play(floor) {
    Logger.floor = floor;
    Logger.events = [];
    Logger.lastTurn = null;
  }
play ( floor ) { Logger . floor = floor ; Logger . events = [ ] ; Logger . lastTurn = null ; }
Prepares logger for a play.
Prepares logger for a play .