function TA_onNewScript(aScript, aGlobal) {
    this._addScript(aScript);
    // Notify the client.
    this.conn.send({
      from: this.actorID,
      type: "newScript",
      url: aScript.url,
      startLine: aScript.startLine,
      lineCount: aScript.lineCount
    });
  }
/**
   * A function that the engine calls when a new script has been loaded into the
   * scope of the specified debuggee global.
   *
   * @param aScript Debugger.Script
   *        The source script that has been loaded into a debuggee compartment.
   * @param aGlobal Debugger.Object
   *        A Debugger.Object instance whose referent is the global object.
   */
A function that the engine calls when a new script has been loaded into the
scope of the specified debuggee global.

@param aScript Debugger.Script
The source script that has been loaded into a debuggee compartment.
@param aGlobal Debugger.Object
A Debugger.Object instance whose referent is the global object.
A function that the engine calls when a new script has been loaded into the scope of the specified debuggee global . @param aScript Debugger . Script The source script that has been loaded into a debuggee compartment . @param aGlobal Debugger . Object A Debugger . Object instance whose referent is the global object .
function TA_onNewScript(aScript, aGlobal) {
    this._addScript(aScript);
    this.conn.send({
      from: this.actorID,
      type: "newScript",
      url: aScript.url,
      startLine: aScript.startLine,
      lineCount: aScript.lineCount
    });
  }
function TA_onNewScript ( aScript , aGlobal ) { this . _addScript ( aScript ) ; this . conn . send ( { from : this . actorID , type : "newScript" , url : aScript . url , startLine : aScript . startLine , lineCount : aScript . lineCount } ) ; }
A function that the engine calls when a new script has been loaded into the
 scope of the specified debuggee global.
A function that the engine calls when a new script has been loaded into the scope of the specified debuggee global .
// Notify the client.