function loadGame() {
    let mixImages = shuffleCards(imageToShuffle);
    let eachI = Array.from(document.querySelectorAll('ul.deck > li > i.fas'));
    eachI.forEach(function(i, index) {
        let oneSymbol = mixImages[index];
        i.className = "fas " + oneSymbol;;
    })
}
/*
 * Display the cards on the page
 *   - shuffle the list of cards using the provided "shuffle" method below
 *   - loop through each card and create its HTML
 *   - add each card's HTML to the page
 */
Display the cards on the page
- shuffle the list of cards using the provided "shuffle" method below
- loop through each card and create its HTML
- add each card's HTML to the page
Display the cards on the page - shuffle the list of cards using the provided " shuffle " method below - loop through each card and create its HTML - add each card ' s HTML to the page
function loadGame() {
    let mixImages = shuffleCards(imageToShuffle);
    let eachI = Array.from(document.querySelectorAll('ul.deck > li > i.fas'));
    eachI.forEach(function(i, index) {
        let oneSymbol = mixImages[index];
        i.className = "fas " + oneSymbol;;
    })
}
function loadGame ( ) { let mixImages = shuffleCards ( imageToShuffle ) ; let eachI = Array . from ( document . querySelectorAll ( 'ul.deck > li > i.fas' ) ) ; eachI . forEach ( function ( i , index ) { let oneSymbol = mixImages [ index ] ; i . className = "fas " + oneSymbol ; ; } ) }
Display the cards on the page
   - shuffle the list of cards using the provided "shuffle" method below
   - loop through each card and create its HTML
   - add each card's HTML to the page
Display the cards on the page - shuffle the list of cards using the provided " shuffle " method below - loop through each card and create its HTML - add each card ' s HTML to the page