function fnRemoveAllBlockLayers() {
		BlockLayerUtils.unblock(this._oBlockState);
		BlockLayerUtils.unblock(this._oBusyBlockState);

		delete this._oBlockState;
		delete this._oBusyBlockState;
	}
/**
	 * Cleanup all block-layers.
	 * Doesn't matter if it's a busy- or regular block-layer.
	 * Used to remove all unnecessary DOM elements and event-handlers during destroy and before rerendering.
	 */
Cleanup all block-layers.
Doesn't matter if it's a busy- or regular block-layer.
Used to remove all unnecessary DOM elements and event-handlers during destroy and before rerendering.
Cleanup all block - layers . Doesn ' t matter if it ' s a busy - or regular block - layer . Used to remove all unnecessary DOM elements and event - handlers during destroy and before rerendering .
function fnRemoveAllBlockLayers() {
		BlockLayerUtils.unblock(this._oBlockState);
		BlockLayerUtils.unblock(this._oBusyBlockState);
		delete this._oBlockState;
		delete this._oBusyBlockState;
	}
function fnRemoveAllBlockLayers ( ) { BlockLayerUtils . unblock ( this . _oBlockState ) ; BlockLayerUtils . unblock ( this . _oBusyBlockState ) ; delete this . _oBlockState ; delete this . _oBusyBlockState ; }
Cleanup all block-layers.
Cleanup all block - layers .