s_dead() {
        if (!this.entity.dead) {
            this.entity.dead = true;
        }
    }
/**
     * The ghost will cease to exist
     */
The ghost will cease to exist
The ghost will cease to exist
s_dead() {
        if (!this.entity.dead) {
            this.entity.dead = true;
        }
    }
s_dead ( ) { if ( ! this . entity . dead ) { this . entity . dead = true ; } }
The ghost will cease to exist
The ghost will cease to exist