function crossetteEffect(star) {
  const startAngle = Math.random() * PI_HALF
  createParticleArc(startAngle, PI_2, 4, 0.5, (angle) => {
    Star.add(star.x, star.y, star.color, angle, Math.random() * 0.6 + 0.75, 600)
  })
}
// Crossette breaks star into four same-color pieces which branch in a cross-like shape.
Crossette breaks star into four same-color pieces which branch in a cross-like shape.
Crossette breaks star into four same - color pieces which branch in a cross - like shape .
function crossetteEffect(star) {
  const startAngle = Math.random() * PI_HALF
  createParticleArc(startAngle, PI_2, 4, 0.5, (angle) => {
    Star.add(star.x, star.y, star.color, angle, Math.random() * 0.6 + 0.75, 600)
  })
}
function crossetteEffect ( star ) { const startAngle = Math . random ( ) * PI_HALF createParticleArc ( startAngle , PI_2 , 4 , 0.5 , ( angle ) => { Star . add ( star . x , star . y , star . color , angle , Math . random ( ) * 0.6 + 0.75 , 600 ) } ) }
Crossette breaks star into four same-color pieces which branch in a cross-like shape.
Crossette breaks star into four same - color pieces which branch in a cross - like shape .