function scaleScene(scale, group)
{
    group.scale.set(scale, scale, scale);
    document.getElementById('scale').innerHTML = "scale: " + scale;
}
/**
 * Scales a group based on the input from the webpage
 * @param {float} scale How much the group is going to be scaled
 * @param {THREE.Object3D} group The group that is goint to be scaled
 */
Scales a group based on the input from the webpage
@param {float} scale How much the group is going to be scaled
@param {THREE.Object3D} group The group that is goint to be scaled
Scales a group based on the input from the webpage @param { float } scale How much the group is going to be scaled @param { THREE . Object3D } group The group that is goint to be scaled
function scaleScene(scale, group)
{
    group.scale.set(scale, scale, scale);
    document.getElementById('scale').innerHTML = "scale: " + scale;
}
function scaleScene ( scale , group ) { group . scale . set ( scale , scale , scale ) ; document . getElementById ( 'scale' ) . innerHTML = "scale: " + scale ; }
Scales a group based on the input from the webpage
 @param {float} scale How much the group is going to be scaled
 @param {THREE.Object3D} group The group that is goint to be scaled
Scales a group based on the input from the webpage @param { float } scale How much the group is going to be scaled @param { THREE . Object3D } group The group that is goint to be scaled