function updateTiledImageBounds(whichImage, decreaseCounter) {
        var tiledImage = that.malakh.tiledImages[whichImage];
        forceAlign = tiledImage.animatedBounds.update() || forceAlign;
        that.restoreUpdating();
        if (decreaseCounter) {
            tiledImageBoundsUpdatesNums[whichImage]--;
        }
    }
/**
     * Updates bounds of a Malakh image; usually used during aligning (so not too often).
     *
     * @param {number} whichImage  Image index of <code>tiledImage</code> in <code>this.tiledImages</code> table.
     * @param {boolean} decreaseCounter  If provided, decreases the counted number of
     *                                   <code>updateTiledImageBounds</code> invocations on the <code>tiledImage</code>
     *                                   with a given index. Parameter used only by the
     *                                   <code>scheduleUpdateTiledImageBounds</code> function.
     * @private
     */
Updates bounds of a Malakh image; usually used during aligning (so not too often).
@param {number} whichImage  Image index of tiledImage in this.tiledImages table.
@param {boolean} decreaseCounter  If provided, decreases the counted number of
updateTiledImageBounds invocations on the tiledImage
with a given index. Parameter used only by the
scheduleUpdateTiledImageBounds function.
@private
Updates bounds of a Malakh image ; usually used during aligning ( so not too often ) . @param { number } whichImage Image index of tiledImage in this . tiledImages table . @param { boolean } decreaseCounter If provided decreases the counted number of updateTiledImageBounds invocations on the tiledImage with a given index . Parameter used only by the scheduleUpdateTiledImageBounds function . @private
function updateTiledImageBounds(whichImage, decreaseCounter) {
        var tiledImage = that.malakh.tiledImages[whichImage];
        forceAlign = tiledImage.animatedBounds.update() || forceAlign;
        that.restoreUpdating();
        if (decreaseCounter) {
            tiledImageBoundsUpdatesNums[whichImage]--;
        }
    }
function updateTiledImageBounds ( whichImage , decreaseCounter ) { var tiledImage = that . malakh . tiledImages [ whichImage ] ; forceAlign = tiledImage . animatedBounds . update ( ) || forceAlign ; that . restoreUpdating ( ) ; if ( decreaseCounter ) { tiledImageBoundsUpdatesNums [ whichImage ] -- ; } }
Updates bounds of a Malakh image; usually used during aligning (so not too often).
Updates bounds of a Malakh image ; usually used during aligning ( so not too often ) .