function DSC_onClosed(aStatus) {
    dumpn("Cleaning up connection.");

    this._actorPool.cleanup();
    this._actorPool = null;
    this._extraPools.map(function(p) { p.cleanup(); });
    this._extraPools = null;

    DebuggerServer._connectionClosed(this);
  }
/**
   * Called by DebuggerTransport when the underlying stream is closed.
   *
   * @param aStatus nsresult
   *        The status code that corresponds to the reason for closing
   *        the stream.
   */
Called by DebuggerTransport when the underlying stream is closed.
@param aStatus nsresult
The status code that corresponds to the reason for closing
the stream.
Called by DebuggerTransport when the underlying stream is closed . @param aStatus nsresult The status code that corresponds to the reason for closing the stream .
function DSC_onClosed(aStatus) {
    dumpn("Cleaning up connection.");
    this._actorPool.cleanup();
    this._actorPool = null;
    this._extraPools.map(function(p) { p.cleanup(); });
    this._extraPools = null;
    DebuggerServer._connectionClosed(this);
  }
function DSC_onClosed ( aStatus ) { dumpn ( "Cleaning up connection." ) ; this . _actorPool . cleanup ( ) ; this . _actorPool = null ; this . _extraPools . map ( function ( p ) { p . cleanup ( ) ; } ) ; this . _extraPools = null ; DebuggerServer . _connectionClosed ( this ) ; }
Called by DebuggerTransport when the underlying stream is closed.
Called by DebuggerTransport when the underlying stream is closed .