function defineDirectories() {
    GAME_ROOT_DIR = CONFIG.getVariable('game_path');
    GAME_SRC_DIR = path.join(GAME_ROOT_DIR, 'src');
    GAME_ASSETS_DIR = path.join(GAME_ROOT_DIR, 'assets');
    GAME_DIST_DIR = path.join(GAME_ROOT_DIR, 'dist');
    GAME_DATA_DIR = path.join(GAME_ROOT_DIR, CONFIG.getVariable('data_path'));
    GAME_TEXTURES_DIR = path.join(GAME_ROOT_DIR, CONFIG.getVariable('texture_path'));
    GAME_LEVELS_DIR = path.join(GAME_ROOT_DIR, CONFIG.getVariable('level_path'));
    VAULT_DIR = CONFIG.getVariable('vault_path');
}
/**
 * Sets a new value for the base directory where the game project will be hosted
 */
Sets a new value for the base directory where the game project will be hosted
Sets a new value for the base directory where the game project will be hosted
function defineDirectories() {
    GAME_ROOT_DIR = CONFIG.getVariable('game_path');
    GAME_SRC_DIR = path.join(GAME_ROOT_DIR, 'src');
    GAME_ASSETS_DIR = path.join(GAME_ROOT_DIR, 'assets');
    GAME_DIST_DIR = path.join(GAME_ROOT_DIR, 'dist');
    GAME_DATA_DIR = path.join(GAME_ROOT_DIR, CONFIG.getVariable('data_path'));
    GAME_TEXTURES_DIR = path.join(GAME_ROOT_DIR, CONFIG.getVariable('texture_path'));
    GAME_LEVELS_DIR = path.join(GAME_ROOT_DIR, CONFIG.getVariable('level_path'));
    VAULT_DIR = CONFIG.getVariable('vault_path');
}
function defineDirectories ( ) { GAME_ROOT_DIR = CONFIG . getVariable ( 'game_path' ) ; GAME_SRC_DIR = path . join ( GAME_ROOT_DIR , 'src' ) ; GAME_ASSETS_DIR = path . join ( GAME_ROOT_DIR , 'assets' ) ; GAME_DIST_DIR = path . join ( GAME_ROOT_DIR , 'dist' ) ; GAME_DATA_DIR = path . join ( GAME_ROOT_DIR , CONFIG . getVariable ( 'data_path' ) ) ; GAME_TEXTURES_DIR = path . join ( GAME_ROOT_DIR , CONFIG . getVariable ( 'texture_path' ) ) ; GAME_LEVELS_DIR = path . join ( GAME_ROOT_DIR , CONFIG . getVariable ( 'level_path' ) ) ; VAULT_DIR = CONFIG . getVariable ( 'vault_path' ) ; }
Sets a new value for the base directory where the game project will be hosted
Sets a new value for the base directory where the game project will be hosted