function checkTie() {
    if (!gameBoard.includes(0)) {
        gameStillGoing = false;
        return 1;
    }
}
// Checks if it is a draw

Checks if it is a draw
Checks if it is a draw
function checkTie() {
    if (!gameBoard.includes(0)) {
        gameStillGoing = false;
        return 1;
    }
}
function checkTie ( ) { if ( ! gameBoard . includes ( 0 ) ) { gameStillGoing = false ; return 1 ; } }
Checks if it is a draw
Checks if it is a draw