function create() {
      var out = new ARRAY_TYPE(4);

      if (ARRAY_TYPE != Float32Array) {
        out[0] = 0;
        out[1] = 0;
        out[2] = 0;
      }

      out[3] = 1;
      return out;
    }
/**
     * Creates a new identity quat
     *
     * @returns {quat} a new quaternion
     */
Creates a new identity quat

@returns {quat} a new quaternion
Creates a new identity quat @returns { quat } a new quaternion
function create() {
      var out = new ARRAY_TYPE(4);
      if (ARRAY_TYPE != Float32Array) {
        out[0] = 0;
        out[1] = 0;
        out[2] = 0;
      }
      out[3] = 1;
      return out;
    }
function create ( ) { var out = new ARRAY_TYPE ( 4 ) ; if ( ARRAY_TYPE != Float32Array ) { out [ 0 ] = 0 ; out [ 1 ] = 0 ; out [ 2 ] = 0 ; } out [ 3 ] = 1 ; return out ; }
Creates a new identity quat
Creates a new identity quat