static createFromDiscordEntity(discordEntity) {
    // Inherited function with various possible implementations, some args may be unused.
    /* eslint no-unused-vars: ["error", { "args": "none" }] */

    // Here we ignore the second guild arg, since it will be undefined on calling BotTable#updateFromDiscord
    // while updating the list of guilds. discordEntity arg will contain the particular Discord guild object instead.
    const dbObject = {
      id: discordEntity.id,
      source: BotTable.DISCORD_SOURCE,
      name: discordEntity.name
    };
    return new OrgRow(dbObject);
  }
/**
   * Creates an instance based on a Discord entity.
   * @see BotTable#updateFromDiscord
   * @param  {Object} discordEntity the Discord object to create instance from
   * @return {Object}               the instance created
   */
Creates an instance based on a Discord entity.
@see BotTable#updateFromDiscord
@param  {Object} discordEntity the Discord object to create instance from
@return {Object}               the instance created
Creates an instance based on a Discord entity . @see BotTable#updateFromDiscord @param { Object } discordEntity the Discord object to create instance from @return { Object } the instance created
static createFromDiscordEntity(discordEntity) {
    const dbObject = {
      id: discordEntity.id,
      source: BotTable.DISCORD_SOURCE,
      name: discordEntity.name
    };
    return new OrgRow(dbObject);
  }
static createFromDiscordEntity ( discordEntity ) { const dbObject = { id : discordEntity . id , source : BotTable . DISCORD_SOURCE , name : discordEntity . name } ; return new OrgRow ( dbObject ) ; }
Creates an instance based on a Discord entity.
Creates an instance based on a Discord entity .
// Inherited function with various possible implementations, some args may be unused. /* eslint no-unused-vars: ["error", { "args": "none" }] */ // Here we ignore the second guild arg, since it will be undefined on calling BotTable#updateFromDiscord // while updating the list of guilds. discordEntity arg will contain the particular Discord guild object instead.