function restoreChat(){
    // If we're in No Chat Mode, restore to script defaults first!
    NCM_restore ? undoNCM() : null;
    switchGameListener.unbindListener();
    $("#gcContent").css(old_gcC_css);
    $("#gcChatContent").css("display", "");
    // DO NOT BIND THE LISTENERS or you'd be listening to two chats. Enjoy running it on ranked and leaving midway then
}
/*
 * Restores the chat to its original state.
 * This should always be called when joining a new, non-targeted room
 */
Restores the chat to its original state.
This should always be called when joining a new, non-targeted room
Restores the chat to its original state . This should always be called when joining a new non - targeted room
function restoreChat(){
    NCM_restore ? undoNCM() : null;
    switchGameListener.unbindListener();
    $("#gcContent").css(old_gcC_css);
    $("#gcChatContent").css("display", "");
}
function restoreChat ( ) { NCM_restore ? undoNCM ( ) : null ; switchGameListener . unbindListener ( ) ; $ ( "#gcContent" ) . css ( old_gcC_css ) ; $ ( "#gcChatContent" ) . css ( "display" , "" ) ; }
Restores the chat to its original state.
Restores the chat to its original state .
// If we're in No Chat Mode, restore to script defaults first! // DO NOT BIND THE LISTENERS or you'd be listening to two chats. Enjoy running it on ranked and leaving midway then