function handleFloors(evt)
    {
        const winId = evt.target.dataset.window;
        if (winId.includes('1')) {
            visualizers[1].instance.displayFloor(evt.target.checked);
        }
        else if (winId.includes('2')) {
            visualizers[2].instance.displayFloor(evt.target.checked);
        }
    }
/* ------------------------------------------------------------------------
     * handleFloors
     * ------------------------------------------------------------------------
     * param evt - Javascript event
     *
     * Handler for toggling the visibility of the scene's gridded floor.
     */
handleFloors

param evt - Javascript event

Handler for toggling the visibility of the scene's gridded floor.
handleFloors param evt - Javascript event Handler for toggling the visibility of the scene ' s gridded floor .
function handleFloors(evt)
    {
        const winId = evt.target.dataset.window;
        if (winId.includes('1')) {
            visualizers[1].instance.displayFloor(evt.target.checked);
        }
        else if (winId.includes('2')) {
            visualizers[2].instance.displayFloor(evt.target.checked);
        }
    }
function handleFloors ( evt ) { const winId = evt . target . dataset . window ; if ( winId . includes ( '1' ) ) { visualizers [ 1 ] . instance . displayFloor ( evt . target . checked ) ; } else if ( winId . includes ( '2' ) ) { visualizers [ 2 ] . instance . displayFloor ( evt . target . checked ) ; } }
handleFloors
handleFloors