function _ensureStateLoaded() {
    if (this._stateLoaded) {
      return;
    }

    let cb = Async.makeSpinningCallback();
    this.loadState(null, cb);
    cb.wait();
    this._stateLoaded = true;
  }
/**
   * Ensures that state is loaded before continuing.
   *
   * This is called internally by anything that accesses the internal data
   * structures. It effectively just-in-time loads serialized state.
   */
Ensures that state is loaded before continuing.
This is called internally by anything that accesses the internal data
structures. It effectively just-in-time loads serialized state.
Ensures that state is loaded before continuing . This is called internally by anything that accesses the internal data structures . It effectively just - in - time loads serialized state .
function _ensureStateLoaded() {
    if (this._stateLoaded) {
      return;
    }
    let cb = Async.makeSpinningCallback();
    this.loadState(null, cb);
    cb.wait();
    this._stateLoaded = true;
  }
function _ensureStateLoaded ( ) { if ( this . _stateLoaded ) { return ; } let cb = Async . makeSpinningCallback ( ) ; this . loadState ( null , cb ) ; cb . wait ( ) ; this . _stateLoaded = true ; }
Ensures that state is loaded before continuing.
Ensures that state is loaded before continuing .