function TC_pauseGrip(aGrip) {
    if (!this._pauseGrips) {
      this._pauseGrips = {};
    }

    if (aGrip.actor in this._pauseGrips) {
      return this._pauseGrips[aGrip.actor];
    }

    let client = new GripClient(this._client, aGrip);
    this._pauseGrips[aGrip.actor] = client;
    return client;
  }
/**
   * Return a GripClient object for the given object grip.
   *
   * @param aGrip object
   *        A pause-lifetime object grip returned by the protocol.
   */
Return a GripClient object for the given object grip.
@param aGrip object
A pause-lifetime object grip returned by the protocol.
Return a GripClient object for the given object grip . @param aGrip object A pause - lifetime object grip returned by the protocol .
function TC_pauseGrip(aGrip) {
    if (!this._pauseGrips) {
      this._pauseGrips = {};
    }
    if (aGrip.actor in this._pauseGrips) {
      return this._pauseGrips[aGrip.actor];
    }
    let client = new GripClient(this._client, aGrip);
    this._pauseGrips[aGrip.actor] = client;
    return client;
  }
function TC_pauseGrip ( aGrip ) { if ( ! this . _pauseGrips ) { this . _pauseGrips = { } ; } if ( aGrip . actor in this . _pauseGrips ) { return this . _pauseGrips [ aGrip . actor ] ; } let client = new GripClient ( this . _client , aGrip ) ; this . _pauseGrips [ aGrip . actor ] = client ; return client ; }
Return a GripClient object for the given object grip.
Return a GripClient object for the given object grip .