function resetUIBuilderState(patternlab) {
    patternlab.patternPaths = {};
    patternlab.viewAllPaths = {};
    patternlab.patternGroups = [];
  }
/**
   * Reset any global data we use between builds to guard against double adding things
   *
   * @param {Patternlab} patternlab Actual patternlab instance
   */
Reset any global data we use between builds to guard against double adding things
@param {Patternlab} patternlab Actual patternlab instance
Reset any global data we use between builds to guard against double adding things @param { Patternlab } patternlab Actual patternlab instance
function resetUIBuilderState(patternlab) {
    patternlab.patternPaths = {};
    patternlab.viewAllPaths = {};
    patternlab.patternGroups = [];
  }
function resetUIBuilderState ( patternlab ) { patternlab . patternPaths = { } ; patternlab . viewAllPaths = { } ; patternlab . patternGroups = [ ] ; }
Reset any global data we use between builds to guard against double adding things
 @param {Patternlab} patternlab Actual patternlab instance
Reset any global data we use between builds to guard against double adding things @param { Patternlab } patternlab Actual patternlab instance