reset(numBombs, boardSize){
		this.numBombs = numBombs;
		this.boardSize = boardSize;
		this.setup();
	}
/*
     * Name: reset
     * Description: Starts a new game
     * Return: None
    */
reset
Description: Starts a new game
Return: None
reset Description : Starts a new game Return : None
reset(numBombs, boardSize){
		this.numBombs = numBombs;
		this.boardSize = boardSize;
		this.setup();
	}
reset ( numBombs , boardSize ) { this . numBombs = numBombs ; this . boardSize = boardSize ; this . setup ( ) ; }
Name: reset
 Description: Starts a new game
 Return: None
Name : reset Description : Starts a new game Return : None