function create$4() {
      var out = new ARRAY_TYPE(9);

      if (ARRAY_TYPE != Float32Array) {
        out[1] = 0;
        out[2] = 0;
        out[3] = 0;
        out[5] = 0;
        out[6] = 0;
        out[7] = 0;
      }

      out[0] = 1;
      out[4] = 1;
      out[8] = 1;
      return out;
    }
/**
     * Creates a new identity mat3
     *
     * @returns {mat3} a new 3x3 matrix
     */
Creates a new identity mat3

@returns {mat3} a new 3x3 matrix
Creates a new identity mat3 @returns { mat3 } a new 3x3 matrix
function create$4() {
      var out = new ARRAY_TYPE(9);
      if (ARRAY_TYPE != Float32Array) {
        out[1] = 0;
        out[2] = 0;
        out[3] = 0;
        out[5] = 0;
        out[6] = 0;
        out[7] = 0;
      }
      out[0] = 1;
      out[4] = 1;
      out[8] = 1;
      return out;
    }
function create$4 ( ) { var out = new ARRAY_TYPE ( 9 ) ; if ( ARRAY_TYPE != Float32Array ) { out [ 1 ] = 0 ; out [ 2 ] = 0 ; out [ 3 ] = 0 ; out [ 5 ] = 0 ; out [ 6 ] = 0 ; out [ 7 ] = 0 ; } out [ 0 ] = 1 ; out [ 4 ] = 1 ; out [ 8 ] = 1 ; return out ; }
Creates a new identity mat3
Creates a new identity mat3