static toRotationSpeed(percentSpeed, reverse) {
        let rot = Math.round((percentSpeed * 1024) / 100);

        if (reverse) {
            rot *= -1;
        }
        return rot;
    }
/**
     *  Convert the editor speed (in percent) to rotationSpeed
     * @param percentSpeed
     * @returns {number}
     */
Convert the editor speed (in percent) to rotationSpeed
@param percentSpeed
@returns {number}
Convert the editor speed ( in percent ) to rotationSpeed @param percentSpeed @returns { number }
static toRotationSpeed(percentSpeed, reverse) {
        let rot = Math.round((percentSpeed * 1024) / 100);
        if (reverse) {
            rot *= -1;
        }
        return rot;
    }
static toRotationSpeed ( percentSpeed , reverse ) { let rot = Math . round ( ( percentSpeed * 1024 ) / 100 ) ; if ( reverse ) { rot *= - 1 ; } return rot ; }
Convert the editor speed (in percent) to rotationSpeed
 @param percentSpeed
 @returns {number}
Convert the editor speed ( in percent ) to rotationSpeed @param percentSpeed @returns { number }