function initialisePlayerData() {
    clearPlayerData();
    for (let entryId in quiz.players) {
         playerData[entryId] = {
             rig: 0,
             score: 0,
             missedList: 0,
             name: quiz.players[entryId]._name
         };
    }
    playerDataReady = true;
}
// Creates the player data for counting rig (and score)
Creates the player data for counting rig (and score)
Creates the player data for counting rig ( and score )
function initialisePlayerData() {
    clearPlayerData();
    for (let entryId in quiz.players) {
         playerData[entryId] = {
             rig: 0,
             score: 0,
             missedList: 0,
             name: quiz.players[entryId]._name
         };
    }
    playerDataReady = true;
}
function initialisePlayerData ( ) { clearPlayerData ( ) ; for ( let entryId in quiz . players ) { playerData [ entryId ] = { rig : 0 , score : 0 , missedList : 0 , name : quiz . players [ entryId ] . _name } ; } playerDataReady = true ; }
Creates the player data for counting rig (and score)
Creates the player data for counting rig ( and score )