initialize()
    {
        super.initialize();

        this.bindEvents();
    }
/**
     * Called when the system is added to the renderer.
     *
     */
Called when the system is added to the renderer.
Called when the system is added to the renderer .
initialize()
    {
        super.initialize();
        this.bindEvents();
    }
initialize ( ) { super . initialize ( ) ; this . bindEvents ( ) ; }
Called when the system is added to the renderer.
Called when the system is added to the renderer .