function error_or_file(maybe) {
       if (maybe == exports.OS.Constants.Win.INVALID_HANDLE_VALUE) {
         throw new File.Error("open");
       }
       return new File(maybe);
     }
// Utility functions, used for error-handling
Utility functions, used for error-handling
Utility functions used for error - handling
function error_or_file(maybe) {
       if (maybe == exports.OS.Constants.Win.INVALID_HANDLE_VALUE) {
         throw new File.Error("open");
       }
       return new File(maybe);
     }
function error_or_file ( maybe ) { if ( maybe == exports . OS . Constants . Win . INVALID_HANDLE_VALUE ) { throw new File . Error ( "open" ) ; } return new File ( maybe ) ; }
Utility functions, used for error-handling
Utility functions used for error - handling