isSunk(){
		if(this.size === this.hits.length)
			this.sunk = true;
		else
			this.sunk = false;

		return this.sunk;
	}
/* To track is the ship is no longer in the game. */
To track is the ship is no longer in the game.
To track is the ship is no longer in the game .
isSunk(){
		if(this.size === this.hits.length)
			this.sunk = true;
		else
			this.sunk = false;
		return this.sunk;
	}
isSunk ( ) { if ( this . size === this . hits . length ) this . sunk = true ; else this . sunk = false ; return this . sunk ; }
To track is the ship is no longer in the game.
To track is the ship is no longer in the game .