function convertGLToState(goldenLayout, dashContainerModel) {
    const configItems = goldenLayout.toConfig().content,
        contentItems = goldenLayout.root.contentItems;

    return convertGLToStateInner(configItems, contentItems, dashContainerModel);
}
/**
 * Convert the output from Golden Layouts into our serializable state
 */
Convert the output from Golden Layouts into our serializable state
Convert the output from Golden Layouts into our serializable state
function convertGLToState(goldenLayout, dashContainerModel) {
    const configItems = goldenLayout.toConfig().content,
        contentItems = goldenLayout.root.contentItems;
    return convertGLToStateInner(configItems, contentItems, dashContainerModel);
}
function convertGLToState ( goldenLayout , dashContainerModel ) { const configItems = goldenLayout . toConfig ( ) . content , contentItems = goldenLayout . root . contentItems ; return convertGLToStateInner ( configItems , contentItems , dashContainerModel ) ; }
Convert the output from Golden Layouts into our serializable state
Convert the output from Golden Layouts into our serializable state