function draw_seconds(date){
  var seconds = date.getSeconds() + date.getMilliseconds()/1000;
  var seconds_frac = seconds / 60;
  var seconds_angle = TWO_PI*seconds_frac;
  seconds_hand.moveTo(seconds_angle);
}
// for the sweep second hand.
for the sweep second hand.
for the sweep second hand .
function draw_seconds(date){
  var seconds = date.getSeconds() + date.getMilliseconds()/1000;
  var seconds_frac = seconds / 60;
  var seconds_angle = TWO_PI*seconds_frac;
  seconds_hand.moveTo(seconds_angle);
}
function draw_seconds ( date ) { var seconds = date . getSeconds ( ) + date . getMilliseconds ( ) / 1000 ; var seconds_frac = seconds / 60 ; var seconds_angle = TWO_PI * seconds_frac ; seconds_hand . moveTo ( seconds_angle ) ; }
for the sweep second hand.
for the sweep second hand .