resetStamina() {
      this.stamina += 2;
      if (this.stamina > 3)
          this.stamina = 3;
  }
/*
   * reset stamina variable if it more than 3 will assign to 3
   *  or will be able to add 2 to stamina
   */
reset stamina variable if it more than 3 will assign to 3
or will be able to add 2 to stamina
reset stamina variable if it more than 3 will assign to 3 or will be able to add 2 to stamina
resetStamina() {
      this.stamina += 2;
      if (this.stamina > 3)
          this.stamina = 3;
  }
resetStamina ( ) { this . stamina += 2 ; if ( this . stamina > 3 ) this . stamina = 3 ; }
reset stamina variable if it more than 3 will assign to 3
  or will be able to add 2 to stamina
reset stamina variable if it more than 3 will assign to 3 or will be able to add 2 to stamina