package lesson3

/**
 * A small frog wants to get to the other side of the road.
 *
 * The frog is currently located at position X and wants to get to a position greater than or equal to Y.
 *
 * The small frog always jumps a fixed distance, D.
 *
 * Count the minimal number of jumps that the small frog must perform to reach its target.
 *
 * Write a function:
 *
 *     fun solution(X: Int, Y: Int, D: Int): Int
 *
 * that, given three integers X, Y and D, returns the minimal number of jumps from position X to a position equal to or greater than Y.
 *
 * For example, given:
 * ```
 *   X = 10
 *   Y = 85
 *   D = 30
 * ```
 * the function should return 3, because the frog will be positioned as follows:
 * ```
 * after the first jump, at position 10 + 30 = 40
 * after the second jump, at position 10 + 30 + 30 = 70
 * after the third jump, at position 10 + 30 + 30 + 30 = 100
 * ```
 * Write an efficient algorithm for the following assumptions:
 *
 * - X, Y and D are integers within the range [1..1,000,000,000];
 * - X ≤ Y.
 */
class FrogJmp {

    fun solution(x: Int, y: Int, d: Int): Int {
        val distance = y - x
        val jumps = distance / d

        // If the jumps are 1.1, that means 2 jumps.
        return if (distance % d == 0) jumps else jumps + 1
    }
}


package lesson3

/**
 * A small frog wants to get to the other side of the road.
 *
 * The frog is currently located at position X and wants to get to a position greater than or equal to Y.
 *
 * The small frog always jumps a fixed distance, D.
 *
 * Count the minimal number of jumps that the small frog must perform to reach its target.
 *
 * Write a function:
 *
 *     fun solution(X: Int, Y: Int, D: Int): Int
 *
 * that, given three integers X, Y and D, returns the minimal number of jumps from position X to a position equal to or greater than Y.
 *
 * For example, given:
 * ```
 *   X = 10
 *   Y = 85
 *   D = 30
 * ```
 * the function should return 3, because the frog will be positioned as follows:
 * ```
 * after the first jump, at position 10 + 30 = 40
 * after the second jump, at position 10 + 30 + 30 = 70
 * after the third jump, at position 10 + 30 + 30 + 30 = 100
 * ```
 * Write an efficient algorithm for the following assumptions:
 *
 * - X, Y and D are integers within the range [1..1,000,000,000];
 * - X ≤ Y.
 */
class FrogJmp {

    fun solution(x: Int, y: Int, d: Int): Int {
        val distance = y - x
        val jumps = distance / d

        // If the jumps are 1.1, that means 2 jumps.
        return if (distance % d == 0) jumps else jumps + 1
    }
}

