import java.util.*

data class Valve(val name: String, val flowRate: Int, val neighbours: MutableList<Valve>, var open: Boolean) {
    companion object {
        fun of(name: String, flowRate: Int): Valve {
            return Valve(name, flowRate, mutableListOf(), false)
        }
    }

    override fun toString(): String {
        return "$name: flowRate=$flowRate open=$open"
    }

    override fun hashCode(): Int {
        return name.hashCode()
    }
}

data class Node(val valve: Valve, var distance: Int) : Comparable<Node> {
    override fun compareTo(other: Node): Int {
        return this.distance.compareTo(other.distance)
    }
}

class Day16 {


    private fun relax(u: Node, v: Node, weight: Int = 1): Boolean {
        if (v.distance > u.distance + weight) {
            v.distance = u.distance + weight
            return true
        }
        return false
    }

    /**
     * Computes distances between all pair of nodes in the graph. We compute that with running Dijsktra algorithm for every node in the graph.
     */
    private fun computeAllPairDistances(valves: Map<String, Valve>): Map<Valve, List<Node>> {
        val distances = mutableMapOf<Valve, List<Node>>()

        valves.values.filter { it.flowRate > 0 || it.name == "AA" }.map { valve ->

            val nodes = valves.values.map { Node(it, Int.MAX_VALUE) }
            nodes.first { it.valve == valve }.distance = 0

            val visitedNodes = mutableListOf<Node>()
            val unvisitedNodes = PriorityQueue<Node>()
            unvisitedNodes.addAll(nodes)

            while (unvisitedNodes.isEmpty().not()) {
                val node = unvisitedNodes.poll()
                visitedNodes.add(node)
                node.valve.neighbours.map { neighbourValve ->
                    val neighbour = nodes.first { it.valve == neighbourValve }
                    if (relax(node, neighbour)) {
                        unvisitedNodes.remove(neighbour)
                        unvisitedNodes.add(neighbour)
                    }
                }
            }
            // We are only interested in the nodes with positive flow rate
            visitedNodes.filter { it.valve.flowRate > 0 }.run { distances[valve] = this }
        }

        return distances
    }

    private fun findBestPath(valve: Valve, time: Int, allPairDistances: Map<Valve, List<Node>>): Int {
        return allPairDistances[valve]!!
            .filter { !it.valve.open && time - (it.distance + 1) > 0 }
            .maxOfOrNull {
                val remainingTime = time - (it.distance + 1)
                it.valve.open = true
                val releasedPressure =
                    remainingTime * it.valve.flowRate + findBestPath(it.valve, remainingTime, allPairDistances)
                it.valve.open = false
                releasedPressure
            } ?: 0
    }



    private fun findBestPathWithElephant(
        valveElf: Valve,
        valveElephant: Valve,
        timeElf: Int,
        timeElephant: Int,
        allPairDistances: Map<Valve, List<Node>>
    ): Int {
        return allPairDistances[valveElf]!!.filter { !it.valve.open && timeElf - (it.distance + 1) > 0 }
            .maxOfOrNull { currentElfValve ->
                val remainingTimeElf = timeElf - (currentElfValve.distance + 1)
                currentElfValve.valve.open = true
                val releasedPressure = allPairDistances[valveElephant]!!
                    .filter { !it.valve.open && timeElephant - (it.distance + 1) > 0 }
                    .maxOfOrNull { currentElephantValve ->
                        val remainingTimeElephant = timeElephant - (currentElephantValve.distance + 1)
                        currentElephantValve.valve.open = true
                        val releasedPressure = findBestPathWithElephant(
                            currentElfValve.valve,
                            currentElephantValve.valve,
                            remainingTimeElf,
                            remainingTimeElephant,
                            allPairDistances
                        )
                        currentElephantValve.valve.open = false
                        remainingTimeElephant * currentElephantValve.valve.flowRate + releasedPressure
                    } ?: 0
                currentElfValve.valve.open = false
                remainingTimeElf * currentElfValve.valve.flowRate + releasedPressure
            } ?: 0
    }

    fun part1(input: List<String>): Int {
        val valves = parseInput(input)
        val allPairDistances = computeAllPairDistances(valves)
        val startValve = valves["AA"]!!
        return findBestPath(startValve, 30, allPairDistances)
    }

    fun part2(input: List<String>): Int {
        val valves = parseInput(input)
        val allPairDistances = computeAllPairDistances(valves)
        val startValve = valves["AA"]!!
        return findBestPathWithElephant(startValve, startValve, 26, 26, allPairDistances)
    }

    private fun parseInput(input: List<String>): MutableMap<String, Valve> {
        val valves = mutableMapOf<String, Valve>()
        input.map { it.replace(Regex("[,;=]"), " ") }
            .map { it.split(" ").filter { it.isNotEmpty() } }
            .use { valves[it[1]] = Valve.of(it[1], it[5].toInt()) }
            .map {
                val index = if (it.indexOf("valves") == -1) it.size - 1 else it.indexOf("valves") + 1
                it.subList(index, it.size).map { valve -> valves[it[1]]?.neighbours?.add(valves[valve]!!) }
            }
        return valves
    }
}

fun <T, R> List<T>.use(transform: (T) -> R): List<T> {
    return this.map {
        transform(it)
        it
    }
}

fun main() {
    val testInput = readInput("Day16_test")
    check(Day16().part1(testInput) == 1651)

    measureTimeMillisPrint {
        val input = readInput("Day16")
        println(Day16().part1(input))
        println(Day16().part2(input))
    }
}


import java.util.*

data class Valve(val name: String, val flowRate: Int, val neighbours: MutableList<Valve>, var open: Boolean) {
    companion object {
        fun of(name: String, flowRate: Int): Valve {
            return Valve(name, flowRate, mutableListOf(), false)
        }
    }

    override fun toString(): String {
        return "$name: flowRate=$flowRate open=$open"
    }

    override fun hashCode(): Int {
        return name.hashCode()
    }
}

data class Node(val valve: Valve, var distance: Int) : Comparable<Node> {
    override fun compareTo(other: Node): Int {
        return this.distance.compareTo(other.distance)
    }
}

class Day16 {


    private fun relax(u: Node, v: Node, weight: Int = 1): Boolean {
        if (v.distance > u.distance + weight) {
            v.distance = u.distance + weight
            return true
        }
        return false
    }

    /**
     * Computes distances between all pair of nodes in the graph. We compute that with running Dijsktra algorithm for every node in the graph.
     */
    private fun computeAllPairDistances(valves: Map<String, Valve>): Map<Valve, List<Node>> {
        val distances = mutableMapOf<Valve, List<Node>>()

        valves.values.filter { it.flowRate > 0 || it.name == "AA" }.map { valve ->

            val nodes = valves.values.map { Node(it, Int.MAX_VALUE) }
            nodes.first { it.valve == valve }.distance = 0

            val visitedNodes = mutableListOf<Node>()
            val unvisitedNodes = PriorityQueue<Node>()
            unvisitedNodes.addAll(nodes)

            while (unvisitedNodes.isEmpty().not()) {
                val node = unvisitedNodes.poll()
                visitedNodes.add(node)
                node.valve.neighbours.map { neighbourValve ->
                    val neighbour = nodes.first { it.valve == neighbourValve }
                    if (relax(node, neighbour)) {
                        unvisitedNodes.remove(neighbour)
                        unvisitedNodes.add(neighbour)
                    }
                }
            }
            // We are only interested in the nodes with positive flow rate
            visitedNodes.filter { it.valve.flowRate > 0 }.run { distances[valve] = this }
        }

        return distances
    }

    private fun findBestPath(valve: Valve, time: Int, allPairDistances: Map<Valve, List<Node>>): Int {
        return allPairDistances[valve]!!
            .filter { !it.valve.open && time - (it.distance + 1) > 0 }
            .maxOfOrNull {
                val remainingTime = time - (it.distance + 1)
                it.valve.open = true
                val releasedPressure =
                    remainingTime * it.valve.flowRate + findBestPath(it.valve, remainingTime, allPairDistances)
                it.valve.open = false
                releasedPressure
            } ?: 0
    }



    private fun findBestPathWithElephant(
        valveElf: Valve,
        valveElephant: Valve,
        timeElf: Int,
        timeElephant: Int,
        allPairDistances: Map<Valve, List<Node>>
    ): Int {
        return allPairDistances[valveElf]!!.filter { !it.valve.open && timeElf - (it.distance + 1) > 0 }
            .maxOfOrNull { currentElfValve ->
                val remainingTimeElf = timeElf - (currentElfValve.distance + 1)
                currentElfValve.valve.open = true
                val releasedPressure = allPairDistances[valveElephant]!!
                    .filter { !it.valve.open && timeElephant - (it.distance + 1) > 0 }
                    .maxOfOrNull { currentElephantValve ->
                        val remainingTimeElephant = timeElephant - (currentElephantValve.distance + 1)
                        currentElephantValve.valve.open = true
                        val releasedPressure = findBestPathWithElephant(
                            currentElfValve.valve,
                            currentElephantValve.valve,
                            remainingTimeElf,
                            remainingTimeElephant,
                            allPairDistances
                        )
                        currentElephantValve.valve.open = false
                        remainingTimeElephant * currentElephantValve.valve.flowRate + releasedPressure
                    } ?: 0
                currentElfValve.valve.open = false
                remainingTimeElf * currentElfValve.valve.flowRate + releasedPressure
            } ?: 0
    }

    fun part1(input: List<String>): Int {
        val valves = parseInput(input)
        val allPairDistances = computeAllPairDistances(valves)
        val startValve = valves["AA"]!!
        return findBestPath(startValve, 30, allPairDistances)
    }

    fun part2(input: List<String>): Int {
        val valves = parseInput(input)
        val allPairDistances = computeAllPairDistances(valves)
        val startValve = valves["AA"]!!
        return findBestPathWithElephant(startValve, startValve, 26, 26, allPairDistances)
    }

    private fun parseInput(input: List<String>): MutableMap<String, Valve> {
        val valves = mutableMapOf<String, Valve>()
        input.map { it.replace(Regex("[,;=]"), " ") }
            .map { it.split(" ").filter { it.isNotEmpty() } }
            .use { valves[it[1]] = Valve.of(it[1], it[5].toInt()) }
            .map {
                val index = if (it.indexOf("valves") == -1) it.size - 1 else it.indexOf("valves") + 1
                it.subList(index, it.size).map { valve -> valves[it[1]]?.neighbours?.add(valves[valve]!!) }
            }
        return valves
    }
}

fun <T, R> List<T>.use(transform: (T) -> R): List<T> {
    return this.map {
        transform(it)
        it
    }
}

fun main() {
    val testInput = readInput("Day16_test")
    check(Day16().part1(testInput) == 1651)

    measureTimeMillisPrint {
        val input = readInput("Day16")
        println(Day16().part1(input))
        println(Day16().part2(input))
    }
}

