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Witch's Apprentice | Effect Monster | As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points. | 550 | 500 | 2 | Spellcaster | DARK | null | null | null | null |
Witch's Strike | Trap Card | If your opponent negates the Normal or Special Summon of a monster(s), or the activation of a card or effect: Destroy all cards your opponent controls and in their hand. | null | null | null | Normal | null | null | null | null | null |
Witchcrafter Bystreet | Spell Card | The first time each "Witchcrafter" monster you control would be destroyed each turn, by battle or card effect, it is not destroyed. You can only use 1 of the following effects of "Witchcrafter Bystreet" per turn, and only once that turn.
● If a "Witchcrafter" monster you control would discard to activate an effect, you can send this card from your field to the GY instead.
● During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone. | null | null | null | Continuous | null | null | Witchcrafter | null | null |
Witchcrafter Collaboration | Spell Card | Target 1 "Witchcrafter" monster you control; it can make a second attack during each Battle Phase this turn, also, if it attacks this turn, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Collaboration" effect per turn, and only once that turn. | null | null | null | Normal | null | null | Witchcrafter | null | null |
Witchcrafter Confusion Confession | Spell Card | Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a "Witchcrafter" monster. During your End Phase, if you control a "Witchcrafter" monster while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Confusion Confession" effect per turn, and only once that turn. | null | null | null | Normal | null | null | Witchcrafter | null | null |
Witchcrafter Creation | Spell Card | Add 1 "Witchcrafter" monster from your Deck to your hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Creation" effect per turn, and only once that turn. | null | null | null | Normal | null | null | Witchcrafter | null | null |
Witchcrafter Draping | Spell Card | Target Spells/Traps your opponent controls, up to the number of "Witchcrafter" monsters you control; return those targeted cards to the hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Draping" effect per turn, and only once that turn. | null | null | null | Quick-Play | null | null | Witchcrafter | null | null |
Witchcrafter Edel | Effect Monster | (Quick Effect): You can discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your hand, except "Witchcrafter Edel". You can Tribute this card, then target 1 Spellcaster monster in your GY, except "Witchcrafter Edel"; Special Summon it. You can only use each effect of "Witchcrafter Edel" once per turn. | 2000 | 2300 | 5 | Spellcaster | LIGHT | null | Witchcrafter | null | null |
Witchcrafter Genni | Effect Monster | During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Genni". You can banish this card and 1 "Witchcrafter" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Witchcrafter Genni" once per turn. | 300 | 500 | 1 | Spellcaster | WIND | null | Witchcrafter | null | null |
Witchcrafter Golem Aruru | Effect Monster | When your opponent activates a card or effect that targets a Spellcaster monster(s) you control, or targets it for an attack (Quick Effect): You can target 1 card your opponent controls, or 1 "Witchcrafter" Spell in your GY; Special Summon this card from your hand, and if you do, return that targeted card to the hand. You can only use this effect of "Witchcrafter Golem Aruru" once per turn. Once per turn, during your opponent's Standby Phase: Return this card to the hand. | 2800 | 0 | 8 | Spellcaster | LIGHT | null | Witchcrafter | null | null |
Witchcrafter Haine | Effect Monster | Your opponent cannot target other Spellcaster monsters you control with card effects. (Quick Effect): You can discard 1 Spell, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Witchcrafter Haine" once per turn. | 2400 | 1000 | 7 | Spellcaster | DARK | null | Witchcrafter | null | null |
Witchcrafter Holiday | Spell Card | Target 1 "Witchcrafter" monster in your GY; Special Summon it. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Holiday" effect per turn, and only once that turn. | null | null | null | Normal | null | null | Witchcrafter | null | null |
Witchcrafter Madame Verre | Effect Monster | During damage calculation, if your Spellcaster monster battles an opponent's monster (Quick Effect): You can reveal any number of Spells with different names in your hand, and if you do, your battling monster gains 1000 ATK/DEF for each card revealed, until the end of this turn. (Quick Effect): You can discard 1 Spell; negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use each effect of "Witchcrafter Madame Verre" once per turn. | 1000 | 2800 | 8 | Spellcaster | LIGHT | null | Witchcrafter | null | null |
Witchcrafter Masterpiece | Trap Card | If you control a "Witchcrafter" monster: Target 1 Spell in either GY; add 1 card with the same name from your Deck to your hand. During either player's turn, except the turn this card was sent to the GY: You can banish this card and any number of Spells from your GY; Special Summon 1 "Witchcrafter" monster from your Deck whose Level equals the number of Spells banished to activate this effect. You can only use each effect of "Witchcrafter Masterpiece" once per turn. | null | null | null | Normal | null | null | Witchcrafter | null | null |
Witchcrafter Patronus | Trap Card | You can target 1 of your Spellcaster monsters that is banished or in your GY; shuffle it into the Deck, and if you do, add 1 "Witchcrafter" Spell from your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card, then target any number of your banished "Witchcrafter" Spells with different names; add them to your hand. You can only use each effect of "Witchcrafter Patronus" once per turn. | null | null | null | Continuous | null | null | Witchcrafter | null | null |
Witchcrafter Pittore | Effect Monster | During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Pittore". You can banish this card from your GY; draw 1 card, then send 1 "Witchcrafter" card from your hand to the GY, or, if you have none, banish your entire hand. You can only use each effect of "Witchcrafter Pittore" once per turn. | 1000 | 1500 | 3 | Spellcaster | WATER | null | Witchcrafter | null | null |
Witchcrafter Potterie | Effect Monster | During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Potterie". If you have no cards in your hand: You can banish this card from your GY, then target 1 "Witchcrafter" card in your GY; add it to your hand. You can only use each effect of "Witchcrafter Potterie" once per turn. | 0 | 2000 | 2 | Spellcaster | EARTH | null | Witchcrafter | null | null |
Witchcrafter Schmietta | Effect Monster | During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Schmietta". You can banish this card from your GY; send 1 "Witchcrafter" card from your Deck to the GY, except "Witchcrafter Schmietta". You can only use each effect of "Witchcrafter Schmietta" once per turn. | 1800 | 600 | 4 | Spellcaster | FIRE | null | Witchcrafter | null | null |
Witchcrafter Scroll | Spell Card | Once per turn, when your Spellcaster monster destroys a monster by battle: You can draw 1 card. You can only use 1 of the following effects of "Witchcrafter Scroll" per turn, and only once that turn.
● If a "Witchcrafter" monster you control would discard to activate an effect, you can send this card from your field to the GY instead.
● During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone. | null | null | null | Continuous | null | null | Witchcrafter | null | null |
Witchcrafter Unveiling | Spell Card | Special Summon 1 "Witchcrafter" monster from your hand, and if you do, your opponent cannot activate cards or effects in response to the activation of your Spellcaster monster effects for the rest of this turn. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Unveiling" effect per turn, and only once that turn. | null | null | null | Quick-Play | null | null | Witchcrafter | null | null |
Witchcrafter Vice-Madame | Fusion Monster | 1 "Witchcrafter" monster + 1 Spellcaster monster
When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn).
● Destroy 1 card on the field.
● Special Summon 1 Level 6 or lower "Witchcrafter" monster from your hand or Deck.
● Add 1 "Witchcrafter" Spell/Trap from your GY to your hand. | 2700 | 2800 | 8 | Spellcaster | DARK | null | Witchcrafter | null | null |
Witty Phantom | Normal Monster | Dressed in a night-black tuxedo, this creature presides over the darkness. | 1400 | 1300 | 4 | Fiend | DARK | null | null | null | null |
Wiz, Sage Fur Hire | Effect Monster | If this card is Special Summoned: You can gain 500 LP for each monster "Fur Hire" you control with a different name, except "Wiz, Sage Fur Hire". When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Wiz, Sage Fur Hire" once per turn. | 1600 | 2800 | 7 | Spellcaster | WATER | null | Fur Hire | null | null |
Wizard Buster Destruction Sword | Effect Monster | You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, monsters in your opponent's Graveyard cannot activate their effects. You can send this Equip Card to the Graveyard, then target 1 "Destruction Sword" monster in your Graveyard, except "Wizard Buster Destruction Sword"; add it to your hand. | 1200 | 900 | 3 | Spellcaster | DARK | null | Destruction Sword | null | null |
Wodan the Resident of the Forest | Effect Monster | Increase this card's ATK by 100 points for every Plant-Type monster that is face-up on the field. | 900 | 1200 | 3 | Warrior | EARTH | null | null | null | null |
Wolf | Normal Monster | Dis alpha wolf yoozes his sense a smell ta find da enemy. 'ey, quit sniffin at my socks! | 1200 | 800 | 3 | Beast | EARTH | null | null | null | null |
Wolf Axwielder | Normal Monster | Once it has started battle, this monster attacks fiercely and cannot stop. | 1650 | 1000 | 4 | Beast-Warrior | EARTH | null | null | null | null |
Wolf in Sheep's Clothing | Trap Card | Activate only when you take Battle Damage from your opponent's monster's direct attack. Reveal 1 Level 1 monster in your hand. Special Summon it from your hand, and 1 monster with the same name from your Deck. | null | null | null | Normal | null | null | null | null | null |
Wollow, Founder of the Drudge Dragons | XYZ Monster | 2+ Level 6 monsters
Monsters you control gain 100 ATK/DEF for each card in your opponent's GY. (Quick Effect): You can target 1 card in your opponent's GY and detach 1 or 2 materials from this card, then activate the appropriate effect;
● 1: Return it to the Deck.
● 2: If the target is a monster, Special Summon it face-up, or in face-down Defense Position, to your field. If it is not, Set it on your field.
You can only use this effect of "Wollow, Founder of the Drudge Dragons" once per turn. | 2400 | 1300 | 6 | Zombie | DARK | null | null | null | null |
Wonder Balloons | Spell Card | Once per turn: You can send any number of cards from your hand to the GY | place 1 Balloon Counter on this card for each card sent to the GY. All monsters your opponent controls lose 300 ATK for each Balloon Counter on this card. | null | null | null | Continuous | null | null | null | null |
Wonder Clover | Spell Card | Select 1 face-up monster you control and send 1 Level 4 Plant-Type monster from your hand to the Graveyard. During this turn, the selected monster can attack twice, but other monsters you control cannot declare an attack. | null | null | null | Normal | null | null | null | null | null |
Wonder Garage | Trap Card | When this face-down card is destroyed and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Machine-Type "roid" monster from your hand. | null | null | null | Normal | null | null | Roid | null | null |
Wonder Wand | Spell Card | Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY | draw 2 cards. | null | null | null | Equip | null | null | null | null |
Wonder Xyz | Trap Card | Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control as Materials. | null | null | null | Normal | null | null | null | null | null |
Wood Clown | Normal Monster | A creature with a wicked smile and a lethal sickle. | 800 | 1200 | 3 | Warrior | EARTH | null | null | null | null |
Wood Remains | Normal Monster | A living corpse of wood re-animated by the power of darkness. | 1000 | 900 | 3 | Zombie | DARK | null | null | null | null |
Woodborg Inpachi | Normal Monster | The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology. Maneuverability has been sacrificed for strong armor, which is considered more important. | 500 | 2500 | 5 | Machine | FIRE | null | Dark World | null | null |
Woodland Archer | Effect Monster | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini monster from your Deck to your hand. | 1400 | 1300 | 3 | Beast-Warrior | EARTH | null | null | null | null |
Woodland Sprite | Effect Monster | Send 1 Equip Card equipped to this card to the Graveyard. Inflict 500 points of damage to your opponent's Life Points. | 900 | 400 | 3 | Plant | EARTH | null | null | null | null |
World Carrotweight Champion | Effect Monster | If this card is in your Graveyard: You can send 1 Plant-Type monster from your hand or face-up from your field to the Graveyard, except "World Carrotweight Champion"; Special Summon this card. You can only use this effect of "World Carrotweight Champion" once per turn. | 1900 | 0 | 4 | Plant | DARK | null | null | null | null |
World Chalice Guardragon | Effect Monster | When a card or effect is activated that targets your linked monster (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position to your zone a Link Monster points to. You can only use this effect of "World Chalice Guardragon" once per turn. | 400 | 400 | 1 | Dragon | WIND | null | World Chalice | null | null |
World Chalice Guardragon Almarduke | Fusion Monster | 3 Link Monsters
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK. | 3000 | 2600 | 9 | Dragon | WIND | null | Guardragon | null | null |
World Dino Wrestling | Spell Card | While you control a "Dinowrestler" monster, each player can attack with only 1 monster during each Battle Phase. If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 "Dinowrestler" monster from your Deck. You can only use this effect of "World Dino Wrestling" once per turn. | null | null | null | Field | null | null | Dinowrestler | null | null |
World Gears of Theurlogical Demiurgy | Link Monster | 3 Level 5 or higher monsters
Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of "World Gears of Theurlogical Demiurgy" once per turn.
● During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field.
● If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "World Legacy" monster from your Deck. | 3500 | null | null | Cyberse | DARK | null | World Legacy | 3 | ['Left', 'Bottom', 'Right'] |
World Legacy - "World Ark" | Effect Monster | This card can be treated as 2 Tributes for the Tribute Summon of a monster. You can only use each of the following effects of "World Legacy - "World Ark"" once per turn.
● If a Link Monster(s) you control is destroyed by an opponent's card effect and sent to your GY (except during the Damage Step): You can send this card from your hand to the GY, then target 1 of those Link Monsters; Special Summon it.
● If your opponent Special Summons a monster(s) from the Extra Deck, while this Normal Summoned/Set card is on the field (except during the Damage Step): You can send 1 monster from your Deck to the GY. | 2500 | 500 | 7 | Machine | DARK | null | World Legacy | null | null |
World Legacy - "World Armor" | Effect Monster | When a monster is Flip Summoned: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "World Legacy" card from your Deck to your hand. If this Normal Summoned/Set card is on the field (Quick Effect): You can target 1 face-up opponent's monster that was Special Summoned from the Extra Deck; return both that monster and this card to the hand. You can only use each effect of "World Legacy - "World Armor"" once per turn. | 2500 | 2500 | 7 | Machine | DARK | null | World Legacy | null | null |
World Legacy - "World Chalice" | Effect Monster | If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of "World Legacy - "World Chalice"" once per turn.
● If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except "World Legacy - "World Chalice"".
● During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "World Legacy" card from your Deck to your hand. | 0 | 0 | 5 | Machine | DARK | null | World Legacy | null | null |
World Legacy - "World Crown" | Effect Monster | You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "World Legacy - "World Crown"" once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 "World Legacy" Spell/Trap from your Deck to your hand. You can only use this effect of "World Legacy - "World Crown"" once per turn. | 2000 | 2000 | 6 | Machine | DARK | null | World Legacy | null | null |
World Legacy - "World Key" | Effect Monster | You can discard 1 "World Legacy" card; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's Link Monster: You can return that monster to the Extra Deck. You can only use each effect of "World Legacy - "World Key"" once per turn. | 0 | 0 | 1 | Machine | DARK | null | World Legacy | null | null |
World Legacy - "World Lance" | Effect Monster | Monsters your opponent controls cannot attack "World Legacy" monsters you control, except this one. You can only use each of the following effects of "World Legacy - "World Lance"" once per turn.
● During damage calculation, if a Link Monster battles a monster (Quick Effect): You can discard this card; the opponent's battling monster loses 3000 ATK.
● If a monster(s) is Special Summoned from the Extra Deck: Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. | 3000 | 0 | 8 | Machine | DARK | null | World Legacy | null | null |
World Legacy - "World Shield" | Effect Monster | Unaffected by activated effects from any monster Special Summoned from the Extra Deck. Your opponent cannot target your "World Legacy" cards in this card's column with card effects, also they cannot be destroyed by your opponent's card effects. During the Standby Phase, if this card is in your GY: You can pay 1000 LP; Special Summon this card, then your opponent can Special Summon 1 monster from their hand or GY. You can only use this effect of "World Legacy - "World Shield"" once per turn. | 0 | 3000 | 6 | Machine | DARK | null | World Legacy | null | null |
World Legacy - "World Wand" | Effect Monster | This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn.
● If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand.
● You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. | 500 | 2500 | 8 | Machine | DARK | null | World Legacy | null | null |
World Legacy Awakens | Trap Card | Immediately after this effect resolves, Link Summon 1 Link Monster using monster(s) you control as material. You can only activate 1 "World Legacy Awakens" per turn. | null | null | null | Normal | null | null | World Legacy | null | null |
World Legacy Bestowal | Trap Card | Activate 1 of the following effects.
● Send 1 Link Monster your opponent controls to the GY.
● Banish 7 "World Legacy" cards from your GY; add 1 Cyberse monster from your Deck to your hand.
You can only activate 1 "World Legacy Bestowal" per turn. | null | null | null | Normal | null | null | World Legacy | null | null |
World Legacy Clash | Spell Card | Banish 1 face-up monster you control (until the End Phase), then target 1 face-up monster your opponent controls; that target loses ATK/DEF equal to the original ATK/DEF of that banished monster. | null | null | null | Quick-Play | null | null | World Legacy | null | null |
World Legacy Cliffhanger | Trap Card | When an attack is declared involving 2 Link Monsters: Shuffle all monsters on the field and in the GYs into the Decks. For the rest of this turn after this card resolves, neither player can Link Summon. | null | null | null | Normal | null | null | World Legacy | null | null |
World Legacy Collapse | Trap Card | You can banish 1 "World Legacy" monster from your hand, GY, or face-up field, then target 1 Link Monster on the field; it gains ATK equal to the original ATK of the banished monster (even if this card leaves the field). If a Link Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in your GY: You can banish this card; Special Summon 1 Cyberse Link Monster from your GY. You can only use each effect of "World Legacy Collapse" once per turn. | null | null | null | Continuous | null | null | World Legacy | null | null |
World Legacy Discovery | Spell Card | All "World Chalice" monsters on the field gain 300 ATK/DEF. Once per turn, if a face-up "World Chalice" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can target 1 "World Chalice" monster in your GY; Special Summon it in Defense Position. | null | null | null | Field | null | null | World Chalice | null | null |
World Legacy Guardragon | Spell Card | When this card is activated: You can target 1 Level 4 or lower Dragon monster in your GY; add it to your hand or Special Summon it. Once per turn: You can target 1 Dragon monster you control; move that monster you control to another of your Main Monster Zones. You can only activate 1 "World Legacy Guardragon" per turn. | null | null | null | Continuous | null | null | Guardragon | null | null |
World Legacy Guardragon Mardark | Effect Monster | All monsters your opponent controls lose 500 ATK/DEF for each Dragon monster you control. You can only use each of the following effects of "World Legacy Guardragon Mardark" once per turn.
● You can banish 2 Normal Monsters from your hand or GY; Special Summon this card from your hand.
● If this card on the field is destroyed by battle or card effect: You can add, from your GY to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. | 2600 | 3000 | 9 | Dragon | WIND | null | Guardragon | null | null |
World Legacy Key | Spell Card | When this card is activated: You can target 1 of your banished "Mekk-Knight" monsters or "World Legacy" cards; add it to your hand. Negate any opponent's Trap effect that activates in the same column as a "Mekk-Knight" monster you control. | null | null | null | Continuous | null | null | Mekk-Knight | null | null |
World Legacy Landmark | Trap Card | Banish 1 "World Legacy" monster from your hand or face-up from your field, then target 2 monsters in your GY; Special Summon them, but they cannot attack this turn. | null | null | null | Normal | null | null | World Legacy | null | null |
World Legacy Monstrosity | Spell Card | Activate 1 of these effects.
● Special Summon 1 Level 9 monster from your hand.
● Target 1 Level 9 monster you control; Special Summon from your Deck, 2 Level 9 monsters each with different original Type and Attribute from that face-up targeted monster, and with different names from each other, but these 2 monsters cannot attack, also destroy them during the End Phase.
You can only activate 1 "World Legacy Monstrosity" per turn. | null | null | null | Quick-Play | null | null | World Legacy | null | null |
World Legacy Pawns | Trap Card | You can target 1 face-down monster you control; change it to face-up Attack or Defense Position. You can shuffle 1 "Krawler" monster from your GY into the Main Deck, then target 1 face-up monster you control; change it to face-down Defense Position. You can only use 1 "World Legacy Pawns" effect per turn, and only once that turn. | null | null | null | Continuous | null | null | Krawler | null | null |
World Legacy Scars | Spell Card | All "Mekk-Knight" monsters on the field gain 300 ATK/DEF. Once per turn: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; draw 1 card. You can banish 8 "Mekk-Knight" monsters with different names from your GY and/or face-up from your field; send your opponent's entire hand and Extra Deck to the GY. | null | null | null | Field | null | null | Mekk-Knight | null | null |
World Legacy Struggle | Trap Card | Target Spells/Traps on the field, up to the number of co-linked monsters on the field; destroy them. | null | null | null | Normal | null | null | World Legacy | null | null |
World Legacy Succession | Spell Card | Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 "World Legacy Succession" per turn. | null | null | null | Normal | null | null | World Legacy | null | null |
World Legacy Survivor | Spell Card | Excavate the top 5 cards of your Deck, and if you do, add 1 excavated "Krawler" monster or "World Legacy" card to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Link Monsters. You can only activate 1 "World Legacy Survivor" per turn. | null | null | null | Normal | null | null | Krawler | null | null |
World Legacy Token | Token | This card can be used as a "World Legacy Token".
*If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF. | 0 | 0 | 1 | Machine | DARK | null | World Legacy | null | null |
World Legacy Trap Globe | Trap Card | Shuffle into the Deck, 5 of your "World Legacy" cards with different names that are banished, in your hand or GY, and/or face-up on your field, except "World Legacy Trap Globe", then draw 2 cards. You can only activate 1 "World Legacy Trap Globe" per turn. | null | null | null | Normal | null | null | World Legacy | null | null |
World Legacy Whispers | Trap Card | When this card is activated: You can target 1 Level 5 or higher monster on the field; it gains 1000 ATK/DEF until the end of this turn. Negate any opponent's Spell effect that activates in the same column as a "Mekk-Knight" monster you control. | null | null | null | Continuous | null | null | Mekk-Knight | null | null |
World Legacy in Shadow | Spell Card | All "Krawler" monsters on the field gain 300 ATK/DEF. Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Position. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY. | null | null | null | Field | null | null | Krawler | null | null |
World Legacy's Corruption | Spell Card | Once per turn, if a face-up Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon 1 "World Legacy" monster from your hand or Deck in Defense Position. You can only control 1 "World Legacy's Corruption". | null | null | null | Continuous | null | null | World Legacy | null | null |
World Legacy's Heart | Spell Card | Target 2 "World Chalice" monsters in your GY with different names; add them to your hand. If your linked Link Monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 "World Legacy's Heart" per turn. | null | null | null | Normal | null | null | World Chalice | null | null |
World Legacy's Memory | Spell Card | Special Summon 1 "Mekk-Knight" monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Mekk-Knight" monsters. You can only activate 1 "World Legacy's Memory" per turn. | null | null | null | Quick-Play | null | null | Mekk-Knight | null | null |
World Legacy's Mind Meld | Trap Card | When an opponent's monster activates its effect while you control a "Krawler" monster: The activated effect becomes "return 1 face-up monster your opponent controls to the hand". You can banish this card from your GY, then target 1 Link Monster on the field; Special Summon 1 "Krawler" monster from your hand, Deck, or GY to your zone the target points to, in face-down Defense Position. You can only use 1 "World Legacy's Mind Meld" effect per turn, and only once that turn. | null | null | null | Normal | null | null | Krawler | null | null |
World Legacy's Nightmare | Spell Card | You take no battle damage from attacks involving your co-linked monsters. Once per turn: You can activate 1 of these effects;
● Move 1 "Knightmare" monster you control to another of your Main Monster Zones.
● Switch the locations of 2 "Knightmare" monsters in your Main Monster Zones. | null | null | null | Field | null | null | Knightmare | null | null |
World Legacy's Secret | Trap Card | When this card is activated: You can target 1 Level 5 or higher monster in your GY; Special Summon it. When this card leaves the field, destroy that monster. Negate any opponent's monster effect that activates in the same column as a "Mekk-Knight" monster you control. | null | null | null | Continuous | null | null | Mekk-Knight | null | null |
World Legacy's Sorrow | Trap Card | When your opponent activates a Spell/Trap Card, or monster effect, while you control a co-linked monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "World Legacy's Sorrow" per turn. | null | null | null | Counter | null | null | World Legacy | null | null |
World Reassembly | Trap Card | Special Summon 1 "World Legacy" monster from your hand or Deck, but destroy it during the End Phase of the next turn. You can only activate 1 "World Reassembly" per turn. | null | null | null | Normal | null | null | World Legacy | null | null |
World Soul - Carbon | Effect Monster | You can Tribute this Normal Summoned/Set card; add 1 EARTH Fairy monster from your Deck to your hand, except "World Soul - Carbon". If a face-up Fairy monster(s) you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can place this card on top of your Deck. You can only use 1 "World Soul - Carbon" effect per turn, and only once that turn. | 0 | 0 | 4 | Fairy | EARTH | null | null | null | null |
World Suppression | Trap Card | You can only activate this card when a Field Spell Card is activated. Negate the Field Spell Card during the turn this card is activated. | null | null | null | Normal | null | null | null | null | null |
World of Prophecy | Effect Monster | When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field. | 2900 | 2400 | 9 | Spellcaster | LIGHT | null | Spellbook | null | null |
Worldsea Dragon Zealantis | Link Monster | 1+ Effect Monsters
You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field. | 2500 | null | null | Sea Serpent | WATER | null | null | 4 | ['Left', 'Bottom', 'Right', 'Top'] |
Worm Apocalypse | Flip Effect Monster | FLIP: Target 1 Spell/Trap Card on the field | destroy that target. | 300 | 200 | 1 | Reptile | LIGHT | null | Worm | null |
Worm Bait | Spell Card | If you control an Insect monster: Special Summon 2 "Worm Tokens" (Insect/EARTH/Level 1/ATK 0/DEF 0). You cannot Normal or Special Summon any Level 3 or 4 monsters the turn you activate this card. | null | null | null | Normal | null | null | Worm | null | null |
Worm Barses | Effect Monster | When this card is Normal Summoned: Target 1 Defense Position monster | change that target to face-up Attack Position. | 1400 | 1,500 | 3 | Reptile | LIGHT | null | Worm | null |
Worm Call | Spell Card | Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Reptile-Type "Worm" monster from your hand in face-down Defense Position. | null | null | null | Continuous | null | null | Worm | null | null |
Worm Cartaros | Flip Effect Monster | FLIP: Add 1 Level 4 or lower Reptile-Type "Worm" monster from your Deck to your hand. | 1200 | 500 | 4 | Reptile | LIGHT | null | Worm | null | null |
Worm Dimikles | Flip Effect Monster | FLIP: This card gains 300 ATK and DEF. | 1700 | 1400 | 4 | Reptile | LIGHT | null | Worm | null | null |
Worm Drake | Normal Monster | Once this monster wraps itself around a victim, there is no escape. | 1400 | 1500 | 4 | Reptile | EARTH | null | Worm | null | null |
Worm Erokin | Effect Monster | This card cannot be Special Summoned. Once per turn, select 1 face-up Reptile-Type "Worm" monster on the field and change it to face-down Defense Position. | 2400 | 1200 | 6 | Reptile | LIGHT | null | Worm | null | null |
Worm Falco | Flip Effect Monster | FLIP: Change all face-up Reptile-Type "Worm" monsters you control to face-down Defense Position, except this card. | 500 | 800 | 2 | Reptile | LIGHT | null | Worm | null | null |
Worm Gulse | Effect Monster | Each time a face-down Defense Position monster is flipped face-up, place 1 Worm Counter on this card. This card gains 300 ATK for each Worm Counter on it. | 1500 | 300 | 4 | Reptile | LIGHT | null | Worm | null | null |
Worm Hope | Flip Effect Monster | FLIP: When this card is flipped face-up by an opponent's monster's attack, draw 1 card.
When this card is sent from the field to the Graveyard, send 1 card from your hand to the Graveyard. | 800 | 1500 | 1 | Reptile | LIGHT | null | Worm | null | null |
Worm Illidan | Effect Monster | Each time a card is Set on your side of the field, place 1 Worm Counter on this card. You can remove 2 Worm Counters from this card to select 1 card your opponent controls, and destroy it. | 2000 | 1800 | 5 | Reptile | LIGHT | null | Worm | null | null |
Worm Jetelikpse | Flip Effect Monster | FLIP: When this card is destroyed and sent to the Graveyard this turn: Special Summon it from the Graveyard in face-up Defense Position. | 1200 | 0 | 3 | Reptile | LIGHT | null | Worm | null | null |
Worm King | Effect Monster | This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. You can Tribute 1 Reptile-Type "Worm" monster to select 1 card your opponent controls, and destroy it. | 2700 | 1100 | 8 | Reptile | LIGHT | null | Worm | null | null |
Worm Linx | Flip Effect Monster | FLIP: During each End Phase, if this card is face-up, draw 1 card. | 300 | 1000 | 2 | Reptile | LIGHT | null | Worm | null | null |
Worm Millidith | Flip Effect Monster | FLIP: You can equip this card to a monster your opponent controls as an Equip Card. Inflict 400 damage to the controller of the equipped monster during each Standby Phase. | 400 | 1600 | 4 | Reptile | LIGHT | null | Worm | null | null |