I am using video.js (<http://www.videojs.com/>) to build a video approval system and need to log user actions in the player. I can do this easily enough with play, pause, end etc. but have hit a problem when trying to log seeks.

I want to be able to log the start and end times of any seeks within the plaback, so we know if the user has not actually watched a section of the video. The player seems to offer events to support this, but I am struggling to get correct timings from it.

When the user skips through a video the player emits the following events in order: pause, seeking, seeked, play.

If I query the player object at any of these events using currentTime() the result is always the end time for the seek, even on the initial pause event. This means I can log where the seek ended but not where it started.

Can anyone help me to find the position in the video where the seek begins?

If this is not possible, I'd settle for a way to disable seeking during playback.

EDIT: adding code as requested. It's pretty simple:

```
var trackedPlayer = videojs('pvp-player');

trackedPlayer.on("play", function (e) {
    console.log("Video playback started: " + trackedPlayer.currentTime());
});

trackedPlayer.on("pause", function (e) {
    console.log("Video playback paused: " + trackedPlayer.currentTime());
});

trackedPlayer.on("seeking", function (e) {
    console.log("Video seeking: " + trackedPlayer.currentTime());
});

trackedPlayer.on("seeked", function (e) {
    console.log("Video seek ended: " + trackedPlayer.currentTime());
});

trackedPlayer.on("ended", function (e) {
    console.log("Video playback ended.");
});

```

If I can get all the tracking I want I will replace console.log with ajax calls to store the data.
['https://Stackoverflow.com/questions/29743729', 'https://Stackoverflow.com', 'https://Stackoverflow.com/users/2664914/']
I needed to find the start and end of a seeking action in my project and I used @Motorcykey answer and it worked, but there was a small bug. when I tried to seek to a time before the current time while the player was paused, the `position` didn't get updated. so I added just one line and it fixed it. I've tried other solutions too but so far this was the best solution that I've found. Here's the code snippet on player 'seeked'

```
player.on('seeked', function () {
    completeTime = Math.floor(player.currentTime());
    console.log("User came from: " + position);
    console.log("User ended at: " + completeTime);
    position= Math.floor(player.currentTime())
});

```
Try with this code to know the length of video.

```
var duration = document.getElementById("duration");
var vid_duration = Math.round(document.getElementById("video").duration);
    //alert(vid_duration);
duration.innerHTML = vid_duration;
    //duration.firstChild.nodeValue = vid_duration;

```