func ActiveSideStateValues() []ActiveSideState {
	return _ActiveSideStateValues
}
ActiveSideStateValues returns all values of the enum
package job
import (
	"fmt"
)
const (
	_ActiveSideStateName_0 = "ActiveSideReplicatingActiveSidePruneSender"
	_ActiveSideStateName_1 = "ActiveSidePruneReceiver"
	_ActiveSideStateName_2 = "ActiveSideDone"
)
var (
	_ActiveSideStateIndex_0 = [...]uint8{0, 21, 42}
	_ActiveSideStateIndex_1 = [...]uint8{0, 23}
	_ActiveSideStateIndex_2 = [...]uint8{0, 14}
)
func (i ActiveSideState) String() string {
	switch {
	case 1 <= i && i <= 2:
		i -= 1
		return _ActiveSideStateName_0[_ActiveSideStateIndex_0[i]:_ActiveSideStateIndex_0[i+1]]
	case i == 4:
		return _ActiveSideStateName_1
	case i == 8:
		return _ActiveSideStateName_2
	default:
		return fmt.Sprintf("ActiveSideState(%d)", i)
	}
}
var _ActiveSideStateValues = []ActiveSideState{1, 2, 4, 8}
var _ActiveSideStateNameToValueMap = map[string]ActiveSideState{
	_ActiveSideStateName_0[0:21]:  1,
	_ActiveSideStateName_0[21:42]: 2,
	_ActiveSideStateName_1[0:23]:  4,
	_ActiveSideStateName_2[0:14]:  8,
}
func ActiveSideStateString(s string) (ActiveSideState, error) {
	if val, ok := _ActiveSideStateNameToValueMap[s]; ok {
		return val, nil
	}
	return 0, fmt.Errorf("%s does not belong to ActiveSideState values", s)
}