func CreateStringVectorOffset(fbb *flatbuffers.Builder, values []string) flatbuffers.UOffsetT {
	if values == nil {
		return 0
	}
	var offsets = make([]flatbuffers.UOffsetT, len(values))
	for i, v := range values {
		offsets[i] = fbb.CreateString(v)
	}
	return createOffsetVector(fbb, offsets)
}
CreateStringVectorOffset creates an offset in the FlatBuffers table
package fbutils
import "github.com/google/flatbuffers/go"
func CreateStringOffset(fbb *flatbuffers.Builder, value string) flatbuffers.UOffsetT {
	return fbb.CreateString(value)
}
func CreateByteVectorOffset(fbb *flatbuffers.Builder, value []byte) flatbuffers.UOffsetT {
	if value == nil {
		return 0
	}
	return fbb.CreateByteVector(value)
}