func _lload(frame *runtime.Frame, index uint) {
	val := frame.GetLong(index)
	frame.PushLong(val)
}
/*
according index to load a var from frame.localVars
package loads
import (
	"github.com/zouzhihao-994/gvm/instructions/base"
	"github.com/zouzhihao-994/gvm/runtime"
)
type LLOAD struct {
	base.InstructionIndex8
}
type Lload0 struct {
	base.InstructionIndex0
}
type Lload1 struct {
	base.InstructionIndex0
}
type Lload2 struct {
	base.InstructionIndex0
}
type Lload3 struct {
	base.InstructionIndex0
}