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<h1>LAIR!</h1>

<p>LAIR! is a rogue-like dungeon crawling game that draws it's influences primarily
from the classic 2D Legend of Zelda games(Gameplay), Teleglitch: Die More
Edition(Aesthetically), Borderlands(Mechanically), and MMORPG's. It's been
something I've been developing for a long time, and I'll probably never consider
it truly done, but it's about time I start documenting how to actually play it
now that I'm going to have a version in a week or four. Also it's capitalized
for now because it used to be an abbreviation. That might change because it's
not anymore.</p>

<h2>Installation</h2>

<h3>Debian/Ubuntu:</h3>

<p>Now it's possible to build a .deb package and if you want, install it
automatically. To build the .deb package(but not install), do</p>

<pre><code>    make deb-pkg
</code></pre>

<p>or to install it automatically just run it as root.</p>

<pre><code>    sudo make deb-pkg
</code></pre>

<h3>Other Linux:</h3>

<p>It's just a makefile now, just running "make" in the working directory will
build the executable in the ./bin/ directory. After that, running "sudo make
install" will install the executable and the configuration files, or if you'd
prefer not to install that way, you can specify the paths to the configuration
files via the command-line flags for now:</p>

<pre><code>    ----------------------------
         -i : display this info
         -l : log to files instead of stdout
         -p : path to the image file listing<commit_msg>new webpage 'lair signing key' getting ready for re-starting android app for digitalandy 170417201642<commit_after><!DOCTYPE html>
<html>
<head>
<meta charset=utf-8>
<title>LAIR!</title>
<link rel="stylesheet" href="style.css">
<script src="script.js"></script>
</head>
<ul>
<li><a href="index.html">home</a></li>
</ul>
<ul>
<li><a href="info.html">info</a></li>
</ul>
<ul>
<li><a href="maps.html">maps</a></li>
</ul>
<ul>
<li><a href="mobs.html">ai</a></li>
</ul>
<ul>
<li><a href="license.html">license</a></li>
</ul>
<ul>
<li><a href="art/art.html">art</a></li>
</ul>
<ul>
<li><a href="blog/blog.html">blog</a></li>
</ul>
<h1>LAIR!</h1>

<p>LAIR! is a rogue-like dungeon crawling game that draws it's influences primarily
from the classic 2D Legend of Zelda games(Gameplay), Teleglitch: Die More
Edition(Aesthetically), Borderlands(Mechanically), and MMORPG's. It's been
something I've been developing for a long time, and I'll probably never consider
it truly done, but it's about time I start documenting how to actually play it
now that I'm going to have a version in a week or four. Also it's capitalized
for now because it used to be an abbreviation. That might change because it's
not anymore.</p>

<h2>Installation</h2>

<h3>Debian/Ubuntu:</h3>

<p>Now it's possible to build a .deb package and if you want, install it
automatically. To build the .deb package(but not install), do</p>

<pre><code>    make deb-pkg
</code></pre>

<p>and then do</p>

<pre><code>    sudo dpkg -i ../lair*.deb
</code></pre>

<h3>Other Linux:</h3>

<p>It's just a makefile now, just running "make" in the working directory will
build the executable in the ./bin/ directory. After that, running "sudo make
install" will install the executable and the configuration files, or if you'd
prefer not to install that way, you can specify the paths to the configuration
files via the command-line flags for now:</p>

<pre><code>    ----------------------------
         -i : display this info
         -l : log to files instead of stdout
         -p : path to the image file listing
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