<commit_before>#ifndef BABYLON_ENGINES_EXTENSIONS_MULTIVIEW_EXTENSION_H
#define BABYLON_ENGINES_EXTENSIONS_MULTIVIEW_EXTENSION_H

#include <memory>

#include <babylon/babylon_api.h>
#include <babylon/babylon_fwd.h>

namespace BABYLON {

class Engine;
FWD_CLASS_SPTR(nternalTexture)

/**
 * @brief Hidden<commit_msg>Fixed class naming issue<commit_after>#ifndef BABYLON_ENGINES_EXTENSIONS_MULTIVIEW_EXTENSION_H
#define BABYLON_ENGINES_EXTENSIONS_MULTIVIEW_EXTENSION_H

#include <memory>

#include <babylon/babylon_api.h>
#include <babylon/babylon_fwd.h>

namespace BABYLON {

class Engine;
FWD_CLASS_SPTR(InternalTexture)

/**
 * @brief Hidden
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