<commit_before>using System;
using UnityEngine;

namespace Sylver
{
	public static class Mod
	{
		public static void Init()
		{
			Console.WriteLine("Sylver.Mod.Init()");
			Mod.BehaviorHolder = new GameObject();
			Mod.BehaviorHolder.AddComponent<SylverMod>();
			UnityEngine.Object.DontDestroyOnLoad(Mod.BehaviorHolder);
		}

		static Mod()<commit_msg>Update Mod.cs<commit_after>using System;
using UnityEngine;

namespace Sylver
{
	public static class Mod
	{
		public static void Init()
		{
			Console.WriteLine("Sylver.Mod.Init()");
			Mod.BehaviorHolder = new GameObject();
			Mod.BehaviorHolder.AddComponent<SylverMod>();
			Mod.BehaviorHolder.AddComponent<GUIRenderer>();
			UnityEngine.Object.DontDestroyOnLoad(Mod.BehaviorHolder);
		}

		static Mod()
{'fraction_non_alphanumeric': 0.11857707509881422, 'fraction_numerical': 0.0, 'mean_word_length': 4.984251968503937, 'pattern_counts': {'":': 0, '<': 6, '<?xml version=': 0, '>': 6, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '1631030', 'n_tokens_mistral': 263, 'n_tokens_neox': 235, 'n_words': 45}