<commit_before>#ifndef SOUND_H
#define SOUND_H

#include "STYPES.H"

#define MAX_SOUND_SLOTS 32

enum sound_effects
{
	SFX_LARA_FEET,
	SFX_LARA_CLIMB2,
	SFX_LARA_NO,
	SFX_LARA_SLIPPING,
	SFX_LARA_LAND,
	SFX_LARA_CLIMB1,
	SFX_LARA_HOLSTER_DRAW,
	SFX_LARA_HOLSTER_AWAY,
	SFX_LARA_FIRE,
	SFX_LARA_RELOAD,
	SFX_LARA_RICOCHET,
	SFX_PUSH_BLOCK_END,
	SFX_SMASH_GLASS,
	SFX_LARA_CLIMB_WALL_GRUNT,
	SFX_HK_SILENCED,<commit_msg>[Game]: Correct MAX_SOUND_SLOTS for PSX_VERSION.<commit_after>#ifndef SOUND_H
#define SOUND_H

#include "STYPES.H"

#if PSX_VERSION
#define MAX_SOUND_SLOTS 24
#else
#define MAX_SOUND_SLOTS 32
#endif

enum sound_effects
{
	SFX_LARA_FEET,
	SFX_LARA_CLIMB2,
	SFX_LARA_NO,
	SFX_LARA_SLIPPING,
	SFX_LARA_LAND,
	SFX_LARA_CLIMB1,
	SFX_LARA_HOLSTER_DRAW,
	SFX_LARA_HOLSTER_AWAY,
	SFX_LARA_FIRE,
	SFX_LARA_RELOAD,
	SFX_LARA_RICOCHET,
	SFX_PUSH_BLOCK_END,
	SFX_SMASH_GLASS,
	SFX_LARA_CLIMB_WALL_GRUNT,
	SFX_HK_SILENCED,
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