<commit_before>﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class SafeZoneDetect : MonoBehaviour {
	public GameObject GUI_text;
	private Text text;
	private bool LeftHand_inside, RightHand_inside;
	// Use this for initialization
	void Start () {
		text = GUI_text.GetComponent<Text> ();
		LeftHand_inside = true;
		RightHand_inside = true;
	}<commit_msg>[update] hide text on start.<commit_after>﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class SafeZoneDetect : MonoBehaviour {
	public GameObject GUI_text;
	private Text text;
	private bool LeftHand_inside, RightHand_inside;
	// Use this for initialization
	void Start () {
		text = GUI_text.GetComponent<Text> ();
		text.enabled = false;
		LeftHand_inside = true;
		RightHand_inside = true;
	}
{'fraction_non_alphanumeric': 0.08665906499429875, 'fraction_numerical': 0.0, 'mean_word_length': 5.36231884057971, 'pattern_counts': {'":': 0, '<': 5, '<?xml version=': 0, '>': 5, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '7636855', 'n_tokens_mistral': 280, 'n_tokens_neox': 258, 'n_words': 74}