<commit_before>varying vec2 vUv;
uniform sampler2D tInput;
uniform sampler2D tInput2;
uniform vec2 resolution;
uniform vec2 resolution2;
uniform float aspectRatio;
uniform float aspectRatio2;
uniform int mode;
uniform int sizeMode;
uniform float opacity;

vec2 vUv2 = vUv;

float applyOverlayToChannel( float base, float blend ) {

	return (base < 0.5 ? (2.0 * base * blend) : (1.0 - 2.0 * (1.0 - base) * (1.0 - blend)));

}<commit_msg>Fix for Android crashing and ANGLE not rendering.<commit_after>varying vec2 vUv;
uniform sampler2D tInput;
uniform sampler2D tInput2;
uniform vec2 resolution;
uniform vec2 resolution2;
uniform float aspectRatio;
uniform float aspectRatio2;
uniform int mode;
uniform int sizeMode;
uniform float opacity;

vec2 vUv2;

float applyOverlayToChannel( float base, float blend ) {

	return (base < 0.5 ? (2.0 * base * blend) : (1.0 - 2.0 * (1.0 - base) * (1.0 - blend)));

}
{'fraction_non_alphanumeric': 0.10421286031042129, 'fraction_numerical': 0.04878048780487805, 'mean_word_length': 4.539877300613497, 'pattern_counts': {'":': 0, '<': 5, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '3372303', 'n_tokens_mistral': 319, 'n_tokens_neox': 309, 'n_words': 108}