<commit_before>/*
 * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef IntRect_h
#define IntRect_h

#include "core/platform/graphics/IntPoint.h"
#include <wtf/Vector.h>

#if OS(DARWIN)
typedef struct CGRect CGRect;

#ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES
typedef struct CGRect NSRect;
#else
typedef struct _NSRect NSRect;
#endif
#endif

struct SkRect;
struct SkIRect;

namespace WebCore {

class FloatRect;
class LayoutRect;

class IntRect {
    WTF_MAKE_FAST_ALLOCATED;
public:
    IntRect() { }
    IntRect(const IntPoint& location, const IntSize& size)
        : m_location(location), m_size(size) { }
    IntRect(int x, int y, int width, int height)
        : m_location(IntPoint(x, y)), m_size(IntSize(width, height)) { }

    explicit IntRect(const FloatRect&); // don't do this implicitly since it's lossy
    explicit IntRect(const LayoutRect&); // don't do this implicitly since it's lossy
        
    IntPoint location() const { return m_location; }
    IntSize size() const { return m_size; }

    void setLocation(const IntPoint& location) { m_location = location; }
    void setSize(const IntSize& size) { m_size = size; }

    int x() const { return m_location.x(); }
    int y() const { return m_location.y(); }
    int maxX() const { return x() + width(); }
    int maxY() const { return y() + height(); }
    int width() const { return m_size.width(); }
    int height() const { return m_size.height(); }

    // FIXME: These methods are here only to ease the transition to sub-pixel layout. They should
    // be removed when we close http://webkit.org/b/60318
    int pixelSnappedX() const { return m_location.x(); }
    int pixelSnappedY() const { return m_location.y(); }
    int pixelSnappedMaxX() const { return x() + width(); }
    int pixelSnappedMaxY() const { return y() + height(); }
    int pixelSnappedWidth() const { return m_size.width(); }
    int pixelSnappedHeight() const { return m_size.height(); }
    IntPoint pixelSnappedLocation() const { return location(); }
    IntSize pixelSnappedSize() const { return size(); }

    void setX(int x) { m_location.setX(x); }
    void setY(int y) { m_location.setY(y); }
    void setWidth(int width) { m_size.setWidth(width); }
    void setHeight(int height) { m_size.setHeight(height); }

    bool isEmpty() const { return m_size.isEmpty(); }

    // NOTE: The result is rounded to integer values, and thus may be not the exact
    // center point.
    IntPoint center() const { return IntPoint(x() + width() / 2, y() + height() / 2); }

    void move(const IntSize& size) { m_location += size; } 
    void moveBy(const IntPoint& offset) { m_location.move(offset.x(), offset.y()); }
    void move(int dx, int dy) { m_location.move(dx, dy); } 

    void expand(const IntSize& size) { m_size += size; }
    void expand(int dw, int dh) { m_size.expand(dw, dh); }
    void contract(const IntSize& size) { m_size -= size; }
    void contract(int dw, int dh) { m_size.expand(-dw, -dh); }

    void shiftXEdgeTo(int edge)
    {
        int delta = edge - x();
        setX(edge);
        setWidth(std::max(0, width() - delta));
    }
    void shiftMaxXEdgeTo(int edge)
    {
        int delta = edge - maxX();
        setWidth(std::max(0, width() + delta));
    }
    void shiftYEdgeTo(int edge)
    {
        int delta = edge - y();
        setY(edge);
        setHeight(std::max(0, height() - delta));
    }
    void shiftMaxYEdgeTo(int edge)
    {
        int delta = edge - maxY();
        setHeight(std::max(0, height() + delta));
    }

    IntPoint minXMinYCorner() const { return m_location; } // typically topLeft
    IntPoint maxXMinYCorner() const { return IntPoint(m_location.x() + m_size.width(), m_location.y()); } // typically topRight
    IntPoint minXMaxYCorner() const { return IntPoint(m_location.x(), m_location.y() + m_size.height()); } // typically bottomLeft
    IntPoint maxXMaxYCorner() const { return IntPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height()); } // typically bottomRight
    
    bool intersects(const IntRect&) const;
    bool contains(const IntRect&) const;

    // This checks to see if the rect contains x,y in the traditional sense.
    // Equivalent to checking if the rect contains a 1x1 rect below and to the right of (px,py).
    bool contains(int px, int py) const
        { return px >= x() && px < maxX() && py >= y() && py < maxY(); }<commit_msg>Get rid of pixelSnapped* from IntRect. These are unused.<commit_after>/*
 * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef IntRect_h
#define IntRect_h

#include "core/platform/graphics/IntPoint.h"
#include "wtf/FastAllocBase.h"
#include "wtf/Vector.h"

#if OS(DARWIN)
typedef struct CGRect CGRect;

#ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES
typedef struct CGRect NSRect;
#else
typedef struct _NSRect NSRect;
#endif
#endif

struct SkRect;
struct SkIRect;

namespace WebCore {

class FloatRect;
class LayoutRect;

class IntRect {
    WTF_MAKE_FAST_ALLOCATED;
public:
    IntRect() { }
    IntRect(const IntPoint& location, const IntSize& size)
        : m_location(location), m_size(size) { }
    IntRect(int x, int y, int width, int height)
        : m_location(IntPoint(x, y)), m_size(IntSize(width, height)) { }

    explicit IntRect(const FloatRect&); // don't do this implicitly since it's lossy
    explicit IntRect(const LayoutRect&); // don't do this implicitly since it's lossy

    IntPoint location() const { return m_location; }
    IntSize size() const { return m_size; }

    void setLocation(const IntPoint& location) { m_location = location; }
    void setSize(const IntSize& size) { m_size = size; }

    int x() const { return m_location.x(); }
    int y() const { return m_location.y(); }
    int maxX() const { return x() + width(); }
    int maxY() const { return y() + height(); }
    int width() const { return m_size.width(); }
    int height() const { return m_size.height(); }

    void setX(int x) { m_location.setX(x); }
    void setY(int y) { m_location.setY(y); }
    void setWidth(int width) { m_size.setWidth(width); }
    void setHeight(int height) { m_size.setHeight(height); }

    bool isEmpty() const { return m_size.isEmpty(); }

    // NOTE: The result is rounded to integer values, and thus may be not the exact
    // center point.
    IntPoint center() const { return IntPoint(x() + width() / 2, y() + height() / 2); }

    void move(const IntSize& size) { m_location += size; } 
    void moveBy(const IntPoint& offset) { m_location.move(offset.x(), offset.y()); }
    void move(int dx, int dy) { m_location.move(dx, dy); } 

    void expand(const IntSize& size) { m_size += size; }
    void expand(int dw, int dh) { m_size.expand(dw, dh); }
    void contract(const IntSize& size) { m_size -= size; }
    void contract(int dw, int dh) { m_size.expand(-dw, -dh); }

    void shiftXEdgeTo(int edge)
    {
        int delta = edge - x();
        setX(edge);
        setWidth(std::max(0, width() - delta));
    }
    void shiftMaxXEdgeTo(int edge)
    {
        int delta = edge - maxX();
        setWidth(std::max(0, width() + delta));
    }
    void shiftYEdgeTo(int edge)
    {
        int delta = edge - y();
        setY(edge);
        setHeight(std::max(0, height() - delta));
    }
    void shiftMaxYEdgeTo(int edge)
    {
        int delta = edge - maxY();
        setHeight(std::max(0, height() + delta));
    }

    IntPoint minXMinYCorner() const { return m_location; } // typically topLeft
    IntPoint maxXMinYCorner() const { return IntPoint(m_location.x() + m_size.width(), m_location.y()); } // typically topRight
    IntPoint minXMaxYCorner() const { return IntPoint(m_location.x(), m_location.y() + m_size.height()); } // typically bottomLeft
    IntPoint maxXMaxYCorner() const { return IntPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height()); } // typically bottomRight

    bool intersects(const IntRect&) const;
    bool contains(const IntRect&) const;

    // This checks to see if the rect contains x,y in the traditional sense.
    // Equivalent to checking if the rect contains a 1x1 rect below and to the right of (px,py).
    bool contains(int px, int py) const
        { return px >= x() && px < maxX() && py >= y() && py < maxY(); }
{'fraction_non_alphanumeric': 0.11380991811574202, 'fraction_numerical': 0.004508234428190266, 'mean_word_length': 3.443990188062142, 'pattern_counts': {'":': 0, '<': 8, '<?xml version=': 0, '>': 8, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '3418313', 'n_tokens_mistral': 3450, 'n_tokens_neox': 3259, 'n_words': 1183}