<commit_before>#ifndef VolumeNearestNodeDistanceAux_H
#define VolumeNearestNodeDistanceAux_H

#include "AuxKernel.h"
#include "VolumeNearestNodeLocator.h"



class VolumeNearestNodeDistanceAux;

template<>
InputParameters validParams<VolumeNearestNodeDistanceAux>();

/**
 * AuxKernel for computing for all volume nodes the nodes on
 * a given boundary that are closest to them (as well as their distance).
 *
 * This code works totally identical to the NearestNodeDistanceAux kernel.
 * In fact, most of the code here is taken from NearestNodeDistanceAux.h,
 * NearestNodeDistanceAux.C, and GeometricSearchData.C
 * and only had to be slightly modified to fit our needs.
 */
class VolumeNearestNodeDistanceAux : public AuxKernel
{
public:
  VolumeNearestNodeDistanceAux(const std::string & name, InputParameters parameters);

  virtual ~VolumeNearestNodeDistanceAux();
<commit_msg>documentation: added minor note on modified meshes in VolumeNearestNodeDistanceAux kernels<commit_after>#ifndef VolumeNearestNodeDistanceAux_H
#define VolumeNearestNodeDistanceAux_H

#include "AuxKernel.h"
#include "VolumeNearestNodeLocator.h"



class VolumeNearestNodeDistanceAux;

template<>
InputParameters validParams<VolumeNearestNodeDistanceAux>();

/**
 * AuxKernel for computing for all volume nodes the nodes on
 * a given boundary that are closest to them (as well as their distance).
 *
 * This code works totally identical to the NearestNodeDistanceAux kernel.
 * In fact, most of the code here is taken from NearestNodeDistanceAux.h,
 * NearestNodeDistanceAux.C, and GeometricSearchData.C
 * and only had to be slightly modified to fit our needs.
 *
 * \todo TODO: Currently, all update functionality does not work.
 * Accordingly, changes in the mesh configuration, displacements, etc.
 * are ignored since findNodes() of the underlying
 * VolumeNearestNodeDistance object is only invoked in the
 * constructor. Refer to GeometricSearchData.C and call paths
 * to this file to find out how it should really be done.
 */
class VolumeNearestNodeDistanceAux : public AuxKernel
{
public:
  VolumeNearestNodeDistanceAux(const std::string & name, InputParameters parameters);

  virtual ~VolumeNearestNodeDistanceAux();

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