<commit_before>{
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      "icon": "refraction:textures/items/book.png",
      "title": "Getting Started",
      "subpages": [
        {
          "title": "Hello",
          "text": [
            "&nDisclaimer: This guide is still a work in progress but more or less functional enough",
            "",
            "",
            "Hello there, [player]! I'm Eve, your personal assistant!",
            "",
            "I'm here to help you &m<study phys&kics&r&m>&rlearn how to manipulate light using reflection and refraction!",
            "",
            "",
            "Ever wanted to suck items and entities with a single beam of light? Ever wanted to create a disco ball based quarry? How about creating a laser defense system? Or, heck, maybe you just wanted to make an epic laser show?",
            "",
            "",
            "Well then, [player], welcome to my world of reflection and refraction! You will not be disappointed at the results of mirror arrays and rainbows.",
            "",
            "",
            "Let's get started, shall we?"
          ],
          "extra": [
            {
              "image": "refraction:textures/refraction_logo.png",
              "title": "Logo"
            }
          ]
        },
        {
          "title": "Baby Steps",
          "text": [
            "Ok, let's see here... Ah, yes. So you'll first want to make a [recipe:refraction:assembly_table]. This simple block will help you craft everything you need. I will guide you through the steps of its usage when we get to that.",
            "",<commit_msg>change logo name<commit_after>{
  "pages": [
    {
      "icon": "refraction:textures/items/book.png",
      "title": "Getting Started",
      "subpages": [
        {
          "title": "Hello",
          "text": [
            "Hello there, [player]! I'm Eve, your personal assistant!",
            "",
            "I'm here to help you &m<study phys&kics&r&m>&rlearn how to manipulate light using reflection and refraction!",
            "",
            "",
            "Ever wanted to suck items and entities with a single beam of light? Ever wanted to create a disco ball based quarry? How about creating a laser defense system? Or, heck, maybe you just wanted to make an epic laser show?",
            "",
            "",
            "Well then, [player], welcome to my world of reflection and refraction! You will not be disappointed at the results of mirror arrays and rainbows.",
            "",
            "",
            "Let's get started, shall we?"
          ],
          "extra": [
            {
              "image": "refraction:textures/refraction_logo.png",
              "title": "Refraction"
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          ]
        },
        {
          "title": "Baby Steps",
          "text": [
            "Ok, let's see here... Ah, yes. So you'll first want to make a [recipe:refraction:assembly_table]. This simple block will help you craft everything you need. I will guide you through the steps of its usage when we get to that.",
            "",
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