<commit_before>var events = require('events');



/**
* @interface
*/
export class IStupidPlayer extends events.EventEmitter {
	constructor() {
		super();

		/**
		 * @const {string}
		 */
		this.EVENT_PLAY = 'play';

		/**
		 * @const {string}
		 */
		this.EVENT_STOP = 'stop';

		/**
		 * Fired with: {number} volume
		 * @const {string}
		 */
		this.EVENT_VOLUME_CHANGE = 'volume-change';

		/**
		 * Fired with: string
		 * @const {string}
		 */
		this.EVENT_ERROR = 'error';
	}

	/**
	 * @param {string} url
	 * @return {Promise<undefined>}
	 */
	play(url) {
		throw 'IStupidPlayer.play not implemented';
	}

	/**
	 * @return {Promise<undefined>}
	 */
	pause() {
		throw 'IStupidPlayer.pause not implemented';
	}

	/**
	 * @return {Promise<undefined>}
	 */
	stop() {
		throw 'IStupidPlayer.stop not implemented';
	}

	/**
	 * @return {number} 0..100
	 */
	get volume() {
		throw 'IStupidPlayer.[[Get]]volume not implemented';
	}

	/**
	 * @param {number} value 0..100
	 */
	set volume(value) {
		throw 'IStupidPlayer.[[Set]]volume not implemented';
	}

	/**
	 * @return {IStupidPlayer.State}
	 */
	get state() {
		throw 'IStupidPlayer.[[Get]]state not implemented';
	}

	/**
	 * @enum {string}
	 */
	static State = {
		PAUSE: 'pause',
		PLAY: 'play',
		STOP: 'stop'
	};
}<commit_msg>Fix IStupidPlayer for node.js<commit_after>const events = require('events');



/**
 * @interface
 */
module.exports = class IStupidPlayer extends events.EventEmitter {
	constructor() {
		super();

		/**
		 * @const {string}
		 */
		this.EVENT_PLAY = 'play';

		/**
		 * @const {string}
		 */
		this.EVENT_STOP = 'stop';

		/**
		 * Fired with: {number} volume
		 * @const {string}
		 */
		this.EVENT_VOLUME_CHANGE = 'volume-change';

		/**
		 * Fired with: string
		 * @const {string}
		 */
		this.EVENT_ERROR = 'error';
	}

	/**
	 * @param {string} url
	 * @return {Promise<undefined>}
	 */
	play(url) {
		throw 'IStupidPlayer.play not implemented';
	}

	/**
	 * @return {Promise<undefined>}
	 */
	pause() {
		throw 'IStupidPlayer.pause not implemented';
	}

	/**
	 * @return {Promise<undefined>}
	 */
	stop() {
		throw 'IStupidPlayer.stop not implemented';
	}

	/**
	 * @return {number} 0..100
	 */
	get volume() {
		throw 'IStupidPlayer.[[Get]]volume not implemented';
	}

	/**
	 * @param {number} value 0..100
	 */
	set volume(value) {
		throw 'IStupidPlayer.[[Set]]volume not implemented';
	}

	/**
	 * @return {IStupidPlayer.State}
	 */
	get state() {
		throw 'IStupidPlayer.[[Get]]state not implemented';
	}

	/**
	 * @enum {string}
	 */
	static get State() {
		return {
			PAUSE: 'pause',
			PLAY: 'play',
			STOP: 'stop'
		};
	}
};
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