<commit_before>CXXFLAGS = -g -c -std=c++11 -DOSMESA -DGLM_FORCE_RADIANS -march=i486 -I../noudar-core/noudar-core/include -Iincludes -I../NullSoundSystem -I../noudar-rendering -I../gles2-renderer/ -IDOS-version -I../glm -Imesa -march=i486
LDFLAGS = -lGLU -Lmesa -lOSMesa

CXXFLAGS += -O3 -fomit-frame-pointer -ffast-math
CPPFLAGS += $(OPT)
OPT += -Wall -W  -std=gnu++0x
L=-lOSMesa -I/usr/local/include/GL -L/usr/local/lib -I/usr/include/GL

CXX = i586-pc-msdosdjgpp-g++
OBJS = DOS-version/main.o \
   ../noudar-core/noudar-core/src/CActor.o \
    ../noudar-core/noudar-core/src/CMonster.o \
    ../noudar-core/noudar-core/src/CTeam.o \
    ../noudar-core/noudar-core/src/CMap.o \
    ../noudar-core/noudar-core/src/Common.o \
    ../noudar-core/noudar-core/src/CHuntApproach.o \
    ../noudar-core/noudar-core/src/CCharacter.o \
    ../noudar-core/noudar-core/src/CCharacterArchetype.o \
    ../noudar-core/noudar-core/src/CElixirFountain.o \
    ../noudar-core/noudar-core/src/CDoorway.o \
    ../noudar-core/noudar-core/src/IFileLoaderDelegate.o \
    ../noudar-core/noudar-core/src/IMapElement.o \
    ../noudar-core/noudar-core/src/CGame.o \<commit_msg>Fix compilation on DOS version, since the core split the Direction stuff into Vec2i<commit_after>CXXFLAGS = -g -c -std=c++11 -DOSMESA -DGLM_FORCE_RADIANS -march=i486 -I../noudar-core/noudar-core/include -Iincludes -I../NullSoundSystem -I../noudar-rendering -I../gles2-renderer/ -IDOS-version -I../glm -Imesa -march=i486
LDFLAGS = -lGLU -Lmesa -lOSMesa

CXXFLAGS += -O3 -fomit-frame-pointer -ffast-math
CPPFLAGS += $(OPT)
OPT += -Wall -W  -std=gnu++0x
L=-lOSMesa -I/usr/local/include/GL -L/usr/local/lib -I/usr/include/GL

CXX = i586-pc-msdosdjgpp-g++
OBJS = DOS-version/main.o \
   ../noudar-core/noudar-core/src/Vec2i.o \
   ../noudar-core/noudar-core/src/CActor.o \
    ../noudar-core/noudar-core/src/CMonster.o \
    ../noudar-core/noudar-core/src/CTeam.o \
    ../noudar-core/noudar-core/src/CMap.o \
    ../noudar-core/noudar-core/src/Common.o \
    ../noudar-core/noudar-core/src/CHuntApproach.o \
    ../noudar-core/noudar-core/src/CCharacter.o \
    ../noudar-core/noudar-core/src/CCharacterArchetype.o \
    ../noudar-core/noudar-core/src/CElixirFountain.o \
    ../noudar-core/noudar-core/src/CDoorway.o \
    ../noudar-core/noudar-core/src/IFileLoaderDelegate.o \
    ../noudar-core/noudar-core/src/IMapElement.o \
    ../noudar-core/noudar-core/src/CGame.o \
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