<commit_before>// Copyright (C) 2016 <NAME>
// This file is part of the Ouzel engine.

#include "RendererOGLOSX.h"

namespace ouzel
{
    namespace graphics
    {
        bool RendererOGLOSX::init(const WindowPtr& window,
                                  uint32_t newSampleCount,
                                  TextureFiltering newTextureFiltering,
                                  float newTargetFPS,
                                  bool newVerticalSync)
        {
            return RendererOGL::init(window, newSampleCount, newTextureFiltering, newTargetFPS, newVerticalSync);
        }
    } // namespace graphics
} // namespace ouzel<commit_msg>Call free in OSX renderer's init<commit_after>// Copyright (C) 2016 <NAME>
// This file is part of the Ouzel engine.

#include "RendererOGLOSX.h"

namespace ouzel
{
    namespace graphics
    {
        bool RendererOGLOSX::init(const WindowPtr& window,
                                  uint32_t newSampleCount,
                                  TextureFiltering newTextureFiltering,
                                  float newTargetFPS,
                                  bool newVerticalSync)
        {
            free();
            
            return RendererOGL::init(window, newSampleCount, newTextureFiltering, newTargetFPS, newVerticalSync);
        }
    } // namespace graphics
} // namespace ouzel
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{'dir': 'git-commits-cleaned', 'id': '2947258', 'n_tokens_mistral': 360, 'n_tokens_neox': 342, 'n_words': 87}