<commit_before>﻿<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{7B495581-2271-4F41-9476-ACB86E8C864F}</ProjectGuid>
    <RootNamespace>CefSharp</RootNamespace>
    <Keyword>ManagedCProj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <Import Project="$(SolutionDir)\CefSharp.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <CLRSupport>true</CLRSupport>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <CLRSupport>true</CLRSupport>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <CLRSupport>true</CLRSupport>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <CLRSupport>true</CLRSupport>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>11.0.51106.1</_ProjectFileVersion>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <OutDir>bin\$(Configuration)\</OutDir>
    <IntDir>obj\$(Configuration)\</IntDir>
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
    <LinkIncremental>false</LinkIncremental>
    <LinkKeyFile>..\CefSharp.snk</LinkKeyFile>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules />
    <CodeAnalysisRuleAssemblies />
    <TargetName>CefSharp</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
    <LinkIncremental>false</LinkIncremental>
    <LinkKeyFile>..\CefSharp.snk</LinkKeyFile>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules />
    <CodeAnalysisRuleAssemblies />
    <TargetName>CefSharp</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <OutDir>bin\$(Configuration)\</OutDir>
    <IntDir>obj\$(Configuration)\</IntDir>
    <LinkIncremental>false</LinkIncremental>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules />
    <CodeAnalysisRuleAssemblies />
    <TargetName>CefSharp</TargetName>
    <LinkKeyFile>..\CefSharp.snk</LinkKeyFile>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules />
    <CodeAnalysisRuleAssemblies />
    <TargetName>CefSharp</TargetName>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>$(SolutionDir)CEF;%(AdditionalIncludeDirectories);$(ProjectDir)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_DEBUG;_WIN32_WINNT=0x0600;WINVER=0x0600;WIN32;_WINDOWS;WIN32_LEAN_AND_MEAN;USING_CEF_SHARED;_CRT_SECURE_NO_WARNINGS;EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <GenerateXMLDocumentationFiles>true</GenerateXMLDocumentationFiles>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <PrecompiledHeaderFile>Stdafx.h</PrecompiledHeaderFile>
    </ClCompile>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
    <Link>
      <AdditionalDependencies>opengl32.lib;glu32.lib;libcef.lib;libcef_dll_wrapper.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ShowProgress>LinkVerbose</ShowProgress>
      <AdditionalLibraryDirectories>$(SolutionDir)CEF\$(Platform)\$(Configuration);$(SolutionDir)CEF\$(Platform)\$(Configuration)\VS$(VisualStudioProductVersion)</AdditionalLibraryDirectories>
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AssemblyDebug>true</AssemblyDebug>
      <TargetMachine>MachineX86</TargetMachine>
      <GenerateMapFile>false</GenerateMapFile>
      <MapExports>false</MapExports>
      <KeyFile>$(LinkKeyFile)</KeyFile>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>$(SolutionDir)CEF;%(AdditionalIncludeDirectories);$(ProjectDir)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_DEBUG;_WIN32_WINNT=0x0600;WINVER=0x0600;WIN32;_WINDOWS;WIN32_LEAN_AND_MEAN;USING_CEF_SHARED;_CRT_SECURE_NO_WARNINGS;EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <GenerateXMLDocumentationFiles>true</GenerateXMLDocumentationFiles>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <PrecompiledHeaderFile>Stdafx.h</PrecompiledHeaderFile>
    </ClCompile>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
    <Link>
      <AdditionalDependencies>opengl32.lib;glu32.lib;libcef.lib;libcef_dll_wrapper.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ShowProgress>LinkVerbose</ShowProgress>
      <AdditionalLibraryDirectories>$(SolutionDir)CEF\$(Platform)\$(Configuration);$(SolutionDir)CEF\$(Platform)\$(Configuration)\VS$(VisualStudioProductVersion)</AdditionalLibraryDirectories>
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AssemblyDebug>true</AssemblyDebug>
      <GenerateMapFile>false</GenerateMapFile>
      <MapExports>false</MapExports>
      <KeyFile>$(LinkKeyFile)</KeyFile>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>$(SolutionDir)CEF;%(AdditionalIncludeDirectories);$(ProjectDir)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_NDEBUG;_WIN32_WINNT=0x0600;WINVER=0x0600;WIN32;_WINDOWS;WIN32_LEAN_AND_MEAN;USING_CEF_SHARED;_CRT_SECURE_NO_WARNINGS;EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <GenerateXMLDocumentationFiles>true</GenerateXMLDocumentationFiles>
    </ClCompile>
    <Link>
      <AdditionalDependencies>opengl32.lib;glu32.lib;libcef.lib;libcef_dll_wrapper.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ShowProgress>LinkVerbose</ShowProgress>
      <AdditionalLibraryDirectories>$(SolutionDir)CEF\$(Platform)\$(Configuration);$(SolutionDir)CEF\$(Platform)\$(Configuration)\VS$(VisualStudioProductVersion)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>false</GenerateDebugInformation>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <AdditionalIncludeDirectories>$(SolutionDir)CEF;%(AdditionalIncludeDirectories);$(ProjectDir)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_NDEBUG;_WIN32_WINNT=0x0600;WINVER=0x0600;WIN32;_WINDOWS;WIN32_LEAN_AND_MEAN;USING_CEF_SHARED;_CRT_SECURE_NO_WARNINGS;EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <GenerateXMLDocumentationFiles>true</GenerateXMLDocumentationFiles>
    </ClCompile>
    <Link>
      <AdditionalDependencies>opengl32.lib;glu32.lib;libcef.lib;libcef_dll_wrapper.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ShowProgress>LinkVerbose</ShowProgress>
      <AdditionalLibraryDirectories>$(SolutionDir)CEF\$(Platform)\$(Configuration);$(SolutionDir)CEF\$(Platform)\$(Configuration)\VS$(VisualStudioProductVersion)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>false</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <Reference Include="System">
      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
      <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
    </Reference>
    <Reference Include="System.Core">
      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
      <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
    </Reference>
    <Reference Include="System.Drawing">
      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies><commit_msg>Further fixes for #160. Release/Win32 and Release/x64 should now compile better with VS2010.<commit_after>﻿<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{7B495581-2271-4F41-9476-ACB86E8C864F}</ProjectGuid>
    <RootNamespace>CefSharp</RootNamespace>
    <Keyword>ManagedCProj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <Import Project="$(SolutionDir)\CefSharp.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <CLRSupport>true</CLRSupport>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <CLRSupport>true</CLRSupport>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <CLRSupport>true</CLRSupport>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <CLRSupport>true</CLRSupport>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>11.0.51106.1</_ProjectFileVersion>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <OutDir>bin\$(Configuration)\</OutDir>
    <IntDir>obj\$(Configuration)\</IntDir>
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
    <LinkIncremental>false</LinkIncremental>
    <LinkKeyFile>..\CefSharp.snk</LinkKeyFile>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules />
    <CodeAnalysisRuleAssemblies />
    <TargetName>CefSharp</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
    <LinkIncremental>false</LinkIncremental>
    <LinkKeyFile>..\CefSharp.snk</LinkKeyFile>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules />
    <CodeAnalysisRuleAssemblies />
    <TargetName>CefSharp</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <OutDir>bin\$(Configuration)\</OutDir>
    <IntDir>obj\$(Configuration)\</IntDir>
    <LinkIncremental>false</LinkIncremental>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules />
    <CodeAnalysisRuleAssemblies />
    <TargetName>CefSharp</TargetName>
    <LinkKeyFile>..\CefSharp.snk</LinkKeyFile>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules />
    <CodeAnalysisRuleAssemblies />
    <TargetName>CefSharp</TargetName>
    <LinkKeyFile>..\CefSharp.snk</LinkKeyFile>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>$(SolutionDir)CEF;%(AdditionalIncludeDirectories);$(ProjectDir)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_DEBUG;_WIN32_WINNT=0x0600;WINVER=0x0600;WIN32;_WINDOWS;WIN32_LEAN_AND_MEAN;USING_CEF_SHARED;_CRT_SECURE_NO_WARNINGS;EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <GenerateXMLDocumentationFiles>true</GenerateXMLDocumentationFiles>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <PrecompiledHeaderFile>Stdafx.h</PrecompiledHeaderFile>
    </ClCompile>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
    <Link>
      <AdditionalDependencies>opengl32.lib;glu32.lib;libcef.lib;libcef_dll_wrapper.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ShowProgress>LinkVerbose</ShowProgress>
      <AdditionalLibraryDirectories>$(SolutionDir)CEF\$(Platform)\$(Configuration);$(SolutionDir)CEF\$(Platform)\$(Configuration)\VS$(VisualStudioProductVersion)</AdditionalLibraryDirectories>
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AssemblyDebug>true</AssemblyDebug>
      <TargetMachine>MachineX86</TargetMachine>
      <GenerateMapFile>false</GenerateMapFile>
      <MapExports>false</MapExports>
      <KeyFile>$(LinkKeyFile)</KeyFile>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>$(SolutionDir)CEF;%(AdditionalIncludeDirectories);$(ProjectDir)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_DEBUG;_WIN32_WINNT=0x0600;WINVER=0x0600;WIN32;_WINDOWS;WIN32_LEAN_AND_MEAN;USING_CEF_SHARED;_CRT_SECURE_NO_WARNINGS;EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <GenerateXMLDocumentationFiles>true</GenerateXMLDocumentationFiles>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <PrecompiledHeaderFile>Stdafx.h</PrecompiledHeaderFile>
    </ClCompile>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
    <Link>
      <AdditionalDependencies>opengl32.lib;glu32.lib;libcef.lib;libcef_dll_wrapper.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ShowProgress>LinkVerbose</ShowProgress>
      <AdditionalLibraryDirectories>$(SolutionDir)CEF\$(Platform)\$(Configuration);$(SolutionDir)CEF\$(Platform)\$(Configuration)\VS$(VisualStudioProductVersion)</AdditionalLibraryDirectories>
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AssemblyDebug>true</AssemblyDebug>
      <GenerateMapFile>false</GenerateMapFile>
      <MapExports>false</MapExports>
      <KeyFile>$(LinkKeyFile)</KeyFile>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <AdditionalIncludeDirectories>$(SolutionDir)CEF;%(AdditionalIncludeDirectories);$(ProjectDir)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_NDEBUG;_WIN32_WINNT=0x0600;WINVER=0x0600;WIN32;_WINDOWS;WIN32_LEAN_AND_MEAN;USING_CEF_SHARED;_CRT_SECURE_NO_WARNINGS;EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <GenerateXMLDocumentationFiles>true</GenerateXMLDocumentationFiles>
    </ClCompile>
    <Link>
      <AdditionalDependencies>opengl32.lib;glu32.lib;libcef.lib;libcef_dll_wrapper.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ShowProgress>LinkVerbose</ShowProgress>
      <AdditionalLibraryDirectories>$(SolutionDir)CEF\$(Platform)\$(Configuration);$(SolutionDir)CEF\$(Platform)\$(Configuration)\VS$(VisualStudioProductVersion)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>false</GenerateDebugInformation>
      <TargetMachine>MachineX86</TargetMachine>
      <KeyFile>$(LinkKeyFile)</KeyFile>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <AdditionalIncludeDirectories>$(SolutionDir)CEF;%(AdditionalIncludeDirectories);$(ProjectDir)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>_NDEBUG;_WIN32_WINNT=0x0600;WINVER=0x0600;WIN32;_WINDOWS;WIN32_LEAN_AND_MEAN;USING_CEF_SHARED;_CRT_SECURE_NO_WARNINGS;EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <GenerateXMLDocumentationFiles>true</GenerateXMLDocumentationFiles>
    </ClCompile>
    <Link>
      <AdditionalDependencies>opengl32.lib;glu32.lib;libcef.lib;libcef_dll_wrapper.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <ShowProgress>LinkVerbose</ShowProgress>
      <AdditionalLibraryDirectories>$(SolutionDir)CEF\$(Platform)\$(Configuration);$(SolutionDir)CEF\$(Platform)\$(Configuration)\VS$(VisualStudioProductVersion)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>false</GenerateDebugInformation>
      <KeyFile>$(LinkKeyFile)</KeyFile>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <Reference Include="System">
      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
      <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
    </Reference>
    <Reference Include="System.Core">
      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
      <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
    </Reference>
    <Reference Include="System.Drawing">
      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
{'fraction_non_alphanumeric': 0.13933187846231324, 'fraction_numerical': 0.015402048010743663, 'mean_word_length': 7.107859816264035, 'pattern_counts': {'":': 0, '<': 649, '<?xml version=': 2, '>': 649, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 4}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '3275036', 'n_tokens_mistral': 7299, 'n_tokens_neox': 6555, 'n_words': 536}