<commit_before>﻿namespace GameTeamRain
{
    using System;
    using System.Collections.Generic;
    class GameCore
    {
        private ushort[,] coreMatrix;
        private Random randomNumber = new Random();
        public GameCore()
        {
            this.coreMatrix = new ushort[4, 4];
        }
    }
}
<commit_msg>Write basic Methods<commit_after>﻿namespace GameTeamRain
{
    using System;
    using System.Collections.Generic;
    class GameCore
    {
        private ushort[,] coreMatrix;
        private Random randomNumber = new Random();
        public GameCore()
        {
            this.coreMatrix = new ushort[4, 4];
            InitCoreMatrix();
        }

        public void InitCoreMatrix()
        {

        }
        public bool IsGameWon()
        {
            
        }

        public bool IsGameLost()
        {

        }

        public void addNewNumber()
        {

        }

        public void PrintMatrix()
        {

        }
    }
}

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