<commit_before>#include "ofMain.h"
#include "ofApp.h"

//========================================================================
int main( ){
    ofGLWindowSettings settings;
    settings.setGLVersion(3, 2); // Using programmable renderer. Comment out this line to use the 'standard' GL renderer.
    settings.width = 1024;
    settings.height = 768;
    ofCreateWindow(settings);
    ofRunApp(new ofApp());
}<commit_msg>Update example for openFrameworks 0.11.0<commit_after>#include "ofMain.h"
#include "ofApp.h"

//========================================================================
int main( ){
    ofWindowSettings winSettings;
    winSettings.setSize(1024, 768);
    ofGLWindowSettings glSettings(winSettings);
    glSettings.setGLVersion(3, 2); // Using programmable renderer. Comment out this line to use the 'standard' GL renderer.
    ofCreateWindow(glSettings);
    ofRunApp(new ofApp());
}
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