<commit_before>#ifndef OBJECTPOOL_H
#define OBJECTPOOL_H

#include <queue>
#include <memory>
#include <stdexcept>
#include <thread>

///An object pool
/**
*  An object pool where users can request objects,
*  run them, and return them too the pool
*/
template<typename T>
class ObjectPool{
public:
	/**
	*  Initialize an object pool with chunkSize objects
	*  @throw invalid_argument if chunksize is 0
	*  @throw bad_alloc if allocation fails
	*/
	ObjectPool(size_t chunkSize = kDefaultChunkSize)
		throw(std::invalid_argument, std::bad_alloc);
	/**
	*  Reserve an object for use
	*  Note: Users must NOT free the object
	*  @return The object's shared pointer<commit_msg>Why do i have objectpool class, it's never used<commit_after>#ifndef OBJECTPOOL_H
#define OBJECTPOOL_H

#include <queue>
#include <memory>
#include <stdexcept>
#include <thread>

//TODO: Why do i have this, it's never used
///An object pool
/**
*  An object pool where users can request objects,
*  run them, and return them too the pool
*/
template<typename T>
class ObjectPool{
public:
	/**
	*  Initialize an object pool with chunkSize objects
	*  @throw invalid_argument if chunksize is 0
	*  @throw bad_alloc if allocation fails
	*/
	ObjectPool(size_t chunkSize = kDefaultChunkSize)
		throw(std::invalid_argument, std::bad_alloc);
	/**
	*  Reserve an object for use
	*  Note: Users must NOT free the object
	*  @return The object's shared pointer
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