<commit_before>cask "physicseditor" do
  version "1.8.6"
  sha256 "a29747ef56a37578f17b08b6eaa2e36a1311464b0a5bd3d6bc5087ac96fead7a"

  url "https://www.codeandweb.com/download/physicseditor/#{version}/PhysicsEditor-#{version}-uni.dmg"
  name "PhysicsEditor"
  homepage "https://www.codeandweb.com/physicseditor"

  livecheck do
    url "https://www.codeandweb.com/releases/PhysicsEditor/appcast-mac-release.xml"
    strategy :sparkle
  end

  app "PhysicsEditor.app"
end<commit_msg>Update physicseditor from 1.8.6 to 1.9.1 (#120174)<commit_after>cask "physicseditor" do
  version "1.9.1"
  sha256 "fa2e8dec3999c3a10b9c8dd4ea24ad46c67ba26877ed82a5be27ba183b2a7d5b"

  url "https://www.codeandweb.com/download/physicseditor/#{version}/PhysicsEditor-#{version}.dmg"
  name "PhysicsEditor"
  desc "2D collision shape editor"
  homepage "https://www.codeandweb.com/physicseditor"

  livecheck do
    url "https://www.codeandweb.com/releases/PhysicsEditor/appcast-mac-release.xml"
    strategy :sparkle
  end

  app "PhysicsEditor.app"
end
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{'dir': 'git-commits-cleaned', 'id': '6849243', 'n_tokens_mistral': 459, 'n_tokens_neox': 409, 'n_words': 56}