<commit_before>using UnityEngine;

namespace UTJ.Alembic
{
    [System.Serializable]
    public class AlembicStreamSettings
    {
        [SerializeField] public aiNormalsMode normals = aiNormalsMode.CalculateIfMissing;
        [SerializeField] public aiTangentsMode tangents = aiTangentsMode.Calculate;
        [SerializeField] public aiAspectRatioMode cameraAspectRatio = aiAspectRatioMode.CameraAperture;
        [SerializeField] public float scaleFactor = 0.01f;
        [SerializeField] public bool swapHandedness = true;
        [SerializeField] public bool flipFaces = false;<commit_msg>change default scale factor to 1.0<commit_after>using UnityEngine;

namespace UTJ.Alembic
{
    [System.Serializable]
    public class AlembicStreamSettings
    {
        [SerializeField] public aiNormalsMode normals = aiNormalsMode.CalculateIfMissing;
        [SerializeField] public aiTangentsMode tangents = aiTangentsMode.Calculate;
        [SerializeField] public aiAspectRatioMode cameraAspectRatio = aiAspectRatioMode.CameraAperture;
        [SerializeField] public float scaleFactor = 1.0f;
        [SerializeField] public bool swapHandedness = true;
        [SerializeField] public bool flipFaces = false;
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{'dir': 'git-commits-cleaned', 'id': '376454', 'n_tokens_mistral': 342, 'n_tokens_neox': 342, 'n_words': 80}