<commit_before>/mob/living/simple_animal/hostile/alien
	name = "<NAME>"
	desc = "Hiss!"
	icon = 'icons/mob/alien.dmi'
	icon_state = "alienh_running"
	icon_living = "alienh_running"
	icon_dead = "alien_l"
	icon_gib = "syndicate_gib"
	response_help = "pokes the"
	response_disarm = "shoves the"
	response_harm = "hits the"
	speed = -1
	meat_type = /obj/item/weapon/reagent_containers/food/snacks/xenomeat
	maxHealth = 100
	health = 100
	harm_intent_damage = 5
	melee_damage_lower = 25
	melee_damage_upper = 25
	attacktext = "slashes"
	a_intent = "harm"
	attack_sound = 'sound/weapons/bladeslice.ogg'
	min_oxy = 0
	max_oxy = 0
	min_tox = 0
	max_tox = 0
	min_co2 = 0
	max_co2 = 0
	min_n2 = 0
	max_n2 = 0
	unsuitable_atoms_damage = 15
	faction = list("alien")
	status_flags = CANPUSH
	minbodytemp = 0
	heat_damage_per_tick = 20


/mob/living/simple_animal/hostile/alien/drone
	name = "<NAME>"
	icon_state = "aliend_running"
	icon_living = "aliend_running"
	icon_dead = "aliend_l"
	health = 60
	melee_damage_lower = 15
	melee_damage_upper = 15

/mob/living/simple_animal/hostile/alien/sentinel
	name = "alien sentinel"
	icon_state = "aliens_running"
	icon_living = "aliens_running"
	icon_dead = "aliens_l"
	health = 120
	melee_damage_lower = 15
	melee_damage_upper = 15
	ranged = 1
	retreat_distance = 5
	minimum_distance = 5
	projectiletype = /obj/item/projectile/neurotox
	projectilesound = 'sound/weapons/pierce.ogg'


/mob/living/simple_animal/hostile/alien/queen
	name = "<NAME>"
	icon_state = "alienq_running"
	icon_living = "alienq_running"
	icon_dead = "alienq_l"
	health = 250
	maxHealth = 250
	melee_damage_lower = 15
	melee_damage_upper = 15
	ranged = 1
	retreat_distance = 5
	minimum_distance = 5
	move_to_delay = 3
	projectiletype = /obj/item/projectile/neurotox
	projectilesound = 'sound/weapons/pierce.ogg'
	rapid = 1
	status_flags = 0

/mob/living/simple_animal/hostile/alien/queen/large
	name = "<NAME>"
	icon = 'icons/mob/alienlarge.dmi'
	icon_state = "queen_s"
	icon_living = "queen_s"
	icon_dead = "queen_dead"
	move_to_delay = 4
	maxHealth = 400
	health = 400

/obj/item/projectile/neurotox
	damage = 30
	icon_state = "toxin"

/mob/living/simple_animal/hostile/alien/Die()
	..()
	visible_message("[src] lets out a waning guttural screech, green blood bubbling from its maw...")
	playsound(src, 'sound/voice/hiss6.ogg', 100, 1)<commit_msg>Fix for npc xeno screaming whilst dead<commit_after>/mob/living/simple_animal/hostile/alien
	name = "<NAME>"
	desc = "Hiss!"
	icon = 'icons/mob/alien.dmi'
	icon_state = "alienh_running"
	icon_living = "alienh_running"
	icon_dead = "alien_l"
	icon_gib = "syndicate_gib"
	response_help = "pokes the"
	response_disarm = "shoves the"
	response_harm = "hits the"
	speed = -1
	meat_type = /obj/item/weapon/reagent_containers/food/snacks/xenomeat
	maxHealth = 100
	health = 100
	harm_intent_damage = 5
	melee_damage_lower = 25
	melee_damage_upper = 25
	attacktext = "slashes"
	a_intent = "harm"
	attack_sound = 'sound/weapons/bladeslice.ogg'
	min_oxy = 0
	max_oxy = 0
	min_tox = 0
	max_tox = 0
	min_co2 = 0
	max_co2 = 0
	min_n2 = 0
	max_n2 = 0
	var/dead = 0
	unsuitable_atoms_damage = 15
	faction = list("alien")
	status_flags = CANPUSH
	minbodytemp = 0
	heat_damage_per_tick = 20


/mob/living/simple_animal/hostile/alien/drone
	name = "alien drone"
	icon_state = "aliend_running"
	icon_living = "aliend_running"
	icon_dead = "aliend_l"
	health = 60
	melee_damage_lower = 15
	melee_damage_upper = 15

/mob/living/simple_animal/hostile/alien/sentinel
	name = "<NAME>"
	icon_state = "aliens_running"
	icon_living = "aliens_running"
	icon_dead = "aliens_l"
	health = 120
	melee_damage_lower = 15
	melee_damage_upper = 15
	ranged = 1
	retreat_distance = 5
	minimum_distance = 5
	projectiletype = /obj/item/projectile/neurotox
	projectilesound = 'sound/weapons/pierce.ogg'


/mob/living/simple_animal/hostile/alien/queen
	name = "<NAME>"
	icon_state = "alienq_running"
	icon_living = "alienq_running"
	icon_dead = "alienq_l"
	health = 250
	maxHealth = 250
	melee_damage_lower = 15
	melee_damage_upper = 15
	ranged = 1
	retreat_distance = 5
	minimum_distance = 5
	move_to_delay = 3
	projectiletype = /obj/item/projectile/neurotox
	projectilesound = 'sound/weapons/pierce.ogg'
	rapid = 1
	status_flags = 0

/mob/living/simple_animal/hostile/alien/queen/large
	name = "<NAME>"
	icon = 'icons/mob/alienlarge.dmi'
	icon_state = "queen_s"
	icon_living = "queen_s"
	icon_dead = "queen_dead"
	move_to_delay = 4
	maxHealth = 400
	health = 400

/obj/item/projectile/neurotox
	damage = 30
	icon_state = "toxin"

/mob/living/simple_animal/hostile/alien/Die()
	..()
	if(dead == 0)
		dead = 1
		visible_message("[src] lets out a waning guttural screech, green blood bubbling from its maw...")
		playsound(src, 'sound/voice/hiss6.ogg', 100, 1)
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{'dir': 'git-commits-cleaned', 'id': '7245255', 'n_tokens_mistral': 2208, 'n_tokens_neox': 1988, 'n_words': 379}