<commit_before>
#version 120

varying vec2 texCoord;

uniform sampler2D values;
uniform float filterLevel;
uniform bool invert;

uniform float minVal;
uniform float maxVal;
uniform vec4 minColor;
uniform vec4 maxColor;
uniform vec4 filterColor;

void main() {
  float val = clamp(texture2D(values, texCoord), minVal, maxVal).r;
  val = sqrt(val);<commit_msg>don't do sqrt colormap for now<commit_after>
#version 120

varying vec2 texCoord;

uniform sampler2D values;
uniform float filterLevel;
uniform bool invert;

uniform float minVal;
uniform float maxVal;
uniform vec4 minColor;
uniform vec4 maxColor;
uniform vec4 filterColor;

void main() {
  float val = clamp(texture2D(values, texCoord), minVal, maxVal).r;
  //val = sqrt(val);
{'fraction_non_alphanumeric': 0.08571428571428572, 'fraction_numerical': 0.024489795918367346, 'mean_word_length': 5.6909090909090905, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '811956', 'n_tokens_mistral': 252, 'n_tokens_neox': 235, 'n_words': 84}