<commit_before>import UIKit

class CGame:CController
{
    weak var viewGame:VGame!
    weak var timer:NSTimer!
    private let kTimerInterval:NSTimeInterval = 0.01
    
    override func viewDidLoad()
    {
        super.viewDidLoad()
        
        viewGame.load()
        timer = NSTimer.scheduledTimerWithTimeInterval(kTimerInterval, target:self, selector:#selector(self.timerTick(sender:)), userInfo:nil, repeats:true)
    }
    
    override func loadView()
    {
        let viewGame:VGame = VGame(controller:self)
        self.viewGame = viewGame
        view = viewGame
    }
    
    func timerTick(sender timer:NSTimer)
    {
        viewGame.tick()
    }
}<commit_msg>controller home<commit_after>import UIKit

class CHome:CController
{
    weak var viewHome:VHome!
    
    override func viewDidLoad()
    {
        super.viewDidLoad()
    }
    
    override func loadView()
    {
        let viewHome:VHome = VHome(controller:self)
        self.viewHome = viewHome
        view = viewHome
    }
}
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