<commit_before>//
//  GameObject.swift
//  Courir
//
//  Created by <NAME> on 19/3/16.
//  Copyright © 2016 NUS CS3217. All rights reserved.
//

import UIKit

protocol GameObject {
    var height: Int { get }
    var width: Int { get }
    var xCoordinate: CGFloat { get set }
    var yCoordinate: CGFloat { get set }
}<commit_msg>GameObject now has x & y widths to indicate its size in the game grid, and int coordinates relative to the game grid<commit_after>//
//  GameObject.swift
//  Courir
//
//  Created by <NAME> on 19/3/16.
//  Copyright © 2016 NUS CS3217. All rights reserved.
//

import UIKit

protocol GameObject {
    var xWidth: Int { get }
    var yWidth: Int { get }
    var xCoordinate: Int { get set }
    var yCoordinate: Int { get set }
}
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