<commit_before>#ifndef __NeXT_NeXTDriver2D_h
#define __NeXT_NeXTDriver2D_h
//=============================================================================
//
//	Copyright (C)1999 by <NAME> <<EMAIL>>
//
// The contents of this file are copyrighted by <NAME>.  This work is
// distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
// PARTICULAR PURPOSE.  You may distribute this file provided that this
// copyright notice is retained.  Send comments to <<EMAIL>>.
//
//=============================================================================
//-----------------------------------------------------------------------------
// NeXTDriver2D.h
//
//	NeXT-specific subclass of csGraphics2D which implements 2D-graphic
//	functionality via the AppKit.
//
//-----------------------------------------------------------------------------
#include "csutil/scf.h"
#include "cs2d/common/graph2d.h"
class NeXTFrameBuffer;
@class NeXTView;

class NeXTDriver2D : public csGraphics2D<commit_msg>cs2d cs3d refs changed<commit_after>#ifndef __NeXT_NeXTDriver2D_h
#define __NeXT_NeXTDriver2D_h
//=============================================================================
//
//	Copyright (C)1999 by <NAME> <<EMAIL>>
//
// The contents of this file are copyrighted by <NAME>.  This work is
// distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
// PARTICULAR PURPOSE.  You may distribute this file provided that this
// copyright notice is retained.  Send comments to <<EMAIL>>.
//
//=============================================================================
//-----------------------------------------------------------------------------
// NeXTDriver2D.h
//
//	NeXT-specific subclass of csGraphics2D which implements 2D-graphic
//	functionality via the AppKit.
//
//-----------------------------------------------------------------------------
#include "csutil/scf.h"
#include "video/canvas/common/graph2d.h"
class NeXTFrameBuffer;
@class NeXTView;

class NeXTDriver2D : public csGraphics2D
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