<commit_before>## Utility-Library

| Branch | Build status | Coverage |
| :----: | :----------: | :------: |
| Master | [![Build Status](https://travis-ci.org/RippeR37/Utility-Library.svg?branch=master)](https://travis-ci.org/RippeR37/Utility-Library) | [![Coverage Status](https://coveralls.io/repos/RippeR37/Utility-Library/badge.svg?branch=master&service=github)](https://coveralls.io/github/RippeR37/Utility-Library?branch=master) |
| Develop | [![Build Status](https://travis-ci.org/RippeR37/Utility-Library.svg?branch=develop)](https://travis-ci.org/RippeR37/Utility-Library) | [![Coverage Status](https://coveralls.io/repos/RippeR37/Utility-Library/badge.svg?branch=develop&service=github)](https://coveralls.io/github/RippeR37/Utility-Library?branch=develop) |


### Main features
- Object-oriented wrapper for OpenGL functionality
    - provides type-safety using strongly typed enumerations
- Window creation and management
- Input management
    - Event based (with aggregators, handlers and triggers)
    - Keyboard support
    - Mouse support
- Interfaces to recurring elements to encourage using polymorphism, like:
    - cameras<commit_msg>Updated README.md with code coverage status.<commit_after>## Utility-Library

| Branch | Build status | Coverage |
| :----: | :----------: | :------: |
| Master | [![Build Status](https://travis-ci.org/RippeR37/Utility-Library.svg?branch=master)](https://travis-ci.org/RippeR37/Utility-Library) | [![Coverage Status](https://coveralls.io/repos/RippeR37/Utility-Library/badge.svg?branch=master)](https://coveralls.io/github/RippeR37/Utility-Library?branch=master) |
| Develop | [![Build Status](https://travis-ci.org/RippeR37/Utility-Library.svg?branch=develop)](https://travis-ci.org/RippeR37/Utility-Library) | [![Coverage Status](https://coveralls.io/repos/RippeR37/Utility-Library/badge.svg?branch=develop)](https://coveralls.io/github/RippeR37/Utility-Library?branch=develop) |


### Main features
- Object-oriented wrapper for OpenGL functionality
    - provides type-safety using strongly typed enumerations
- Window creation and management
- Input management
    - Event based (with aggregators, handlers and triggers)
    - Keyboard support
    - Mouse support
- Interfaces to recurring elements to encourage using polymorphism, like:
    - cameras
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