<commit_before>---
layout: posts
ref: project-arrhythmia
title: Project Arrhythmia
subtitle: Project Arrhythmia is a rhythmic adventure in which all things beautiful are deadly.
categories: game
tags: article / game
color: rgb(255,242,232)
theme: light
cover-image: /assets/img/posts/game/project-arrhythmia/cover.png
image: large
author: <NAME>
---
<section class="flex-video">
  <iframe class="trailer" src="https://www.youtube.com/embed/kOEa4X3nmqA?theme=light" frameborder="0" allowfullscreen=""></iframe>
</section>

Project Arrhythmia is a rhythmic adventure in which all things beautiful are deadly. Avoid the musically timed pulse of blocks and bars, and in the process you might just find out what this mysterious "Project Arrhythmia" is.

##Background
Project Arrhythmia came to be after I found myself frustrated with the lack of any "true" audio bound games. I have always been interested in games like soundodger+, 140 and OSU! where music is a core part of the gameplay however I've also always found the gameplay didn't react to the music as tightly as I wanted it to. So I set out to make a game where every sound from a chiptune beep to a guitar rift could be perfectly represented within the game.

##Demo Builds
The alpha 1.2 of Project Arrhythmia is currently available...
<div class="button-wrapper">
<a class="float border" href="http://limestudios.itch.io/project-arrhythmia">Download the Demo</a>
</div>

To follow the development of the game follow us on twitter...
<div class="button-wrapper">
<a class="float three border" href="http://twitter.com/projarrhythmia">@projarrhythmia</a>
<a class="float three border" href="http://twitter.com/liamcraver">@liamcraver</a>
<a class="float three border" href="http://twitter.com/_limestudios">@_limestudios</a>
</div>
<commit_msg>Added greenlight link and added more content<commit_after>---
layout: posts
ref: project-arrhythmia
title: Project Arrhythmia
subtitle: Project Arrhythmia is a rhythmic adventure in which all things beautiful are deadly.
categories: game
tags: article / game
color: rgb(255,242,232)
theme: light
cover-image: /assets/img/posts/game/project-arrhythmia/cover.png
image: large
author: <NAME>
---
<div class="button-wrapper">
  <a class="float two border" href="http://steamcommunity.com/sharedfiles/filedetails/?id=495702057">Support on Steam Greenlight</a>
  <a class="float two border" href="http://limestudios.itch.io/project-arrhythmia">Download the Prototype</a>
</div>
<br>

<section class="flex-video">
  <iframe class="trailer" src="https://www.youtube.com/embed/G9zGxwaSy8s?theme=light" frameborder="0"></iframe>
</section>

<h3>Description</h3>
<p>Project Arrhythmia is a rhythmic adventure in which all things beautiful are deadly. Avoid the musically timed pulse of blocks and bars, and in the process you might just find out what this mysterious "Project Arrhythmia" is.</p>

<h3>Planned Features</h3>
<div class="col-wrapper small">
  <div class="col col-2">
    <li>Single Player Story Mode</li>
    <li>Multiplayer Party Mode</li>
    <li>Fantastic Soundtrack</li>
    <li>Hard and Addicting Gameplay</li>
    <li>Level Editor</li>
  </div>
</div>

<h3>Background</h3>
<p>Project Arrhythmia came to be after I found myself frustrated with the lack of any "true" audio bound games. I have always been interested in games like soundodger+, 140 and OSU! where music is a core part of the gameplay however I've also always found the gameplay didn't react to the music as tightly as I wanted it to. So I set out to make a game where every sound from a chiptune beep to a guitar rift could be perfectly represented within the game.</p>

<h3>Social</h3>
<p>To follow the development of the game follow us on twitter...</p>
<div class="button-wrapper">
<a class="float three border" href="http://twitter.com/projarrhythmia">@projarrhythmia</a>
<a class="float three border" href="http://twitter.com/liamcraver">@liamcraver</a>
<a class="float three border" href="http://twitter.com/_limestudios">@_limestudios</a>
</div>

{'fraction_non_alphanumeric': 0.1145057128663686, 'fraction_numerical': 0.012419274714356682, 'mean_word_length': 5.101515151515152, 'pattern_counts': {'":': 0, '<': 68, '<?xml version=': 0, '>': 68, 'https://': 2, 'lorem ipsum': 0, 'www.': 2, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 2, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '669231', 'n_tokens_mistral': 1266, 'n_tokens_neox': 1217, 'n_words': 465}