<commit_before># Unreal VR Template C++ Sample

I was disappointed that there was no C++ version of Unreal 4.14's VR template, so I decided to make one.

I have an Oculus Rift, so for the Rift I made the teleport work more like Robo Rally since the original control scheme was pretty awkward. This can be changed in the Pawn's settings.
<commit_msg>Updating readme to include instructions about using as a template<commit_after># Unreal VR Template C++ Sample

Switch to the `templatizing` branch and copy the project folder into your templates directory to use this as a template for your project!

I was disappointed that there was no C++ version of Unreal 4.16's VR template, so I decided to make one.

I have an Oculus Rift, so for the Rift I made the teleport work more like Robo Rally since the original control scheme was pretty awkward. This can be changed in the Pawn's settings.

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