<commit_before>var ombuds = [];
var ob = 7;
var bitcos = [];
var bc = 10;
var counter = 0;
var pcounter = -1;

$(document).ready(function(){
	$('.fn-s-1').on('click', function(){
		loop();
	});
});

function setup() {
  var myCanvas = createCanvas(800, 125);
  myCanvas.parent('epiphyte');
  stroke(counter); 
  fill(counter);
  for(var i = 0; i<ob; i++){
	ombuds.push(new Slide());
  }
  for(var i = 0; i<bc; i++){
		bitcos.push(new Slide());
  } 
  frameRate(45);
  noLoop();
}


function draw() {
  background(245,3);
  fill(140);
  stroke(140);
  for(var i = 0; i< bc; i++){
  	bitcos[i].move();
		bitcos[i].display();
  }
  fill('#D6285E');
  stroke(140,0,0);
  for(var i = 0; i< ob; i++){
  	ombuds[i].move();
		ombuds[i].display();
  }
}


function Slide(){
	//initial position
	this.x = 0;
	this.y = 50;
	this.diameter = 2;
	//greatest possible distance to move in a frame
	counter++ 
	
	this.speed = counter/2;

	this.move = function() {
		this.x += random(-this.speed/3, this.speed/2);
		this.y += random(-this.speed/6, this.speed/6);
	};

	this.display = function() {
		ellipse(this.x, this.y, this.diameter, this.diameter);
	}
}


<commit_msg>decreases epiphyte framerate to limit tax on browser<commit_after>var ombuds = [];
var ob = 7;
var bitcos = [];
var bc = 10;
var counter = 0;
var pcounter = -1;

$(document).ready(function(){
	$('.fn-s-1').on('click', function(){
		loop();
	});
});

function setup() {
  var myCanvas = createCanvas(800, 125);
  myCanvas.parent('epiphyte');
  stroke(counter); 
  fill(counter);
  for(var i = 0; i<ob; i++){
	ombuds.push(new Slide());
  }
  for(var i = 0; i<bc; i++){
		bitcos.push(new Slide());
  } 
  frameRate(23);
  noLoop();
}


function draw() {
  background(253,3);
  fill(140);
  stroke(140);
  for(var i = 0; i< bc; i++){
  	bitcos[i].move();
		bitcos[i].display();
  }
  fill('#D6285E');
  stroke(140,0,0);
  for(var i = 0; i< ob; i++){
  	ombuds[i].move();
		ombuds[i].display();
  }
}


function Slide(){
	//initial position
	this.x = 0;
	this.y = 50;
	this.diameter = 2;
	//greatest possible distance to move in a frame
	counter++ 
	
	this.speed = counter/2;

	this.move = function() {
		this.x += random(-this.speed/3, this.speed/2);
		this.y += random(-this.speed/6, this.speed/6);
	};

	this.display = function() {
		ellipse(this.x, this.y, this.diameter, this.diameter);
	}
}



{'fraction_non_alphanumeric': 0.2137079608343976, 'fraction_numerical': 0.039165602383993185, 'mean_word_length': 3.3518518518518516, 'pattern_counts': {'":': 0, '<': 11, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '1107448', 'n_tokens_mistral': 1061, 'n_tokens_neox': 953, 'n_words': 213}