<commit_before>{
  "name": "primitive-cube",
  "version": "1.0.0",
  "description": "A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).",
  "main": "index.js",
  "license": "MIT",
  "author": {
    "name": "<NAME>",
    "email": "<EMAIL>",
    "url": "https://github.com/vorg"
  },
  "dependencies": {},
  "devDependencies": {},
  "scripts": {
    "test": "node test.js"
  },
  "keywords": [
    "3d",
    "simplical",
    "complex",
    "primitive",
    "geometry",
    "geom",
    "cube",
    "webgl"
  ],
  "repository": {
    "type": "git",
    "url": "git://github.com/vorg/primitive-cube.git"
  },<commit_msg>Fixed simplicial complex tag<commit_after>{
  "name": "primitive-cube",
  "version": "1.0.0",
  "description": "A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).",
  "main": "index.js",
  "license": "MIT",
  "author": {
    "name": "<NAME>",
    "email": "<EMAIL>",
    "url": "https://github.com/vorg"
  },
  "dependencies": {},
  "devDependencies": {},
  "scripts": {
    "test": "node test.js"
  },
  "keywords": [
    "3d",
    "simplicial",
    "complex",
    "primitive",
    "geometry",
    "geom",
    "cube",
    "webgl"
  ],
  "repository": {
    "type": "git",
    "url": "git://github.com/vorg/primitive-cube.git"
  },
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