<commit_before>unity-teddy
=====================

Teddy algorithm (converting 2D polygon into 3D model) implementation in Unity.

<img src="https://raw.githubusercontent.com/mattatz/unity-teddy/master/Captures/Demo.gif" width="350px">

## Usage

```cs<commit_msg>Update display size of gif.<commit_after>unity-teddy
=====================

Teddy algorithm (converting 2D polygon into 3D model) implementation in Unity.

<img src="https://raw.githubusercontent.com/mattatz/unity-teddy/master/Captures/Demo.gif" width="620px">

## Usage

```cs
{'fraction_non_alphanumeric': 0.19814814814814816, 'fraction_numerical': 0.018518518518518517, 'mean_word_length': 6.118421052631579, 'pattern_counts': {'":': 0, '<': 5, '<?xml version=': 0, '>': 5, 'https://': 2, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '550700', 'n_tokens_mistral': 194, 'n_tokens_neox': 169, 'n_words': 37}