<commit_before>
const React = require('react');

const ROT = require('../../lib/rot');

const GameBoard = require('./game-board');
const RG = require('../src/battles');
const Screen = require('../gui/screen');
const GameMessages = require('./game-messages');

const RGEffects = require('../data/effects');
const RGObjects = require('../data/battles_objects');

const NO_VISIBLE_CELLS = [];

const genFullWorld = require('../../scripts/mountain-range');

const boardViews = [
    'game-board-map-view-xxxs',
    'game-board-map-view-xs',
    'game-board-map-view',
    'game-board-player-view',
    'game-board-player-view-xl'
];

const startSimulation = (startTime, level) =><commit_msg>Added even smaller map view.<commit_after>
const React = require('react');

const ROT = require('../../lib/rot');

const GameBoard = require('./game-board');
const RG = require('../src/battles');
const Screen = require('../gui/screen');
const GameMessages = require('./game-messages');

const RGEffects = require('../data/effects');
const RGObjects = require('../data/battles_objects');

const NO_VISIBLE_CELLS = [];

const genFullWorld = require('../../scripts/mountain-range');

const boardViews = [
    'game-board-map-view-xxxxs',
    'game-board-map-view-xxxs',
    'game-board-map-view-xs',
    'game-board-map-view',
    'game-board-player-view',
    'game-board-player-view-xl'
];

const startSimulation = (startTime, level) =>
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