<commit_before>﻿<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="..\osu.Android.props" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.30703</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}</ProjectGuid>
    <ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
    <TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
    <RootNamespace>osu.Android</RootNamespace>
    <AssemblyName>osu.Android</AssemblyName>
    <AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
    <AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
    <EnableLLVM>false</EnableLLVM> <!-- This currently causes random lockups during gameplay. https://github.com/mono/mono/issues/18973 -->
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
    <AndroidDexTool>d8</AndroidDexTool>
    <AndroidLinkTool>r8</AndroidLinkTool>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <AndroidLinkMode>None</AndroidLinkMode>
    <MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
    <EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
  </PropertyGroup>
  <ItemGroup><commit_msg>Include new file in compile<commit_after>﻿<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="..\osu.Android.props" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.30703</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}</ProjectGuid>
    <ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
    <TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
    <RootNamespace>osu.Android</RootNamespace>
    <AssemblyName>osu.Android</AssemblyName>
    <AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
    <AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
    <EnableLLVM>false</EnableLLVM> <!-- This currently causes random lockups during gameplay. https://github.com/mono/mono/issues/18973 -->
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
    <AndroidDexTool>d8</AndroidDexTool>
    <AndroidLinkTool>r8</AndroidLinkTool>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <AndroidLinkMode>None</AndroidLinkMode>
    <MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
    <EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
  </PropertyGroup>
  <ItemGroup>
    <Compile Include="AndroidJoystickSettings.cs" />
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