<commit_before>[package]
name = "sdl2"
description = "SDL2 bindings for Rust"
repository = "https://github.com/Rust-SDL2/rust-sdl2"
documentation = "https://rust-sdl2.github.io/rust-sdl2/sdl2/"
version = "0.35.0"
license = "MIT"
authors = [ "<NAME> <<EMAIL>>", "Cobrand <<EMAIL>>"]
keywords = ["SDL", "windowing", "graphics", "api", "engine"]
categories = ["rendering","api-bindings","game-engines","multimedia"]
readme = "README.md"
resolver = "2"

[lib]
name = "sdl2"
path = "src/sdl2/lib.rs"

[dependencies]
bitflags = "1.2.1"
libc = "0.2.92"
lazy_static = "1.4.0"

[dependencies.sdl2-sys]
path = "sdl2-sys"
version = "^0.35.0"

[dependencies.c_vec]
# allow both 1.* and 2.0 versions
version = ">= 1.0"
optional = true

[dev-dependencies]
rand = "0.7"
wgpu = { version = "0.10", features = ["spirv"] }
pollster = "0.2.4"
env_logger = "0.9.0"

[dependencies.raw-window-handle]
version = "0.3.3"
optional = true

[features]
unsafe_textures = []
#default = ["hidapi"]
gfx = ["c_vec", "sdl2-sys/gfx"]
mixer = ["sdl2-sys/mixer"]
image = ["sdl2-sys/image"]<commit_msg>Added back accidentally removed default feature.<commit_after>[package]
name = "sdl2"
description = "SDL2 bindings for Rust"
repository = "https://github.com/Rust-SDL2/rust-sdl2"
documentation = "https://rust-sdl2.github.io/rust-sdl2/sdl2/"
version = "0.35.0"
license = "MIT"
authors = [ "<NAME> <<EMAIL>>", "Cobrand <<EMAIL>>"]
keywords = ["SDL", "windowing", "graphics", "api", "engine"]
categories = ["rendering","api-bindings","game-engines","multimedia"]
readme = "README.md"
resolver = "2"

[lib]
name = "sdl2"
path = "src/sdl2/lib.rs"

[dependencies]
bitflags = "1.2.1"
libc = "0.2.92"
lazy_static = "1.4.0"

[dependencies.sdl2-sys]
path = "sdl2-sys"
version = "^0.35.0"

[dependencies.c_vec]
# allow both 1.* and 2.0 versions
version = ">= 1.0"
optional = true

[dev-dependencies]
rand = "0.7"
wgpu = { version = "0.10", features = ["spirv"] }
pollster = "0.2.4"
env_logger = "0.9.0"

[dependencies.raw-window-handle]
version = "0.3.3"
optional = true

[features]
unsafe_textures = []
default = []
gfx = ["c_vec", "sdl2-sys/gfx"]
mixer = ["sdl2-sys/mixer"]
image = ["sdl2-sys/image"]
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