<commit_before>#ifndef _GL_COMMON_H
#define _GL_COMMON_H

#if defined(USING_GLES2)
#ifdef IOS
// I guess we can soon add ES 3.0 here too
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#else
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#ifndef MAEMO
#include <EGL/egl.h>
#endif // !MAEMO
#endif // IOS
#if defined(ANDROID) || defined(BLACKBERRY)
// Support OpenGL ES 3.0
// This uses the "DYNAMIC" approach from the gles3jni NDK sample.
// Should work on non-Android mobile platforms too.<commit_msg>Add ES 3.0 support for iPhone<commit_after>#ifndef _GL_COMMON_H
#define _GL_COMMON_H

#if defined(USING_GLES2)
#ifdef IOS
#include <OpenGLES/ES3/gl.h>
#include <OpenGLES/ES3/glext.h>
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#else
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#ifndef MAEMO
#include <EGL/egl.h>
#endif // !MAEMO
#endif // IOS
#if defined(ANDROID) || defined(BLACKBERRY)
// Support OpenGL ES 3.0
// This uses the "DYNAMIC" approach from the gles3jni NDK sample.
// Should work on non-Android mobile platforms too.
{'fraction_non_alphanumeric': 0.1348314606741573, 'fraction_numerical': 0.024344569288389514, 'mean_word_length': 4.538860103626943, 'pattern_counts': {'":': 0, '<': 15, '<?xml version=': 0, '>': 15, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '3342106', 'n_tokens_mistral': 458, 'n_tokens_neox': 449, 'n_words': 116}