<commit_before>//	@file Name: initPlayerServer.sqf
//	@file Author: AgentRev

_this spawn
{
	waitUntil {!isNil "handleCorpseOnLeave"};
	(_this select 0) call handleCorpseOnLeave;
};

_this spawn
{
	waitUntil {!isNil "updateConnectingClients"};
	_this call updateConnectingClients;
};<commit_msg>Fixed corpse deletion on leave not working if joined at mission start<commit_after>//	@file Name: initPlayerServer.sqf
//	@file Author: AgentRev

_this spawn
{
	waitUntil {!isNil "A3W_serverSetupComplete"};
	(_this select 0) call handleCorpseOnLeave;
	_this call updateConnectingClients;
};
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