<commit_before>  vec3 vv = vViewPosition * mat3(vTangent, vBinormal, -vNormal);
  uv += (texture2D(tNormal, vUv).r * parallaxHeight * parallaxScale) * vv.xy;
// uv += (texture2D(tNormal, vUv).a * parallaxHeight + parallaxScale) * vv.xy;<commit_msg>fixed: vViewPosition to geometry.viewDir<commit_after>  vec3 vv = -geometry.viewDir * mat3(vTangent, vBinormal, -vNormal);
  uv += (texture2D(tNormal, vUv).a * parallaxHeight + parallaxScale) * vv.xy;
{'fraction_non_alphanumeric': 0.14955357142857142, 'fraction_numerical': 0.015625, 'mean_word_length': 5.414285714285715, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '1551805', 'n_tokens_mistral': 185, 'n_tokens_neox': 180, 'n_words': 34}