<commit_before>GLOBAL_LIST_INIT(rod_recipes, list ( \
	new/datum/stack_recipe("grille", /obj/structure/grille, 2, time = 10, one_per_turf = TRUE, on_solid_ground = FALSE), \
	new/datum/stack_recipe("table frame", /obj/structure/table_frame, 2, time = 10, one_per_turf = TRUE, on_solid_ground = TRUE), \
	new/datum/stack_recipe("scooter frame", /obj/item/scooter_frame, 10, time = 25, one_per_turf = FALSE), \
	new/datum/stack_recipe("linen bin", /obj/structure/bedsheetbin/empty, 2, time = 5, one_per_turf = FALSE), \
	new/datum/stack_recipe("railing", /obj/structure/railing, 3, time = 18, window_checks = TRUE), \
	new/datum/stack_recipe("tank holder", /obj/structure/tank_holder, 2, time = 5, one_per_turf = TRUE, on_solid_ground = FALSE), \
	new/datum/stack_recipe("ladder", /obj/structure/ladder/crafted, 15, time = 150, one_per_turf = TRUE, on_solid_ground = FALSE), \
	new/datum/stack_recipe("catwalk floor tile", /obj/item/stack/tile/catwalk_tile, 1, 4, 20), \
	new/datum/stack_recipe("white cane", /obj/item/cane/white, 3, time = 10, one_per_turf = FALSE), \
	))

/obj/item/stack/rods
	name = "iron rod"
	desc = "Some rods. Can be used for building or something."
	singular_name = "iron rod"
	icon_state = "rods"
	inhand_icon_state = "rods"
	flags_1 = CONDUCT_1
	w_class = WEIGHT_CLASS_NORMAL
	force = 9
	throwforce = 10
	throw_speed = 3
	throw_range = 7
	demolition_mod = 1.25
	mats_per_unit = list(/datum/material/iron=1000)
	max_amount = 50
	attack_verb_continuous = list("hits", "bludgeons", "whacks")
	attack_verb_simple = list("hit", "bludgeon", "whack")
	hitsound = 'sound/weapons/gun/general/grenade_launch.ogg'
	embedding = list(embed_chance = 50)
	novariants = TRUE
	matter_amount = 2<commit_msg>Railings take twice the time/rods to make (#70218)<commit_after>GLOBAL_LIST_INIT(rod_recipes, list ( \
	new/datum/stack_recipe("grille", /obj/structure/grille, 2, time = 10, one_per_turf = TRUE, on_solid_ground = FALSE), \
	new/datum/stack_recipe("table frame", /obj/structure/table_frame, 2, time = 10, one_per_turf = TRUE, on_solid_ground = TRUE), \
	new/datum/stack_recipe("scooter frame", /obj/item/scooter_frame, 10, time = 25, one_per_turf = FALSE), \
	new/datum/stack_recipe("linen bin", /obj/structure/bedsheetbin/empty, 2, time = 5, one_per_turf = FALSE), \
	new/datum/stack_recipe("railing", /obj/structure/railing, 6, time = 3.6 SECONDS, window_checks = TRUE), \
	new/datum/stack_recipe("tank holder", /obj/structure/tank_holder, 2, time = 5, one_per_turf = TRUE, on_solid_ground = FALSE), \
	new/datum/stack_recipe("ladder", /obj/structure/ladder/crafted, 15, time = 150, one_per_turf = TRUE, on_solid_ground = FALSE), \
	new/datum/stack_recipe("catwalk floor tile", /obj/item/stack/tile/catwalk_tile, 1, 4, 20), \
	new/datum/stack_recipe("white cane", /obj/item/cane/white, 3, time = 10, one_per_turf = FALSE), \
	))

/obj/item/stack/rods
	name = "iron rod"
	desc = "Some rods. Can be used for building or something."
	singular_name = "iron rod"
	icon_state = "rods"
	inhand_icon_state = "rods"
	flags_1 = CONDUCT_1
	w_class = WEIGHT_CLASS_NORMAL
	force = 9
	throwforce = 10
	throw_speed = 3
	throw_range = 7
	demolition_mod = 1.25
	mats_per_unit = list(/datum/material/iron=1000)
	max_amount = 50
	attack_verb_continuous = list("hits", "bludgeons", "whacks")
	attack_verb_simple = list("hit", "bludgeon", "whack")
	hitsound = 'sound/weapons/gun/general/grenade_launch.ogg'
	embedding = list(embed_chance = 50)
	novariants = TRUE
	matter_amount = 2
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