<commit_before>Coding Convention
==================

Below is the coding convention that we will use for this project.  Please take the time to read this to ensure that you write code in an understandable format.

C
--------

C coding convention is a modified version of the standard Linux convention.  Functions will be lower case and have function-specific arguments before the object that is typically associated with that class of functions.  In addition, functions have a prefix common to the module / file that the function is in.

Variables are in the typical C++ camel case convention.

Objects are typedeffed and are referenced as that object.  Pointers to objects and fundamental data types have the asterisk immediately following the type.

```C
typedef struct {
     ...
} Object;

int someVar;<commit_msg>modified CONVENTION.md<commit_after>Coding Convention
==================

Below is the coding convention that we will use for this project.  Please take the time to read this to ensure that you write code in an understandable format.

General
--------

For constants, use #define statements and pick a name.  Try to use some type of prefix but make sure the constant name isn't too long.

C
--------

C coding convention is a modified version of the standard Linux convention.  Functions will be lower case and have function-specific arguments before the object that is typically associated with that class of functions.  In addition, functions have a prefix common to the module / file that the function is in.

Variables are in the typical C++ camel case convention.

Objects are typedeffed and are referenced as that object.  Pointers to objects and fundamental data types have the asterisk immediately following the type.

```C
typedef struct {
     ...
} Object;

int someVar;
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