<commit_before>Cards that are done (68)
========================
Adventurer
Alchemist
Bag of Gold
Bank
Baron
Bazaar
Bridge
Caravan
Cellar
Chapel
City
Colony
Conspirator
Copper
Coppersmith
Council Room
Curse
Diadem
Duchy
Duke
Estate
Fairgrounds
Familiar
Festival
Fishing Village
Gardens
Goons
Grand Market
Great Hall
Harem
Hoard
Horn of Plenty
Horse Traders
Ironworks
Laboratory
Lighthouse
Market
Menagerie
Merchant Ship
Militia
Moat
Monument
Moneylender
Mountebank
Nobles
Pawn
Peddler
Philosopher's Stone
Platinum
Potion
Princess
Province
Quarry
Shanty Town
Silver
Smithy
Steward
Tournament
Trade Route
Trusty Steed
University
Village
Warehouse
Wharf
Witch
Woodcutter
Worker's Village
Workshop

Cards that still need to be coded (73)
======================================
Ambassador
Apothecary
Apprentice
Bishop
Black Market
Bureaucrat
Chancellor
Contraband
Counting House
Courtyard
Cutpurse
Embargo
Envoy
Expand
Explorer
Farming Village
Feast
Followers
Forge
Fortune Teller
Golem
Hamlet
Herbalist
Hunting Party
Island
Jester
King's Court
Library
Loan
Lookout
Masquerade
Mine
Mining Village
Minion
Mint
Native Village
Navigator
Outpost
Pearl Diver
Pirate Ship
Possession (will require entirely new kinds of AI decisions)
Rabble
Remake
Remodel
Royal Seal
Saboteur
Salvager
Scout
Scrying Pool
Sea Hag
Secret Chamber
Smugglers
Spy
Stash
Swindler
Tactician
Talisman
Thief
Throne Room
Torturer
Trading Post
Transmute
Treasure Map
Treasury
Tribute
Upgrade
Vault
Venture
Vineyard
Walled Village
Watchtower
Wishing Well
Young Witch
<commit_msg>moved from TODO to DONE: Explorer, Farming Village, Hunting Party, Sea Hag, Treasure Map, Tribute, Venture, Vineyard, Walled Village<commit_after>Cards that are done (70)
Adventurer
Alchemist
Ambassador
Bag of Gold
Bank
Baron
Bazaar
Bridge
Caravan
Cellar
Chapel
City
Colony
Conspirator
Copper
Coppersmith
Council Room
Curse
Diadem
Duchy
Duke
Estate
Explorer
Fairgrounds
Familiar
Farming Village
Festival
Fishing Village
Followers
Gardens
Goons
Grand Market
Great Hall
Harem
Hoard
Horn of Plenty
Horse Traders
Hunting Party
Ironworks
Laboratory
Lighthouse
Market
Menagerie
Merchant Ship
Militia
Moat
Monument
Moneylender
Mountebank
Nobles
Pawn
Peddler
Philosopher's Stone
Platinum
Potion
Princess
Province
Quarry
Sea Hag
Shanty Town
Silver
Smithy
Steward
Tournament
Trade Route
Treasure Map
Tribute
Trusty Steed
University
Venture
Village
Vineyard
Walled Village
Warehouse
Wharf
Witch
Woodcutter
Worker's Village
Workshop

Cards that still need to be coded (70)
======================================
Apothecary
Apprentice
Bishop
Black Market
Bureaucrat
Chancellor
Contraband
Counting House
Courtyard
Cutpurse
Embargo
Envoy
Expand
Feast
Forge
Fortune Teller
Golem
Hamlet
Herbalist
Island
Jester
King's Court
Library
Loan
Lookout
Masquerade
Mine
Mining Village
Minion
Mint
Native Village
Navigator
Outpost
Pearl Diver
Pirate Ship
Possession (will require entirely new kinds of AI decisions)
Rabble
Remake
Remodel
Royal Seal
Saboteur
Salvager
Scout
Scrying Pool
Secret Chamber
Smugglers
Spy
Stash
Swindler
Tactician
Talisman
Thief
Throne Room
Torturer
Trading Post
Transmute
Treasury
Upgrade
Vault
Watchtower
Wishing Well
Young Witch
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