<commit_before>Boom.Menu = function( game ){
  this.game = game;
  this.animation_speed = 400;
  var loader = new PxLoader();
  var scope = this;
  //Weapons
  loader.addObjMtlModel('/source/resources/models/weapons/pistol/pistol', ['weapons', 'pistol'] );
  loader.addObjMtlModel('/source/resources/models/weapons/shotgun/shotgun', ['weapons', 'shotgun'] );
  loader.addObjMtlModel('/source/resources/models/weapons/rifle/rifle', ['weapons', 'rifle'] );
  loader.addObjMtlModel('/source/resources/models/weapons/rocketlauncher/rocketlauncher', ['weapons', 'rocketlauncher'] );

  //Enemies
  loader.addObjMtlModel('/source/resources/models/enemies/boom_hoverbot/BoomHoverBot', ['enemies', 'hoverbot'] );

  //Maps
  loader.addJSON('/source/resources/maps/playground.json', ['world', 'MAP', 'PLAYGROUND'] );
  loader.addJSON('/source/resources/maps/hallway.json', ['world', 'MAP', 'HALLWAY OF BOOM'] );
  loader.addJSON('/source/resources/maps/test1.json', ['world', 'MAP', 'TEST'] );
  /*loader.addJSON('/source/resources/maps/level01.json', ['world', 'MAP', 'L1'] );
  loader.addJSON('/source/resources/maps/level02.json', ['world', 'MAP', 'L2'] );
  loader.addJSON('/source/resources/maps/level03.json', ['world', 'MAP', 'L3'] );*/

  //Scores
  loader.addJSON('/source/resources/ui/highscores.json', ['ui', 'HIGHSCORES'] );

  loader.addCompletionListener(function() { 
    scope.init();
  });

  loader.start();
};
<commit_msg>Update menu.js<commit_after>Boom.Menu = function( game ){
  this.game = game;
  this.animation_speed = 400;
  var loader = new PxLoader();
  var scope = this;
  //Weapons
  loader.addObjMtlModel('/resources/models/weapons/pistol/pistol', ['weapons', 'pistol'] );
  loader.addObjMtlModel('/resources/models/weapons/shotgun/shotgun', ['weapons', 'shotgun'] );
  loader.addObjMtlModel('/resources/models/weapons/rifle/rifle', ['weapons', 'rifle'] );
  loader.addObjMtlModel('/resources/models/weapons/rocketlauncher/rocketlauncher', ['weapons', 'rocketlauncher'] );

  //Enemies
  loader.addObjMtlModel('/resources/models/enemies/boom_hoverbot/BoomHoverBot', ['enemies', 'hoverbot'] );

  //Maps
  loader.addJSON('/resources/maps/playground.json', ['world', 'MAP', 'PLAYGROUND'] );
  loader.addJSON('/resources/maps/hallway.json', ['world', 'MAP', 'HALLWAY OF BOOM'] );
  loader.addJSON('/resources/maps/test1.json', ['world', 'MAP', 'TEST'] );
  /*loader.addJSON('/resources/maps/level01.json', ['world', 'MAP', 'L1'] );
  loader.addJSON('/resources/maps/level02.json', ['world', 'MAP', 'L2'] );
  loader.addJSON('/resources/maps/level03.json', ['world', 'MAP', 'L3'] );*/

  //Scores
  loader.addJSON('/resources/ui/highscores.json', ['ui', 'HIGHSCORES'] );

  loader.addCompletionListener(function() { 
    scope.init();
  });

  loader.start();
};

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