<commit_before># ProceduralVoxelMesh
Library to create procedural voxel meshes in Unity3D. 

Solution assumes that Unity3D is installed at the default C:\Program Files\Unity\.  If it is not, you will need to setup the references before building.<commit_msg>Changed UnityEngine.dll reference<commit_after># ProceduralVoxelMesh
Library to create procedural voxel meshes in Unity3D. 

Solution assumes that reference path to Unity3D has been added to the project (Default is C:\Program Files\Unity\Editor\Data\Managed).  If it is not, you will need to setup the references before building.
{'fraction_non_alphanumeric': 0.04948805460750853, 'fraction_numerical': 0.006825938566552901, 'mean_word_length': 5.114583333333333, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '3968532', 'n_tokens_mistral': 165, 'n_tokens_neox': 145, 'n_words': 75}