<commit_before>extends Control

func _draw():
    var center = Vector2(5000,5000)
    var radius = 1500
    var angle_from = 0
    var angle_to = 360
    var color = Color(1.0, 0.0, 0.0)
    draw_circle_arc( center, radius, angle_from, angle_to, color )
    draw_circle_arc( center, 2000, angle_from, angle_to, color )
    color = Color(0.34, 0.32, 0.52)
    draw_circle_arc( center, 730, angle_from, angle_to, color )
    draw_circle_arc( center, 610, angle_from, angle_to, color )
    draw_circle_arc( center, 950, angle_from, angle_to, color )
    draw_circle_arc( center, 455, angle_from, angle_to, color )
    draw_circle_arc( center, 1225, angle_from, angle_to, color )

func draw_circle_arc( center, radius, angle_from, angle_to, color ):
    var nb_points = 360
    var points_arc = Vector2Array()

    for i in range(nb_points+1):
        var angle_point = angle_from + i*(angle_to-angle_from)/nb_points - 90
        var point = center + Vector2( cos(deg2rad(angle_point)), sin(deg2rad(angle_point)) ) * radius
        points_arc.push_back( point )

    for indexPoint in range(nb_points):
        draw_line(points_arc[indexPoint], points_arc[indexPoint+1], color)<commit_msg>Changed first border to yellow<commit_after>extends Control

func _draw():
    var center = Vector2(5000,5000)
    var radius = 1500
    var angle_from = 0
    var angle_to = 360
    var color = Color(1.0, 1.0, 0.0)
    draw_circle_arc( center, radius, angle_from, angle_to, color )
    color = Color(1.0, 0.0, 0.0)
    draw_circle_arc( center, 2000, angle_from, angle_to, color )
    color = Color(0.34, 0.32, 0.52)
    draw_circle_arc( center, 730, angle_from, angle_to, color )
    draw_circle_arc( center, 610, angle_from, angle_to, color )
    draw_circle_arc( center, 950, angle_from, angle_to, color )
    draw_circle_arc( center, 455, angle_from, angle_to, color )
    draw_circle_arc( center, 1225, angle_from, angle_to, color )

func draw_circle_arc( center, radius, angle_from, angle_to, color ):
    var nb_points = 360
    var points_arc = Vector2Array()

    for i in range(nb_points+1):
        var angle_point = angle_from + i*(angle_to-angle_from)/nb_points - 90
        var point = center + Vector2( cos(deg2rad(angle_point)), sin(deg2rad(angle_point)) ) * radius
        points_arc.push_back( point )

    for indexPoint in range(nb_points):
        draw_line(points_arc[indexPoint], points_arc[indexPoint+1], color)
{'fraction_non_alphanumeric': 0.10495867768595041, 'fraction_numerical': 0.05454545454545454, 'mean_word_length': 3.8323353293413174, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '4071400', 'n_tokens_mistral': 931, 'n_tokens_neox': 835, 'n_words': 217}