<commit_before># HexMatch
iOS SpriteKit game I'm writing in Swift as part of my dev blog.

http://blog.snazzware.com/2016/01/13/game-dev-blog-hexmatch-part-1-initial-design/

http://blog.snazzware.com/2016/01/15/game-dev-journal-hexmatch-part-2-drawing-the-game-board/

http://blog.snazzware.com/2016/01/16/game-dev-journal-hexmatch-part-3-tiding-up-and-gameplay/

http://blog.snazzware.com/2016/01/17/hexmatch-part-4/

http://blog.snazzware.com/2016/01/27/game-dev-journal-hexmatch-part-5-graphics-state-machine/

<commit_msg>Update README contents and layout<commit_after># Mergel
(formerly HexMatch)

Mergel is a match-and-merge game written in Swift, using SpriteKit. It was created for the purpose of having some fun with SpriteKit and learning the Swift language.

Dev Blog
--------
1. http://blog.snazzware.com/2016/01/13/game-dev-blog-hexmatch-part-1-initial-design/
2. http://blog.snazzware.com/2016/01/15/game-dev-journal-hexmatch-part-2-drawing-the-game-board/
3. http://blog.snazzware.com/2016/01/16/game-dev-journal-hexmatch-part-3-tiding-up-and-gameplay/
4. http://blog.snazzware.com/2016/01/17/hexmatch-part-4/
5. http://blog.snazzware.com/2016/01/27/game-dev-journal-hexmatch-part-5-graphics-state-machine/
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