<commit_before>#include <stdlib.h>
#include <stdio.h>
#include "entity/player.h"
#include "entity/cell.h"
#include "entity/board.h"

#define NB_CELLS 4
#define NB_PAWNS_PER_PLAYER 3

int main()
{
	s_board b;
	s_player p1;

	init_board(&b, NB_CELLS);
	init_player(&p1, "Player 1", 1, STRATEGY_NONE, NB_PAWNS_PER_PLAYER, NB_CELLS);
<commit_msg>board created with the builder<commit_after>#include <stdlib.h>
#include <stdio.h>
#include "entity/player.h"
#include "entity/cell.h"
#include "entity/board.h"
#include "builder.h"

#define NB_CELLS 4
#define NB_PAWNS_PER_PLAYER 3

int main()
{
	s_board b;
	s_player p1;

	create_small_board(&b);
	init_player(&p1, "Player 1", 1, STRATEGY_NONE, NB_PAWNS_PER_PLAYER, NB_CELLS);

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{'dir': 'git-commits-cleaned', 'id': '2671211', 'n_tokens_mistral': 338, 'n_tokens_neox': 312, 'n_words': 67}