<commit_before>var Drac = {};
Drac.Loader = function(game) {};
Drac.Loader.prototype = {
    preload: function() {
        this.game.stage.backgroundColor = '#000000';

        // Load characters
        this.load.spritesheet('you', 'assets/main-char.png');
        //this.load.spritesheet('drac', 'assets/dracsheet.png');

        //Load UI parts
        this.load.spritesheet('btn-start', 'assets/btn-start-sprite.png', 220, 58);
        this.load.spritesheet('btn-help', 'assets/btn-help-sprite.png', 220, 58);
        this.load.spritesheet('btn-credits', 'assets/btn-credits-sprite.png', 220, 58);

        //Load environment
        this.load.image('background', 'assets/background.jpg');
        this.load.image('ledge1', 'assets/ledge1.png');
        this.load.image('block1', 'assets/block1.png');
        this.load.image('fire', 'assets/CampFireFinished.png');

        //Load music
        this.load.audio('ghosts', ['assets/ghosts.ogg']);
    },
    create: function(){
        this.game.state.start('Menu');
    }
};<commit_msg>Commenting out unused code in preload for now<commit_after>var Drac = {};
Drac.Loader = function(game) {};
Drac.Loader.prototype = {
    preload: function() {
        this.game.stage.backgroundColor = '#000000';

        // Load characters
        this.load.spritesheet('you', 'assets/main-char.png');
        //this.load.spritesheet('drac', 'assets/dracsheet.png');

        //Load UI parts
        this.load.spritesheet('btn-start', 'assets/btn-start-sprite.png', 220, 58);
        this.load.spritesheet('btn-help', 'assets/btn-help-sprite.png', 220, 58);
        this.load.spritesheet('btn-credits', 'assets/btn-credits-sprite.png', 220, 58);

        //Load environment
        //this.load.image('background', 'assets/background.jpg');
        //this.load.image('ledge1', 'assets/ledge1.png');
        //this.load.image('block1', 'assets/block1.png');
        //this.load.image('fire', 'assets/CampFireFinished.png');

        //Load music
        //this.load.audio('ghosts', ['assets/ghosts.ogg']);
    },
    create: function(){
        this.game.state.start('Menu');
    }
};
{'fraction_non_alphanumeric': 0.1885014137606032, 'fraction_numerical': 0.0235626767200754, 'mean_word_length': 2.737676056338028, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '2695523', 'n_tokens_mistral': 731, 'n_tokens_neox': 678, 'n_words': 101}