<commit_before>package nl.mvdr.tinustris.engine.level;

import lombok.RequiredArgsConstructor;
import nl.mvdr.tinustris.model.OnePlayerGameState;

/**
 * Classic leveling system as seen in most Tetris games.
 * 
 * @author <NAME>
 */
@RequiredArgsConstructor
public class ClassicLevelSystem implements LevelSystem {
    /** Starting level. */
    private final int startLevel;
    
    /** Constructor. */
    public ClassicLevelSystem() {<commit_msg>Added toString.<commit_after>package nl.mvdr.tinustris.engine.level;

import lombok.RequiredArgsConstructor;
import lombok.ToString;
import nl.mvdr.tinustris.model.OnePlayerGameState;

/**
 * Classic leveling system as seen in most Tetris games.
 * 
 * @author <NAME>
 */
@RequiredArgsConstructor
@ToString
public class ClassicLevelSystem implements LevelSystem {
    /** Starting level. */
    private final int startLevel;
    
    /** Constructor. */
    public ClassicLevelSystem() {
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{'dir': 'git-commits-cleaned', 'id': '7490590', 'n_tokens_mistral': 273, 'n_tokens_neox': 269, 'n_words': 68}