<commit_before>// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 A3Wasteland.<EMAIL> *
// ******************************************************************************************
#include "player_sys.sqf"

class playerSettings {

	idd = playersys_DIALOG;
	movingEnable = true;
	enableSimulation = true;
	onLoad = "[] execVM 'client\systems\playerMenu\item_list.sqf'";

	class controlsBackground {

		class MainBG : IGUIBack {
			idc = -1;
			colorText[] = {1, 1, 1, 1};
			colorBackground[] = {0,0,0,0.6};

			moving = true;
			x = 0.0; y = 0.1;
			w = .745; h = 0.65;
		};

		class TopBar: IGUIBack
		{
			idc = -1;
			colorText[] = {1, 1, 1, 1};
			colorBackground[] = {A3W_UICOLOR_R, A3W_UICOLOR_G, A3W_UICOLOR_B, A3W_UIFILL};

			x = 0;
			y = 0.1;
			w = 0.745;
			h = 0.05;
		};

		class MainTitle : w_RscText {
			idc = -1;
			text = "Player Inventory";
			sizeEx = 0.04;
			shadow = 2;
			x = 0.260; y = 0.1;
			w = 0.3; h = 0.05;
		};

		class waterIcon : w_RscPicture {
			idc = -1;
			text = "client\icons\water.paa";
			x = 0.022; y = 0.2;
			w = 0.04 / (4/3); h = 0.04;
		};

		class foodIcon : w_RscPicture {
			idc = -1;
			text = "client\icons\food.paa";
			x = 0.022; y = 0.26;
			w = 0.04 / (4/3); h = 0.04;
		};

		class moneyIcon : w_RscPicture {
			idc = -1;
			text = "client\icons\money.paa";
			x = 0.022; y = 0.32;
			w = 0.04 / (4/3); h = 0.04;
		};

		class serverLogo : w_RscPicture {
			idc = -1;
			text = "mapconfig\logo.paa";
			x = 0.225; y = 0.20;
			w = 0.32 / (4/3); h = 0.32;
		};	

		class waterText : w_RscText {
			idc = water_text;
			text = "";
			sizeEx = 0.03;
			x = 0.06; y = 0.193;<commit_msg>Update player menu icons<commit_after>// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 <EMAIL> *
// ******************************************************************************************
#include "player_sys.sqf"

class playerSettings {

	idd = playersys_DIALOG;
	movingEnable = true;
	enableSimulation = true;
	onLoad = "[] execVM 'client\systems\playerMenu\item_list.sqf'";

	class controlsBackground {

		class MainBG : IGUIBack {
			idc = -1;
			colorText[] = {1, 1, 1, 1};
			colorBackground[] = {0,0,0,0.6};

			moving = true;
			x = 0.0; y = 0.1;
			w = .745; h = 0.65;
		};

		class TopBar: IGUIBack
		{
			idc = -1;
			colorText[] = {1, 1, 1, 1};
			colorBackground[] = {A3W_UICOLOR_R, A3W_UICOLOR_G, A3W_UICOLOR_B, A3W_UIFILL};

			x = 0;
			y = 0.1;
			w = 0.745;
			h = 0.05;
		};

		class MainTitle : w_RscText {
			idc = -1;
			text = "Player Menu";
			sizeEx = 0.04;
			shadow = 2;
			x = 0.260; y = 0.1;
			w = 0.3; h = 0.05;
		};

		class waterIcon : w_RscPicture {
			idc = -1;
			text = "client\icons\thirst.paa";
			x = 0.022; y = 0.2;
			w = 0.04 / (4/3); h = 0.04;
		};

		class foodIcon : w_RscPicture {
			idc = -1;
			text = "client\icons\hunger.paa";
			x = 0.022; y = 0.26;
			w = 0.04 / (4/3); h = 0.04;
		};

		class moneyIcon : w_RscPicture {
			idc = -1;
			text = "client\icons\money2.paa";
			x = 0.022; y = 0.32;
			w = 0.04 / (4/3); h = 0.04;
		};

		class serverLogo : w_RscPicture {
			idc = -1;
			text = "mapconfig\logo.paa";
			x = 0.225; y = 0.20;
			w = 0.32 / (4/3); h = 0.32;
		};	

		class waterText : w_RscText {
			idc = water_text;
			text = "";
			sizeEx = 0.03;
			x = 0.06; y = 0.193;
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