<commit_before>/**
 * @author alteredq / http://alteredqualia.com/
 */

THREE.HemisphereLight = function ( skyColor, groundColor, intensity ) {

	THREE.Light.call( this, skyColor );

	this.type = 'HemisphereLight';

	this.position.set( 0, 100, 0 );
	this.updateMatrix();
<commit_msg>HemisphereLight: Default to 0,1,0. See #7155.<commit_after>/**
 * @author alteredq / http://alteredqualia.com/
 */

THREE.HemisphereLight = function ( skyColor, groundColor, intensity ) {

	THREE.Light.call( this, skyColor );

	this.type = 'HemisphereLight';

	this.position.set( 0, 1, 0 );
	this.updateMatrix();

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{'dir': 'git-commits-cleaned', 'id': '3925520', 'n_tokens_mistral': 231, 'n_tokens_neox': 213, 'n_words': 43}