<commit_before>// Name: clibgame.hpp
//
// Description:
//   This file re-exports the rest of the library such that one need only use
//   one include if they so choose.

#ifndef _CLIBGAME_HPP_
#define _CLIBGAME_HPP_

#include "clibgame/res/animation.hpp"
#include "clibgame/res/texsheet.hpp"
#include "clibgame/res/texable.hpp"
#include "clibgame/res/texture.hpp"
#include "clibgame/res/shader.hpp"
#include "clibgame/eventing.hpp"
#include "clibgame/engine.hpp"
#include "clibgame/delta.hpp"
#include "clibgame/timer.hpp"
#include "clibgame/ecp.hpp"
#include "clibgame/res.hpp"

#endif<commit_msg>Added engineconfig & font to the clibgame.hpp include.<commit_after>// Name: clibgame.hpp
//
// Description:
//   This file re-exports the rest of the library such that one need only use
//   one include if they so choose.

#ifndef _CLIBGAME_HPP_
#define _CLIBGAME_HPP_

#include "clibgame/res/animation.hpp"
#include "clibgame/res/texsheet.hpp"
#include "clibgame/engineconfig.hpp"
#include "clibgame/res/texable.hpp"
#include "clibgame/res/texture.hpp"
#include "clibgame/res/shader.hpp"
#include "clibgame/res/font.hpp"
#include "clibgame/eventing.hpp"
#include "clibgame/engine.hpp"
#include "clibgame/delta.hpp"
#include "clibgame/timer.hpp"
#include "clibgame/ecp.hpp"
#include "clibgame/res.hpp"

#endif
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