<commit_before>/*
 * To change this license header, choose License Headers in Project Properties.
 * To change this template file, choose Tools | Templates
 * and open the template in the editor.
 */
package com.mafia.server.model.comm.server;

/**
 *
 * @author Just1689
 */
public class GameState extends ServerMessage {

    private String state;
    private String key;

    public GameState(String state, String key) {
        this.state = state;
        this.key = key;
    }

    /**
     * @return the state
     */
    public String getState() {
        return state;
    }

    /**
     * @param state the state to set
     */
    public void setState(String state) {
        this.state = state;
    }

    /**
     * @return the key
     */
    public String getKey() {
        return key;
    }

    /**
     * @param key the key to set
     */
    public void setKey(String key) {
        this.key = key;
    }

}
<commit_msg>Cleanup<commit_after>/*
 * To change this license header, choose License Headers in Project Properties.
 * To change this template file, choose Tools | Templates
 * and open the template in the editor.
 */
package com.mafia.server.model.comm.server;

/**
 *
 * @author Just1689
 */
public class GameState extends ServerMessage {

}

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{'dir': 'git-commits-cleaned', 'id': '3877006', 'n_tokens_mistral': 376, 'n_tokens_neox': 365, 'n_words': 127}