<commit_before>import java.util.ArrayList;

import org.json.JSONArray;
import org.json.JSONObject;

public class Game {
	// Currently we need to limit number of players to 2
	public static int MAX_PLAYERS = 2; // Max number of players per game
	public static int MAX_POWERUPS = 1; // Max number of powerups per game
	public static int NUM_ENEMIES = 0; // Number of enemies per game<commit_msg>2 Enemies<commit_after>import java.util.ArrayList;

import org.json.JSONArray;
import org.json.JSONObject;

public class Game {
	// Currently we need to limit number of players to 2
	public static int MAX_PLAYERS = 2; // Max number of players per game
	public static int MAX_POWERUPS = 1; // Max number of powerups per game
	public static int NUM_ENEMIES = 2; // Number of enemies per game
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{'dir': 'git-commits-cleaned', 'id': '5969915', 'n_tokens_mistral': 240, 'n_tokens_neox': 229, 'n_words': 102}