<commit_before>test "Rotatable objects update their rotation", ->
  obj = GameObject
    duration: 5
  
  obj.include(Durable)
   
  5.times ->
    obj.update()
    
  equals obj.I.active, true, "object is active until duration is exceeded"
  
  6.times ->
    obj.update()

  equals obj.I.active, false, "object is inactive after duration"<commit_msg>rotatable tests<commit_after>test "Rotatable objects update their rotation", ->
  obj = GameObject
    rotationalVelocity: Math.TAU / 4
  
  obj.include(Durable)
   
  5.times ->
    obj.update()
    
  equals obj.I.active, true, "object is active until duration is exceeded"
  
  6.times ->
    obj.update()

  equals obj.I.active, false, "object is inactive after duration"
{'fraction_non_alphanumeric': 0.10453920220082531, 'fraction_numerical': 0.008253094910591471, 'mean_word_length': 3.0, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 9, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '1963908', 'n_tokens_mistral': 235, 'n_tokens_neox': 226, 'n_words': 67}