<commit_before>﻿using System;
using System.Collections.Generic;
using System.Text;

namespace OpenSage.Navigation
{
    public class PriorityQueue<T>
    {
        // I'm using an unsorted array for this example, but ideally this
        // would be a binary heap. There's an open issue for adding a binary
        // heap to the standard C# library: https://github.com/dotnet/corefx/issues/574<commit_msg>Added comment to clarify origin<commit_after>﻿using System;
using System.Collections.Generic;
using System.Text;

// Comment <NAME>: Taken from: https://www.redblobgames.com/pathfinding/a-star/implementation.html
namespace OpenSage.Navigation
{
    public class PriorityQueue<T>
    {
        // I'm using an unsorted array for this example, but ideally this
        // would be a binary heap. There's an open issue for adding a binary
        // heap to the standard C# library: https://github.com/dotnet/corefx/issues/574
{'fraction_non_alphanumeric': 0.09257265877287406, 'fraction_numerical': 0.006458557588805167, 'mean_word_length': 3.3055555555555554, 'pattern_counts': {'":': 0, '<': 6, '<?xml version=': 0, '>': 6, 'https://': 3, 'lorem ipsum': 0, 'www.': 1, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '7549237', 'n_tokens_mistral': 271, 'n_tokens_neox': 251, 'n_words': 92}