<commit_before><?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
	<metadata minClientVersion="2.8.1">
		<id>
			Xamarin.Auth
		</id>
		<!--
		SemVer - Semantic Versioning
		http://semver.org/
		-->
		<version>
			0.0.5-alpha
		</version>
		<title>
			Xamarin.Auth
		</title>
		<authors>
			Xamarin
		</authors>
		<owners>
			Xamarin
		</owners>
		<copyright>
			Copyright 2013-2015
		</copyright>
		<licenseUrl>
			https://github.com/xamarin/Xamarin.Auth/blob/master/License.md
		</licenseUrl>
		<projectUrl>
			https://github.com/xamarin/Xamarin.Auth
		</projectUrl>
		<iconUrl>
			https://xamarin-component-icons.s3.amazonaws.com/Xamarin.Auth.png
		</iconUrl>
		<requireLicenseAcceptance>
			false
		</requireLicenseAcceptance>
		<description>
			A cross-platform API for authenticating users and storing their accounts.
		</description>
		<summary>
			Xamarin.Auth helps you authenticate users via standard authentication
			mechanisms (e.g. OAuth 1.0 and 2.0), and store user credentials.
			It's also straightforward to add support for non-standard authentication schemes.
			The library is cross-platform, so once you learn it on iOS, you're all set on
			Android.
		</summary>
		<tags>
			xamarin, pcl,
			plugin for xamarin, plugin,
			settings,
			windows phone, winphone, wp8, winrt,
			android, monoandroid, monodroid,
			xamarin.forms,
			ios,  monotouch
		</tags>
		<frameworkAssemblies>
			<frameworkAssembly
				assemblyName="System.Json"
				targetFramework="MonoTouch0.0"
				/>
			<frameworkAssembly
				assemblyName="System.Json"
				targetFramework="MonoAndroid0.0"
				/>
		</frameworkAssemblies>
	</metadata>
	<files>
		<!--
			Core - Portable
		-->
		<file
			src="..\output\nuget\portable-net45+wp8+wpa81+win8+MonoAndroid10+MonoTouch10+XamarinIOS10\Xamarin.Auth.dll"
			target="lib\portable-net45+wp8+wpa81+win8+MonoAndroid10+MonoTouch10+XamarinIOS10\Xamarin.Auth.dll"
			>
		</file>

		<!--
			Windows Phone 8 Silverlight
		-->
		<file
			src="..\output\nuget\wp80\Xamarin.Auth.dll"
			target="lib\wp8\Xamarin.Auth.dll"
			>
		</file>

		<!--
			Windows Phone 8.1
		-->
		<file
			src="..\output\nuget\wp81\Xamarin.Auth.dll"
			target="lib\wp81\Xamarin.Auth.dll"
			>
		</file>

		<!--
			Windows Store
		-->
		<file
			src="..\output\nuget\win8\Xamarin.Auth.dll"
			target="lib\win8\Xamarin.Auth.dll"
			>
		</file>

		<!--
			Xamarin.Android
		-->
		<file
			src="..\output\nuget\MonoAndroid10\Xamarin.Auth.dll"
			target="lib\MonoAndroid10\Xamarin.Auth.dll"
			>
		</file>

		<!--
			Xamarin.iOS
				Unified
		-->
		<file
			src="..\output\nuget\Xamarin.iOS10\Xamarin.Auth.dll"
			target="lib\Xamarin.iOS10\Xamarin.Auth.dll"
			>
		</file>

		<!--
			Xamarin.iOS Classic
		-->
		<file
			src="..\output\nuget\MonoTouch10\Xamarin.Auth.dll" 
			target="lib\MonoTouch10\Xamarin.Auth.dll"
			>
		</file>

	</files>
</package><commit_msg>nuget fixes<commit_after><?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
	<metadata minClientVersion="2.8.1">
		<id>
			Xamarin.Auth
		</id>
		<!--
		SemVer - Semantic Versioning
		http://semver.org/
		-->
		<version>
			0.0.5-alpha
		</version>
		<title>
			Xamarin.Auth
		</title>
		<authors>
			Xamarin
		</authors>
		<owners>
			Xamarin
		</owners>
		<copyright>
			Copyright 2013-2015
		</copyright>
		<licenseUrl>
			https://github.com/xamarin/Xamarin.Auth/blob/master/License.md
		</licenseUrl>
		<projectUrl>
			https://github.com/xamarin/Xamarin.Auth
		</projectUrl>
		<iconUrl>
			https://xamarin-component-icons.s3.amazonaws.com/Xamarin.Auth.png
		</iconUrl>
		<requireLicenseAcceptance>
			false
		</requireLicenseAcceptance>
		<description>
			A cross-platform API for authenticating users and storing their accounts.
		</description>
		<summary>
			Xamarin.Auth helps you authenticate users via standard authentication
			mechanisms (e.g. OAuth 1.0 and 2.0), and store user credentials.
			It's also straightforward to add support for non-standard authentication schemes.
			The library is cross-platform, so once you learn it on iOS, you're all set on
			Android.
		</summary>
		<tags>
			xamarin, pcl,
			plugin for xamarin, plugin,
			settings,
			windows phone, winphone, wp8, winrt,
			android, monoandroid, monodroid,
			xamarin.forms,
			ios,  monotouch
		</tags>
		<frameworkAssemblies>
			<frameworkAssembly
				assemblyName="System.Json"
				targetFramework="MonoTouch0.0"
				/>
			<frameworkAssembly
				assemblyName="System.Json"
				targetFramework="MonoAndroid0.0"
				/>
		</frameworkAssemblies>
	</metadata>
	<files>
		<!--
		src 
			on windows with \
			on macosx with /
		-->
		<!--
			Core - Portable
		-->
		<file
			src="./output/nuget/portable-net45+wp8+wpa81+win8+MonoAndroid10+MonoTouch10+XamarinIOS10/Xamarin.Auth.dll"
			target="lib\portable-net45+wp8+wpa81+win8+MonoAndroid10+MonoTouch10+XamarinIOS10\Xamarin.Auth.dll"
			>
		</file>

		<!--
			Windows Phone 8 Silverlight
		-->
		<file
			src="./output/nuget/wp80/Xamarin.Auth.dll"
			target="lib\wp8\Xamarin.Auth.dll"
			>
		</file>

		<!--
			Windows Phone 8.1
		-->
		<file
			src="./output/nuget/wp81/Xamarin.Auth.dll"
			target="lib\wp81\Xamarin.Auth.dll"
			>
		</file>

		<!--
			Windows Store
		-->
		<file
			src="../output/nuget/win8/Xamarin.Auth.dll"
			target="lib\win8\Xamarin.Auth.dll"
			>
		</file>

		<!--
			Xamarin.Android
		-->
		<file
			src="./output/nuget/MonoAndroid10/Xamarin.Auth.dll"
			target="lib\MonoAndroid10\Xamarin.Auth.dll"
			>
		</file>

		<!--
			Xamarin.iOS
				Unified
		-->
		<file
			src="./output/nuget/Xamarin.iOS10/Xamarin.Auth.dll"
			target="lib\Xamarin.iOS10\Xamarin.Auth.dll"
			>
		</file>

		<!--
			Xamarin.iOS Classic
		-->
		<file
			src="./output/nuget/MonoTouch10/Xamarin.Auth.dll" 
			target="lib\MonoTouch10\Xamarin.Auth.dll"
			>
		</file>

	</files>
</package>
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