<commit_before>Component / Entity manager
==========================

Easy and generic way to use the Component / Entity model for your JavaScript games. 

How to use
==========

See the tests/ folder for examples. <commit_msg>Added how to run unit tests. Added link to blog post.<commit_after>Component / Entity manager
==========================

Easy and generic way to use the Component / Entity model for your JavaScript games.

How to use
==========

See the ``examples/`` folder for examples. Or read http://adrian.gaudebert.fr/blog/post/2011/12/18/component-entity-manager-for-javascript-games

Run the tests
=============

You will first need nodeunit, a module for node.js: ``npm intall nodeunit``.
Then simply run the tests in the ``tests/`` folder: ``nodeunit tests``

{'fraction_non_alphanumeric': 0.18076923076923077, 'fraction_numerical': 0.010256410256410256, 'mean_word_length': 4.578571428571428, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '4951308', 'n_tokens_mistral': 216, 'n_tokens_neox': 196, 'n_words': 91}