<commit_before><?xml version="1.0" encoding="UTF-8" ?>
<class name="GDNativeLibrary" inherits="Resource" version="3.5">
	<brief_description>
		An external library containing functions or script classes to use in Godot.
	</brief_description>
	<description>
		A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [ARVRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on.
	</description>
	<tutorials>
		<link>$DOCS_URL/tutorials/scripting/gdnative/gdnative-c-example.html</link>
		<link>$DOCS_URL/tutorials/scripting/gdnative/gdnative-cpp-example.html</link>
	</tutorials>
	<methods>
		<method name="get_current_dependencies" qualifiers="const">
			<return type="PoolStringArray" />
			<description>
				Returns paths to all dependency libraries for the current platform and architecture.
			</description>
		</method>
		<method name="get_current_library_path" qualifiers="const">
			<return type="String" />
			<description>
				Returns the path to the dynamic library file for the current platform and architecture.
			</description><commit_msg>Fix GDNative docs links<commit_after><?xml version="1.0" encoding="UTF-8" ?>
<class name="GDNativeLibrary" inherits="Resource" version="3.5">
	<brief_description>
		An external library containing functions or script classes to use in Godot.
	</brief_description>
	<description>
		A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [ARVRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on.
	</description>
	<tutorials>
		<link>$DOCS_URL/tutorials/scripting/gdnative/gdnative_c_example.html</link>
		<link>$DOCS_URL/tutorials/scripting/gdnative/gdnative_cpp_example.html</link>
	</tutorials>
	<methods>
		<method name="get_current_dependencies" qualifiers="const">
			<return type="PoolStringArray" />
			<description>
				Returns paths to all dependency libraries for the current platform and architecture.
			</description>
		</method>
		<method name="get_current_library_path" qualifiers="const">
			<return type="String" />
			<description>
				Returns the path to the dynamic library file for the current platform and architecture.
			</description>
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