<commit_before>#version 120 
uniform sampler2D worldDiffuse;

varying float f_light;
varying vec2 f_coords;

void main (void)  
{
	vec4 col = texture2D( worldDiffuse, f_coords * 0.25);
	col.rgb *= f_light / 255;
	gl_FragColor = col;
} <commit_msg>Disgard fragments with alpha < 0.5<commit_after>#version 120 
uniform sampler2D worldDiffuse;

varying float f_light;
varying vec2 f_coords;

void main (void)  
{
	vec4 col = texture2D( worldDiffuse, f_coords * 0.25);
	vec3 rgb = col.rgb * (f_light / 255);
	if( col.a < 0.5 ) discard;
	gl_FragColor = vec4(rgb, col.a);
} 
{'fraction_non_alphanumeric': 0.11267605633802817, 'fraction_numerical': 0.056338028169014086, 'mean_word_length': 4.317757009345795, 'pattern_counts': {'":': 0, '<': 5, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '4871640', 'n_tokens_mistral': 257, 'n_tokens_neox': 231, 'n_words': 61}