<commit_before>; RUN: opt < %s  -loop-vectorize -force-vector-interleave=1 -force-vector-width=4 -dce -instcombine -S | FileCheck --check-prefix VEC4_INTERL1 %s
; RUN: opt < %s  -loop-vectorize -force-vector-interleave=2 -force-vector-width=4 -dce -instcombine -S | FileCheck --check-prefix VEC4_INTERL2 %s
; RUN: opt < %s  -loop-vectorize -force-vector-interleave=2 -force-vector-width=1 -dce -instcombine -S | FileCheck --check-prefix VEC1_INTERL2 %s
; RUN: opt < %s  -loop-vectorize -force-vector-interleave=1 -force-vector-width=2 -dce -simplifycfg -instcombine -S | FileCheck --check-prefix VEC2_INTERL1_PRED_STORE %s

; VEC4_INTERL1-LABEL: @fp_iv_loop1(
; VEC4_INTERL1:       %[[FP_INC:.*]] = load float, float* @fp_inc
; VEC4_INTERL1: vector.body:
; VEC4_INTERL1:       %[[FP_INDEX:.*]] = sitofp i64 {{.*}} to float
; VEC4_INTERL1:       %[[VEC_INCR:.*]] = fmul fast float {{.*}}, %[[FP_INDEX]]
; VEC4_INTERL1:       %[[FP_OFFSET_IDX:.*]] = fsub fast float %init, %[[VEC_INCR]]
; VEC4_INTERL1:       %[[BRCT_INSERT:.*]] = insertelement <4 x float> undef, float %[[FP_OFFSET_IDX]], i32 0
; VEC4_INTERL1-NEXT:  %[[BRCT_SPLAT:.*]] = shufflevector <4 x float> %[[BRCT_INSERT]], <4 x float> undef, <4 x i32> zeroinitializer
; VEC4_INTERL1:       %[[BRCT_INSERT:.*]] = insertelement {{.*}} %[[FP_INC]]
; VEC4_INTERL1-NEXT:  %[[FP_INC_BCST:.*]] = shufflevector <4 x float> %[[BRCT_INSERT]], {{.*}} zeroinitializer
; VEC4_INTERL1:       %[[VSTEP:.*]] = fmul fast <4 x float> %[[FP_INC_BCST]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL1-NEXT:  %[[VEC_INDUCTION:.*]] = fsub fast <4 x float> %[[BRCT_SPLAT]], %[[VSTEP]]
; VEC4_INTERL1:       store <4 x float> %[[VEC_INDUCTION]]

; VEC4_INTERL2-LABEL: @fp_iv_loop1(
; VEC4_INTERL2:       %[[FP_INC:.*]] = load float, float* @fp_inc
; VEC4_INTERL2: vector.body:
; VEC4_INTERL2:       %[[INDEX:.*]] = sitofp i64 {{.*}} to float
; VEC4_INTERL2:       %[[VEC_INCR:.*]] = fmul fast float %{{.*}}, %[[INDEX]]
; VEC4_INTERL2:       fsub fast float %init, %[[VEC_INCR]]
; VEC4_INTERL2:       %[[VSTEP1:.*]] = fmul fast <4 x float> %{{.*}}, <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL2-NEXT:  %[[VEC_INDUCTION1:.*]] = fsub fast <4 x float> {{.*}}, %[[VSTEP1]]
; VEC4_INTERL2:       %[[VSTEP2:.*]] = fmul fast <4 x float> %{{.*}}, <float 4.000000e+00, float 5.000000e+00, float 6.000000e+00, float 7.000000e+00>
; VEC4_INTERL2-NEXT:  %[[VEC_INDUCTION2:.*]] = fsub fast <4 x float> {{.*}}, %[[VSTEP2]]
; VEC4_INTERL2:       store <4 x float> %[[VEC_INDUCTION1]]
; VEC4_INTERL2:       store <4 x float> %[[VEC_INDUCTION2]]

; VEC1_INTERL2-LABEL: @fp_iv_loop1(
; VEC1_INTERL2:       %[[FP_INC:.*]] = load float, float* @fp_inc
; VEC1_INTERL2: vector.body:
; VEC1_INTERL2:         %[[INDEX:.*]] = sitofp i64 {{.*}} to float
; VEC1_INTERL2:         %[[STEP:.*]] = fmul fast float %{{.*}}, %[[INDEX]]
; VEC1_INTERL2:         %[[FP_OFFSET_IDX:.*]] = fsub fast float %init, %[[STEP]]
; VEC1_INTERL2:         %[[SCALAR_INDUCTION2:.*]] = fsub fast float %[[FP_OFFSET_IDX]], %[[FP_INC]]
; VEC1_INTERL2:         store float %[[FP_OFFSET_IDX]]
; VEC1_INTERL2:         store float %[[SCALAR_INDUCTION2]]

@fp_inc = common global float 0.000000e+00, align 4

;void fp_iv_loop1(float init, float * __restrict__ A, int N) {
;  float x = init;
;  for (int i=0; i < N; ++i) {
;    A[i] = x;
;    x -= fp_inc;
;  }
;}

define void @fp_iv_loop1(float %init, float* noalias nocapture %A, i32 %N) #1 {
entry:
  %cmp4 = icmp sgt i32 %N, 0
  br i1 %cmp4, label %for.body.lr.ph, label %for.end

for.body.lr.ph:                                   ; preds = %entry
  %fpinc = load float, float* @fp_inc, align 4
  br label %for.body

for.body:                                         ; preds = %for.body, %for.body.lr.ph
  %indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
  %x.05 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
  %arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv
  store float %x.05, float* %arrayidx, align 4
  %add = fsub fast float %x.05, %fpinc
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %lftr.wideiv = trunc i64 %indvars.iv.next to i32
  %exitcond = icmp eq i32 %lftr.wideiv, %N
  br i1 %exitcond, label %for.end.loopexit, label %for.body

for.end.loopexit:                                 ; preds = %for.body
  br label %for.end

for.end:                                          ; preds = %for.end.loopexit, %entry
  ret void
}

;void fp_iv_loop2(float init, float * __restrict__ A, int N) {
;  float x = init;
;  for (int i=0; i < N; ++i) {
;    A[i] = x;
;    x += 0.5;
;  }
;}

; VEC4_INTERL1-LABEL: @fp_iv_loop2(
; VEC4_INTERL1: vector.body
; VEC4_INTERL1:  %[[index:.*]] = phi i64 [ 0, %vector.ph ]
; VEC4_INTERL1: sitofp i64 %[[index]] to float
; VEC4_INTERL1: %[[VAR1:.*]] = fmul fast float {{.*}}, 5.000000e-01
; VEC4_INTERL1: %[[VAR2:.*]] = fadd fast float %[[VAR1]]
; VEC4_INTERL1:  insertelement <4 x float> undef, float %[[VAR2]], i32 0
; VEC4_INTERL1:  shufflevector <4 x float> {{.*}}, <4 x float> undef, <4 x i32> zeroinitializer
; VEC4_INTERL1:  fadd fast <4 x float> {{.*}}, <float 0.000000e+00, float 5.000000e-01, float 1.000000e+00, float 1.500000e+00>
; VEC4_INTERL1:  store <4 x float> 

define void @fp_iv_loop2(float %init, float* noalias nocapture %A, i32 %N) #0 {
entry:
  %cmp4 = icmp sgt i32 %N, 0
  br i1 %cmp4, label %for.body.preheader, label %for.end

for.body.preheader:                               ; preds = %entry
  br label %for.body

for.body:                                         ; preds = %for.body.preheader, %for.body
  %indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ]
  %x.06 = phi float [ %conv1, %for.body ], [ %init, %for.body.preheader ]
  %arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv
  store float %x.06, float* %arrayidx, align 4
  %conv1 = fadd fast float %x.06, 5.000000e-01
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %lftr.wideiv = trunc i64 %indvars.iv.next to i32
  %exitcond = icmp eq i32 %lftr.wideiv, %N
  br i1 %exitcond, label %for.end.loopexit, label %for.body

for.end.loopexit:                                 ; preds = %for.body
  br label %for.end

for.end:                                          ; preds = %for.end.loopexit, %entry
  ret void
}

;void fp_iv_loop3(float init, float * __restrict__ A, float * __restrict__ B, float * __restrict__ C, int N) {
;  int i = 0;
;  float x = init;
;  float y = 0.1;
;  for (; i < N; ++i) {
;    A[i] = x;
;    x += fp_inc;
;    y -= 0.5;
;    B[i] = x + y;
;    C[i] = y;
;  }
;}
; VEC4_INTERL1-LABEL: @fp_iv_loop3(
; VEC4_INTERL1: vector.body
; VEC4_INTERL1:  %[[index:.*]] = phi i64 [ 0, %vector.ph ]
; VEC4_INTERL1: sitofp i64 %[[index]] to float
; VEC4_INTERL1: %[[VAR1:.*]] = fmul fast float {{.*}}, -5.000000e-01
; VEC4_INTERL1:  fadd fast float %[[VAR1]]
; VEC4_INTERL1:  fadd fast <4 x float> {{.*}}, <float -5.000000e-01, float -1.000000e+00, float -1.500000e+00, float -2.000000e+00>
; VEC4_INTERL1:  store <4 x float>

define void @fp_iv_loop3(float %init, float* noalias nocapture %A, float* noalias nocapture %B, float* noalias nocapture %C, i32 %N) #1 {
entry:
  %cmp9 = icmp sgt i32 %N, 0
  br i1 %cmp9, label %for.body.lr.ph, label %for.end

for.body.lr.ph:                                   ; preds = %entry
  %0 = load float, float* @fp_inc, align 4
  br label %for.body

for.body:                                         ; preds = %for.body, %for.body.lr.ph
  %indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
  %y.012 = phi float [ 0x3FB99999A0000000, %for.body.lr.ph ], [ %conv1, %for.body ]
  %x.011 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
  %arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv
  store float %x.011, float* %arrayidx, align 4
  %add = fadd fast float %x.011, %0
  %conv1 = fadd fast float %y.012, -5.000000e-01
  %add2 = fadd fast float %conv1, %add
  %arrayidx4 = getelementptr inbounds float, float* %B, i64 %indvars.iv
  store float %add2, float* %arrayidx4, align 4
  %arrayidx6 = getelementptr inbounds float, float* %C, i64 %indvars.iv
  store float %conv1, float* %arrayidx6, align 4
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %lftr.wideiv = trunc i64 %indvars.iv.next to i32
  %exitcond = icmp eq i32 %lftr.wideiv, %N
  br i1 %exitcond, label %for.end.loopexit, label %for.body

for.end.loopexit:                                 
  br label %for.end

for.end: 
  ret void
}

; Start and step values are constants. There is no 'fmul' operation in this case
;void fp_iv_loop4(float * __restrict__ A, int N) {
;  float x = 1.0;
;  for (int i=0; i < N; ++i) {
;    A[i] = x;
;    x += 0.5;
;  }
;}

; VEC4_INTERL1-LABEL: @fp_iv_loop4(
; VEC4_INTERL1: vector.body
; VEC4_INTERL1-NOT: fmul fast <4 x float>
; VEC4_INTERL1:  %[[induction:.*]] = fadd fast <4 x float> %{{.*}}, <float 0.000000e+00, float 5.000000e-01, float 1.000000e+00, float 1.500000e+00>
; VEC4_INTERL1: store <4 x float> %[[induction]]

define void @fp_iv_loop4(float* noalias nocapture %A, i32 %N) {
entry:
  %cmp4 = icmp sgt i32 %N, 0
  br i1 %cmp4, label %for.body.preheader, label %for.end

for.body.preheader:                               ; preds = %entry
  br label %for.body

for.body:                                         ; preds = %for.body.preheader, %for.body
  %indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ]
  %x.06 = phi float [ %conv1, %for.body ], [ 1.000000e+00, %for.body.preheader ]
  %arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv
  store float %x.06, float* %arrayidx, align 4
  %conv1 = fadd fast float %x.06, 5.000000e-01
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %lftr.wideiv = trunc i64 %indvars.iv.next to i32
  %exitcond = icmp eq i32 %lftr.wideiv, %N
  br i1 %exitcond, label %for.end.loopexit, label %for.body

for.end.loopexit:                                 ; preds = %for.body
  br label %for.end

for.end:                                          ; preds = %for.end.loopexit, %entry
  ret void
}

; VEC2_INTERL1_PRED_STORE-LABEL: @non_primary_iv_float_scalar(
; VEC2_INTERL1_PRED_STORE:       vector.body:<commit_msg>[LV] Update floating-point induction test checks (NFC)<commit_after>; RUN: opt < %s  -loop-vectorize -force-vector-interleave=1 -force-vector-width=4 -dce -instcombine -S | FileCheck --check-prefix VEC4_INTERL1 %s
; RUN: opt < %s  -loop-vectorize -force-vector-interleave=2 -force-vector-width=4 -dce -instcombine -S | FileCheck --check-prefix VEC4_INTERL2 %s
; RUN: opt < %s  -loop-vectorize -force-vector-interleave=2 -force-vector-width=1 -dce -instcombine -S | FileCheck --check-prefix VEC1_INTERL2 %s
; RUN: opt < %s  -loop-vectorize -force-vector-interleave=1 -force-vector-width=2 -dce -simplifycfg -instcombine -S | FileCheck --check-prefix VEC2_INTERL1_PRED_STORE %s

@fp_inc = common global float 0.000000e+00, align 4

;void fp_iv_loop1(float init, float * __restrict__ A, int N) {
;  float x = init;
;  for (int i=0; i < N; ++i) {
;    A[i] = x;
;    x -= fp_inc;
;  }
;}

; VEC4_INTERL1-LABEL: @fp_iv_loop1(
; VEC4_INTERL1:       vector.ph:
; VEC4_INTERL1-NEXT:    br label %vector.body
; VEC4_INTERL1:       vector.body:
; VEC4_INTERL1-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; VEC4_INTERL1-NEXT:    [[TMP5:%.*]] = sitofp i64 [[INDEX]] to float
; VEC4_INTERL1-NEXT:    [[TMP6:%.*]] = fmul fast float %fpinc, [[TMP5]]
; VEC4_INTERL1-NEXT:    [[FP_OFFSET_IDX:%.*]] = fsub fast float %init, [[TMP6]]
; VEC4_INTERL1-NEXT:    [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <4 x float> undef, float [[FP_OFFSET_IDX]], i32 0
; VEC4_INTERL1-NEXT:    [[BROADCAST_SPLAT4:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT3]], <4 x float> undef, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> undef, float %fpinc, i32 0
; VEC4_INTERL1-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> undef, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT:    [[TMP7:%.*]] = fmul fast <4 x float> [[DOTSPLAT]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL1-NEXT:    [[INDUCTION5:%.*]] = fsub fast <4 x float> [[BROADCAST_SPLAT4]], [[TMP7]]
; VEC4_INTERL1-NEXT:    [[TMP8:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDEX]]
; VEC4_INTERL1-NEXT:    [[TMP9:%.*]] = bitcast float* [[TMP8]] to <4 x float>*
; VEC4_INTERL1-NEXT:    store <4 x float> [[INDUCTION5]], <4 x float>* [[TMP9]], align 4
; VEC4_INTERL1-NEXT:    [[INDEX_NEXT]] = add i64 [[INDEX]], 4
; VEC4_INTERL1:         br i1 {{.*}}, label %middle.block, label %vector.body

; VEC4_INTERL2-LABEL: @fp_iv_loop1(
; VEC4_INTERL2:       vector.ph:
; VEC4_INTERL2-NEXT:    br label %vector.body
; VEC4_INTERL2:       vector.body:
; VEC4_INTERL2-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; VEC4_INTERL2-NEXT:    [[TMP5:%.*]] = sitofp i64 [[INDEX]] to float
; VEC4_INTERL2-NEXT:    [[TMP6:%.*]] = fmul fast float %fpinc, [[TMP5]]
; VEC4_INTERL2-NEXT:    [[FP_OFFSET_IDX:%.*]] = fsub fast float %init, [[TMP6]]
; VEC4_INTERL2-NEXT:    [[BROADCAST_SPLATINSERT4:%.*]] = insertelement <4 x float> undef, float [[FP_OFFSET_IDX]], i32 0
; VEC4_INTERL2-NEXT:    [[BROADCAST_SPLAT5:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT4]], <4 x float> undef, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> undef, float %fpinc, i32 0
; VEC4_INTERL2-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> undef, <4 x i32> zeroinitializer
; VEC4_INTERL2-NEXT:    [[TMP7:%.*]] = fmul fast <4 x float> [[DOTSPLAT]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL2-NEXT:    [[INDUCTION6:%.*]] = fsub fast <4 x float> [[BROADCAST_SPLAT5]], [[TMP7]]
; VEC4_INTERL2-NEXT:    [[TMP8:%.*]] = fmul fast <4 x float> [[DOTSPLAT]], <float 4.000000e+00, float 5.000000e+00, float 6.000000e+00, float 7.000000e+00>
; VEC4_INTERL2-NEXT:    [[INDUCTION9:%.*]] = fsub fast <4 x float> [[BROADCAST_SPLAT5]], [[TMP8]]
; VEC4_INTERL2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDEX]]
; VEC4_INTERL2-NEXT:    [[TMP10:%.*]] = bitcast float* [[TMP9]] to <4 x float>*
; VEC4_INTERL2-NEXT:    store <4 x float> [[INDUCTION6]], <4 x float>* [[TMP10]], align 4
; VEC4_INTERL2-NEXT:    [[TMP11:%.*]] = getelementptr float, float* [[TMP9]], i64 4
; VEC4_INTERL2-NEXT:    [[TMP12:%.*]] = bitcast float* [[TMP11]] to <4 x float>*
; VEC4_INTERL2-NEXT:    store <4 x float> [[INDUCTION9]], <4 x float>* [[TMP12]], align 4
; VEC4_INTERL2-NEXT:    [[INDEX_NEXT]] = add i64 [[INDEX]], 8
; VEC4_INTERL2:         br i1 {{.*}}, label %middle.block, label %vector.body

; VEC1_INTERL2-LABEL: @fp_iv_loop1(
; VEC1_INTERL2:       vector.ph:
; VEC1_INTERL2-NEXT:    br label %vector.body
; VEC1_INTERL2:       vector.body:
; VEC1_INTERL2-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; VEC1_INTERL2-NEXT:    [[INDUCTION2:%.*]] = or i64 [[INDEX]], 1
; VEC1_INTERL2-NEXT:    [[TMP6:%.*]] = sitofp i64 [[INDEX]] to float
; VEC1_INTERL2-NEXT:    [[TMP7:%.*]] = fmul fast float %fpinc, [[TMP6]]
; VEC1_INTERL2-NEXT:    [[FP_OFFSET_IDX:%.*]] = fsub fast float %init, [[TMP7]]
; VEC1_INTERL2-NEXT:    [[TMP8:%.*]] = fsub fast float [[FP_OFFSET_IDX]], %fpinc
; VEC1_INTERL2-NEXT:    [[TMP9:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDEX]]
; VEC1_INTERL2-NEXT:    [[TMP10:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDUCTION2]]
; VEC1_INTERL2-NEXT:    store float [[FP_OFFSET_IDX]], float* [[TMP9]], align 4
; VEC1_INTERL2-NEXT:    store float [[TMP8]], float* [[TMP10]], align 4
; VEC1_INTERL2-NEXT:    [[INDEX_NEXT]] = add i64 [[INDEX]], 2
; VEC1_INTERL2:         br i1 {{.*}}, label %middle.block, label %vector.body

define void @fp_iv_loop1(float %init, float* noalias nocapture %A, i32 %N) #1 {
entry:
  %cmp4 = icmp sgt i32 %N, 0
  br i1 %cmp4, label %for.body.lr.ph, label %for.end

for.body.lr.ph:                                   ; preds = %entry
  %fpinc = load float, float* @fp_inc, align 4
  br label %for.body

for.body:                                         ; preds = %for.body, %for.body.lr.ph
  %indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
  %x.05 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
  %arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv
  store float %x.05, float* %arrayidx, align 4
  %add = fsub fast float %x.05, %fpinc
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %lftr.wideiv = trunc i64 %indvars.iv.next to i32
  %exitcond = icmp eq i32 %lftr.wideiv, %N
  br i1 %exitcond, label %for.end.loopexit, label %for.body

for.end.loopexit:                                 ; preds = %for.body
  br label %for.end

for.end:                                          ; preds = %for.end.loopexit, %entry
  ret void
}

;void fp_iv_loop2(float init, float * __restrict__ A, int N) {
;  float x = init;
;  for (int i=0; i < N; ++i) {
;    A[i] = x;
;    x += 0.5;
;  }
;}

; VEC4_INTERL1-LABEL: @fp_iv_loop2(
; VEC4_INTERL1:       vector.ph:
; VEC4_INTERL1-NEXT:    br label %vector.body
; VEC4_INTERL1:       vector.body:
; VEC4_INTERL1-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; VEC4_INTERL1-NEXT:    [[TMP5:%.*]] = sitofp i64 [[INDEX]] to float
; VEC4_INTERL1-NEXT:    [[TMP6:%.*]] = fmul fast float [[TMP5]], 5.000000e-01
; VEC4_INTERL1-NEXT:    [[FP_OFFSET_IDX:%.*]] = fadd fast float [[TMP6]], %init
; VEC4_INTERL1-NEXT:    [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <4 x float> undef, float [[FP_OFFSET_IDX]], i32 0
; VEC4_INTERL1-NEXT:    [[BROADCAST_SPLAT4:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT3]], <4 x float> undef, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT:    [[INDUCTION5:%.*]] = fadd fast <4 x float> [[BROADCAST_SPLAT4]], <float 0.000000e+00, float 5.000000e-01, float 1.000000e+00, float 1.500000e+00>
; VEC4_INTERL1-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDEX]]
; VEC4_INTERL1-NEXT:    [[TMP8:%.*]] = bitcast float* [[TMP7]] to <4 x float>*
; VEC4_INTERL1-NEXT:    store <4 x float> [[INDUCTION5]], <4 x float>* [[TMP8]], align 4
; VEC4_INTERL1-NEXT:    [[INDEX_NEXT]] = add i64 [[INDEX]], 4
; VEC4_INTERL1:         br i1 {{.*}}, label %middle.block, label %vector.body

define void @fp_iv_loop2(float %init, float* noalias nocapture %A, i32 %N) #0 {
entry:
  %cmp4 = icmp sgt i32 %N, 0
  br i1 %cmp4, label %for.body.preheader, label %for.end

for.body.preheader:                               ; preds = %entry
  br label %for.body

for.body:                                         ; preds = %for.body.preheader, %for.body
  %indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ]
  %x.06 = phi float [ %conv1, %for.body ], [ %init, %for.body.preheader ]
  %arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv
  store float %x.06, float* %arrayidx, align 4
  %conv1 = fadd fast float %x.06, 5.000000e-01
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %lftr.wideiv = trunc i64 %indvars.iv.next to i32
  %exitcond = icmp eq i32 %lftr.wideiv, %N
  br i1 %exitcond, label %for.end.loopexit, label %for.body

for.end.loopexit:                                 ; preds = %for.body
  br label %for.end

for.end:                                          ; preds = %for.end.loopexit, %entry
  ret void
}

;void fp_iv_loop3(float init, float * __restrict__ A, float * __restrict__ B, float * __restrict__ C, int N) {
;  int i = 0;
;  float x = init;
;  float y = 0.1;
;  for (; i < N; ++i) {
;    A[i] = x;
;    x += fp_inc;
;    y -= 0.5;
;    B[i] = x + y;
;    C[i] = y;
;  }
;}

; VEC4_INTERL1-LABEL: @fp_iv_loop3(
; VEC4_INTERL1:       for.body.lr.ph:
; VEC4_INTERL1:         [[TMP0:%.*]] = load float, float* @fp_inc, align 4
; VEC4_INTERL1:       vector.ph:
; VEC4_INTERL1-NEXT:    [[BROADCAST_SPLATINSERT14:%.*]] = insertelement <4 x float> undef, float [[TMP0]], i32 0
; VEC4_INTERL1-NEXT:    [[BROADCAST_SPLAT15:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT14]], <4 x float> undef, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT:    br label %vector.body
; VEC4_INTERL1:       vector.body:
; VEC4_INTERL1-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; VEC4_INTERL1-NEXT:    [[TMP7:%.*]] = sitofp i64 [[INDEX]] to float
; VEC4_INTERL1-NEXT:    [[TMP8:%.*]] = fmul fast float [[TMP7]], -5.000000e-01
; VEC4_INTERL1-NEXT:    [[FP_OFFSET_IDX:%.*]] = fadd fast float [[TMP8]], 0x3FB99999A0000000
; VEC4_INTERL1-NEXT:    [[BROADCAST_SPLATINSERT6:%.*]] = insertelement <4 x float> undef, float [[FP_OFFSET_IDX]], i32 0
; VEC4_INTERL1-NEXT:    [[BROADCAST_SPLAT7:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT6]], <4 x float> undef, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT:    [[TMP9:%.*]] = sitofp i64 [[INDEX]] to float
; VEC4_INTERL1-NEXT:    [[TMP10:%.*]] = fmul fast float [[TMP0]], [[TMP9]]
; VEC4_INTERL1-NEXT:    [[FP_OFFSET_IDX10:%.*]] = fadd fast float [[TMP10]], %init
; VEC4_INTERL1-NEXT:    [[BROADCAST_SPLATINSERT11:%.*]] = insertelement <4 x float> undef, float [[FP_OFFSET_IDX10]], i32 0
; VEC4_INTERL1-NEXT:    [[BROADCAST_SPLAT12:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT11]], <4 x float> undef, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> undef, float [[TMP0]], i32 0
; VEC4_INTERL1-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> undef, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT:    [[TMP11:%.*]] = fmul fast <4 x float> [[DOTSPLAT]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
; VEC4_INTERL1-NEXT:    [[INDUCTION13:%.*]] = fadd fast <4 x float> [[BROADCAST_SPLAT12]], [[TMP11]]
; VEC4_INTERL1-NEXT:    [[TMP12:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDEX]]
; VEC4_INTERL1-NEXT:    [[TMP13:%.*]] = bitcast float* [[TMP12]] to <4 x float>*
; VEC4_INTERL1-NEXT:    store <4 x float> [[INDUCTION13]], <4 x float>* [[TMP13]], align 4
; VEC4_INTERL1-NEXT:    [[TMP14:%.*]] = fadd fast <4 x float> [[INDUCTION13]], [[BROADCAST_SPLAT15]]
; VEC4_INTERL1-NEXT:    [[TMP15:%.*]] = fadd fast <4 x float> [[BROADCAST_SPLAT7]], <float -5.000000e-01, float -1.000000e+00, float -1.500000e+00, float -2.000000e+00>
; VEC4_INTERL1-NEXT:    [[TMP16:%.*]] = fadd fast <4 x float> [[TMP15]], [[TMP14]]
; VEC4_INTERL1-NEXT:    [[TMP17:%.*]] = getelementptr inbounds float, float* %B, i64 [[INDEX]]
; VEC4_INTERL1-NEXT:    [[TMP18:%.*]] = bitcast float* [[TMP17]] to <4 x float>*
; VEC4_INTERL1-NEXT:    store <4 x float> [[TMP16]], <4 x float>* [[TMP18]], align 4
; VEC4_INTERL1-NEXT:    [[TMP19:%.*]] = getelementptr inbounds float, float* %C, i64 [[INDEX]]
; VEC4_INTERL1-NEXT:    [[TMP20:%.*]] = bitcast float* [[TMP19]] to <4 x float>*
; VEC4_INTERL1-NEXT:    store <4 x float> [[TMP15]], <4 x float>* [[TMP20]], align 4
; VEC4_INTERL1-NEXT:    [[INDEX_NEXT]] = add i64 [[INDEX]], 4
; VEC4_INTERL1:         br i1 {{.*}}, label %middle.block, label %vector.body

define void @fp_iv_loop3(float %init, float* noalias nocapture %A, float* noalias nocapture %B, float* noalias nocapture %C, i32 %N) #1 {
entry:
  %cmp9 = icmp sgt i32 %N, 0
  br i1 %cmp9, label %for.body.lr.ph, label %for.end

for.body.lr.ph:                                   ; preds = %entry
  %0 = load float, float* @fp_inc, align 4
  br label %for.body

for.body:                                         ; preds = %for.body, %for.body.lr.ph
  %indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
  %y.012 = phi float [ 0x3FB99999A0000000, %for.body.lr.ph ], [ %conv1, %for.body ]
  %x.011 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
  %arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv
  store float %x.011, float* %arrayidx, align 4
  %add = fadd fast float %x.011, %0
  %conv1 = fadd fast float %y.012, -5.000000e-01
  %add2 = fadd fast float %conv1, %add
  %arrayidx4 = getelementptr inbounds float, float* %B, i64 %indvars.iv
  store float %add2, float* %arrayidx4, align 4
  %arrayidx6 = getelementptr inbounds float, float* %C, i64 %indvars.iv
  store float %conv1, float* %arrayidx6, align 4
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %lftr.wideiv = trunc i64 %indvars.iv.next to i32
  %exitcond = icmp eq i32 %lftr.wideiv, %N
  br i1 %exitcond, label %for.end.loopexit, label %for.body

for.end.loopexit:                                 
  br label %for.end

for.end: 
  ret void
}

; Start and step values are constants. There is no 'fmul' operation in this case
;void fp_iv_loop4(float * __restrict__ A, int N) {
;  float x = 1.0;
;  for (int i=0; i < N; ++i) {
;    A[i] = x;
;    x += 0.5;
;  }
;}

; VEC4_INTERL1-LABEL: @fp_iv_loop4(
; VEC4_INTERL1:       vector.ph:
; VEC4_INTERL1-NEXT:    br label %vector.body
; VEC4_INTERL1:       vector.body:
; VEC4_INTERL1-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; VEC4_INTERL1-NEXT:    [[TMP5:%.*]] = sitofp i64 [[INDEX]] to float
; VEC4_INTERL1-NEXT:    [[TMP6:%.*]] = fmul fast float [[TMP5]], 5.000000e-01
; VEC4_INTERL1-NEXT:    [[FP_OFFSET_IDX:%.*]] = fadd fast float [[TMP6]], 1.000000e+00
; VEC4_INTERL1-NEXT:    [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <4 x float> undef, float [[FP_OFFSET_IDX]], i32 0
; VEC4_INTERL1-NEXT:    [[BROADCAST_SPLAT4:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT3]], <4 x float> undef, <4 x i32> zeroinitializer
; VEC4_INTERL1-NEXT:    [[INDUCTION5:%.*]] = fadd fast <4 x float> [[BROADCAST_SPLAT4]], <float 0.000000e+00, float 5.000000e-01, float 1.000000e+00, float 1.500000e+00>
; VEC4_INTERL1-NEXT:    [[TMP7:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDEX]]
; VEC4_INTERL1-NEXT:    [[TMP8:%.*]] = bitcast float* [[TMP7]] to <4 x float>*
; VEC4_INTERL1-NEXT:    store <4 x float> [[INDUCTION5]], <4 x float>* [[TMP8]], align 4
; VEC4_INTERL1-NEXT:    [[INDEX_NEXT]] = add i64 [[INDEX]], 4
; VEC4_INTERL1:         br i1 {{.*}}, label %middle.block, label %vector.body

define void @fp_iv_loop4(float* noalias nocapture %A, i32 %N) {
entry:
  %cmp4 = icmp sgt i32 %N, 0
  br i1 %cmp4, label %for.body.preheader, label %for.end

for.body.preheader:                               ; preds = %entry
  br label %for.body

for.body:                                         ; preds = %for.body.preheader, %for.body
  %indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ]
  %x.06 = phi float [ %conv1, %for.body ], [ 1.000000e+00, %for.body.preheader ]
  %arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv
  store float %x.06, float* %arrayidx, align 4
  %conv1 = fadd fast float %x.06, 5.000000e-01
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %lftr.wideiv = trunc i64 %indvars.iv.next to i32
  %exitcond = icmp eq i32 %lftr.wideiv, %N
  br i1 %exitcond, label %for.end.loopexit, label %for.body

for.end.loopexit:                                 ; preds = %for.body
  br label %for.end

for.end:                                          ; preds = %for.end.loopexit, %entry
  ret void
}

; VEC2_INTERL1_PRED_STORE-LABEL: @non_primary_iv_float_scalar(
; VEC2_INTERL1_PRED_STORE:       vector.body:
{'fraction_non_alphanumeric': 0.176930596285435, 'fraction_numerical': 0.06860721914485356, 'mean_word_length': 3.220965770171149, 'pattern_counts': {'":': 0, '<': 134, '<?xml version=': 0, '>': 118, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 3, 'word_list_counts': {'cursed_substrings.json': 42, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '4146194', 'n_tokens_mistral': 12140, 'n_tokens_neox': 11560, 'n_words': 2781}