<commit_before>#gameboard.gameboard
	canvas#background(width='960px', height='480px')
	canvas#characters(width='960px', height='480px')
	canvas#foreground(width='960px', height='480px')
	canvas#interface(width='960px', height='480px')
	canvas#minimap-tile(width='142px', height='132px')
	canvas#minimap-player(width='142px', height='132px')

	#loading
		p
			img(src='#{CivicSeed.CLOUD_PATH}/img/game/loader.gif')
		p loading

	#resource-area.gameboard-overlay
		a.close-overlay(href='')
			i.fa.fa-times-circle.fa-lg
		.resource-article.scrollable
		.resource-question
			.dialog.question
			form
		.resource-content
			.dialog
				span.speaker
				span.message
			.tangram
			.tagline-input
				input(name='tagline', type='text', value='', placeholder='Enter a tagline...', maxLength='60', autofocus)
				.privacy-message Summarize what you just learned. You’ll need it later!
		.resource-responses
			.dialog
				span.speaker
				span.message
			.responses.content-box.scrollable
				p.question
				ul.responses
		.buttons
			.left
				button.back-button.btn.btn-info(type='button') Back
			.right
				button.next-button.btn.btn-success(type='button') Next
				button.answer-button.btn.btn-success(type='button') Answer
				button.save-button.btn.btn-success(type='button') Save
				button.close-button.btn.btn-primary(type='button') Close
		.check
			.check-dialog.confirm-skimpy
				p Are you sure? That seems a bit skimpy...
				.buttons
					button.sure-button.right.btn.btn-success(type='button') I'm Sure
					button.retry-button.left.btn.btn-primary(type='button') I'll Add More
			.check-dialog.message-feedback
				.feedback
				.buttons
					button.btn.btn-primary(type='button') Okay

	#botanist-area.gameboard-overlay.background-3
		a(href='')
			i.fa.fa-times-circle.fa-lg
		.dialog
			span.speaker
			span.message<commit_msg>Fix a bug introduced with last commit that caused the X button on the botanist window to reload the game.<commit_after>#gameboard.gameboard
	canvas#background(width='960px', height='480px')
	canvas#characters(width='960px', height='480px')
	canvas#foreground(width='960px', height='480px')
	canvas#interface(width='960px', height='480px')
	canvas#minimap-tile(width='142px', height='132px')
	canvas#minimap-player(width='142px', height='132px')

	#loading
		p
			img(src='#{CivicSeed.CLOUD_PATH}/img/game/loader.gif')
		p loading

	#resource-area.gameboard-overlay
		a.close-overlay(href='')
			i.fa.fa-times-circle.fa-lg
		.resource-article.scrollable
		.resource-question
			.dialog.question
			form
		.resource-content
			.dialog
				span.speaker
				span.message
			.tangram
			.tagline-input
				input(name='tagline', type='text', value='', placeholder='Enter a tagline...', maxLength='60', autofocus)
				.privacy-message Summarize what you just learned. You’ll need it later!
		.resource-responses
			.dialog
				span.speaker
				span.message
			.responses.content-box.scrollable
				p.question
				ul.responses
		.buttons
			.left
				button.back-button.btn.btn-info(type='button') Back
			.right
				button.next-button.btn.btn-success(type='button') Next
				button.answer-button.btn.btn-success(type='button') Answer
				button.save-button.btn.btn-success(type='button') Save
				button.close-button.btn.btn-primary(type='button') Close
		.check
			.check-dialog.confirm-skimpy
				p Are you sure? That seems a bit skimpy...
				.buttons
					button.sure-button.right.btn.btn-success(type='button') I'm Sure
					button.retry-button.left.btn.btn-primary(type='button') I'll Add More
			.check-dialog.message-feedback
				.feedback
				.buttons
					button.btn.btn-primary(type='button') Okay

	#botanist-area.gameboard-overlay.background-3
		a.close-overlay(href='')
			i.fa.fa-times-circle.fa-lg
		.dialog
			span.speaker
			span.message
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