<commit_before><!DOCTYPE html>
<html lang="en">
<head>
<title>Oimo.js Basic</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="IE=11" />

<link rel="shortcut icon" href="favicon.ico">
<link rel="stylesheet" href="css/demo.css">

<script src="js_new/three.min.js"></script>
<script src="js_new/OrbitControls.js"></script>
<script src="build/oimo.min.js"></script>

</head>
<body>
<canvas id="canvas"></canvas>
<div id='interface'>
    <input type="button" value="sphere" onClick=populate(1)>
    <input type="button" value="boxe" onClick=populate(2)>
    <input type="button" value="cylinder" onClick=populate(3)>
    <input type="button" value="mix" onClick=populate(4)>
    <input type="number" name="quantity" min="10" max="2000" value="400"  id='MaxNumber'>
    <input type="submit" onClick=populate()>
    <input type="number" name="gravity" min="-20" max="20" value="-10" id='gravity' onChange=gravity() >
</div>
<div id='info'></div>
<div id='link'>
    <a href="test_basic.html">Basic</a>
    <a href="test_compound.html">Compound</a>
    <a href="test_compound2.html">Compound2</a>
    <a href="test_ragdoll.html">Ragdoll</a>
    <a href="test_collision.html">Collision</a>
    <a href="test_moving.html">Moving</a>
    <a href="test_terrain.html">Terrain</a>
</div>
<img style="position: absolute; top: 0; right: 0; border: 0;" src="images/ribbon.png"></a>
<a id="ribbon" href="https://github.com/lo-th/Oimo.js"></a>
<script>

    // three var
    var camera, scene, light, renderer, canvas, controls;
    var meshs = [];
    var grounds = [];
<commit_msg>Added link<commit_after><!DOCTYPE html>
<html lang="en">
<head>
<title>Oimo.js Basic</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="IE=11" />

<link rel="shortcut icon" href="favicon.ico">
<link rel="stylesheet" href="css/demo.css">

<script src="js_new/three.min.js"></script>
<script src="js_new/OrbitControls.js"></script>
<script src="build/oimo.min.js"></script>

</head>
<body>
<canvas id="canvas"></canvas>
<div id='interface'>
    <input type="button" value="sphere" onClick=populate(1)>
    <input type="button" value="boxe" onClick=populate(2)>
    <input type="button" value="cylinder" onClick=populate(3)>
    <input type="button" value="mix" onClick=populate(4)>
    <input type="number" name="quantity" min="10" max="2000" value="400"  id='MaxNumber'>
    <input type="submit" onClick=populate()>
    <input type="number" name="gravity" min="-20" max="20" value="-10" id='gravity' onChange=gravity() >
</div>
<div id='info'></div>
<div id='link'>
    <a href="test_basic.html">Basic</a>
    <a href="test_compound.html">Compound</a>
    <a href="test_compound2.html">Compound2</a>
    <a href="test_ragdoll.html">Ragdoll</a>
    <a href="test_collision.html">Collision</a>
    <a href="test_moving.html">Moving</a>
    <a href="test_terrain.html">Terrain</a>
    <a href="test_car">Vehicle</a>
</div>
<img style="position: absolute; top: 0; right: 0; border: 0;" src="images/ribbon.png"></a>
<a id="ribbon" href="https://github.com/lo-th/Oimo.js"></a>
<script>

    // three var
    var camera, scene, light, renderer, canvas, controls;
    var meshs = [];
    var grounds = [];

{'fraction_non_alphanumeric': 0.21541155866900175, 'fraction_numerical': 0.018096906012842966, 'mean_word_length': 5.405607476635514, 'pattern_counts': {'":': 0, '<': 109, '<?xml version=': 0, '>': 109, 'https://': 2, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '5648136', 'n_tokens_mistral': 1307, 'n_tokens_neox': 1251, 'n_words': 239}