<commit_before># Luvi Changelog

High-level changes between release versions.

## v1.1.0

 - luv: Hard exit on uncaught exceptions in event callbacks [Tim Caswell]
 - luv: Remove fprintf for errors. [Ryan Phillips]
 - luv: Fix bug in fs_event_start callback. [George Zhao]
 - luvi: Match lower-case drive letters on windows [Tim Caswell]
 - luvi: No longer include zlib bindings in default build [Tim Caswell]
 - luvi: Drop "large" build and rename "static" to "regular" [Tim Caswell]

## v1.0.1

 - lua-openssl: Update to latest [Ryan Phillips]
 - openssl: Update to 1.0.2a [Ryan Phillips]
 - luv: Fix spawn memory leak [Ryan Phillips]
 - libuv: Reap zombies on spawn [Ryan Phillips]
 - luvi: Use static runtime on windows [Rob Emanuele]
 - luvi: Add luvi_renamed.lib for windows DLL loading [Rob Emanuele]
 - luvi: Fix custom LUVI_MAIN [Ryan Liptak]<commit_msg>Add changelog for luvi v2.0.0<commit_after># Luvi Changelog

High-level changes between release versions.

## v2.0.0

 - luvi: Major change in interface to use command-line args instead of
     environment variables. [Tim Caswell]
 - libuv: Update to latest in v1.x branch. [Tim Caswell]
 - luajit: Switch to v2.1 branch. [Tim Caswell]
 - luv: Add threading support [George Zhao]
 - lua-openssl: Update to latest upstream. [Tim Caswell]
 - openssl: Fix build for arm devices [Ryan Phillips]
 - luvi: Add string lua 5.3 compat apis, pack,unpack,packsize [George Zhao]

## v1.1.0

 - luv: Hard exit on uncaught exceptions in event callbacks [Tim Caswell]
 - luv: Remove fprintf for errors. [Ryan Phillips]
 - luv: Fix bug in fs_event_start callback. [George Zhao]
 - luvi: Match lower-case drive letters on windows [Tim Caswell]
 - luvi: No longer include zlib bindings in default build [Tim Caswell]
 - luvi: Drop "large" build and rename "static" to "regular" [Tim Caswell]

## v1.0.1

 - lua-openssl: Update to latest [Ryan Phillips]
 - openssl: Update to 1.0.2a [Ryan Phillips]
 - luv: Fix spawn memory leak [Ryan Phillips]
 - libuv: Reap zombies on spawn [Ryan Phillips]
 - luvi: Use static runtime on windows [Rob Emanuele]
 - luvi: Add luvi_renamed.lib for windows DLL loading [Rob Emanuele]
 - luvi: Fix custom LUVI_MAIN [Ryan Liptak]
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