<commit_before>LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

$(shell (if [ ! -f $(LOCAL_PATH)/../../ouzel/Config.h ]; then \
    cp $(LOCAL_PATH)/../../ouzel/DefaultConfig.h $(LOCAL_PATH)/../../ouzel/Config.h; \
fi))

LOCAL_MODULE := ouzel
LOCAL_ARM_MODE := arm
LOCAL_CFLAGS := -Wall -Wextra
LOCAL_WHOLE_STATIC_LIBRARIES += cpufeatures
LOCAL_CPPFLAGS += -std=c++11 -fexceptions
LOCAL_PCH := $(LOCAL_PATH)/Prefix.h
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../ouzel \
    $(LOCAL_PATH)/../../shaders \
    $(LOCAL_PATH)/../../external/khronos \
	$(LOCAL_PATH)/../../external/smbPitchShift \
	$(LOCAL_PATH)/../../external/stb

LOCAL_SRC_FILES :=../../ouzel/animators/Animator.cpp \
    ../../ouzel/animators/Ease.cpp \
    ../../ouzel/animators/Fade.cpp \
    ../../ouzel/animators/Move.cpp \
    ../../ouzel/animators/Parallel.cpp \
    ../../ouzel/animators/Repeat.cpp \
    ../../ouzel/animators/Rotate.cpp \
    ../../ouzel/animators/Scale.cpp \
    ../../ouzel/animators/Sequence.cpp \
    ../../ouzel/animators/Shake.cpp \
    ../../ouzel/assets/BmfLoader.cpp \
	../../ouzel/assets/Bundle.cpp \
	../../ouzel/assets/Cache.cpp \
    ../../ouzel/assets/ColladaLoader.cpp \
	../../ouzel/assets/GltfLoader.cpp \
    ../../ouzel/assets/ImageLoader.cpp \<commit_msg>Don't use LOCAL_PATH for the LOCAL_PCH<commit_after>LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

$(shell (if [ ! -f $(LOCAL_PATH)/../../ouzel/Config.h ]; then \
    cp $(LOCAL_PATH)/../../ouzel/DefaultConfig.h $(LOCAL_PATH)/../../ouzel/Config.h; \
fi))

LOCAL_MODULE := ouzel
LOCAL_ARM_MODE := arm
LOCAL_CFLAGS := -Wall -Wextra
LOCAL_WHOLE_STATIC_LIBRARIES += cpufeatures
LOCAL_CPPFLAGS += -std=c++11 -fexceptions
LOCAL_PCH := ../Prefix.h
LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../ouzel \
    $(LOCAL_PATH)/../../shaders \
    $(LOCAL_PATH)/../../external/khronos \
	$(LOCAL_PATH)/../../external/smbPitchShift \
	$(LOCAL_PATH)/../../external/stb

LOCAL_SRC_FILES :=../../ouzel/animators/Animator.cpp \
    ../../ouzel/animators/Ease.cpp \
    ../../ouzel/animators/Fade.cpp \
    ../../ouzel/animators/Move.cpp \
    ../../ouzel/animators/Parallel.cpp \
    ../../ouzel/animators/Repeat.cpp \
    ../../ouzel/animators/Rotate.cpp \
    ../../ouzel/animators/Scale.cpp \
    ../../ouzel/animators/Sequence.cpp \
    ../../ouzel/animators/Shake.cpp \
    ../../ouzel/assets/BmfLoader.cpp \
	../../ouzel/assets/Bundle.cpp \
	../../ouzel/assets/Cache.cpp \
    ../../ouzel/assets/ColladaLoader.cpp \
	../../ouzel/assets/GltfLoader.cpp \
    ../../ouzel/assets/ImageLoader.cpp \
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