<commit_before># 2.2.0 (TODO)

Major release after many months of development in "master" branch and feature branches. Notable new features: defragmentation of GPU memory, buddy algorithm, convenience functions for sparse binding.

Major changes:

- New, more powerful defragmentation:
  - Added structure `VmaDefragmentationInfo2`, functions `vmaDefragmentationBegin`, `vmaDefragmentationEnd`.
  - Added support for defragmentation of GPU memory.
  - Defragmentation of CPU memory now uses `memmove`, so it can move data to overlapping regions.
  - Defragmentation of CPU memory is not available for memory types that are `HOST_VISIBLE` but not `HOST_COHERENT`.
  - Added structure member `VmaVulkanFunctions::vkCmdCopyBuffer`.
  - Major internal changes in defragmentation algorithm.
  - VmaReplay: added parameters: `--DefragmentAfterLine`, `--DefragmentationFlags`.
  - Old interface (structure `VmaDefragmentationInfo`, function `vmaDefragment`) is now deprecated.
- Added buddy algorithm, available for custom pools - flag `VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT`.
- Added convenience functions for multiple allocations and deallocations at once, intended for sparse binding resources - functions `vmaAllocateMemoryPages`, `vmaFreeMemoryPages`.
- Added function that tries to resize existing allocation in place: `vmaResizeAllocation`.
- Added flags for allocation strategy: `VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT`, `VMA_ALLOCATION_CREATE_STRATEGY_WORST_FIT_BIT`, `VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT`, and their aliases: `VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT`, `VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT`, `VMA_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT`.<commit_msg>CHANGELOG.md: Fixed small but very important typo.<commit_after># 2.2.0 (TODO)

Major release after many months of development in "master" branch and feature branches. Notable new features: defragmentation of GPU memory, buddy algorithm, convenience functions for sparse binding.

Major changes:

- New, more powerful defragmentation:
  - Added structure `VmaDefragmentationInfo2`, functions `vmaDefragmentationBegin`, `vmaDefragmentationEnd`.
  - Added support for defragmentation of GPU memory.
  - Defragmentation of CPU memory now uses `memmove`, so it can move data to overlapping regions.
  - Defragmentation of CPU memory is now available for memory types that are `HOST_VISIBLE` but not `HOST_COHERENT`.
  - Added structure member `VmaVulkanFunctions::vkCmdCopyBuffer`.
  - Major internal changes in defragmentation algorithm.
  - VmaReplay: added parameters: `--DefragmentAfterLine`, `--DefragmentationFlags`.
  - Old interface (structure `VmaDefragmentationInfo`, function `vmaDefragment`) is now deprecated.
- Added buddy algorithm, available for custom pools - flag `VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT`.
- Added convenience functions for multiple allocations and deallocations at once, intended for sparse binding resources - functions `vmaAllocateMemoryPages`, `vmaFreeMemoryPages`.
- Added function that tries to resize existing allocation in place: `vmaResizeAllocation`.
- Added flags for allocation strategy: `VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT`, `VMA_ALLOCATION_CREATE_STRATEGY_WORST_FIT_BIT`, `VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT`, and their aliases: `VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT`, `VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT`, `VMA_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT`.
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