<commit_before>{% extends "base.html" %}
{% load lutris %}
{% block title %}About Lutris{% endblock %}


{% block content %}

<h1>About Lutris</h1>
<div class='row'>
  <div class='col-xs-9'>
    <article>
      <p>
        Lutris is an open source gaming platform for GNU/Linux. It allows you
        to gather and manage (install, configure and launch) all your games
        acquired from any source, in a single interface.
      </p>
    </article>
    <figure>
      <img src="{{ STATIC_URL }}images/lutris-main-window.jpg" />
      <figcaption>Lutris' main window</figcaption>
    </figure>
    <h2>Features</h2>
    <article>
      <ul>
        <li>Manage your Linux games, Windows games, emulated console games and
        browser games</li>
        <li>Launch your Steam and Desura games (better synchronization incoming)</li>
        <li>Community-written installers to ease up your games' installation</li>
        <li>More that 20 emulators installed automatically or in a single
        click, providing support for most gaming systems from the late 70's to
        the present day.</li>
        <li>Download and play libre and freeware games</li>
      </ul>
    <p>There's a lot more to come, here are some of the planned
    features that you can expect in future versions:</p>
    <ul>
      <li>Humble Bundle and GOG support</li>
      <li>Mass import of emulator ROMs using the TOSEC database</li>
      <li>Archive your installation files on external or network drives for a
      fully automatic installation procedure</li>
      <li>Joystick configuration GUI with keyboard mapping features</li>
      <li>Community features: friends list, chat and multiplayer event
      planning</li>
    </ul>
    </article>

    <h2>Using Lutris</h2>
    <article>
      <p>
        Like Steam or Desura, Lutris has two parts: a website and a client
        application, which communicate. On the website, you can browse the
        supported games, add them to your personal library and start their
        installation by clicking on the Install link for the version of the
        game you possess (if someone bothered to make an installer for it ;).
        Granted that you have installed the client software, it will open the
        game installation window, leading you through the steps to finalize the
        game's setup. Once it's done, you will be able to launch the game
        directly or close the installation window and the game will be present
        in your local library the next time you start Lutris.
      </p>
      <p>
        But first you will surely want to use our automated import tool to add
        your existing game libraries. For now we only have import for Steam but
        in the future Lutris should be able to import your GOG and Desura
        libraries, your installed ScummVM games, your game roms and maybe scan
        your system for other installed games. Oh and PlayOnLinux import, we
        should have it at some point too.
      </p>
      <p>
        To <strong>import your Steam library</strong>, go to your Lutris
        profile and click the "Sign in through Steam" button. You will then be
        redirected to Steam and will be asked to login. This steps associates
        your Steam accout with your Lutris account. This procedure does not
        grant Lutris any rights on your Steam account, the only info we get
        from this is your Steam account identifier. Your Steam account has to
        be public in order for the library sync to work, if you like it
        private, you can make it public before the import and switch it back
        when completed.<br/>

        You can then start Lutris, connect it to your web account from the menu
        Lutris → Connect, and all your Steam games will be listed as
        uninstalled (we'll add synchronization of the installation state very
        soon). Please note that not all of your steam games will be playable
        out of the box: a lot of windows games don't have installers yet and
        some of them won't even start with Wine.
      </p>
      <p>
        You also have the ability to <strong>manually add games</strong> to the
        client, from the Game → Add menu or from the toolbar button. The Add
        Game window will let you enter the game's name, pick the runner<sup>
        <a href='#about-runners'>[1]</a></sup> (more runners can be installed
        from the runners management window, available from the Lutris menu →
        Manage runners), browse for the main executable/rom and enter other
        necessary details before saving.
      </p>
      <p class='footnote' id='about-runners'><sup>[1]</sup> Runners are the
      various pieces of software (Wine, emulators, Steam for Linux and Windows...)
      that we use to launch games. By extension, Linux is also a runner.
      </p>
    </article>
    <h2>Compatibility</h2>
    <article>
      <p>
        Lutris should work on any modern Linux platform, the client tries to
        minimize its dependencies and avoid relying on the system package manager
        whenever it can. This allows to keep a predictable behavior between
        different flavors of Linux.
      </p>
      <p>
        Lutris is currently officially supported on current versions of Debian
        Testing, Ubuntu LTS, Fedora, Gentoo, Archlinux and OpenSuse.
        Maintainers for all other distributions are more than welcome.
      </p>
    </article>

    <h2>Supported gaming platforms</h2>
    <article>
      <ul>
        <li>Native Linux</li>
        <li>Windows</li>
        <li>Steam (Linux and Windows)</li>
        <li>MS-DOS</li>
        <li>Arcade machines</li>
        <li>Amiga computers</li>
        <li>Atari 8 and 16bit computers and consoles</li>
        <li>Browsers (Flash or HTML5 games)</li>
        <li>Commmodore 8 bit computers</li>
        <li>SCUMM based games and other point and click adventure games</li>
        <li>Magnavox Odyssey², Videopac+</li>
        <li>Mattel Intellivision</li>
        <li>MSX computers</li>
        <li>NEC PC-Engine Turbographx 16, Supergraphx, PC-FX</li>
        <li>Nintendo NES, SNES, Game Boy, Game Boy Advance</li>
        <li>Sega Master Sytem, Game Gear, Genesis, Dreamcast</li>
        <li>SNK Neo Geo, Neo Geo Pocket</li>
        <li>Sony Playstation</li>
        <li>Z-Machine games like Zork</li>
      </ul>
    </article>
    <article>
      <p>We have planned support for the following systems:</p>
      <ul>
        <li>Playstation 2</li>
        <li>Playstation Portable</li>
        <li>Game Cube and Wii</li>
        <li>Nintendo DS</li>
      </ul>
    </article>

    <h2>Reporting issues</h2>
    <article>
    <p>
    You can post your issue
    <a href="https://github.com/lutris/lutris/issues/new">on Github</a>.
    If you don't have a Github account, you can also reach us by
    <a href="mailto:<EMAIL>">email</a>,
    <a href="https://plus.google.com/107661366128884529485">Google+</a> and on
    IRC: <a href="irc://irc.freenode.org:6667/lutris">#lutris on freenode.org</a>.
    We're generally available during European daytime.<br/>
    We are grateful for any contributions helping make Lutris better, even the
    smallest ones!
    </p>
    </article>

    <h2>Contributing to the project</h2>
    <article>
      <p>
        There are many ways to contribute to Lutris. The simplest way is to
        submit games to the website's database (you'll see the "Submit a new
        game" button on the <a href="/games">games list</a>) and writing
        installers (look for the small link below the existing installers on
        each game's page).<br/>
        If you have some Python and PyGObject knowledge, you can grab the
        source from git with:
        <pre>git clone https://github.com/lutris/lutris</pre><br/>
        If you know your way around Django, you can also help with the website:
        <a href="https://github.com/lutris/website">github.com/lutris/website</a>.<br/>
        If you want to get your hands real dirty and get into some C/C++ code,
        we also maintain the emulators shipped with Lutris, you can help by
        sending patches for better fullscreen or controller support or anything
        you can think of that would make these emulators better. You can get
        most of them at <a href="http://github.com/lutris">github.com/lutris</a>.
      </p>
    </article>

    <h2>About the team</h2>
    <article>
    <p>The core team is currently:</p>
    <ul>
      <li><a href="http://strycore.com">Strider</a>, project founder and leader</li>
      <li>Xodetaetl, France, joined somewhere between 2010 and 2013. Does a bit of everything.</li>
    </ul>
    <p>
      Special thanks to all the contributors who have helped with the development
      of Lutris, including but not limited to: Ryochan7, Freso, Frenchkiss, Dennisjj.
    </p>
    </article>
  </div>
</div><commit_msg>Link to mailing list on About page<commit_after>{% extends "base.html" %}
{% load lutris %}
{% block title %}About Lutris{% endblock %}


{% block content %}

<h1>About Lutris</h1>
<div class='row'>
  <div class='col-xs-9'>
    <article>
      <p>
        Lutris is an open source gaming platform for GNU/Linux. It allows you
        to gather and manage (install, configure and launch) all your games
        acquired from any source, in a single interface.
      </p>
    </article>
    <figure>
      <img src="{{ STATIC_URL }}images/lutris-main-window.jpg" />
      <figcaption>Lutris' main window</figcaption>
    </figure>
    <h2>Features</h2>
    <article>
      <ul>
        <li>Manage your Linux games, Windows games, emulated console games and
        browser games</li>
        <li>Launch your Steam and Desura games (better synchronization incoming)</li>
        <li>Community-written installers to ease up your games' installation</li>
        <li>More that 20 emulators installed automatically or in a single
        click, providing support for most gaming systems from the late 70's to
        the present day.</li>
        <li>Download and play libre and freeware games</li>
      </ul>
    <p>There's a lot more to come, here are some of the planned
    features that you can expect in future versions:</p>
    <ul>
      <li>Humble Bundle and GOG support</li>
      <li>Mass import of emulator ROMs using the TOSEC database</li>
      <li>Archive your installation files on external or network drives for a
      fully automatic installation procedure</li>
      <li>Joystick configuration GUI with keyboard mapping features</li>
      <li>Community features: friends list, chat and multiplayer event
      planning</li>
    </ul>
    </article>

    <h2>Using Lutris</h2>
    <article>
      <p>
        Like Steam or Desura, Lutris has two parts: a website and a client
        application, which communicate. On the website, you can browse the
        supported games, add them to your personal library and start their
        installation by clicking on the Install link for the version of the
        game you possess (if someone bothered to make an installer for it ;).
        Granted that you have installed the client software, it will open the
        game installation window, leading you through the steps to finalize the
        game's setup. Once it's done, you will be able to launch the game
        directly or close the installation window and the game will be present
        in your local library the next time you start Lutris.
      </p>
      <p>
        But first you will surely want to use our automated import tool to add
        your existing game libraries. For now we only have import for Steam but
        in the future Lutris should be able to import your GOG and Desura
        libraries, your installed ScummVM games, your game roms and maybe scan
        your system for other installed games. Oh and PlayOnLinux import, we
        should have it at some point too.
      </p>
      <p>
        To <strong>import your Steam library</strong>, go to your Lutris
        profile and click the "Sign in through Steam" button. You will then be
        redirected to Steam and will be asked to login. This steps associates
        your Steam accout with your Lutris account. This procedure does not
        grant Lutris any rights on your Steam account, the only info we get
        from this is your Steam account identifier. Your Steam account has to
        be public in order for the library sync to work, if you like it
        private, you can make it public before the import and switch it back
        when completed.<br/>

        You can then start Lutris, connect it to your web account from the menu
        Lutris → Connect, and all your Steam games will be listed as
        uninstalled (we'll add synchronization of the installation state very
        soon). Please note that not all of your steam games will be playable
        out of the box: a lot of windows games don't have installers yet and
        some of them won't even start with Wine.
      </p>
      <p>
        You also have the ability to <strong>manually add games</strong> to the
        client, from the Game → Add menu or from the toolbar button. The Add
        Game window will let you enter the game's name, pick the runner<sup>
        <a href='#about-runners'>[1]</a></sup> (more runners can be installed
        from the runners management window, available from the Lutris menu →
        Manage runners), browse for the main executable/rom and enter other
        necessary details before saving.
      </p>
      <p class='footnote' id='about-runners'><sup>[1]</sup> Runners are the
      various pieces of software (Wine, emulators, Steam for Linux and Windows...)
      that we use to launch games. By extension, Linux is also a runner.
      </p>
    </article>
    <h2>Compatibility</h2>
    <article>
      <p>
        Lutris should work on any modern Linux platform, the client tries to
        minimize its dependencies and avoid relying on the system package manager
        whenever it can. This allows to keep a predictable behavior between
        different flavors of Linux.
      </p>
      <p>
        Lutris is currently officially supported on current versions of Debian
        Testing, Ubuntu LTS, Fedora, Gentoo, Archlinux and OpenSuse.
        Maintainers for all other distributions are more than welcome.
      </p>
    </article>

    <h2>Supported gaming platforms</h2>
    <article>
      <ul>
        <li>Native Linux</li>
        <li>Windows</li>
        <li>Steam (Linux and Windows)</li>
        <li>MS-DOS</li>
        <li>Arcade machines</li>
        <li>Amiga computers</li>
        <li>Atari 8 and 16bit computers and consoles</li>
        <li>Browsers (Flash or HTML5 games)</li>
        <li>Commmodore 8 bit computers</li>
        <li>SCUMM based games and other point and click adventure games</li>
        <li>Magnavox Odyssey², Videopac+</li>
        <li>Mattel Intellivision</li>
        <li>MSX computers</li>
        <li>NEC PC-Engine Turbographx 16, Supergraphx, PC-FX</li>
        <li>Nintendo NES, SNES, Game Boy, Game Boy Advance</li>
        <li>Sega Master Sytem, Game Gear, Genesis, Dreamcast</li>
        <li>SNK Neo Geo, Neo Geo Pocket</li>
        <li>Sony Playstation</li>
        <li>Z-Machine games like Zork</li>
      </ul>
    </article>
    <article>
      <p>We have planned support for the following systems:</p>
      <ul>
        <li>Playstation 2</li>
        <li>Playstation Portable</li>
        <li>Game Cube and Wii</li>
        <li>Nintendo DS</li>
      </ul>
    </article>

    <h2>Reporting issues</h2>
    <article>
      <p>
        You can post your issue
        <a href="https://github.com/lutris/lutris/issues/new">on Github</a>.
        If you don't have a Github account, you can also reach us by
        <a href="mailto:<EMAIL>">email</a>,
        <a href="https://plus.google.com/107661366128884529485">Google+</a> and on
        IRC: <a href="irc://irc.freenode.org:6667/lutris">#lutris on freenode.org</a>.
        We're generally available during European daytime.<br/>
        We are grateful for any contributions helping make Lutris better, even the
        smallest ones!
      </p>
    </article>

    <h2>Contributing to the project</h2>
    <article>
      <p>
        There are many ways to contribute to Lutris. The simplest way is to
        submit games to the website's database (you'll see the "Submit a new
        game" button on the <a href="/games">games list</a>) and writing
        installers (look for the small link below the existing installers on
        each game's page).<br/>
        If you have some Python and PyGObject knowledge, you can grab the
        source from git with:
        <pre>git clone https://github.com/lutris/lutris</pre><br/>
        If you know your way around Django, you can also help with the website:
        <a href="https://github.com/lutris/website">github.com/lutris/website</a>.<br/>
        If you want to get your hands real dirty and get into some C/C++ code,
        we also maintain the emulators shipped with Lutris, you can help by
        sending patches for better fullscreen or controller support or anything
        you can think of that would make these emulators better. You can get
        most of them at <a href="http://github.com/lutris">github.com/lutris</a>.
      </p>
      <p>
        To discuss development you can subscribe to our
        <a href="http://lists.lutris.net/cgi-bin/mailman/listinfo/lutris">mailing list</a>
        and join us on IRC: <br/>
        <a href="irc://irc.freenode.org:6667/lutris">#lutris on freenode.org</a>
      </p>
    </article>

    <h2>About the team</h2>
    <article>
    <p>The core team is currently:</p>
    <ul>
      <li><a href="http://strycore.com">Strider</a>, project founder and leader</li>
      <li>Xodetaetl, France, joined somewhere between 2010 and 2013. Does a bit of everything.</li>
    </ul>
    <p>
      Special thanks to all the contributors who have helped with the development
      of Lutris, including but not limited to: Ryochan7, Freso, Frenchkiss,
      Dennisjj, Medfreeman.
    </p>
    </article>
  </div>
</div>
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