<commit_before>import pygame


class QuadTree(object):
    def __init__(self, rect, depth=4, parent=None):
        depth -= 1

        self.rect = rect
        self.sprites = []
        self.parent = parent
        self.depth = depth
        self.cx = self.rect.centerx<commit_msg>Increase the QuadTree depth.<commit_after>import pygame


class QuadTree(object):
    def __init__(self, rect, depth=6, parent=None):
        depth -= 1

        self.rect = rect
        self.sprites = []
        self.parent = parent
        self.depth = depth
        self.cx = self.rect.centerx
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