<commit_before>#pragma once

#ifdef WIN32

#include <windows.h>
#include <GL/glew.h>
#include <GL/wglew.h>
#include <GL/gl.h>
#include <GL/glu.h>

#elif defined(__ANDROID__)

#include <EGL/egl.h>
#include <GLES3/gl3.h>

#elif defined(__APPLE__)

#include <TargetConditionals.h>

#if TARGET_OS_IPHONE

//iOS and Simulator
#import <OpenGLES/ES3/gl.h>
#import <OpenGLES/ES3/glext.h>

#else

//OSX
#include <OpenGL/gl3.h>
#include <OpenGL/glu.h>
#include <OpenGL/OpenGL.h>

#endif

#elif defined(__linux)

#include <GL/glew.h>
#include <GL/gl.h>
#include <GL/glu.h>

#endif
<commit_msg>Enabled FreeBSD support in OpenGlDef.<commit_after>#pragma once

#ifdef WIN32

#include <windows.h>
#include <GL/glew.h>
#include <GL/wglew.h>
#include <GL/gl.h>
#include <GL/glu.h>

#elif defined(__ANDROID__)

#include <EGL/egl.h>
#include <GLES3/gl3.h>

#elif defined(__APPLE__)

#include <TargetConditionals.h>

#if TARGET_OS_IPHONE

//iOS and Simulator
#import <OpenGLES/ES3/gl.h>
#import <OpenGLES/ES3/glext.h>

#else

//OSX
#include <OpenGL/gl3.h>
#include <OpenGL/glu.h>
#include <OpenGL/OpenGL.h>

#endif

#elif defined(__linux__) || defined(__FreeBSD__)

#include <GL/glew.h>
#include <GL/gl.h>
#include <GL/glu.h>

#endif

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{'dir': 'git-commits-cleaned', 'id': '3797992', 'n_tokens_mistral': 562, 'n_tokens_neox': 555, 'n_words': 107}