<commit_before># Unity3dRider<commit_msg>add readme<commit_after># Unity3dRider

##How to:
1. Open Unity Edit -> Preferences ->External Tools
2. Browse -> Select Rider.exe / .lnk or rider.sh or Rider.app depending on the OS
3. Put the file to Assets\Plugins\Editor
4. Assets->Open CSharp project

I have tried it in Windows, Ubuntu and MacOs
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