<commit_before>#include "functions.hpp"

using namespace std;

void turn(int playerNumber)
{
	int cityToWorkOn;
	for (int i = 0; i < 5; i++)
	{
	realPlayer[playerNumber].cities[i].getBlacksmithBonus();
	}<commit_msg>Fixed bug with reduced city amount<commit_after>#include "functions.hpp"

using namespace std;

void turn(int playerNumber)
{
	int cityToWorkOn;
	for (int i = 0; i < 3; i++)
	{
	realPlayer[playerNumber].cities[i].getBlacksmithBonus();
	}
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