<commit_before>"""
Ryan Kynor tutorial
"""

from ggame import App, RectangleAsset, ImageAsset, SoundAsset
from ggame import LineStyle, Color, Sprite, Sound

myapp = App()
myapp.run()<commit_msg>Updated from Brython Server: 10/13/2015 2:16:55 PM<commit_after>"""
Ryan Kynor tutorial
"""

from ggame import App, RectangleAsset, ImageAsset, SoundAsset
from ggame import LineStyle, Color, Sprite, Sound

myapp = App()
myapp.run()


SCREEN_WIDTH = 640
SCREEN_HEIGHT = 480


green = Color(0x00ff00, 1)
black = Color(0, 1)


noline = LineStyle(0, black)


bg_asset = RectangleAsset(SCREEN_WIDTH, SCREEN_HEIGHT, noline, green)
bg = Sprite(bg_asset, (0,0))
{'fraction_non_alphanumeric': 0.1143740340030912, 'fraction_numerical': 0.04636785162287481, 'mean_word_length': 5.821052631578947, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '1143633', 'n_tokens_mistral': 257, 'n_tokens_neox': 234, 'n_words': 68}