<commit_before>#!/usr/bin/env python3

import socket
import atexit
import pygame
from message import Message


PRECISION = 3

host = "localhost"
port = 9999

# create a socket object and connect to specified host/port
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((host, port))


def close_socket():
    s.close()<commit_msg>Update host to use Pi’s static address<commit_after>#!/usr/bin/env python3

import socket
import atexit
import pygame
from message import Message


PRECISION = 3

host = "192.168.0.1"
port = 9999

# create a socket object and connect to specified host/port
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((host, port))


def close_socket():
    s.close()
{'fraction_non_alphanumeric': 0.10098176718092566, 'fraction_numerical': 0.028050490883590462, 'mean_word_length': 4.578125, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 1, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '3692421', 'n_tokens_mistral': 257, 'n_tokens_neox': 232, 'n_words': 75}