<commit_before>#version 410

layout(triangles) in;
layout(triangle_strip, max_vertices = 80) out;

void main()
{
	gl_Position = gl_in[0].gl_Position;
	EmitVertex();
    gl_Position = gl_in[1].gl_Position;
    EmitVertex();
    gl_Position = gl_in[2].gl_Position;
    EmitVertex();
    EndPrimitive();
}
<commit_msg>added geo shader for duplicating triangles<commit_after>#version 410

layout(triangles) in;
layout(triangle_strip, max_vertices = 6) out;

void main()
{
	for (int i = 0; i < gl_in.length(); i++) {
		gl_Position = gl_in[i].gl_Position;
		EmitVertex();
	}
	EndPrimitive();
	for (int i = 0; i < gl_in.length(); i++) {
		gl_Position = gl_in[i].gl_Position + vec4(5.0f, 0.0f, 0.0f, 0.0f);
		EmitVertex();
	}
	EndPrimitive();
}

{'fraction_non_alphanumeric': 0.1587516960651289, 'fraction_numerical': 0.031207598371777476, 'mean_word_length': 4.548872180451128, 'pattern_counts': {'":': 0, '<': 5, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '946670', 'n_tokens_mistral': 314, 'n_tokens_neox': 295, 'n_words': 61}