<commit_before>﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LevelManager : MonoBehaviour {

    public EnemySpaceShip enemy;

    public void SetupLevel() {
        LayoutObject();
    }

    private void LayoutObject() {
        Instantiate(enemy, new Vector3(9f, 0f, 0f), Quaternion.identity);
    }
}<commit_msg>Add PlayerSpaceship to a level<commit_after>﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LevelManager : MonoBehaviour {

    public EnemySpaceShip enemy;
    public PlayerSpaceShip player;

    public void SetupLevel() {
        LayoutObject();
    }

    private void LayoutObject() {
        Instantiate(enemy, new Vector3(9f, 0f, 0f), Quaternion.identity);
        Instantiate(player, new Vector3(-9f, 0f, 0f), Quaternion.identity);
    }
}
{'fraction_non_alphanumeric': 0.09502262443438914, 'fraction_numerical': 0.013574660633484163, 'mean_word_length': 3.8097826086956523, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '1981300', 'n_tokens_mistral': 271, 'n_tokens_neox': 260, 'n_words': 69}