<commit_before>module "TimedEvents"

test "#every", ->
  gameObject = GameObject

# Clear out the module
module()<commit_msg>sending all events to particles<commit_after>module "TimedEvents"

test "#every", ->
  gameObject = GameObject()
  
  gameObject.every
    

# Clear out the module
module()
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{'dir': 'git-commits-cleaned', 'id': '2326848', 'n_tokens_mistral': 93, 'n_tokens_neox': 92, 'n_words': 26}