<commit_before>________                                _________________    ________ 
\_____  \   _____   ____   _________   /   _____/\______ \  /  _____/ 
 /   |   \ /     \_/ __ \ / ___\__  \  \_____  \  |    |  \/   \  ___ 
/    |    \  Y Y  \  ___// /_/  > __ \_/        \ |    `   \    \_\  \
\_______  /__|_|  /\___  >___  (____  /_______  //_______  /\______  /
        \/      \/     \/_____/     \/        \/         \/        \/ 
<http://omegasdg.com/>

-----

Tsunagari Tile Engine
<http://tileengine.org/>

Alpha Preview Release 4 "Akatsuki" Revision 2

Note:
	Compiling requires Jamer's Gosu fork (retro branch).
	https://github.com/jamer/gosu/tree/retro

-----

Tsunagari is a tiled game engine inspired by the cult classic game Yume Nikki. 
It is intended as an open source replacement for the popular proprietary 
RPGMaker game development suite that the original and most fangames were/are 
written on. The main focus is compatibility with all features of Yume Nikki, 
and beyond that it strives to add networking and additional features, and 
become an all-purpose game authoring suite. Tsunagari is written in C++, using <commit_msg>remove note about retro branch<commit_after>________                                _________________    ________ 
\_____  \   _____   ____   _________   /   _____/\______ \  /  _____/ 
 /   |   \ /     \_/ __ \ / ___\__  \  \_____  \  |    |  \/   \  ___ 
/    |    \  Y Y  \  ___// /_/  > __ \_/        \ |    `   \    \_\  \
\_______  /__|_|  /\___  >___  (____  /_______  //_______  /\______  /
        \/      \/     \/_____/     \/        \/         \/        \/ 
<http://omegasdg.com/>

-----

Tsunagari Tile Engine
<http://tileengine.org/>

Alpha Preview Release 4 "Akatsuki" Revision 2

-----

Tsunagari is a tiled game engine inspired by the cult classic game <NAME>. 
It is intended as an open source replacement for the popular proprietary 
RPGMaker game development suite that the original and most fangames were/are 
written on. The main focus is compatibility with all features of Yume Nikki, 
and beyond that it strives to add networking and additional features, and 
become an all-purpose game authoring suite. Tsunagari is written in C++, using 
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