<commit_before>local correctVersion = require 'correctversion'
if correctVersion then

  require 'utils'
  local Gamestate = require 'vendor/gamestate'
  local Level = require 'level'
  local camera = require 'camera'
  local fonts = require 'fonts'
  local paused = false
  local sound = require 'vendor/TEsound'
  local window = require 'window'
  local controls = require 'controls'
  local hud = require 'hud'
  local cli = require 'cliargs'

  -- will hold the currently playing sources

  function love.load(arg)
    table.remove(arg, 1)
    local state = 'menu'
    local player = nil

    -- set settings
    local options = require 'options'
    options:init()

    cli:add_option("-l, --level=NAME", "The level to display")
    cli:add_option("-c, --character=NAME", "The character to use in the game")
    cli:add_option("-m, --mute=CHANNEL", "Disable sound: all, music, sfx")

    local args = cli:parse(arg)<commit_msg>Use the correct cliargs module<commit_after>local correctVersion = require 'correctversion'
if correctVersion then

  require 'utils'
  local Gamestate = require 'vendor/gamestate'
  local Level = require 'level'
  local camera = require 'camera'
  local fonts = require 'fonts'
  local paused = false
  local sound = require 'vendor/TEsound'
  local window = require 'window'
  local controls = require 'controls'
  local hud = require 'hud'
  local cli = require 'vendor/cliargs'

  -- will hold the currently playing sources

  function love.load(arg)
    table.remove(arg, 1)
    local state = 'menu'
    local player = nil

    -- set settings
    local options = require 'options'
    options:init()

    cli:add_option("-l, --level=NAME", "The level to display")
    cli:add_option("-c, --character=NAME", "The character to use in the game")
    cli:add_option("-m, --mute=CHANNEL", "Disable sound: all, music, sfx")

    local args = cli:parse(arg)
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{'dir': 'git-commits-cleaned', 'id': '7267289', 'n_tokens_mistral': 583, 'n_tokens_neox': 563, 'n_words': 195}