<commit_before>## Summary

This is the Cocos2d-x SDK of adjust™. You can read more about adjust™ at
[adjust.com].

## Basic integration into Cocos2d-x Windows or Windows Phone project

We will describe the steps to integrate the adjust SDK into your Cocos2d-x Windows or Windows Phone project.

### 1. Get the SDK

Download the latest version from our [releases page][releases]. Extract the
archive into a directory of your choice.

### 2. Add adjust source files to your solution

Take the files from the `Adjust` folder and add them to your Visual Studio project as part of the `Classes` folder.

![][add_windows_files]

### 3. Add adjust Windows Runtime Component project to your solution

The project which Cocos2d-x generated for you is unmanaged and written in pure C++. Our Windows SDK
is managed and written in C#. In order to facilitate communication between your unmanaged app and our managed SDK,
we created a Windows Runtime Component project that can be added to your app as a reference. It wraps our Windows SDK
and can be used with unmanaged C++ code.

Depending on the platform you are building your app for, you should choose the appropriate Windows Runtime Component project
to add to your solution. The Windows Runtime Component projects can be found in `Windows` folder. You can choose one of
the following projects:

* `AdjustUAP10WinRT` - Use this if you are developing your app for Windows 10
* `AdjustWP81WinRT` - Use this if you are developing your app for Windows Phone 8.1
* `AdjustWS81WinRT` - Use this if you are developing your app for Windows 8.1

![][add_winrt_project]

After you have added one of these projects to your solution, add the reference to it in your app's project.
<commit_msg>Update windows.md<commit_after>## Summary

This is the Cocos2d-x SDK of adjust™. You can read more about adjust™ at
[adjust.com].

## Basic integration into Cocos2d-x Windows or Windows Phone project

We will describe the steps to integrate the adjust SDK into your Cocos2d-x Windows or Windows Phone project.

### 1. Get the SDK

Download the latest version from our [releases page][releases]. Extract the
archive into a directory of your choice.

### 2. Add adjust source files to your solution

Take the `Adjust` folder, copy it to your project's `Classes` folder and add it with all the files inside
to your Visual Studio project as part of the `Classes` folder.

![][add_windows_files]

### 3. Add adjust Windows Runtime Component project to your solution

The project which Cocos2d-x generated for you is unmanaged and written in pure C++. Our Windows SDK
is managed and written in C#. In order to facilitate communication between your unmanaged app and our managed SDK,
we created a Windows Runtime Component project that can be added to your app as a reference. It wraps our Windows SDK
and can be used with unmanaged C++ code.

Depending on the platform you are building your app for, you should choose the appropriate Windows Runtime Component project
to add to your solution. The Windows Runtime Component projects can be found in `Windows` folder. You can choose one of
the following projects:

* `AdjustUAP10WinRT` - Use this if you are developing your app for Windows 10
* `AdjustWP81WinRT` - Use this if you are developing your app for Windows Phone 8.1
* `AdjustWS81WinRT` - Use this if you are developing your app for Windows 8.1

![][add_winrt_project]

After you have added one of these projects to your solution, add the reference to it in your app's project.

{'fraction_non_alphanumeric': 0.04995717956037682, 'fraction_numerical': 0.010847844704538966, 'mean_word_length': 4.341463414634147, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 2, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '7020690', 'n_tokens_mistral': 933, 'n_tokens_neox': 871, 'n_words': 554}