<commit_before>/*
Quartermaster
*/
/datum/job/qm
	title = "Quartermaster"
	flag = QUARTERMASTER
	department_head = list("Head of Personnel")
	department_flag = CIVILIAN
	faction = "Station"
	total_positions = 1
	spawn_positions = 1
	supervisors = "the head of personnel"
	selection_color = "#d7b088"

	outfit = /datum/outfit/job/quartermaster

	access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
	minimal_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)

/datum/outfit/job/quartermaster
	name = "Quartermaster"

	belt = /obj/item/device/pda/quartermaster
	ears = /obj/item/device/radio/headset/headset_cargo
	uniform = /obj/item/clothing/under/rank/cargo
	shoes = /obj/item/clothing/shoes/sneakers/brown
	glasses = /obj/item/clothing/glasses/sunglasses
	l_hand = /obj/item/weapon/clipboard
	l_pocket = /obj/item/device/export_scanner

/*
Cargo Technician
*/
/datum/job/cargo_tech
	title = "Cargo Technician"
	flag = CARGOTECH
	department_head = list("Head of Personnel")
	department_flag = CIVILIAN
	faction = "Station"
	total_positions = 3
	spawn_positions = 2
	supervisors = "the quartermaster and the head of personnel"
	selection_color = "#dcba97"

	outfit = /datum/outfit/job/cargo_tech

	access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
	minimal_access = list(access_maint_tunnels, access_cargo, access_cargo_bot, access_mailsorting, access_mineral_storeroom)

/datum/outfit/job/cargo_tech
	name = "Cargo Technician"

	belt = /obj/item/device/pda/cargo
	ears = /obj/item/device/radio/headset/headset_cargo
	uniform = /obj/item/clothing/under/rank/cargotech
	l_pocket = /obj/item/device/export_scanner


/*
Shaft Miner
*/
/datum/job/mining
	title = "Shaft Miner"
	flag = MINER
	department_head = list("Head of Personnel")
	department_flag = CIVILIAN
	faction = "Station"
	total_positions = 5
	spawn_positions = 5
	supervisors = "the quartermaster and the head of personnel"
	selection_color = "#dcba97"

	outfit = /datum/outfit/job/miner

	access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
	minimal_access = list(access_mining, access_mining_station, access_mailsorting, access_mineral_storeroom)

/datum/outfit/job/miner
	name = "Shaft Miner"

	belt = /obj/item/device/pda/shaftminer
	ears = /obj/item/device/radio/headset/headset_cargo
	shoes = /obj/item/clothing/shoes/workboots/mining
	gloves = /obj/item/clothing/gloves/color/black
	uniform = /obj/item/clothing/under/rank/miner/lavaland
	l_pocket = /obj/item/weapon/reagent_containers/pill/patch/styptic
	backpack_contents = list(/obj/item/weapon/crowbar=1,\
		/obj/item/weapon/storage/bag/ore=1,\
		/obj/item/device/flashlight/seclite=1,\
		/obj/item/weapon/kitchen/knife/combat/survival=1,\
		/obj/item/weapon/mining_voucher=1)

	backpack = /obj/item/weapon/storage/backpack/explorer
	satchel = /obj/item/weapon/storage/backpack/satchel_explorer
	dufflebag = /obj/item/weapon/storage/backpack/dufflebag
	box = /obj/item/weapon/storage/box/engineer

/*
Bartender
*/
/datum/job/bartender
	title = "Bartender"
	flag = BARTENDER
	department_head = list("Head of Personnel")
	department_flag = CIVILIAN
	faction = "Station"
	total_positions = 1
	spawn_positions = 1
	supervisors = "the head of personnel"
	selection_color = "#bbe291"

	outfit = /datum/outfit/job/bartender

	access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_weapons)
	minimal_access = list(access_bar)


/datum/outfit/job/bartender
	name = "Bartender"

	glasses = /obj/item/clothing/glasses/sunglasses/reagent
	belt = /obj/item/device/pda/bar
	ears = /obj/item/device/radio/headset/headset_srv
	uniform = /obj/item/clothing/under/rank/bartender
	suit = /obj/item/clothing/suit/armor/vest
	backpack_contents = list(/obj/item/weapon/storage/box/beanbag=1)
	shoes = /obj/item/clothing/shoes/laceup

/datum/job/bartender/space
	title = "Space Bartender"
	minimal_access = list(access_bar, access_kitchen)
	total_positions = 0
	spawn_positions = 0
	department_head = null
	department_flag = null
/*
Cook
*/
/datum/job/cook
	title = "Cook"
	flag = COOK
	department_head = list("Head of Personnel")<commit_msg>Fixes space bartenders<commit_after>/*
Quartermaster
*/
/datum/job/qm
	title = "Quartermaster"
	flag = QUARTERMASTER
	department_head = list("Head of Personnel")
	department_flag = CIVILIAN
	faction = "Station"
	total_positions = 1
	spawn_positions = 1
	supervisors = "the head of personnel"
	selection_color = "#d7b088"

	outfit = /datum/outfit/job/quartermaster

	access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
	minimal_access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)

/datum/outfit/job/quartermaster
	name = "Quartermaster"

	belt = /obj/item/device/pda/quartermaster
	ears = /obj/item/device/radio/headset/headset_cargo
	uniform = /obj/item/clothing/under/rank/cargo
	shoes = /obj/item/clothing/shoes/sneakers/brown
	glasses = /obj/item/clothing/glasses/sunglasses
	l_hand = /obj/item/weapon/clipboard
	l_pocket = /obj/item/device/export_scanner

/*
Cargo Technician
*/
/datum/job/cargo_tech
	title = "Cargo Technician"
	flag = CARGOTECH
	department_head = list("Head of Personnel")
	department_flag = CIVILIAN
	faction = "Station"
	total_positions = 3
	spawn_positions = 2
	supervisors = "the quartermaster and the head of personnel"
	selection_color = "#dcba97"

	outfit = /datum/outfit/job/cargo_tech

	access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
	minimal_access = list(access_maint_tunnels, access_cargo, access_cargo_bot, access_mailsorting, access_mineral_storeroom)

/datum/outfit/job/cargo_tech
	name = "Cargo Technician"

	belt = /obj/item/device/pda/cargo
	ears = /obj/item/device/radio/headset/headset_cargo
	uniform = /obj/item/clothing/under/rank/cargotech
	l_pocket = /obj/item/device/export_scanner


/*
Shaft Miner
*/
/datum/job/mining
	title = "Shaft Miner"
	flag = MINER
	department_head = list("Head of Personnel")
	department_flag = CIVILIAN
	faction = "Station"
	total_positions = 5
	spawn_positions = 5
	supervisors = "the quartermaster and the head of personnel"
	selection_color = "#dcba97"

	outfit = /datum/outfit/job/miner

	access = list(access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot, access_qm, access_mining, access_mining_station, access_mineral_storeroom)
	minimal_access = list(access_mining, access_mining_station, access_mailsorting, access_mineral_storeroom)

/datum/outfit/job/miner
	name = "<NAME>"

	belt = /obj/item/device/pda/shaftminer
	ears = /obj/item/device/radio/headset/headset_cargo
	shoes = /obj/item/clothing/shoes/workboots/mining
	gloves = /obj/item/clothing/gloves/color/black
	uniform = /obj/item/clothing/under/rank/miner/lavaland
	l_pocket = /obj/item/weapon/reagent_containers/pill/patch/styptic
	backpack_contents = list(/obj/item/weapon/crowbar=1,\
		/obj/item/weapon/storage/bag/ore=1,\
		/obj/item/device/flashlight/seclite=1,\
		/obj/item/weapon/kitchen/knife/combat/survival=1,\
		/obj/item/weapon/mining_voucher=1)

	backpack = /obj/item/weapon/storage/backpack/explorer
	satchel = /obj/item/weapon/storage/backpack/satchel_explorer
	dufflebag = /obj/item/weapon/storage/backpack/dufflebag
	box = /obj/item/weapon/storage/box/engineer

/*
Bartender
*/
/datum/job/bartender
	title = "Bartender"
	flag = BARTENDER
	department_head = list("Head of Personnel")
	department_flag = CIVILIAN
	faction = "Station"
	total_positions = 1
	spawn_positions = 1
	supervisors = "the head of personnel"
	selection_color = "#bbe291"

	outfit = /datum/outfit/job/bartender

	access = list(access_hydroponics, access_bar, access_kitchen, access_morgue, access_weapons)
	minimal_access = list(access_bar)


/datum/outfit/job/bartender
	name = "Bartender"

	glasses = /obj/item/clothing/glasses/sunglasses/reagent
	belt = /obj/item/device/pda/bar
	ears = /obj/item/device/radio/headset/headset_srv
	uniform = /obj/item/clothing/under/rank/bartender
	suit = /obj/item/clothing/suit/armor/vest
	backpack_contents = list(/obj/item/weapon/storage/box/beanbag=1)
	shoes = /obj/item/clothing/shoes/laceup

/datum/job/bartender/space
	title = "Space Bartender"
	flag = null
	faction = "A cold beer and the outstreched depths of space"
	department_head = null
	department_flag = null
	minimal_access = list(access_bar, access_kitchen)
	total_positions = 0
	spawn_positions = 0
	department_head = null
	department_flag = null
/*
Cook
*/
/datum/job/cook
	title = "Cook"
	flag = COOK
	department_head = list("Head of Personnel")
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