<commit_before>/* Main for the Cones of Dunshire chess game, includes all graphics rendering and interacts with 
all of the chess classes to make a game */

//Using SDL, SDL_image, and strings
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#include <string>
#include "LTexture.h"
#include "game.h"
#include <iostream>


//Constants for Different Pieces 
int const WHITEKING = 5;
int const WHITEQUEEN = 4;
int const WHITEBISHOP = 2;
int const WHITEKNIGHT = 1;
int const WHITEROOK = 3;
int const WHITEPAWN = 0;
int const BLACKKING = 11;
int const BLACKQUEEN = 10;
int const BLACKBISHOP = 8;<commit_msg>Added Lots of Comments<commit_after>/* Main for the Cones of Dunshire chess game, includes all graphics rendering and interacts with 
all of the chess classes to make a game */

//Using SDL, SDL_image, and strings
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#include <string>
#include "LTexture.h"
#include "game.h"



//Constants for Different Pieces 
int const WHITEKING = 5;
int const WHITEQUEEN = 4;
int const WHITEBISHOP = 2;
int const WHITEKNIGHT = 1;
int const WHITEROOK = 3;
int const WHITEPAWN = 0;
int const BLACKKING = 11;
int const BLACKQUEEN = 10;
int const BLACKBISHOP = 8;
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