<commit_before>#pragma once

#define WINDOW_WIDTH						1280
#define	WINDOW_HEIGHT					800

#define MAIN_MAP_WIDTH					1600.f
#define MAIN_MAP_HEIGHT					1200.f
#define FRAME_WIDTH						750.f
#define FRAME_HEIGHT						750.f


#define CHAR_SPEED						200.f
#define CHAR_FAST_SPEED					300.f
#define CHAR_HIT_RADIUS					5.f

#define BULLET_HIT_RADIUS				10.f

#define MAX_BULLET_NUM					500
#define MAX_SATELLITE_NUM				20
#define MAX_ASTEROID_NUM					10

#define BULLET_SPEED						200.f
#define ACCELBULLET_SPEED				100.f
#define CURVEBULLET_SPEED				200.f

#define ACCELBULLET_ACCEL				300.f
#define CURVEBULLET_ANGULAR_ACCEL		30.f

#define SHOT_BULLET_COST					1
#define SHOT_ACCELBULLET_COST			2
#define SECTOR_SINGLE_COST				3
#define TORNADO_SINGLE_COST				3
#define SETUP_SATELLITE_COST				10
#define SL_SECTORNORMAL_COST				30

#define SHOT_POINT						20.f




#define MAIN_MENU_SCENE_BACKGROUND_SOUND		"Sound/Space_Sprinkles.mp3"
#define MAIN_MENU_SCENE_BACKGROUND_IMAGE		L"Sprite/Background.jpg"
#define MAIN_MENU_SCENE_LOGO					L"Sprite/logo.png"

#define MAIN_MAP_BACKGROUND_IMAGE				L"Sprite/Space-Background.jpg"


enum ECharcterStage
{
	FIRST_STAGE_CHAR,
};
<commit_msg>총알갯수 추가<commit_after>#pragma once

#define WINDOW_WIDTH						1280
#define WINDOW_HEIGHT					800

#define MAIN_MAP_WIDTH					1600.f
#define MAIN_MAP_HEIGHT					1200.f
#define FRAME_WIDTH						750.f
#define FRAME_HEIGHT						750.f


#define CHAR_SPEED						200.f
#define CHAR_FAST_SPEED					300.f
#define CHAR_HIT_RADIUS					5.f

#define BULLET_HIT_RADIUS				10.f

#define MAX_BULLET_NUM					1000
#define MAX_SATELLITE_NUM				20
#define MAX_ASTEROID_NUM					10

#define BULLET_SPEED						200.f
#define ACCELBULLET_SPEED				200.f
#define CURVEBULLET_SPEED				200.f

#define ACCELBULLET_ACCEL				200.f
#define CURVEBULLET_ANGULAR_ACCEL		30.f

#define SHOT_BULLET_COST					1
#define SHOT_ACCELBULLET_COST			2
#define SECTOR_SINGLE_COST				3
#define TORNADO_SINGLE_COST				3
#define SETUP_SATELLITE_COST				10
#define SL_SECTORNORMAL_COST				30

#define SHOT_POINT						20.f




#define MAIN_MENU_SCENE_BACKGROUND_SOUND		"Sound/Space_Sprinkles.mp3"
#define MAIN_MENU_SCENE_BACKGROUND_IMAGE		L"Sprite/Background.jpg"
#define MAIN_MENU_SCENE_LOGO					L"Sprite/logo.png"

#define MAIN_MAP_BACKGROUND_IMAGE			L"Sprite/Space-Background.jpg"


enum ECharcterStage
{
	FIRST_STAGE_CHAR,
};

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{'dir': 'git-commits-cleaned', 'id': '4988839', 'n_tokens_mistral': 1307, 'n_tokens_neox': 1046, 'n_words': 185}