<commit_before>package de.comeight.crystallogy.gui;

import de.comeight.crystallogy.CrystallogyBase;
import de.comeight.crystallogy.blocks.container.ContainerArmorCombiner;
import de.comeight.crystallogy.handler.BlockHandler;
import de.comeight.crystallogy.tileEntitys.machines.TileEntityArmorCombiner;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

@SideOnly(Side.CLIENT)
public class GuiArmorCombiner extends GuiContainer{
	//-----------------------------------------------Variabeln:---------------------------------------------
	public static final int ID = 3;
	
	private static final ResourceLocation rL = new ResourceLocation(CrystallogyBase.MODID + ":" + "textures/guis/GuiArmorCombiner.png");
	private final InventoryPlayer playerInventory;
	private TileEntityArmorCombiner tileEntity;
	
	private final String NAME = BlockHandler.armorCombiner.getLocalizedName();
	
	//-----------------------------------------------Constructor:-------------------------------------------
	public GuiArmorCombiner(InventoryPlayer playerInventory, TileEntityArmorCombiner tileEntity) {
		super(new ContainerArmorCombiner(playerInventory, tileEntity));
		
		this.playerInventory = playerInventory;
		this.tileEntity = tileEntity;<commit_msg>Made the rl public so it can be used from the book<commit_after>package de.comeight.crystallogy.gui;

import de.comeight.crystallogy.CrystallogyBase;
import de.comeight.crystallogy.blocks.container.ContainerArmorCombiner;
import de.comeight.crystallogy.handler.BlockHandler;
import de.comeight.crystallogy.tileEntitys.machines.TileEntityArmorCombiner;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

@SideOnly(Side.CLIENT)
public class GuiArmorCombiner extends GuiContainer{
	//-----------------------------------------------Variabeln:---------------------------------------------
	public static final int ID = 3;
	
	public static final ResourceLocation rL = new ResourceLocation(CrystallogyBase.MODID + ":" + "textures/guis/GuiArmorCombiner.png");
	private final InventoryPlayer playerInventory;
	private TileEntityArmorCombiner tileEntity;
	
	private final String NAME = BlockHandler.armorCombiner.getLocalizedName();
	
	//-----------------------------------------------Constructor:-------------------------------------------
	public GuiArmorCombiner(InventoryPlayer playerInventory, TileEntityArmorCombiner tileEntity) {
		super(new ContainerArmorCombiner(playerInventory, tileEntity));
		
		this.playerInventory = playerInventory;
		this.tileEntity = tileEntity;
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