<commit_before>NFSIISE
=======

![Screenshot](http://zaps166.sourceforge.net/gh-imgs/NFSIISE-screenshot.png)

Cross-platform wrapper for the Need For Speed™ II SE game with 3D acceleration and TCP protocol!

## Compile:

* To compile the game you must have a **32-bit**:
 * GCC or Clang compiler (set by `$CC` environment variable),
 * OpenGL devel,
 * SDL2 devel.
* You need the Internet connection and CURL to download needed file for compilation.
* Edit the `compile_nfs` script, modify what do you want. Compile the game by executing the script - it will automaticly generate executable file inside `Need For Speed II SE` directory:
 * `./compile_nfs` - native compilation for Unix-like systems (Linux, OS X, ...),
 * `./compile_nfs win32` - cross compilation for Windows.

## Run:

* Copy `fedata` and `gamedata` directories from the Need For Speed™ II SE original CD-ROM into `Need For Speed II SE` directory.
* This game **needs** data from Need For Speed 2 **Special Edition**, otherwise you'll see a 'MOVIE FILE NOT FOUND' message!
* You can delete unnecessary files, e.g. `fedata/pc/text/text.*`, because TCP version uses new files in root directory.
* All files and directories copied from CD-ROM **must** have *small letters* on Unix-like systems!!!
 * Please use the `Need For Speed II SE/convert_to_lowercase` script if you have UPPERCASE names.
* If you want to change the language, edit `install.win` file and change the first line. Leave `4nn` as is and modify only language name. Possible languages are:
 * english,
 * french,
 * german,
 * italian,
 * spanish,
 * swedish.
* Run the game.
* The game settings files are located in `~/.nfs2se` (`%AppData%\\.nfs2se` on Windows). At the first run the `nfs2se.conf.template` will be copied there. You can modify the file if you want to configure the game. On Windows you can use `open_config.bat` to open the config file in notepad.<commit_msg>README.md: Use GitHub for screenshot<commit_after>NFSIISE
=======

![Screenshot](https://raw.githubusercontent.com/zaps166/GitHubCommonContents/master/Screenshots/NFSIISE.png)

Cross-platform wrapper for the Need For Speed™ II SE game with 3D acceleration and TCP protocol!

## Compile:

* To compile the game you must have a **32-bit**:
 * GCC or Clang compiler (set by `$CC` environment variable),
 * OpenGL devel,
 * SDL2 devel.
* You need the Internet connection and CURL to download needed file for compilation.
* Edit the `compile_nfs` script, modify what do you want. Compile the game by executing the script - it will automaticly generate executable file inside `Need For Speed II SE` directory:
 * `./compile_nfs` - native compilation for Unix-like systems (Linux, OS X, ...),
 * `./compile_nfs win32` - cross compilation for Windows.

## Run:

* Copy `fedata` and `gamedata` directories from the Need For Speed™ II SE original CD-ROM into `Need For Speed II SE` directory.
* This game **needs** data from Need For Speed 2 **Special Edition**, otherwise you'll see a 'MOVIE FILE NOT FOUND' message!
* You can delete unnecessary files, e.g. `fedata/pc/text/text.*`, because TCP version uses new files in root directory.
* All files and directories copied from CD-ROM **must** have *small letters* on Unix-like systems!!!
 * Please use the `Need For Speed II SE/convert_to_lowercase` script if you have UPPERCASE names.
* If you want to change the language, edit `install.win` file and change the first line. Leave `4nn` as is and modify only language name. Possible languages are:
 * english,
 * french,
 * german,
 * italian,
 * spanish,
 * swedish.
* Run the game.
* The game settings files are located in `~/.nfs2se` (`%AppData%\\.nfs2se` on Windows). At the first run the `nfs2se.conf.template` will be copied there. You can modify the file if you want to configure the game. On Windows you can use `open_config.bat` to open the config file in notepad.
{'fraction_non_alphanumeric': 0.0983733539891557, 'fraction_numerical': 0.007229537825974697, 'mean_word_length': 4.21399730820996, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 1, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 2, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '430850', 'n_tokens_mistral': 1165, 'n_tokens_neox': 1108, 'n_words': 535}