<commit_before>
function GameObject() {
}<commit_msg>This whole '[object Object]' description is rather useless :)<commit_after>
function GameObject() {
}

GameObject.prototype.toString = function() {

    return this.objectType + "(name = \"" + this.name + "\")";
};
{'fraction_non_alphanumeric': 0.16853932584269662, 'fraction_numerical': 0.0, 'mean_word_length': 5.090909090909091, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '4923712', 'n_tokens_mistral': 80, 'n_tokens_neox': 76, 'n_words': 20}