<commit_before>{
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        "text": "This is my contribution for the 2017 Phaser hackathon held by Zenva. The objective was to create a fun game using only the Phaser game engine and a predefined based of assets. Furthermore you only had 500 KB of space for the whole game.\n\nMy take was a game heavily inspired by Slither.io called Bots.io. You are a robot driving an a huge world loaded with other robots with the same goal - killing each other. Dive into the vivid world of Bots.io and claim your place!\n\nAnyway, this challenge was real fun! I want to thank Zenva for hosting such a hackathon to begin with. Furthermore I want to thank all people I took the assets from. Thore are listed below with the respective assets I used from them. And finally I want to thank my wife, who immensely supported my in my endeavour by not only actively playing and testing but also by understanding and maintaining her patience. I love you!",
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            "title": "Tanks",
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          {
            "key": "groundTiled",<commit_msg>Add text shadow in credits and fix text<commit_after>{
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