<commit_before>declare namespace deepstreamIO {

        enum ConnectionState {
                CLOSED, AWAITING_CONNECTION, CHALLENGING, AWAITING_AUTHENTICATION, AUTHENTICATING, OPEN, ERROR, RECONNECTING
        }

        enum Event {
                TOO_MANY_AUTH_ATTEMPTS, INVALID_AUTH_MSG, NOT_AUTHENTICATED, CONNECTION_ERROR, MESSAGE_PERMISSION_ERROR, MESSAGE_PARSE_ERROR, MESSAGE_DENIED, LISTENER_EXISTS, NOT_LISTENING, IS_CLOSED, ACK_TIMEOUT, RESPONSE_TIMEOUT, DELETE_TIMEOUT, UNSOLICITED_MESSAGE, RECORD_NOT_FOUND, VERSION_EXISTS, UNKNOWN_CALLEE
        }

        enum MergeStrategy {

        }

        interface Options {
                /**
                 *A global merge strategy that is applied whenever two clients write to the same record at the same time. Can be overwritten on a per record level. Default merge strategies are exposed by the client constructor. It's also possible to write custom merge strategies as functions. You can find more on handling data conflicts here
        Type: Function
        Default: MERGE_STRATEGIES.REMOTE_WINS
                 */
                mergeStrategy?: MergeStrategy;
                /**Specifies the number of milliseconds by which the time until the next reconnection attempt will be incremented after every unsuccessful attempt.
        E.g.for 1500: if the connection is lost,the client will attempt to reconnect immediately, if that fails it will try again after 1.5 seconds, if that fails it will try again after 3 seconds and so on...
        Type: Number
        Default: 4000 */
                reconnectIntervalIncrement?: number;
                /**The number of reconnection attempts until the client gives up and declares the connection closed.
        Type: Number
        Default: 5 */
                maxReconnectAttempts?: number;
                /**The number of milliseconds after which a RPC will error if no Ack-message has been received.
        Type: Number
        Default: 6000 */
                rpcAckTimeout?: number;
                /**The number of milliseconds after which a RPC will error if no response-message has been received.
        Type: Number
        Default: 10000
         */
                rpcResponseTimeout?: number;
                /**The number of milliseconds that can pass after providing/unproviding a RPC or subscribing/unsubscribing/listening to a record or event before an error is thrown.
        Type: Number
        Default: 2000 */
                subscriptionTimeout?: number;
                /**If your app sends a large number of messages in quick succession, the deepstream client will try to split them into smaller packets and send these every ms. This parameter specifies the number of messages after which deepstream sends the packet and queues the remaining messages. Set to Infinity to turn the feature off.
        Type: Number
        Default: 100 */
                maxMessagesPerPacket?: number;
                /**Please see description for maxMessagesPerPacket. Sets the time in ms.
        Type: Number
        Default: 16 */
                timeBetweenSendingQueuedPackages?: number;
                /**The number of milliseconds from the moment client.record.getRecord() is called until an error is thrown since no ack message has been received.
        Type: Number
        Default: 1000 */
                recordReadAckTimeout?: number;
                /**The number of milliseconds from the moment client.record.getRecord() is called until an error is thrown since no data has been received.
        Type: Number
        Default: 3000 */
                recordReadTimeout?: number;
                /**The number of milliseconds from the moment record.delete() is called until an error is thrown since no delete ack message has been received. Please take into account that the deletion is only complete after the record has been deleted from both cache and storage.
        Type: Number
        Default: 3000 */
                recordDeleteTimeout?: number;
                /**Whether the client should try to upgrade the transport from long-polling to something better, e.g. WebSocket.
        Type: Boolean
        Default: true */
                upgrade?: boolean;
                /**Forces JSONP for polling transport.
        Type: Boolean
        Default: false */
                forceJSONP?: boolean;
                /**Determines whether to use JSONP when necessary for polling. If disabled (by settings to false) an error will be emitted (saying "No transports available") if no other transports are available. If another transport is available for opening a connection (e.g. WebSocket) that transport will be used instead.
        Type: Boolean
        Default: true */
                jsonp?: boolean;
                /**Forces base 64 encoding for polling transport even when XHR2 responseType is available and WebSocket even if the used standard supports binary.
        Type: Boolean
        Default: false */
                forceBase64?: boolean;
                /**Enable Cross Domain Requests for IE8 to avoid loading the bar flashing click sounds. Default to false because Cross Domain Requests can't send cookies.
        Type: Boolean
        Default: false */
                enablesXDR?: boolean;
                /**Whether to add the timestamp with each transport request. Note: this is ignored if the browser is IE or Android, in which case requests are always stamped.
        Type: Boolean
        Default: false
         */
                timestampRequests?: boolean;
                /**The GET parameter key to use for the timestamp.
        Type: String
        Default: t */
                timestampParam?: string;
                /**The path to connect to for browser connections.
        Type: String
        Default: /deepstream */
                path?: string;
                /**A list of transports to try (in order). Engine.io always attempts to connect directly with the first one, provided the feature detection test for it passes.
        Type: Array
        Default: ['polling', 'websocket'] */
                transports?: string[];
                /**If true and if the previous websocket connection to the server succeeded, the connection attempt will bypass the normal upgrade process and will initially try websocket. A connection attempt following a transport error will use the normal upgrade process. It is recommended you turn this on only when using SSL/TLS connections, or if you know that your network does not block websockets.
        Type: Boolean
        Default: false */
                rememberUpgrade?: boolean;
        }



        interface Record extends EventEmitter {
                name: string;
                usages: number;
                isReady: boolean;
                hasProvider: boolean;
                isDestroyed: boolean;
                /**Immediately executes the callback if the record is ready. Otherwise, it registers it as a callback for the ready event. */
                whenReady(callback: Function): void;
                /**Used to set the record's data and can be called with a value. A path can optionally be included. */
                set(path: string, value: any): void;
                /**Used to set the record's data and can be called with a value. A path can optionally be included. */
                set(value: any): void;
                /**Used to return the record's data but if called without an argument, will return all the data. get() can also be used to retrive a specific part by defining a path string. If the part can not be found, undefined will be returned. */
                get(path?: string): any;
                /**Registers that a function will be performed whenever the record's value changes. All of the record's data can be subscribed to by providing a callback function or when changes are performed to a specific path within the record.
        Optional: Passing true will execute the callback immediately with the record's current value.
        Listening to any changes on the record: */<commit_msg>fix: client.d.ts - adds optional callback to record.set<commit_after>declare namespace deepstreamIO {

        enum ConnectionState {
                CLOSED, AWAITING_CONNECTION, CHALLENGING, AWAITING_AUTHENTICATION, AUTHENTICATING, OPEN, ERROR, RECONNECTING
        }

        enum Event {
                TOO_MANY_AUTH_ATTEMPTS, INVALID_AUTH_MSG, NOT_AUTHENTICATED, CONNECTION_ERROR, MESSAGE_PERMISSION_ERROR, MESSAGE_PARSE_ERROR, MESSAGE_DENIED, LISTENER_EXISTS, NOT_LISTENING, IS_CLOSED, ACK_TIMEOUT, RESPONSE_TIMEOUT, DELETE_TIMEOUT, UNSOLICITED_MESSAGE, RECORD_NOT_FOUND, VERSION_EXISTS, UNKNOWN_CALLEE
        }

        enum MergeStrategy {

        }

        interface Options {
                /**
                 *A global merge strategy that is applied whenever two clients write to the same record at the same time. Can be overwritten on a per record level. Default merge strategies are exposed by the client constructor. It's also possible to write custom merge strategies as functions. You can find more on handling data conflicts here
        Type: Function
        Default: MERGE_STRATEGIES.REMOTE_WINS
                 */
                mergeStrategy?: MergeStrategy;
                /**Specifies the number of milliseconds by which the time until the next reconnection attempt will be incremented after every unsuccessful attempt.
        E.g.for 1500: if the connection is lost,the client will attempt to reconnect immediately, if that fails it will try again after 1.5 seconds, if that fails it will try again after 3 seconds and so on...
        Type: Number
        Default: 4000 */
                reconnectIntervalIncrement?: number;
                /**The number of reconnection attempts until the client gives up and declares the connection closed.
        Type: Number
        Default: 5 */
                maxReconnectAttempts?: number;
                /**The number of milliseconds after which a RPC will error if no Ack-message has been received.
        Type: Number
        Default: 6000 */
                rpcAckTimeout?: number;
                /**The number of milliseconds after which a RPC will error if no response-message has been received.
        Type: Number
        Default: 10000
         */
                rpcResponseTimeout?: number;
                /**The number of milliseconds that can pass after providing/unproviding a RPC or subscribing/unsubscribing/listening to a record or event before an error is thrown.
        Type: Number
        Default: 2000 */
                subscriptionTimeout?: number;
                /**If your app sends a large number of messages in quick succession, the deepstream client will try to split them into smaller packets and send these every ms. This parameter specifies the number of messages after which deepstream sends the packet and queues the remaining messages. Set to Infinity to turn the feature off.
        Type: Number
        Default: 100 */
                maxMessagesPerPacket?: number;
                /**Please see description for maxMessagesPerPacket. Sets the time in ms.
        Type: Number
        Default: 16 */
                timeBetweenSendingQueuedPackages?: number;
                /**The number of milliseconds from the moment client.record.getRecord() is called until an error is thrown since no ack message has been received.
        Type: Number
        Default: 1000 */
                recordReadAckTimeout?: number;
                /**The number of milliseconds from the moment client.record.getRecord() is called until an error is thrown since no data has been received.
        Type: Number
        Default: 3000 */
                recordReadTimeout?: number;
                /**The number of milliseconds from the moment record.delete() is called until an error is thrown since no delete ack message has been received. Please take into account that the deletion is only complete after the record has been deleted from both cache and storage.
        Type: Number
        Default: 3000 */
                recordDeleteTimeout?: number;
                /**Whether the client should try to upgrade the transport from long-polling to something better, e.g. WebSocket.
        Type: Boolean
        Default: true */
                upgrade?: boolean;
                /**Forces JSONP for polling transport.
        Type: Boolean
        Default: false */
                forceJSONP?: boolean;
                /**Determines whether to use JSONP when necessary for polling. If disabled (by settings to false) an error will be emitted (saying "No transports available") if no other transports are available. If another transport is available for opening a connection (e.g. WebSocket) that transport will be used instead.
        Type: Boolean
        Default: true */
                jsonp?: boolean;
                /**Forces base 64 encoding for polling transport even when XHR2 responseType is available and WebSocket even if the used standard supports binary.
        Type: Boolean
        Default: false */
                forceBase64?: boolean;
                /**Enable Cross Domain Requests for IE8 to avoid loading the bar flashing click sounds. Default to false because Cross Domain Requests can't send cookies.
        Type: Boolean
        Default: false */
                enablesXDR?: boolean;
                /**Whether to add the timestamp with each transport request. Note: this is ignored if the browser is IE or Android, in which case requests are always stamped.
        Type: Boolean
        Default: false
         */
                timestampRequests?: boolean;
                /**The GET parameter key to use for the timestamp.
        Type: String
        Default: t */
                timestampParam?: string;
                /**The path to connect to for browser connections.
        Type: String
        Default: /deepstream */
                path?: string;
                /**A list of transports to try (in order). Engine.io always attempts to connect directly with the first one, provided the feature detection test for it passes.
        Type: Array
        Default: ['polling', 'websocket'] */
                transports?: string[];
                /**If true and if the previous websocket connection to the server succeeded, the connection attempt will bypass the normal upgrade process and will initially try websocket. A connection attempt following a transport error will use the normal upgrade process. It is recommended you turn this on only when using SSL/TLS connections, or if you know that your network does not block websockets.
        Type: Boolean
        Default: false */
                rememberUpgrade?: boolean;
        }



        interface Record extends EventEmitter {
                name: string;
                usages: number;
                isReady: boolean;
                hasProvider: boolean;
                isDestroyed: boolean;
                /**Immediately executes the callback if the record is ready. Otherwise, it registers it as a callback for the ready event. */
                whenReady(callback: Function): void;
                /**Used to set the record's data and can be called with a value. A path can optionally be included. */
                set(path?: string, value: any, callback?: (error: string) => void): void;
                /**Used to return the record's data but if called without an argument, will return all the data. get() can also be used to retrive a specific part by defining a path string. If the part can not be found, undefined will be returned. */
                get(path?: string): any;
                /**Registers that a function will be performed whenever the record's value changes. All of the record's data can be subscribed to by providing a callback function or when changes are performed to a specific path within the record.
        Optional: Passing true will execute the callback immediately with the record's current value.
        Listening to any changes on the record: */
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