<commit_before>---
layout: post
title: Enabling Fallout 4 Mods
categories: tips
tags: ['video games', 'mods', 'tips', 'fallout 4']
published: True
date: 2015-12-17 19:02:05
comments: True
---

When making a custom skin for the popular game: [Fallout 4](http://store.steampowered.com/agecheck/app/377160/) I found that the mod would not load into the game until I tweaked a few things. Thanks to [this post](http://www.nexusmods.com/fallout4/videos/87/?) I found the values I needed to change in order to get things working.

>These edits are required for installed mods to work in your game.
You will need to add the following line to the `Fallout4Prefs.ini` file below the section marked 

~~~text
[Launcher]:<commit_msg>Unpublishing Enabling Fallout 4 mods post for now<commit_after>---
layout: post
title: Enabling Fallout 4 Mods
categories: tips
tags: ['video games', 'mods', 'tips', 'fallout 4']
published: False
date: 2015-12-17 19:02:05
comments: True
---

When making a custom skin for the popular game: [Fallout 4](http://store.steampowered.com/agecheck/app/377160/) I found that the mod would not load into the game until I tweaked a few things. Thanks to [this post](http://www.nexusmods.com/fallout4/videos/87/?) I found the values I needed to change in order to get things working.

>These edits are required for installed mods to work in your game.
You will need to add the following line to the `Fallout4Prefs.ini` file below the section marked 

~~~text
[Launcher]:
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{'dir': 'git-commits-cleaned', 'id': '3215506', 'n_tokens_mistral': 494, 'n_tokens_neox': 450, 'n_words': 206}