<commit_before>package openfl._internal.renderer;

enum DisplayObjectType
{
	BITMAP;
	DISPLAY_OBJECT;
	DISPLAY_OBJECT_CONTAINER;
	DOM_ELEMENT;
	SHAPE;
	SIMPLE_BUTTON;
	TEXTFIELD;
	TILEMAP;
	VIDEO;
	#if draft
	GL_GRAPHICS;
	GEOMETRY;
	#end
}<commit_msg>a new type of object is added so that no other rendering methods are called during custom rendering<commit_after>package openfl._internal.renderer;

enum DisplayObjectType
{
	BITMAP;
	DISPLAY_OBJECT;
	DISPLAY_OBJECT_CONTAINER;
	DOM_ELEMENT;
	SHAPE;
	SIMPLE_BUTTON;
	TEXTFIELD;
	TILEMAP;
	VIDEO;
	CUSTOM_RENDER_OBJECT;
	#if draft
	GL_GRAPHICS;
	GEOMETRY;
	#end
}
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