<commit_before>using System;

namespace Hangman {
  public class Hangman {
    public static void Main(string[] args) {
      // Table table = new Table(2, 3);
      // string output = table.Draw();

      // Console.WriteLine(output);
    }
  }
}
<commit_msg>Create an instance of Game<commit_after>using System;

namespace Hangman {
  public class Hangman {
    public static void Main(string[] args) {
      Game game = new Game();
      Console.WriteLine("Made a new Game object");

      // Table table = new Table(2, 3);
      // string output = table.Draw();

      // Console.WriteLine(output);
    }
  }
}

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