<commit_before>import java.util.function.IntConsumer;

import java.util.*;

public class GameEngine
{
    public GameEngine (Vector<String> instructions, boolean debug)
    {
        _computer = new Intcode(instructions, INITIAL_INPUT, debug);
        _debug = debug;
        _theScreen = new Screen(_debug);
        _paddlePosition = null;
        _ballPosition = null;
        _stick = new Joystick();
    }

    public final boolean playGame ()
    {
        /*
         * Initialise the screen. Run the game instructions
         * once.
         */

         // TODO replace 0 with 2

        int[] output = getOutput(INITIAL_INPUT);

        if (_debug)
            System.out.println("Tile information: <"+output[0]+", "+output[1]+"> and "+TileId.idToString(output[2]));

        Tile theTile = new Tile(new Coordinate(output[0], output[1]), output[2]);

        _theScreen.updateTile(theTile);
<commit_msg>Update GameEngine.java<commit_after>import java.util.function.IntConsumer;

import java.util.*;

public class GameEngine
{
    public GameEngine (Vector<String> instructions, boolean debug)
    {
        _computer = new Intcode(instructions, INITIAL_INPUT, debug);
        _debug = debug;
        _theScreen = new Screen(_debug);
        _paddlePosition = null;
        _ballPosition = null;
        _stick = new Joystick();
    }

    public final boolean playGame ()
    {
        /*
         * Initialise the screen. Run the game instructions
         * once.
         */

         // Replace entry 0 with 2 (unlimited lives)

        _computer.changeInstruction("2", 0);

        int[] output = getOutput(INITIAL_INPUT);

        if (_debug)
            System.out.println("Tile information: <"+output[0]+", "+output[1]+"> and "+TileId.idToString(output[2]));

        Tile theTile = new Tile(new Coordinate(output[0], output[1]), output[2]);

        _theScreen.updateTile(theTile);

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