<commit_before>/////////////////////////////////////////
////////////Medical Tools////////////////
/////////////////////////////////////////

/datum/design/mmi
	name = "Man-Machine Interface"
	desc = "The Warrior's bland acronym, MMI, obscures the true horror of this monstrosity."
	id = "mmi"
	build_type = PROTOLATHE | MECHFAB
	materials = list(MAT_METAL = 1000, MAT_GLASS = 500)
	construction_time = 75
	build_path = /obj/item/mmi
	category = list("Misc","Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

/datum/design/posibrain
	name = "Positronic Brain"
	desc = "The latest in Artificial Intelligences."
	id = "mmi_posi"
	build_type = PROTOLATHE | MECHFAB
	materials = list(MAT_METAL = 1700, MAT_GLASS = 1350, MAT_GOLD = 500) //Gold, because SWAG.
	construction_time = 75
	build_path = /obj/item/mmi/posibrain
	category = list("Misc", "Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

/datum/design/bluespacebeaker
	name = "Bluespace Beaker"
	desc = "A bluespace beaker, powered by experimental bluespace technology and Element Cuban combined with the Compound Pete. Can hold up to 300 units."
	id = "bluespacebeaker"
	build_type = PROTOLATHE
	materials = list(MAT_GLASS = 3000, MAT_PLASMA = 3000, MAT_DIAMOND = 250, MAT_BLUESPACE = 250)
	build_path = /obj/item/reagent_containers/glass/beaker/bluespace
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

/datum/design/noreactbeaker
	name = "Cryostasis Beaker"
	desc = "A cryostasis beaker that allows for chemical storage without reactions. Can hold up to 50 units."
	id = "splitbeaker"
	build_type = PROTOLATHE
	materials = list(MAT_METAL = 3000)
	build_path = /obj/item/reagent_containers/glass/beaker/noreact
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/xlarge_beaker
	name = "X-large Beaker"
	id = "xlarge_beaker"
	build_type = PROTOLATHE
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
	materials = list(MAT_GLASS = 2500, MAT_PLASTIC = 3000)
	build_path = /obj/item/reagent_containers/glass/beaker/plastic
	category = list("Medical Designs")

/datum/design/meta_beaker
	name = "Metamaterial Beaker"
	id = "meta_beaker"
	build_type = PROTOLATHE
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
	materials = list(MAT_GLASS = 2500, MAT_PLASTIC = 3000, MAT_GOLD = 1000, MAT_TITANIUM = 1000)
	build_path = /obj/item/reagent_containers/glass/beaker/meta
	category = list("Medical Designs")

/datum/design/bluespacesyringe
	name = "Bluespace Syringe"
	desc = "An advanced syringe that can hold 60 units of chemicals"
	id = "bluespacesyringe"
	build_type = PROTOLATHE
	materials = list(MAT_GLASS = 2000, MAT_PLASMA = 1000, MAT_DIAMOND = 1000, MAT_BLUESPACE = 500)
	build_path = /obj/item/reagent_containers/syringe/bluespace
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

/datum/design/noreactsyringe
	name = "Cryo Syringe"
	desc = "An advanced syringe that stops reagents inside from reacting. It can hold up to 20 units."
	id = "noreactsyringe"
	build_type = PROTOLATHE
	materials = list(MAT_GLASS = 2000, MAT_GOLD = 1000)
	build_path = /obj/item/reagent_containers/syringe/noreact
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/piercesyringe
	name = "Piercing Syringe"
	desc = "A diamond-tipped syringe that pierces armor when launched at high velocity. It can hold up to 10 units."
	id = "piercesyringe"
	build_type = PROTOLATHE
	materials = list(MAT_GLASS = 2000, MAT_DIAMOND = 1000)
	build_path = /obj/item/reagent_containers/syringe/piercing
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/bluespacebodybag
	name = "Bluespace Body Bag"
	desc = "A bluespace body bag, powered by experimental bluespace technology. It can hold loads of bodies and the largest of creatures."
	id = "bluespacebodybag"
	build_type = PROTOLATHE
	materials = list(MAT_METAL = 3000, MAT_PLASMA = 2000, MAT_DIAMOND = 500, MAT_BLUESPACE = 500)
	build_path = /obj/item/bodybag/bluespace
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

/datum/design/plasmarefiller
	name = "Plasma-Man Jumpsuit Refill"
	desc = "A refill pack for the auto-extinguisher on Plasma-man suits."
	id = "plasmarefiller" //Why did this have no plasmatech
	build_type = PROTOLATHE
	materials = list(MAT_METAL = 4000, MAT_PLASMA = 1000)
	build_path = /obj/item/extinguisher_refill
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_ALL

/datum/design/crewpinpointer
	name = "Crew Pinpointer"
	desc = "Allows tracking of someone's location if their suit sensors are turned to tracking beacon."
	id = "crewpinpointer"
	build_type = PROTOLATHE
	materials = list(MAT_METAL = 3000, MAT_GLASS = 1500, MAT_GOLD = 200)
	build_path = /obj/item/pinpointer/crew
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/holobarrier_med
	name = "PENLITE holobarrier projector"
	desc = "PENLITE holobarriers, a device that halts individuals with malicious diseases."
	build_type = PROTOLATHE
	build_path = /obj/item/holosign_creator/medical
	materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 100) //a hint of silver since it can troll 2 antags (bad viros and sentient disease)
	id = "holobarrier_med"
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/healthanalyzer_advanced
	name = "Advanced Health Analyzer"
	desc = "A hand-held body scanner able to distinguish vital signs of the subject with high accuracy."
	id = "healthanalyzer_advanced"
	build_path = /obj/item/healthanalyzer/advanced
	build_type = PROTOLATHE
	materials = list(MAT_METAL = 5000, MAT_GLASS = 2500, MAT_SILVER = 2000, MAT_GOLD = 1500)
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/medicalkit
	name = "Empty Medkit"
	desc = "A plastic medical kit for storging medical items."
	id = "medicalkit"
	build_type = PROTOLATHE
	materials = list(MAT_PLASTIC = 5000)
	build_path = /obj/item/storage/firstaid //So we dont spawn medical items in it
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

/datum/design/blood_bag
	name = "Empty Blood Bag"
	desc = "A small sterilized plastic bag for blood."
	id = "blood_bag"
	build_path = /obj/item/reagent_containers/blood
	build_type = PROTOLATHE
	materials = list(MAT_GLASS = 1500, MAT_PLASTIC = 3500)
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/cloning_disk
	name = "Cloning Data Disk"
	desc = "Produce additional disks for storing genetic data."
	id = "cloning_disk"
	build_type = PROTOLATHE
	materials = list(MAT_METAL = 300, MAT_GLASS = 100, MAT_SILVER=50)
	build_path = /obj/item/disk/data
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
<commit_msg>Update medical_designs.dm<commit_after>/////////////////////////////////////////
////////////Medical Tools////////////////
/////////////////////////////////////////

/datum/design/mmi
	name = "Man-Machine Interface"
	desc = "The Warrior's bland acronym, MMI, obscures the true horror of this monstrosity."
	id = "mmi"
	build_type = PROTOLATHE | MECHFAB
	materials = list(MAT_METAL = 1000, MAT_GLASS = 500)
	construction_time = 75
	build_path = /obj/item/mmi
	category = list("Misc","Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

/datum/design/posibrain
	name = "Positronic Brain"
	desc = "The latest in Artificial Intelligences."
	id = "mmi_posi"
	build_type = PROTOLATHE | MECHFAB
	materials = list(MAT_METAL = 1700, MAT_GLASS = 1350, MAT_GOLD = 500) //Gold, because SWAG.
	construction_time = 75
	build_path = /obj/item/mmi/posibrain
	category = list("Misc", "Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

/datum/design/bluespacebeaker
	name = "Bluespace Beaker"
	desc = "A bluespace beaker, powered by experimental bluespace technology and Element Cuban combined with the Compound Pete. Can hold up to 300 units."
	id = "bluespacebeaker"
	build_type = PROTOLATHE
	materials = list(MAT_GLASS = 3000, MAT_PLASMA = 3000, MAT_DIAMOND = 250, MAT_BLUESPACE = 250)
	build_path = /obj/item/reagent_containers/glass/beaker/bluespace
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

/datum/design/noreactbeaker
	name = "Cryostasis Beaker"
	desc = "A cryostasis beaker that allows for chemical storage without reactions. Can hold up to 50 units."
	id = "splitbeaker"
	build_type = PROTOLATHE
	materials = list(MAT_METAL = 3000)
	build_path = /obj/item/reagent_containers/glass/beaker/noreact
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/xlarge_beaker
	name = "X-large Beaker"
	id = "xlarge_beaker"
	build_type = PROTOLATHE
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
	materials = list(MAT_GLASS = 2500, MAT_PLASTIC = 3000)
	build_path = /obj/item/reagent_containers/glass/beaker/plastic
	category = list("Medical Designs")

/datum/design/meta_beaker
	name = "Metamaterial Beaker"
	id = "meta_beaker"
	build_type = PROTOLATHE
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
	materials = list(MAT_GLASS = 2500, MAT_PLASTIC = 3000, MAT_GOLD = 1000, MAT_TITANIUM = 1000)
	build_path = /obj/item/reagent_containers/glass/beaker/meta
	category = list("Medical Designs")

/datum/design/bluespacesyringe
	name = "Bluespace Syringe"
	desc = "An advanced syringe that can hold 60 units of chemicals"
	id = "bluespacesyringe"
	build_type = PROTOLATHE
	materials = list(MAT_GLASS = 2000, MAT_PLASMA = 1000, MAT_DIAMOND = 1000, MAT_BLUESPACE = 500)
	build_path = /obj/item/reagent_containers/syringe/bluespace
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

/datum/design/noreactsyringe
	name = "<NAME>"
	desc = "An advanced syringe that stops reagents inside from reacting. It can hold up to 20 units."
	id = "noreactsyringe"
	build_type = PROTOLATHE
	materials = list(MAT_GLASS = 2000, MAT_GOLD = 1000)
	build_path = /obj/item/reagent_containers/syringe/noreact
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/piercesyringe
	name = "Piercing Syringe"
	desc = "A diamond-tipped syringe that pierces armor when launched at high velocity. It can hold up to 10 units."
	id = "piercesyringe"
	build_type = PROTOLATHE
	materials = list(MAT_GLASS = 2000, MAT_DIAMOND = 1000)
	build_path = /obj/item/reagent_containers/syringe/piercing
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/bluespacebodybag
	name = "Bluespace Body Bag"
	desc = "A bluespace body bag, powered by experimental bluespace technology. It can hold loads of bodies and the largest of creatures."
	id = "bluespacebodybag"
	build_type = PROTOLATHE
	materials = list(MAT_METAL = 3000, MAT_PLASMA = 2000, MAT_DIAMOND = 500, MAT_BLUESPACE = 500)
	build_path = /obj/item/bodybag/bluespace
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

/datum/design/plasmarefiller
	name = "Plasma-Man Jumpsuit Refill"
	desc = "A refill pack for the auto-extinguisher on Plasma-man suits."
	id = "plasmarefiller" //Why did this have no plasmatech
	build_type = PROTOLATHE
	materials = list(MAT_METAL = 4000, MAT_PLASMA = 1000)
	build_path = /obj/item/extinguisher_refill
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_ALL

/datum/design/crewpinpointer
	name = "Crew Pinpointer"
	desc = "Allows tracking of someone's location if their suit sensors are turned to tracking beacon."
	id = "crewpinpointer"
	build_type = PROTOLATHE
	materials = list(MAT_METAL = 3000, MAT_GLASS = 1500, MAT_GOLD = 200)
	build_path = /obj/item/pinpointer/crew
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/holobarrier_med
	name = "PENLITE holobarrier projector"
	desc = "PENLITE holobarriers, a device that halts individuals with malicious diseases."
	build_type = PROTOLATHE
	build_path = /obj/item/holosign_creator/medical
	materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 100) //a hint of silver since it can troll 2 antags (bad viros and sentient disease)
	id = "holobarrier_med"
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/healthanalyzer_advanced
	name = "Advanced Health Analyzer"
	desc = "A hand-held body scanner able to distinguish vital signs of the subject with high accuracy."
	id = "healthanalyzer_advanced"
	build_path = /obj/item/healthanalyzer/advanced
	build_type = PROTOLATHE
	materials = list(MAT_METAL = 5000, MAT_GLASS = 2500, MAT_SILVER = 2000, MAT_GOLD = 1500)
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/medicalkit
	name = "Empty Medkit"
	desc = "A plastic medical kit for storging medical items."
	id = "medicalkit"
	build_type = PROTOLATHE
	materials = list(MAT_PLASTIC = 5000)
	build_path = /obj/item/storage/firstaid //So we dont spawn medical items in it
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

/datum/design/blood_bag
	name = "Empty Blood Bag"
	desc = "A small sterilized plastic bag for blood."
	id = "blood_bag"
	build_path = /obj/item/reagent_containers/blood
	build_type = PROTOLATHE
	materials = list(MAT_GLASS = 1500, MAT_PLASTIC = 3500)
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL

/datum/design/cloning_disk
	name = "Cloning Data Disk"
	desc = "Produce additional disks for storing genetic data."
	id = "cloning_disk"
	build_type = PROTOLATHE
	materials = list(MAT_METAL = 300, MAT_GLASS = 100, MAT_SILVER=50)
	build_path = /obj/item/disk/data
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

/datum/design/organbox
	name = "Empty Organ Box"
	desc = "A large cool box that can hold large amouts of medical tools or organs."
	id = "organbox"
	build_type = PROTOLATHE
	materials = list(MAT_METAL = 3000, MAT_GLASS = 1000, MAT_SILVER= 3500, MAT_GOLD = 3500, MAT_PLASTIC = 5000)
	build_path = /obj/item/storage/belt/organbox
	category = list("Medical Designs")
	departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE

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