<commit_before>// This file is distributed under the MIT license.
// See the LICENSE file for details.

#pragma once

#ifndef VSNRAY_AMBIENT_LIGHT_H
#define VSNRAY_AMBIENT_LIGHT_H 1

#include "math/vector.h"

namespace visionaray
{

template <typename T>
class ambient_light
{
public:

    using scalar_type = T;<commit_msg>Fixing includes<commit_after>// This file is distributed under the MIT license.
// See the LICENSE file for details.

#pragma once

#ifndef VSNRAY_AMBIENT_LIGHT_H
#define VSNRAY_AMBIENT_LIGHT_H 1

#include "detail/macros.h"
#include "math/vector.h"

namespace visionaray
{

template <typename T>
class ambient_light
{
public:

    using scalar_type = T;
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