<commit_before>#pragma once
#include "message.h"
#include "math/vec2d.h"

namespace messages {
	struct collision_message : public message {
		augmentations::entity_system::entity_ptr collider;
		augmentations::vec2<> impact_velocity, point;
	};
}<commit_msg>the same as with message<commit_after>#pragma once
#include "message.h"
#include "math/vec2d.h"

namespace messages {
	struct collision_message : public message {
		augmentations::entity_system::entity* collider;
		augmentations::vec2<> impact_velocity, point;
	};
}
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{'dir': 'git-commits-cleaned', 'id': '2387263', 'n_tokens_mistral': 174, 'n_tokens_neox': 166, 'n_words': 38}