<commit_before>import pygame
from game import settings
from game import Menu
from game import Spritesheet, Player, Enemy, BossOne, Meteor


class Game(object):
    """Intergalactic Uprising Game"""

    def __init__(self):
        """Creates a new Game."""
        pygame.init()
        pygame.mixer.init()
        pygame.mixer.music.load(settings.MAIN_THEME_SFX)
        pygame.display.set_caption('Intergalactic Uprising')
        self.display = pygame.display.Info()
        self.screen = pygame.display.set_mode(
            (self.display.current_w, self.display.current_h),
            pygame.FULLSCREEN
        )
        self.load_resources()
        self.sprites = pygame.sprite.Group()
        self.players = pygame.sprite.Group()
        self.enemies = pygame.sprite.Group()
        self.bosses = pygame.sprite.Group()
        self.meteors = pygame.sprite.Group()<commit_msg>hide mouse cursor<commit_after>import pygame
from game import settings
from game import Menu
from game import Spritesheet, Player, Enemy, BossOne, Meteor


class Game(object):
    """Intergalactic Uprising Game"""

    def __init__(self):
        """Creates a new Game."""
        pygame.init()
        pygame.mixer.init()
        pygame.mixer.music.load(settings.MAIN_THEME_SFX)
        pygame.mouse.set_visible(False)
        pygame.display.set_caption('Intergalactic Uprising')
        self.display = pygame.display.Info()
        self.screen = pygame.display.set_mode(
            (self.display.current_w, self.display.current_h),
            pygame.FULLSCREEN
        )
        self.load_resources()
        self.sprites = pygame.sprite.Group()
        self.players = pygame.sprite.Group()
        self.enemies = pygame.sprite.Group()
        self.bosses = pygame.sprite.Group()
        self.meteors = pygame.sprite.Group()
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{'dir': 'git-commits-cleaned', 'id': '4956777', 'n_tokens_mistral': 572, 'n_tokens_neox': 561, 'n_words': 106}