<commit_before>﻿<?xml version="1.0" encoding="utf-8"?>
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    <ConsolePause>false</ConsolePause>
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      <SpecificVersion>False</SpecificVersion>
      <HintPath>..\packages\Farseer.Duality.Android.0.1.10\lib\MonoAndroid\FarseerDuality.Android.dll</HintPath>
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      <HintPath>..\packages\OpenTK.Duality.Android.0.1.51\lib\MonoAndroid\OpenTK.Android.dll</HintPath>
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    <Reference Include="System.Core" />
    <Reference Include="Mono.Android" />
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    <Compile Include="Resources\Resource.designer.cs" />
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    <Compile Include="DualityAndroidLauncher.cs" />
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  <ItemGroup>
    <AndroidAsset Include="Assets\Data\Default\FragmentShader\AlphaTest.FragmentShader.res" />
    <AndroidAsset Include="Assets\Data\Default\FragmentShader\Minimal.FragmentShader.res" />
    <AndroidAsset Include="Assets\Data\Default\FragmentShader\Picking.FragmentShader.res" /><commit_msg>Set DualityLauncher.Android project to use a specific version of the nuget opentk reference.<commit_after>﻿<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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    <RootNamespace>DualityLauncher.Android</RootNamespace>
    <AndroidApplication>True</AndroidApplication>
    <AndroidResgenFile>Resources\Resource.designer.cs</AndroidResgenFile>
    <AndroidResgenClass>Resource</AndroidResgenClass>
    <MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
    <MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
    <AssemblyName>DualityLauncher.Android</AssemblyName>
    <AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
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    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
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    <EmbedAssembliesIntoApk>True</EmbedAssembliesIntoApk>
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    <AndroidStoreUncompressedFileExtensions>
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    <MandroidI18n>
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    <Optimize>true</Optimize>
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    <ConsolePause>false</ConsolePause>
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      <SpecificVersion>False</SpecificVersion>
      <HintPath>..\packages\Farseer.Duality.Android.0.1.10\lib\MonoAndroid\FarseerDuality.Android.dll</HintPath>
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    <Reference Include="OpenTK.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
      <SpecificVersion>True</SpecificVersion>
      <HintPath>..\packages\OpenTK.Duality.Android.0.1.51\lib\MonoAndroid\OpenTK.Android.dll</HintPath>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="Mono.Android" />
    <Reference Include="System.Data" />
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    <Compile Include="MainActivity.cs" />
    <Compile Include="Resources\Resource.designer.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="DualityAndroidLauncher.cs" />
  </ItemGroup>
  <ItemGroup>
    <AndroidAsset Include="Assets\Data\Default\FragmentShader\AlphaTest.FragmentShader.res" />
    <AndroidAsset Include="Assets\Data\Default\FragmentShader\Minimal.FragmentShader.res" />
    <AndroidAsset Include="Assets\Data\Default\FragmentShader\Picking.FragmentShader.res" />
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