<commit_before>alias game_override

blink_duration .2
cl_blobbyshadows 0
cl_burninggibs 0
cl_detaildist 1200
cl_detailfade 400
cl_drawmonitors 1
cl_ejectbrass 1
cl_fasttempentcollision 5
cl_jiggle_bone_framerate_cutoff 20
cl_muzzleflash_dlight_1st 1
cl_particle_batch_mode 1
cl_phys_props_enable 1
cl_phys_props_max 300
cl_phys_props_respawndist 1500
cl_phys_props_respawnrate 60
cl_ragdoll_collide 0
cl_ragdoll_fade_time 15
cl_ragdoll_forcefade 0
cl_ragdoll_physics_enable 1
cl_show_splashes 1
cl_showbattery 0
cl_showpos 0
cl_showtextmsg 1
cl_threaded_client_leaf_system 0
dsp_room 0
filesystem_buffer_size 0
flex_rules 1
flex_smooth 1
fps_max 300
g_ragdoll_fadespeed 600
g_ragdoll_lvfadespeed 100
host_flush_threshold 20
host_thread_mode 0
mat_alphacoverage 1
mat_bumpmap 1
mat_disable_ps_patch 0
mat_disable_fancy_blending 0
mat_disable_lightwarp 0
mat_specular 1
mat_fastspecular 1
mat_filterlightmaps 1
mat_filtertextures 1
mat_max_worldmesh_vertices 65536
mat_phong 1
mat_postprocessing_combine 1
mat_reducefillrate 0 // ?
mat_reduceparticles 0
mat_trilinear 1 // ?
mp_usehwmmodels 0
mp_usehwmvcds 0
nb_shadow_dist 400
net_queued_packet_thread 1
net_splitpacket_maxrate 80000
net_splitrate 1
phonemesnap 2
phonemefilter .1
r_3dsky 1
r_ForceWaterLeaf 1
r_WaterDrawReflection 1 // ?
r_WaterDrawRefraction 1 // ?
r_decal_cover_count 4
r_decal_overlap_area .4
r_decal_overlap_count 3
r_decals 2048
r_decalstaticprops 1
r_drawdetailprops 1
r_drawflecks 1
r_drawmodeldecals 1
r_dynamic 1
r_eyes 1
r_flashlightdepthres 512
r_flashlightdepthtexture 1 // ?
r_flashlightmodels 1
r_flashlightrender 1
r_flashlightscissor 1
r_flex 1
r_lightaverage 1
r_lightcache_zbuffercache 0
r_lod -1
r_maxdlights 32
r_maxmodeldecal 50
r_norefresh 0
r_occludeemaxarea 0
r_occluderminarea 0
r_particle_sim_spike_threshold_ms 5
r_pixelfog 1
r_pixelvisibility_partial 1
r_propsmaxdist 1200
r_queued_decals 0
r_queued_post_processing 0
r_shadowmaxrendered 32
r_shadowrendertotexture 1
r_shadows 1
r_spray_lifetime 2
r_staticprop_lod -1
r_teeth 1
r_threaded_client_shadow_manager 0
r_threaded_particles 1<commit_msg>Reduce mm_override.cfg file size. (#110)<commit_after>alias game_override

blink_duration .2
cl_blobbyshadows 0
cl_burninggibs 0
cl_detaildist 1200
cl_detailfade 400
cl_drawmonitors 1
cl_ejectbrass 1
cl_fasttempentcollision 5
cl_jiggle_bone_framerate_cutoff 20
cl_muzzleflash_dlight_1st 1
cl_particle_batch_mode 1
cl_phys_props_enable 1
cl_phys_props_max 300
cl_phys_props_respawndist 1500
cl_phys_props_respawnrate 60
cl_ragdoll_collide 0
cl_ragdoll_fade_time 15
cl_ragdoll_forcefade 0
cl_ragdoll_physics_enable 1
cl_show_splashes 1
cl_showbattery 0
cl_showpos 0
cl_showtextmsg 1
cl_threaded_client_leaf_system 0
dsp_room 0
filesystem_buffer_size 0
flex_rules 1
flex_smooth 1
fps_max 300
g_ragdoll_fadespeed 600
g_ragdoll_lvfadespeed 100
host_flush_threshold 20
host_thread_mode 0
mat_alphacoverage 1
mat_bumpmap 1
mat_disable_ps_patch 0
mat_disable_fancy_blending 0
mat_disable_lightwarp 0
mat_specular 1
mat_fastspecular 1
mat_filterlightmaps 1
mat_filtertextures 1
mat_max_worldmesh_vertices 65536
mat_phong 1
mat_postprocessing_combine 1
mat_reducefillrate 0
mat_reduceparticles 0
mat_trilinear 1
mp_usehwmmodels 0
mp_usehwmvcds 0
nb_shadow_dist 400
net_queued_packet_thread 1
net_splitpacket_maxrate 80000
net_splitrate 1
phonemesnap 2
phonemefilter .1
r_3dsky 1
r_ForceWaterLeaf 1
r_WaterDrawReflection 1
r_WaterDrawRefraction 1
r_decal_cover_count 4
r_decal_overlap_area .4
r_decal_overlap_count 3
r_decals 2048
r_decalstaticprops 1
r_drawdetailprops 1
r_drawflecks 1
r_drawmodeldecals 1
r_dynamic 1
r_eyes 1
r_flashlightdepthres 512
r_flashlightdepthtexture 1
r_flashlightmodels 1
r_flashlightrender 1
r_flashlightscissor 1
r_flex 1
r_lightaverage 1
r_lightcache_zbuffercache 0
r_lod -1
r_maxdlights 32
r_maxmodeldecal 50
r_norefresh 0
r_occludeemaxarea 0
r_occluderminarea 0
r_particle_sim_spike_threshold_ms 5
r_pixelfog 1
r_pixelvisibility_partial 1
r_propsmaxdist 1200
r_queued_decals 0
r_queued_post_processing 0
r_shadowmaxrendered 32
r_shadowrendertotexture 1
r_shadows 1
r_spray_lifetime 2
r_staticprop_lod -1
r_teeth 1
r_threaded_client_shadow_manager 0
r_threaded_particles 1
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