<commit_before>// @(#)root/gl:$Id$
// Author:  <NAME>, <NAME> (vertex merge)  06/05/2009

/*************************************************************************
 * Copyright (C) 1995-2009, <NAME> and <NAME>.               *
 * All rights reserved.                                                  *
 *                                                                       *
 * For the licensing terms see $ROOTSYS/LICENSE.                         *
 * For the list of contributors see $ROOTSYS/README/CREDITS.             *
 *************************************************************************/

#include <cassert>
#include <memory>
#include <vector>

#include "TPad.h"
#include "TPoint.h"
#include "TPadPainter.h"
#include "TVirtualX.h"
#include "TImage.h"
#include "TROOT.h"
#include "TMath.h"

// Local scratch buffer for screen points, faster than allocating buffer on heap
const Int_t kPXY = 1002;
static TPoint gPXY[kPXY];


namespace {

//All asserts were commented, since ROOT's build system does not use -DNDEBUG for gpad module (with --build=release).

typedef std::vector<TPoint>::size_type size_type;

//______________________________________________________________________________<commit_msg>includes.<commit_after>// @(#)root/gl:$Id$
// Author:  <NAME>, <NAME> (vertex merge)  06/05/2009

/*************************************************************************
 * Copyright (C) 1995-2009, <NAME> and <NAME>.               *
 * All rights reserved.                                                  *
 *                                                                       *
 * For the licensing terms see $ROOTSYS/LICENSE.                         *
 * For the list of contributors see $ROOTSYS/README/CREDITS.             *
 *************************************************************************/

#include <algorithm>
#include <cassert>
#include <memory>
#include <vector>

#include "TPad.h"
#include "TPoint.h"
#include "TPadPainter.h"
#include "TVirtualX.h"
#include "TImage.h"
#include "TROOT.h"
#include "TMath.h"

// Local scratch buffer for screen points, faster than allocating buffer on heap
const Int_t kPXY = 1002;
static TPoint gPXY[kPXY];


namespace {

//All asserts were commented, since ROOT's build system does not use -DNDEBUG for gpad module (with --build=release).

typedef std::vector<TPoint>::size_type size_type;

//______________________________________________________________________________
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