<commit_before>#rollme

##A simple polyhedral dice roller for Node.

var rollme = require('./rollme');
var roll = random.rollMe("2d4", 2);

The first parameter is the quantity and type of dice to roll, the second is an optional modifier.

The result object you get back looks like this...
  roll[0] // modified result
  roll[1] // unmodified result (if you omitted the modifier this is the same as roll[0])<commit_msg>changed README.md<commit_after>rollme
======

A simple polyhedral dice roller for Node.
-----------------------------------------

var rollme = require('./rollme');
var roll = random.rollMe("2d4", 2);

The first parameter is the quantity and type of dice to roll, the second is an optional modifier.

The result object you get back looks like this...
  roll[0] // modified result
  roll[1] // unmodified result (if you omitted the modifier this is the same as roll[0])
{'fraction_non_alphanumeric': 0.14108352144469527, 'fraction_numerical': 0.013544018058690745, 'mean_word_length': 3.223809523809524, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '390918', 'n_tokens_mistral': 252, 'n_tokens_neox': 240, 'n_words': 118}