<commit_before>// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 A3Wastel<EMAIL> *
// ******************************************************************************************
//------------------------------------------//
// Parameters - Feel free to edit these
//------------------------------------------//

// Unused
#define SCRIPT_VERSION "1.5"

// Seconds until unconscious unit bleeds out and dies. Set to 0 to disable.
#define FAR_BleedOut ((["A3W_bleedingTime", 60] call getPublicVar) max 10)

// Broadcast notifications when player is injured and becomes unconscious (overriden by server difficulty's DeathMessages setting)
#define FAR_EnableDeathMessages true

// If enabled, unconscious units will not be able to use ACRE radio, hear other people or use proximity chat
#define FAR_MuteACRE false

/*
	0 = Only medics can revive
	1 = All units can revive
	2 = Same as 1 but a medikit is required to revive
*/
#define FAR_ReviveMode 2

// cutText layer
#define FAR_cutTextLayer 7890

// Damage multiplier applied to units when unconscious
#define FAR_DamageMultiplier 0.2

// Functions
#define UNCONSCIOUS(UNIT) (UNIT getVariable ["FAR_isUnconscious", 0] == 1)
#define STABILIZED(UNIT) (UNIT getVariable ["FAR_isStabilized", 0] == 1)
#define DRAGGED_BY(UNIT) (UNIT getVariable ["FAR_draggedBy", objNull])
#define DRAGGED(UNIT) (!isNull DRAGGED_BY(UNIT))
#define IS_MEDIC(UNIT) ((FAR_ReviveMode > 0 || {getNumber (configfile >> "CfgVehicles" >> typeOf UNIT >> "attendant") > 0}) && (FAR_ReviveMode != 2 || {"Medikit" in items UNIT}))

// For HandleRevive and HandleStabilize
#define CAN_PERFORM (alive player && !UNCONSCIOUS(player) && UNCONSCIOUS(_target))
<commit_msg>Tweak damage multiplier<commit_after>// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 A3Wasteland.<EMAIL> *
// ******************************************************************************************
//------------------------------------------//
// Parameters - Feel free to edit these
//------------------------------------------//

// Unused
#define SCRIPT_VERSION "1.5"

// Seconds until unconscious unit bleeds out and dies. Set to 0 to disable.
#define FAR_BleedOut ((["A3W_bleedingTime", 60] call getPublicVar) max 10)

// Broadcast notifications when player is injured and becomes unconscious (overriden by server difficulty's DeathMessages setting)
#define FAR_EnableDeathMessages true

// If enabled, unconscious units will not be able to use ACRE radio, hear other people or use proximity chat
#define FAR_MuteACRE false

/*
	0 = Only medics can revive
	1 = All units can revive
	2 = Same as 1 but a medikit is required to revive
*/
#define FAR_ReviveMode 2

// cutText layer
#define FAR_cutTextLayer 7890

// Damage multiplier applied to units when unconscious
#define FAR_DamageMultiplier 0.05

// Functions
#define UNCONSCIOUS(UNIT) (UNIT getVariable ["FAR_isUnconscious", 0] == 1)
#define STABILIZED(UNIT) (UNIT getVariable ["FAR_isStabilized", 0] == 1)
#define DRAGGED_BY(UNIT) (UNIT getVariable ["FAR_draggedBy", objNull])
#define DRAGGED(UNIT) (!isNull DRAGGED_BY(UNIT))
#define IS_MEDIC(UNIT) ((FAR_ReviveMode > 0 || {getNumber (configfile >> "CfgVehicles" >> typeOf UNIT >> "attendant") > 0}) && (FAR_ReviveMode != 2 || {"Medikit" in items UNIT}))

// For HandleRevive and HandleStabilize
#define CAN_PERFORM (alive player && !UNCONSCIOUS(player) && UNCONSCIOUS(_target))

{'fraction_non_alphanumeric': 0.23872752420470264, 'fraction_numerical': 0.017980636237897647, 'mean_word_length': 4.150997150997151, 'pattern_counts': {'":': 0, '<': 5, '<?xml version=': 0, '>': 21, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '7370000', 'n_tokens_mistral': 1114, 'n_tokens_neox': 1027, 'n_words': 356}