<commit_before>{% extends 'base.twig' %}
{% block main %}
<div class="row">
    <div class="col-md-12">
        <div class="page-header">
            <h1>About OpenEye</h1>
        </div>
    </div>
    <div class="col-md-12">

        <p>Our primary aim is to collect and share vital information to allow us to provide a set of tools to the community to make the experience easier, drama-free and more secure for both users and modders.<p>
        <p>We want to make it clear from the very start that we do this in a completely transparent way - our data is open to anyone and our code is open source. We do not track users or keep any identifying information, and people are very welcome to confirm that for themselves by browsing the code or the regular data dumps that we will provide.</p>

        <h2 style="margin-top: 40px;">Download</h2>

        <p>To install OpenEye simply drop it into your /mods/ folder.</p>
        <form action="/downloads">
            <input type="hidden" name="mod_version" value="0.8" />
            <select name="mc_version">
                <option value="1.6.4">OpenEye 0.8 for MC 1.6.4</option>
                <option value="1.7.2">OpenEye 0.8 for MC 1.7.2</option>
                <option value="1.7.10">OpenEye 0.8 for MC 1.7.10</option>
                <option value="1.8">OpenEye 0.8 for MC 1.8</option>
                <option value="1.8.8">OpenEye 0.8 for MC 1.8.8</option>
                <option value="1.8.9">OpenEye 0.8 for MC 1.8.9</option>
                <option value="1.9">OpenEye 0.8 for MC 1.9</option>
                <option value="1.9.4">OpenEye 0.8 for MC 1.9.4</option>
                <option value="1.10">OpenEye 0.8 for MC 1.10</option>
                <option value="1.10.2">OpenEye 0.8 for MC 1.10.2</option>
            </select>
            <input class="btn btn-primary" type="submit" value="Download"/>
        </form>

        <h2>Quick overview</h2>
        <h4 style="margin-top: 40px">Snooper Settings</h4>
        <p>First things first, our mod fully respects a user's snooper settings that are built into Minecraft - so if you don't like it, simply turn it off. However, be aware that turning it off in snooper settings means information we'd need in order to help you would not be available to us.</p>
        <p>You can safely can remove the mod without any side effects. You can also use config options to control what data is sent to the server, and ignore messages received back from the server.</p>
        <h4 style="margin-top: 40px">Analytics</h4>
        <p>When the game launches we collect very minimal, state-free and anonymous information about the mods being run. This includes a list of 'file signatures' (i.e. filename and hash of mod files), signatures of files that have been added or removed, timezone, locale, language and information about which Forge and Minecraft you're running. We only collect information about mods present, not how they are running or how they're configured.</p>
        <p>This data is stored in our database for one hour, at which point it is aggregated into hourly stats and then wiped. After 1 hour, we have no information about individual requests at all.</p>
        <p>If the mod sends up a file signature that our database doesn't know about, it will request additional information about the file. The client will then send 'mod metadata' (authors, description.etc.) back to the server, as well as a list of packages contained within the file.</p>
        <p>We also support adding of 'tags', which are also aggregated once an hour.</p>
        <div class="panel panel-primary">
            <div class="panel-heading">For users and mod packs</div>
            <div class="panel-body">
                <p>Users can add 'tags' into OpenEye configuration files.</p>
            </div>
        </div><commit_msg>Refactor downloads list and release OpenEye for MC 1.11<commit_after>{% extends 'base.twig' %}
{% block main %}
<div class="row">
    <div class="col-md-12">
        <div class="page-header">
            <h1>About OpenEye</h1>
        </div>
    </div>
    <div class="col-md-12">

        <p>Our primary aim is to collect and share vital information to allow us to provide a set of tools to the community to make the experience easier, drama-free and more secure for both users and modders.<p>
        <p>We want to make it clear from the very start that we do this in a completely transparent way - our data is open to anyone and our code is open source. We do not track users or keep any identifying information, and people are very welcome to confirm that for themselves by browsing the code or the regular data dumps that we will provide.</p>

        <h2 style="margin-top: 40px;">Download</h2>

        <p>To install OpenEye simply drop it into your /mods/ folder.</p>
        <form action="/downloads">
            <input type="hidden" name="mod_version" value="0.8" />
            <select name="mc_version">
                {% for mc_version in ["1.6.4","1.7.2","1.7.10","1.8","1.8.8","1.8.9","1.9","1.9.4","1.10","1.10.2","1.11"] %}
                <option value="{{mc_version}}">OpenEye 0.8 for MC {{mc_version}}</option>
                {% endfor %}
            </select>
            <input class="btn btn-primary" type="submit" value="Download"/>
        </form>

        <h2>Quick overview</h2>
        <h4 style="margin-top: 40px">Snooper Settings</h4>
        <p>First things first, our mod fully respects a user's snooper settings that are built into Minecraft - so if you don't like it, simply turn it off. However, be aware that turning it off in snooper settings means information we'd need in order to help you would not be available to us.</p>
        <p>You can safely can remove the mod without any side effects. You can also use config options to control what data is sent to the server, and ignore messages received back from the server.</p>
        <h4 style="margin-top: 40px">Analytics</h4>
        <p>When the game launches we collect very minimal, state-free and anonymous information about the mods being run. This includes a list of 'file signatures' (i.e. filename and hash of mod files), signatures of files that have been added or removed, timezone, locale, language and information about which Forge and Minecraft you're running. We only collect information about mods present, not how they are running or how they're configured.</p>
        <p>This data is stored in our database for one hour, at which point it is aggregated into hourly stats and then wiped. After 1 hour, we have no information about individual requests at all.</p>
        <p>If the mod sends up a file signature that our database doesn't know about, it will request additional information about the file. The client will then send 'mod metadata' (authors, description.etc.) back to the server, as well as a list of packages contained within the file.</p>
        <p>We also support adding of 'tags', which are also aggregated once an hour.</p>
        <div class="panel panel-primary">
            <div class="panel-heading">For users and mod packs</div>
            <div class="panel-body">
                <p>Users can add 'tags' into OpenEye configuration files.</p>
            </div>
        </div>
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