<commit_before>﻿using UnityEngine;
using System.Collections;

public class Ladder : MonoBehaviour, IUseable {

	void Use() {

	}

	void Start () {

	}

	void Update () {

	}
	
}<commit_msg>Fixed another error :/<commit_after>﻿using UnityEngine;
using System.Collections;

public class Ladder : MonoBehaviour, IUseable {

	public void Use() {

	}

	void Start () {

	}

	void Update () {

	}

}
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{'dir': 'git-commits-cleaned', 'id': '228321', 'n_tokens_mistral': 147, 'n_tokens_neox': 132, 'n_words': 34}