<commit_before>Game_Music_Emu Change Log
-------------------------

Game_Music_Emu 0.6.1
--------------------

- Packaging improvements:
    - Honor $LIB_SUFFIX for installed pkg-config metadata.

Game_Music_Emu 0.6.0
--------------------

- Note: A 0.5.6 release was referenced but never tagged or packaged.

- SPC improvements:
    - Switched to newer snes_spc 0.9.0 for SPC emulation. Uses fast DSP.
    - Fixed Spc_Emu::gain().
    - Fixed support for files <0x10200 bytes.

- Other bugfixes:
    - Fixed a couple of GBS bugs, one involving access of memory after
      realloc.
    - Blip_Buffer works on systems where 'double' is a single-precision
      floating-point type.
    - Fix uninitialized buffer size in dual_resampler.
    - Compilation warnings squashed out as of clang 3.3-pre and gcc 4.7.2.
<commit_msg>Describe CMake addition for static libs in changelog.<commit_after>Game_Music_Emu Change Log
-------------------------

Game_Music_Emu 0.6.1
--------------------

- Moved repository to Bitbucket since Google Code announced they would
  shutdown this year.

- Packaging improvements:
    - Honor $LIB_SUFFIX for installed pkg-config metadata.
    - Support setting BUILD_SHARED_LIBS to OFF to build libgme as a static
      library. (Pass -DBUILD_SHARED_LIBS=OFF when running cmake).
      Thanks to lachs0r.

Game_Music_Emu 0.6.0
--------------------

- Note: A 0.5.6 release was referenced but never tagged or packaged.

- SPC improvements:
    - Switched to newer snes_spc 0.9.0 for SPC emulation. Uses fast DSP.
    - Fixed Spc_Emu::gain().
    - Fixed support for files <0x10200 bytes.

- Other bugfixes:
    - Fixed a couple of GBS bugs, one involving access of memory after
      realloc.
    - Blip_Buffer works on systems where 'double' is a single-precision
      floating-point type.
    - Fix uninitialized buffer size in dual_resampler.
    - Compilation warnings squashed out as of clang 3.3-pre and gcc 4.7.2.

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