<commit_before>// Copyright 2014 <NAME>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

// +build example jsgo

package main

import (
	"bytes"
	"image"
	_ "image/jpeg"
	"log"
	"math"

	"github.com/hajimehoshi/ebiten"
	"github.com/hajimehoshi/ebiten/examples/resources/images"
)

const (
	screenWidth  = 320
	screenHeight = 240
)

var (
	count        = 0
	gophersImage *ebiten.Image
)

type Game struct{}

func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
	return outsideWidth, outsideHeight
}

func (g *Game) Update(screen *ebiten.Image) error {
	count++
	if ebiten.IsDrawingSkipped() {
		return nil
	}
	w, h := gophersImage.Size()
	op := &ebiten.DrawImageOptions{}

	// Move the image's center to the screen's upper-left corner.
	// This is a preparation for rotating. When geometry matrices are applied,
	// the origin point is the upper-left corner.
	op.GeoM.Translate(-float64(w)/2, -float64(h)/2)

	// Rotate the image. As a result, the anchor point of this rotate is
	// the center of the image.
	op.GeoM.Rotate(float64(count%360) * 2 * math.Pi / 360)

	// Move the image to the screen's center.
	sw, sh := screen.Size()
	op.GeoM.Translate(float64(sw)/2, float64(sh)/2)

	screen.DrawImage(gophersImage, op)
	return nil
}

func main() {
	// Decode image from a byte slice instead of a file so that
	// this example works in any working directory.
	// If you want to use a file, there are some options:
	// 1) Use os.Open and pass the file to the image decoder.
	//    This is a very regular way, but doesn't work on browsers.
	// 2) Use ebitenutil.OpenFile and pass the file to the image decoder.
	//    This works even on browsers.
	// 3) Use ebitenutil.NewImageFromFile to create an ebiten.Image directly from a file.
	//    This also works on browsers.
	img, _, err := image.Decode(bytes.NewReader(images.Gophers_jpg))
	if err != nil {
		log.Fatal(err)
	}
	gophersImage, _ = ebiten.NewImageFromImage(img, ebiten.FilterDefault)

	g := &Game{}
	ebiten.SetWindowSize(screenWidth, screenHeight)
	ebiten.SetWindowTitle("Rotate (Resizable Window Demo)")
	ebiten.SetWindowResizable(true)
	if err := ebiten.RunGame(g); err != nil {
		log.Fatal(err)
	}
}<commit_msg>examples/rotate: Revert resizeable window<commit_after>// Copyright 2014 <NAME>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

// +build example jsgo

package main

import (
	"bytes"
	"image"
	_ "image/jpeg"
	"log"
	"math"

	"github.com/hajimehoshi/ebiten"
	"github.com/hajimehoshi/ebiten/examples/resources/images"
)

const (
	screenWidth  = 320
	screenHeight = 240
)

var (
	count        = 0
	gophersImage *ebiten.Image
)

func update(screen *ebiten.Image) error {
	count++
	if ebiten.IsDrawingSkipped() {
		return nil
	}
	w, h := gophersImage.Size()
	op := &ebiten.DrawImageOptions{}

	// Move the image's center to the screen's upper-left corner.
	// This is a preparation for rotating. When geometry matrices are applied,
	// the origin point is the upper-left corner.
	op.GeoM.Translate(-float64(w)/2, -float64(h)/2)

	// Rotate the image. As a result, the anchor point of this rotate is
	// the center of the image.
	op.GeoM.Rotate(float64(count%360) * 2 * math.Pi / 360)

	// Move the image to the screen's center.
	op.GeoM.Translate(screenWidth/2, screenHeight/2)

	screen.DrawImage(gophersImage, op)
	return nil
}

func main() {
	// Decode image from a byte slice instead of a file so that
	// this example works in any working directory.
	// If you want to use a file, there are some options:
	// 1) Use os.Open and pass the file to the image decoder.
	//    This is a very regular way, but doesn't work on browsers.
	// 2) Use ebitenutil.OpenFile and pass the file to the image decoder.
	//    This works even on browsers.
	// 3) Use ebitenutil.NewImageFromFile to create an ebiten.Image directly from a file.
	//    This also works on browsers.
	img, _, err := image.Decode(bytes.NewReader(images.Gophers_jpg))
	if err != nil {
		log.Fatal(err)
	}
	gophersImage, _ = ebiten.NewImageFromImage(img, ebiten.FilterDefault)

	if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Rotate (Ebiten Demo)"); err != nil {
		log.Fatal(err)
	}
}
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