<commit_before>internal static class Constants
{
    public const string ProgramName = "SharpFlame";
    public const string ProgramVersionNumber = "0.23";
#if Mono
    public const string ProgramPlatform = "Mono 0.23";
#else
    public const string ProgramPlatform = "Windows";
#endif
    public const int PlayerCountMax = 10;
    public const int GameTypeCount = 3;
    public const int DefaultHeightMultiplier = 2;
    public const int MinimapDelay = 100;
    public const int SectorTileSize = 8;<commit_msg>Bump version.<commit_after>internal static class Constants
{
    public const string ProgramName = "SharpFlame";
    public const string ProgramVersionNumber = "0.24";
#if Mono
    public const string ProgramPlatform = "Mono 0.24";
#else
    public const string ProgramPlatform = "Windows";
#endif
    public const int PlayerCountMax = 10;
    public const int GameTypeCount = 3;
    public const int DefaultHeightMultiplier = 2;
    public const int MinimapDelay = 100;
    public const int SectorTileSize = 8;
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