<commit_before>﻿
namespace Sharpex2D.Framework.Rendering
{
    public interface ITexture
    {
        /// <summary>
        /// Gets the Width.
        /// </summary>
        int Width { get; }<commit_msg>Added IContent implementation<commit_after>﻿using Sharpex2D.Framework.Content;

namespace Sharpex2D.Framework.Rendering
{
    public interface ITexture : IContent
    {
        /// <summary>
        /// Gets the Width.
        /// </summary>
        int Width { get; }
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