<commit_before>﻿namespace Substructio.Core.Settings
{
    public interface IGameSettings
    {
        object this[string key] { get; set; }
        void Save();
        void Load();
    }
}<commit_msg>Added NullGameSettings implementation<commit_after>﻿using System;

namespace Substructio.Core.Settings
{
    public interface IGameSettings
    {
        object this[string key] { get; set; }
        void Save();
        void Load();
    }

    public class NullGameSettings : IGameSettings
    {
        public object this[string key]
        {
            get
            {
                return null;
            }

            set
            {
            }
        }

        public void Load()
        {
        }

        public void Save()
        {
        }
    }
}
{'fraction_non_alphanumeric': 0.0834403080872914, 'fraction_numerical': 0.0, 'mean_word_length': 1.385321100917431, 'pattern_counts': {'":': 0, '<': 3, '<?xml version=': 0, '>': 3, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '228638', 'n_tokens_mistral': 210, 'n_tokens_neox': 203, 'n_words': 50}