<commit_before>// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 A3Wasteland.<EMAIL> *
// ******************************************************************************************
//	@file Name: briefing.sqf

if (!hasInterface) exitWith {};

waitUntil {!isNull player};

player createDiarySubject ["infos", "Infos and Help"];
player createDiarySubject ["changelog", "Changelog"];
player createDiarySubject ["credits", "Credits"];
player createDiarySubject ["admins", "Admin List"];

player createDiaryRecord ["changelog",
[
"v1.1",
"
<br/>[Changed] Money Mission Rewards
<br/>[Fix] for exploding vehicles
<br/>[Removed] Thermal limit on scoped and Laser Des
<br/>[Fixed] UAV control Restricted to group
<br/>[Added] Beacon Detector
<br/>[Changed] Weather Effects
<br/>[Changed] Teammate Icon Size
<br/>[Added] Beacon Detector
<br/>[Changed] Settings on Airdrop
<br/>[Added] More Structures
<br/>[Changed] Stores across map 
<br/>[Added] Bank Money to Spectator for admins
<br/>[Changed] Airdrop Prices
<br/>[Changed] Store Prices
<br/>[Added] Limited Thermals
<br/>[Fixed] TeamKiller Glitch
<br/>[Updated] Mission Boxes
<br/>[Added] New Airdrop System
<br/>[Removed] Airdrop 
<br/>[Added] 3D Markers
<br/>[Fixed] Corpse ejection from non-destroyed vehicles
<br/>[Added] Temp fix for negative wallet glitch
<br/>[Removed] Unused Functions
<br/>[Added] GID structured to map
<br/>[Changed] Mission weight for diving missions
<br/>[Fixed] Briefing
<br/>[Changed] Admin List
<br/>[Added] Masks for Toxic Gas. Shemag=Lesser effect / Pilot helmet=0 effect.
<br/>[Added] Toxic Gas (yellow smoke now kills within radius)
<br/>[Removed] Some Plane and helicopters from stores.
<br/>[Added] Old disabled missions
<br/>[Added] Road Block Mission
<br/>[Added] Sniper Nest Mission
<br/>[Added] HVT Mission (steals from bank accounts of online players)
<br/>[Changed] HUD to Status bar
<br/>[Added] Fast Roping
<br/>[Added] More UAV_Control (group only)
<br/>[Added] Mag Repacker
<br/>[Changed] Texture sizes to lower PBO size
<br/>[Removed] Original Welcome Screen
<br/>[Added] Server Credits as welcome message
<br/>[Added] Sting SMG as starting weapon
<br/>[Removed] Tron Suits from store
<br/>[Changed] Starting Backpack
<br/>[Added] GeoCache Mission 
<br/>[Added] Teleport Player to me for admins
<br/>[Added] Teleport to player for admins
<br/>[Removed] Player Markers from admins 
<br/>[Added] Air Drops
<br/>[Fixed] Player Gear Being removed after restart
<br/>[Updated] Antihack
<br/>[Changed] Only admins can use global voice
<br/>[Added] More UAV_Control (group only)
<br/>[Fixed] Warchest Duping glitch
<br/>[Changed] Made Clean up More aggressive (10min)
<br/>[Changed] Weapon Crate Loadouts. TWS, Nightstalker, OP items moved to them.
<br/>[Added] Vehicles stay locked after restart
<br/>[Added]1.42 patch update
<br/>[Added] ATMs
<br/>[Added] Union Jack vehicle color
<br/>[Added] Skins hidden in gamefiles for MH-9, Mohawk, and Taru
<br/>[Added] Improved admin spectate camera by micovery
<br/>[Added] Earplugs (End key)
<br/>[Changed] Full rewrite of vehicle respawning system
<br/>[Fixed] Player moved to position too early during save restore
<br/>[Fixed] Mission timeout not extending on AI kill
<br/>[Fixed] Admin teamkill unlocking
<br/>[Fixed] Improved FPS fix
<br/>[Fixed] Running animation parachute glitch
<br/>[Fixed] Various other minor bugfixes and optimizations
"
]];

player createDiaryRecord ["changelog",
[
"v1.0c",
"
<br/>[Added] MySQL support via extDB extension
<br/>[Added] Town Invasion mission
<br/>[Added] Chain-reaction player kill tracking
<br/>[Added] Force Save action for purchased and captured vehicles
<br/>[Added] Autokick players previously detected by antihack
<br/>[Added] Entity caching script for headless client
<br/>[Added] Tron suits to general store
<br/>[Added] Red lines on map for AIs wandering away from missions
<br/>[Changed] Mission timeout gets extended on AI kill
<br/>[Changed] Transport Heli mission Taru variant to Bench
<br/>[Changed] Spawn beacon item drop to sleeping bag
<br/>[Fixed] More money exploits
<br/>[Fixed] Scoreboard ordering
<br/>[Fixed] Vehicle repair & refuel sometimes not working
<br/>[Fixed] Injured players' corpses being deleted on disconnect
<br/>[Fixed] Static weapon disassembly prevention
<br/>[Fixed] Excess bought rockets ending up in uniform or vest
<br/>[Fixed] Various other minor bugfixes and optimizations
"
]];

player createDiaryRecord ["credits",
[
"Credits",
"
<br/><font size='16' color='#BBBBBB'>Developed by A3Wasteland.com:</font>
<br/>	* AgentRev (TeamPlayerGaming)
<br/>	* JoSchaap (GoT/Tweakers.net)
<br/>	* MercyfulFate
<br/>	* His_Shadow (KoS/KillonSight)
<br/>	* Bewilderbeest (KoS/KillonSight)
<br/>	* Torndeco
<br/>	* Del1te (404Games)
<br/>
<br/><font size='16' color='#BBBBBB'>Original Arma 2 Wasteland missions by:</font>
<br/>	* Tonic
<br/>	* Sa-Matra
<br/>	* MarKeR
<br/>
<br/><font size='16' color='#BBBBBB'>Improved and ported to Arma 3 by 404Games:</font>
<br/>	* Deadbeat
<br/>	* Costlyy
<br/>	* Pulse
<br/>	* Domuk<commit_msg>Briefing.sqf<commit_after>// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 <EMAIL> *
// ******************************************************************************************
//	@file Name: briefing.sqf

if (!hasInterface) exitWith {};

waitUntil {!isNull player};

player createDiarySubject ["infos", "Infos and Help"];
player createDiarySubject ["changelog", "Changelog"];
player createDiarySubject ["credits", "Credits"];
player createDiarySubject ["admins", "Admin List"];

player createDiaryRecord ["changelog",
[
"v1.1",
"
<br/>[Changed] Money Mission Rewards
<br/>[Fix] for exploding vehicles
<br/>[Removed] Thermal limit on scoped and Laser Des
<br/>[Fixed] UAV control Restricted to group
<br/>[Added] Beacon Detector
<br/>[Changed] Weather Effects
<br/>[Changed] Teammate Icon Size
<br/>[Added] Beacon Detector
<br/>[Changed] Settings on Airdrop
<br/>[Added] More Structures
<br/>[Changed] Stores across map 
<br/>[Added] Bank Money to Spectator for admins
<br/>[Changed] Airdrop Prices
<br/>[Changed] Store Prices
<br/>[Added] Limited Thermals
<br/>[Fixed] TeamKiller Glitch
<br/>[Updated] Mission Boxes
<br/>[Added] New Airdrop System
<br/>[Removed] Airdrop 
<br/>[Added] 3D Markers
<br/>[Fixed] Corpse ejection from non-destroyed vehicles
<br/>[Added] Temp fix for negative wallet glitch
<br/>[Removed] Unused Functions
<br/>[Added] GID structured to map
<br/>[Changed] Mission weight for diving missions
<br/>[Fixed] Briefing
<br/>[Changed] Admin List
<br/>[Added] Masks for Toxic Gas. Shemag=Lesser effect / Pilot helmet=0 effect.
<br/>[Added] Toxic Gas (yellow smoke now kills within radius)
<br/>[Removed] Some Plane and helicopters from stores.
<br/>[Added] Old disabled missions
<br/>[Added] Road Block Mission
<br/>[Added] Sniper Nest Mission
<br/>[Added] HVT Mission (steals from bank accounts of online players)
<br/>[Changed] HUD to Status bar
<br/>[Added] Fast Roping
<br/>[Added] More UAV_Control (group only)
<br/>[Added] Mag Repacker
<br/>[Changed] Texture sizes to lower PBO size
<br/>[Removed] Original Welcome Screen
<br/>[Added] Server Credits as welcome message
<br/>[Added] Sting SMG as starting weapon
<br/>[Removed] Tron Suits from store
<br/>[Changed] Starting Backpack
<br/>[Added] GeoCache Mission 
<br/>[Added] Teleport Player to me for admins
<br/>[Added] Teleport to player for admins
<br/>[Removed] Player Markers from admins 
<br/>[Added] Air Drops
<br/>[Fixed] Player Gear Being removed after restart
<br/>[Updated] Antihack
<br/>[Changed] Only admins can use global voice
<br/>[Added] More UAV_Control (group only)
<br/>[Fixed] Warchest Duping glitch
<br/>[Changed] Made Clean up More aggressive (10min)
<br/>[Changed] Weapon Crate Loadouts. TWS, Nightstalker, OP items moved to them.
<br/>[Added] Vehicles stay locked after restart
<br/>[Added]1.42 patch update
<br/>[Added] ATMs
<br/>[Added] Union Jack vehicle color
<br/>[Added] Skins hidden in gamefiles for MH-9, Mohawk, and Taru
<br/>[Added] Improved admin spectate camera by micovery
<br/>[Added] Earplugs (End key)
<br/>[Changed] Full rewrite of vehicle respawning system
<br/>[Fixed] Player moved to position too early during save restore
<br/>[Fixed] Mission timeout not extending on AI kill
<br/>[Fixed] Admin teamkill unlocking
<br/>[Fixed] Improved FPS fix
<br/>[Fixed] Running animation parachute glitch
<br/>[Fixed] Various other minor bugfixes and optimizations
"
]];

player createDiaryRecord ["credits",
[
"Credits",
"
<br/><font size='16' color='#BBBBBB'>Developed by A3Wasteland.com:</font>
<br/>	* AgentRev (TeamPlayerGaming)
<br/>	* JoSchaap (GoT/Tweakers.net)
<br/>	* MercyfulFate
<br/>	* His_Shadow (KoS/KillonSight)
<br/>	* Bewilderbeest (KoS/KillonSight)
<br/>	* Torndeco
<br/>	* Del1te (404Games)
<br/>
<br/><font size='16' color='#BBBBBB'>Original Arma 2 Wasteland missions by:</font>
<br/>	* Tonic
<br/>	* Sa-Matra
<br/>	* MarKeR
<br/>
<br/><font size='16' color='#BBBBBB'>Improved and ported to Arma 3 by 404Games:</font>
<br/>	* Deadbeat
<br/>	* Costlyy
<br/>	* Pulse
<br/>	* Domuk
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