<commit_before>Version 1.0.0 (September 14, 2017)
****************************************************************************************************
CRITICAL (may break existing content):
- significant WebGL updates:
    * SpriteStage replaced with StageGL
    * removed SpriteContainer (not needed for StageGL)
    * better performance, less content restrictions, more features, easier to use
- Deprecated get/set methods are now protect with an underscore (eg _setEnabled)
	The deprecated methods and properties will still work, but will display a console warning when used.

*****
OTHER:
- add Ticker._pausedTime in Ticker.reset() (thanks @abouthiroppy)
- fixed Rectangle.pad parameter docs. (thanks @ruslan-simonenko)
- fixed error when drawing DOMElement with SpriteStage (thanks @thammin)
- added a few missing APIs on FauxCanvas helper
- added VideoBuffer helper class that preserves the previous frame until the next one is drawn
- fixed an issue where accessing performance throws an error in node webkit
- updated EventDispatcher to dispatch to capture listeners in target event phase
- fixed issue with miter limits on outlined text
- fix for stroke styles getting dropped
- fixed synched mode in MovieClip<commit_msg>Updated VERSIONS<commit_after>Version 1.0.0 (September 14, 2017)
****************************************************************************************************
CRITICAL (may break existing content):
- significant WebGL updates:
    * SpriteStage replaced with StageGL
    * removed SpriteContainer (not needed for StageGL)
    * better performance, less content restrictions, more features, easier to use
- Deprecated get/set methods are now protect with an underscore (eg _setEnabled)
	The deprecated methods and properties will still work, but will display a console warning when used.
- Changed version naming to use easeljs.js, instead of containing the version number

*****
OTHER:
- add Ticker._pausedTime in Ticker.reset() (thanks @abouthiroppy)
- fixed Rectangle.pad parameter docs. (thanks @ruslan-simonenko)
- fixed error when drawing DOMElement with SpriteStage (thanks @thammin)
- added a few missing APIs on FauxCanvas helper
- added VideoBuffer helper class that preserves the previous frame until the next one is drawn
- fixed an issue where accessing performance throws an error in node webkit
- updated EventDispatcher to dispatch to capture listeners in target event phase
- fixed issue with miter limits on outlined text
- fix for stroke styles getting dropped
- fixed synched mode in MovieClip
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