<commit_before>package wundr.enderAdvancement.item.tool;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.RayTraceResult.Type;
import net.minecraft.world.World;
import wundr.enderAdvancement.EnderAdvancement;

/**
 * Copyright (c) 2016-2017 wundrweapon<br>
 * Credits to happygill16 for making the foundations for this file<br>
 * Credits to Mojang, as the spawnParticle and playSound parameters used are from their code
 * @author wundrweapon
 * @see net.minecraft.entity.monster.EntityEnderman#attemptTeleport(double, double, double)
 */
public class EnderItemTeleportWand extends Item {
	private static String name = "bebrd";
	public static final ResourceLocation REGISTRY_RL = new ResourceLocation(EnderAdvancement.MOD_ID + ":" + name);
	
	public EnderItemTeleportWand() {
		setRegistryName(REGISTRY_RL);
		setUnlocalizedName(EnderAdvancement.MOD_ID + "_" + name);<commit_msg>Made the BEBRD implement IEnderItem<commit_after>package wundr.enderAdvancement.item.tool;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.RayTraceResult.Type;
import net.minecraft.world.World;
import wundr.enderAdvancement.EnderAdvancement;
import wundr.enderAdvancement.item.IEnderItem;

/**
 * Copyright (c) 2016-2017 wundrweapon<br>
 * Credits to happygill16 for making the foundations for this file<br>
 * Credits to Mojang, as the spawnParticle and playSound parameters used are from their code
 * @author wundrweapon
 * @see net.minecraft.entity.monster.EntityEnderman#attemptTeleport(double, double, double)
 */
public class EnderItemTeleportWand extends Item implements IEnderItem {
	private static String name = "bebrd";
	public static final ResourceLocation REGISTRY_RL = new ResourceLocation(EnderAdvancement.MOD_ID + ":" + name);
	
	public EnderItemTeleportWand() {
		setRegistryName(REGISTRY_RL);
		setUnlocalizedName(EnderAdvancement.MOD_ID + "_" + name);
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