<commit_before>package yahtzee;

import player.SinglePlayerAI;
import player.SinglePlayerAIFloat;

public class SinglePlayerBinBuilder {

	
	public static void main(String[] args) {
		System.out.println("Starting singleplayer ai bin build");
		SinglePlayerAI spai1 = new SinglePlayerAI();
		spai1.getBoardValue(0);
		spai1.cleanUp();
		
		System.out.println("Starting singleplayer ai FLOAT bin build");
		SinglePlayerAIFloat spai2 = new SinglePlayerAIFloat();
		spai2.getBoardValue(0);
		spai2.cleanUp();
		System.out.println("All done");
	}
	
}<commit_msg>Finished building singleplayer cache and single player float cache<commit_after>package yahtzee;

import player.SinglePlayerAI;
import player.SinglePlayerAIFloat;

public class SinglePlayerBinBuilder {

	
	public static void main(String[] args) {
		SinglePlayerAIFloat spai2 = new SinglePlayerAIFloat();
		System.out.println("Floats: " + spai2.getBoardValue(0));
		
		SinglePlayerAI spai1 = new SinglePlayerAI();
		System.out.println("Doubles: " + spai1.getBoardValue(0));
		
		/*
		System.out.println("Starting singleplayer ai bin build");
		SinglePlayerAI spai1 = new SinglePlayerAI();
		spai1.getBoardValue(0);
		spai1.cleanUp();
		
		System.out.println("Starting singleplayer ai FLOAT bin build");
		SinglePlayerAIFloat spai2 = new SinglePlayerAIFloat();
		spai2.getBoardValue(0);
		spai2.cleanUp();
		System.out.println("All done");
		*/
	}
	
}
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