<commit_before># Craft.Net

Craft.Net is consists of several libraries for .NET that that accomplish various
Minecraft-related tasks. Included in Craft.Net are:

* Craft.Net.Data: A library to work with various kinds of Minecraft-related data.
* Craft.Net.Server: An implementation of the 1.4.6 Minecraft server protocol.

Craft.Net runs well on Microsoft.Net or [Mono](https://github.com/mono/mono).

## Features

Craft.Net is incomplete. However, it aims to eventually reproduce the functionality of the
vanilla Minecraft server. In addition, Craft.Net should use significantly less CPU and
memory on the host machine when operating a server. For more information on progress, see
the latest [Milestone](https://github.com/SirCmpwn/Craft.Net/issues/milestones).

If there are any additional features you would like, or any problems you encounter while
using Craft.Net, please do not hesitate to
[create an issue](https://github.com/SirCmpwn/Craft.Net/issues).

Some cool technical things about Craft.Net that are already implemented:

* **Asynchronous I/O:** *Minimizes CPU load and increases speed*<commit_msg>Updated README to reflect networking changes<commit_after># Craft.Net

Craft.Net is consists of several libraries for .NET that that accomplish various
Minecraft-related tasks. Included in Craft.Net are:

* Craft.Net: A library for handling the 1.4.6 Minecraft protocol.
* Craft.Net.Data: A library to work with various kinds of Minecraft-related data.
* Craft.Net.Server: A Minecraft multiplayer server.

Craft.Net runs well on Microsoft.Net or [Mono](https://github.com/mono/mono).

## Features

Craft.Net is incomplete. However, it aims to eventually reproduce the functionality of the
vanilla Minecraft server. In addition, Craft.Net should use significantly less CPU and
memory on the host machine when operating a server. For more information on progress, see
the latest [Milestone](https://github.com/SirCmpwn/Craft.Net/issues/milestones).

If there are any additional features you would like, or any problems you encounter while
using Craft.Net, please do not hesitate to
[create an issue](https://github.com/SirCmpwn/Craft.Net/issues).

Some cool technical things about Craft.Net that are already implemented:

* **Asynchronous I/O:** *Minimizes CPU load and increases speed*
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