<commit_before>DICEY9000

v1.1

dicey9000 is a bot for discord that makes dice rolls.
It takes commands from users messages starting with '!r'

---Default mode

Activate the default roll mode by typing

   !r n

where n is the number of dices to be rolled.


---Choose default mode

You can choose the default roll mode by typing

   !r set 'mode name'

There are currently two possible choices:

* wod

World of Darkness (WoD) (chosen by default)

Uses the WoD to count successes and explode dices.
A successes happens if the dice scores 7 of higher.
A dice explodes (gets rolled again) if its result is
equal to 10. A result list is printed and the number 
of successes is shown.

* simple

Rolls n 6 sided dices and a list of the results are shown.


---Arbitrary roll 

An arbitrary roll can be made with the following syntax:
   
   !r (number_of_dices)d(dice_type)x(explode_value)?(success_condition)
   	
All entries should be greater than 0.
If the dice result is equal or greater than the explode_value
it gets rolled again.
If the dice result is equal or greater than the success_condition
a success is added to the total number of successes.
Both x(explode_value) and ?(success_condition) are optional. <commit_msg>improves formatting of the readme.txt file<commit_after>DICEY9000

v1.1

dicey9000 is a bot for discord that makes dice rolls.
It takes commands from users messages starting with '!r'


---Default mode

Activate the default roll mode by typing

   !r n

where n is the number of dices to be rolled.


---Choose default mode

You can choose the default roll mode by typing

   !r set 'mode_name'

There are currently two possible 'mode_name' choices:

* wod

World of Darkness (WoD) (chosen by default)

Uses the WoD rules to count successes and explode dices. A successes
happens if the dice scores 7 of higher. A dice explodes (gets rolled
again) if its result is equal to 10. A result list is printed and the
number of successes is shown.

* simple

Rolls n 6 sided dices and a list of the results are shown.


---Arbitrary roll 

An arbitrary roll can be made with the following syntax:
   
   !r (number_of_dices)d(dice_type)x(explode_value)?(success_condition)
   	
- All entries should be greater than 0. 
- If the dice result is equal or greater than the explode_value it gets
  rolled again.
- If the dice result is equal or greater than the success_condition a
  success is added to the total number of successes.
- Both x(explode_value) and ?(success_condition) are optional.
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{'dir': 'git-commits-cleaned', 'id': '1291339', 'n_tokens_mistral': 776, 'n_tokens_neox': 731, 'n_words': 392}