<commit_before>/*
    kopetemessagemanager.h - Manages all chats

    Copyright (c) 2002      by <NAME> <<EMAIL>>
    Copyright (c) 2002      by <NAME>           <<EMAIL>>
    Copyright (c) 2002-2003 by <NAME>       <<EMAIL>>
    Copyright (c) 2002-2004 by <NAME>        <<EMAIL>>
    Copyright (c) 2003      by <NAME>        <<EMAIL>>

    Kopete    (c) 2002-2003 by the Kopete developers  <<EMAIL>>

    *************************************************************************
    *                                                                       *
    * This library is free software; you can redistribute it and/or         *
    * modify it under the terms of the GNU Lesser General Public            *
    * License as published by the Free Software Foundation; either          *
    * version 2 of the License, or (at your option) any later version.      *
    *                                                                       *
    *************************************************************************
*/

#ifndef __KOPETEMESSAGEMANAGER_H__
#define __KOPETEMESSAGEMANAGER_H__

#include <qobject.h>
#include <qptrlist.h>
#include <qvaluelist.h>

#include <kxmlguiclient.h>

// FIXME: get rid of these includes
#include "kopetemessage.h"
#include "kopetemessagehandlerchain.h"

class KMMPrivate;

class KopeteView;

namespace Kopete
{

class Contact;
class Message;
class Protocol;
class OnlineStatus;
class Account;
class ChatSessionManager;
class MessageHandlerChain;

typedef QPtrList<Contact>   ContactPtrList;
typedef QValueList<Message> MessageList;


/**
 * @author <NAME> <<EMAIL>>
 * @author <NAME>           <<EMAIL>>
 * @author <NAME>       <<EMAIL>>
 * @author <NAME>        <<EMAIL>>
 * @author <NAME>        <<EMAIL>>
 *
 * The Kopete::ChatSession (also called KMM for simplicity) manages a single chat.
 * It is an interface between the protocol, and the chatwindow.
 * The protocol can connect to @ref messageSent() signals to send the message, and can
 * append received message with @ref messageReceived()
 *
 * The KMM inherits from KXMLGUIClient, this client is merged with the chatwindow's ui
 * so plugins can add childClients of this client to add their own actions in the
 * chatwindow.
 */
class ChatSession : public QObject , public KXMLGUIClient
{
	// friend class so the object factory can access the protected constructor<commit_msg>Couple of comment fixes in preparation for rename to kopetechatsession.h<commit_after>/*
    kopetechatsession.h - Manages all chats

    Copyright (c) 2002      by <NAME> <<EMAIL>>
    Copyright (c) 2002      by <NAME>           <<EMAIL>>
    Copyright (c) 2002-2003 by <NAME>       <<EMAIL>>
    Copyright (c) 2002-2004 by <NAME>        <<EMAIL>>
    Copyright (c) 2003      by <NAME>        <<EMAIL>>

    Kopete    (c) 2002-2003 by the Kopete developers  <<EMAIL>>

    *************************************************************************
    *                                                                       *
    * This library is free software; you can redistribute it and/or         *
    * modify it under the terms of the GNU Lesser General Public            *
    * License as published by the Free Software Foundation; either          *
    * version 2 of the License, or (at your option) any later version.      *
    *                                                                       *
    *************************************************************************
*/

#ifndef __KOPETECHATSESSION_H__
#define __KOPETECHATSESSION_H__

#include <qobject.h>
#include <qptrlist.h>
#include <qvaluelist.h>

#include <kxmlguiclient.h>

// FIXME: get rid of these includes
#include "kopetemessage.h"
#include "kopetemessagehandlerchain.h"

class KMMPrivate;

class KopeteView;

namespace Kopete
{

class Contact;
class Message;
class Protocol;
class OnlineStatus;
class Account;
class ChatSessionManager;
class MessageHandlerChain;

typedef QPtrList<Contact>   ContactPtrList;
typedef QValueList<Message> MessageList;


/**
 * @author <NAME> <<EMAIL>>
 * @author <NAME>           <<EMAIL>>
 * @author <NAME>       <<EMAIL>>
 * @author <NAME>        <<EMAIL>>
 * @author <NAME>        <<EMAIL>>
 *
 * The Kopete::ChatSession manages a single chat.
 * It is an interface between the protocol, and the chatwindow.
 * The protocol can connect to @ref messageSent() signals to send the message, and can
 * append received message with @ref messageReceived()
 *
 * The KMM inherits from KXMLGUIClient, this client is merged with the chatwindow's ui
 * so plugins can add childClients of this client to add their own actions in the
 * chatwindow.
 */
class ChatSession : public QObject , public KXMLGUIClient
{
	// friend class so the object factory can access the protected constructor
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