<commit_before>-- called after every !rd command and !fr command
-- note that !rd is a !fr without npc and spawn reloading
-- note further that reload_tables will be called after this if and only if the !rd was successful and the !rd was issued by a !fr

require("base.common")
require("base.doors")
require("content.signpost")
require("content.gods")
require("item.lever")
require("content.areas")
--require("alchemy.base.alchemy")

module("server.reload", package.seeall)

function onReload()
    local testSkills = Character.commonLanguage
    world:getPlayersOnline[1]:inform("Skill Test: "..testSkills)
    -- logToFile("start onReload");
    initDoors();
    initDepots();
    --initExplorerStones();
    initAltars();
    content.signpost.InitWegweiser();
	initNoobia();
	initTreasureChests();
   -- alchemy.base.alchemy.InitAlchemy();
	-- logToFile("end onReload");
    item.lever.init();
	content.areas.Init();
    
    return true;
end

function initDoors()
    --Zipcode for different regions and settlements

    -- Irundar 1xx
    --AddDoor( -42, 193, -9,  100,false); -- Irundar Gate
    --AddDoor( -49, 174, -9,  101,false); -- Irundar Smith
    --AddDoor( -49, 175, -9,  101,false); -- Irundar Smith
    --AddDoor( -35, 195, -9,  102,false); -- Irundar Mage Tower
    --AddDoor( -35, 196, -9,  102,false); -- Irundar Mage Tower
    --AddDoor( -30, 194, -7,  103,false); -- Irundar Mage Tower<commit_msg>test reload<commit_after>-- called after every !rd command and !fr command
-- note that !rd is a !fr without npc and spawn reloading
-- note further that reload_tables will be called after this if and only if the !rd was successful and the !rd was issued by a !fr

require("base.common")
require("base.doors")
require("content.signpost")
require("content.gods")
require("item.lever")
require("content.areas")
--require("alchemy.base.alchemy")

module("server.reload", package.seeall)

function onReload()
    local testSkills = Character.commonLanguage
    world:getPlayersOnline()[1]:inform("Skill Test: "..testSkills)
    -- logToFile("start onReload");
    initDoors();
    initDepots();
    --initExplorerStones();
    initAltars();
    content.signpost.InitWegweiser();
	initNoobia();
	initTreasureChests();
   -- alchemy.base.alchemy.InitAlchemy();
	-- logToFile("end onReload");
    item.lever.init();
	content.areas.Init();
    
    return true;
end

function initDoors()
    --Zipcode for different regions and settlements

    -- Irundar 1xx
    --AddDoor( -42, 193, -9,  100,false); -- Irundar Gate
    --AddDoor( -49, 174, -9,  101,false); -- Irundar Smith
    --AddDoor( -49, 175, -9,  101,false); -- Irundar Smith
    --AddDoor( -35, 195, -9,  102,false); -- Irundar Mage Tower
    --AddDoor( -35, 196, -9,  102,false); -- Irundar Mage Tower
    --AddDoor( -30, 194, -7,  103,false); -- Irundar Mage Tower
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