<commit_before>
/obj/item/clothing/suit/armor/banecoat
    name = "banecoat"
    desc = "When Gotham is ashes, you have my permission to die."
    icon_state = "banecoat"
    item_state = "banecoat"
    body_parts_covered = CHEST|GROIN|ARMS|LEGS
    armor = list(melee = 20, bullet = 25, laser = 10)
    flags_inv = HIDEJUMPSUIT
    cold_protection = CHEST|GROIN|LEGS|ARMS
    heat_protection = CHEST|GROIN|LEGS|ARMS
    strip_delay = 80

/obj/item/clothing/suit/armor
	allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/device/flashlight/seclite,/obj/item/weapon/melee/classic_baton/telescopic)
	body_parts_covered = CHEST
	cold_protection = CHEST|GROIN
	min_cold_protection_temperature = ARMOR_MIN_TEMP_PROTECT
	heat_protection = CHEST|GROIN
	max_heat_protection_temperature = ARMOR_MAX_TEMP_PROTECT
	strip_delay = 60
	put_on_delay = 40
	burn_state = -1 //Won't burn in fires
	can_be_washed = 0

/obj/item/clothing/suit/armor/vest
	name = "armor"
	desc = "A slim armored vest that protects against most types of damage."
	icon_state = "armor"
	item_state = "armor"
	blood_overlay_type = "armor"<commit_msg>Update armor.dm<commit_after>
/obj/item/clothing/suit/armor/banecoat
    name = "banecoat"
    desc = "When Gotham is in ashes,then you have my permission to die."
    icon_state = "banecoat"
    item_state = "banecoat"
    body_parts_covered = CHEST|GROIN|ARMS|LEGS
    armor = list(melee = 20, bullet = 25, laser = 10)
    flags_inv = HIDEJUMPSUIT
    cold_protection = CHEST|GROIN|LEGS|ARMS
    heat_protection = CHEST|GROIN|LEGS|ARMS
    strip_delay = 80

/obj/item/clothing/suit/armor
	allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/device/flashlight/seclite,/obj/item/weapon/melee/classic_baton/telescopic)
	body_parts_covered = CHEST
	cold_protection = CHEST|GROIN
	min_cold_protection_temperature = ARMOR_MIN_TEMP_PROTECT
	heat_protection = CHEST|GROIN
	max_heat_protection_temperature = ARMOR_MAX_TEMP_PROTECT
	strip_delay = 60
	put_on_delay = 40
	burn_state = -1 //Won't burn in fires
	can_be_washed = 0

/obj/item/clothing/suit/armor/vest
	name = "armor"
	desc = "A slim armored vest that protects against most types of damage."
	icon_state = "armor"
	item_state = "armor"
	blood_overlay_type = "armor"
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