<commit_before>package main.java.data;




public class Hand
{

}<commit_msg>classe abstraite Player automaton: c'est l'IA Une premiere version d'un adversaire automatique est implémenté: dumbest, il ne fait que poser des tuiles au petit bonheur la chance.<commit_after>package main.java.data;

import java.util.LinkedList;




public class Hand
{
	private LinkedList<Tile> playerTiles;	// Move Attributes
	private int size;
	
	/**
	 *  @param Tiles
	 *  basicsTiles les tuiles standard en début de jeu
	 */
	public Hand( LinkedList<Tile> basicsTiles){
		this.size = basicsTiles.size();
		this.playerTiles = basicsTiles;
	}
	
	public int size(){
		return this.size;
	}
	
	public Tile get(int index){
		return this.playerTiles.get(index);
	}
	
	
	
}
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