<commit_before><!DOCTYPE html>
<html lang="en">
	<head>
		<meta charset="utf-8" />
		<base href="../../" />
		<script src="list.js"></script>
		<script src="page.js"></script>
		<link type="text/css" rel="stylesheet" href="page.css" />
	</head>
	<body>
		[page:CylinderBufferGeometry] &rarr;

		<h1>[name]</h1>

		<div class="desc">This is the [page:BufferGeometry] port of [page:ConeGeometry].</div>

		<iframe id="scene" src="scenes/geometry-browser.html#ConeBufferGeometry"></iframe>

		<script>

		// iOS iframe auto-resize workaround

		if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {

			var scene = document.getElementById( 'scene' );

			scene.style.width = getComputedStyle( scene ).width;
			scene.style.height = getComputedStyle( scene ).height;
			scene.setAttribute( 'scrolling', 'no' );

		}

		</script>

		<h2>Example</h2>

		<code>var geometry = new THREE.ConeBufferGeometry( 5, 20, 32 );
		var material = new THREE.MeshBasicMaterial( {color: 0xffff00} );
		var cone = new THREE.Mesh( geometry, material );
		scene.add( cone );
		</code>

		<h2>Constructor</h2>

		<h3>[name]([page:Float radius], [page:Float height], [page:Integer radiusSegments], [page:Integer heightSegments], [page:Boolean openEnded], [page:Float thetaStart], [page:Float thetaLength])</h3>
		<div>
		radius — Radius of the cone base. Default is 20.<br />
		height — Height of the cone. Default is 100.<br />
		radiusSegments — Number of segmented faces around the circumference of the cone. Default is 8<br />
		heightSegments — Number of rows of faces along the height of the cone. Default is 1.<br />
		openEnded — A Boolean indicating whether the base of the cone is open or capped. Default is false, meaning capped.<br />
		thetaStart — Start angle for first segment, default = 0 (three o'clock position).<br />
		thetaLength — The central angle, often called theta, of the circular sector. The default is 2*Pi, which makes for a complete cone.
		</div>

		<h2>Properties</h2>

		<div>
		Each of the constructor parameters is accessible as a property of the same name. Any modification of these properties after instantiation does not change the geometry.<commit_msg>Change parameter name to be consistent with code.<commit_after><!DOCTYPE html>
<html lang="en">
	<head>
		<meta charset="utf-8" />
		<base href="../../" />
		<script src="list.js"></script>
		<script src="page.js"></script>
		<link type="text/css" rel="stylesheet" href="page.css" />
	</head>
	<body>
		[page:CylinderBufferGeometry] &rarr;

		<h1>[name]</h1>

		<div class="desc">This is the [page:BufferGeometry] port of [page:ConeGeometry].</div>

		<iframe id="scene" src="scenes/geometry-browser.html#ConeBufferGeometry"></iframe>

		<script>

		// iOS iframe auto-resize workaround

		if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {

			var scene = document.getElementById( 'scene' );

			scene.style.width = getComputedStyle( scene ).width;
			scene.style.height = getComputedStyle( scene ).height;
			scene.setAttribute( 'scrolling', 'no' );

		}

		</script>

		<h2>Example</h2>

		<code>var geometry = new THREE.ConeBufferGeometry( 5, 20, 32 );
		var material = new THREE.MeshBasicMaterial( {color: 0xffff00} );
		var cone = new THREE.Mesh( geometry, material );
		scene.add( cone );
		</code>

		<h2>Constructor</h2>

		<h3>[name]([page:Float radius], [page:Float height], [page:Integer radialSegments], [page:Integer heightSegments], [page:Boolean openEnded], [page:Float thetaStart], [page:Float thetaLength])</h3>
		<div>
		radius — Radius of the cone base. Default is 20.<br />
		height — Height of the cone. Default is 100.<br />
		radialSegments — Number of segmented faces around the circumference of the cone. Default is 8<br />
		heightSegments — Number of rows of faces along the height of the cone. Default is 1.<br />
		openEnded — A Boolean indicating whether the base of the cone is open or capped. Default is false, meaning capped.<br />
		thetaStart — Start angle for first segment, default = 0 (three o'clock position).<br />
		thetaLength — The central angle, often called theta, of the circular sector. The default is 2*Pi, which makes for a complete cone.
		</div>

		<h2>Properties</h2>

		<div>
		Each of the constructor parameters is accessible as a property of the same name. Any modification of these properties after instantiation does not change the geometry.
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