<commit_before>package model;

import controller.PlayerVariationCtrl;

/**
 * Top-level player container.
 */
public class PlayerModel {
  public Level level = null;
  public Move move = null;
  public int counter = 0;

  public PlayerVariationCtrl variation = null;
  public PlayerState playerState = PlayerState.NONE;

  /**
   * Create a new player model.
   *
   * @constructor
   */
  public PlayerModel() {}
  <commit_msg>Change type of PlayerModel.variation<commit_after>package model;

import controller.PlayerVariationCtrl;

/**
 * Top-level player container.
 */
public class PlayerModel {
  public Level level = null;
  public Move move = null;
  public int counter = 0;

  public Variation variation = null;
  public PlayerState playerState = PlayerState.NONE;

  /**
   * Create a new player model.
   *
   * @constructor
   */
  public PlayerModel() {}
  
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