<commit_before>=begin
/**
* @author <EMAIL>
* @copyright (c) 2013 <NAME> <EMAIL>
*/
=end
#class Player
class Player

  def initialize window, x, y, left, right
    @window, @x, @y = window, x, y
    @left = Gosu::Image.new(window, left, false)
    @right = Gosu::Image.new(window, right, false)
    @face_left = true
  end

  attr_reader :window
  attr_accessor :x, :y

  def feet_on? brick
    feet_x = @x + 20.0
    feet_y = @y + 36.0
    feet_x >= brick.x      &&
    feet_x <= brick.x + 36 &&
    feet_y >  brick.y      &&
    feet_y <  brick.y + 48
  end

  def feet_y= val
    dy = 2.0
    @y = val - dy
  end

  #move left
  def move_left
    @face_left = true
    @x -= 5.0
  end
  
  #move right
  def move_right
    if not window.level.pause
      @face_left = false
      @x += 5.0 if @x <= 595.0
    end
  end
  
  #up
  def up
    @y -= 7.0 if @y >= 17.0 && (not window.level.pause)
  end

  #move down
  def down
    @y += 2.5 if @y <= 372.5 && (not window.level.pause)
  end
  
  #move
  def move
    @x %= 640
    @y %= 480
  end

  #draw
  def draw<commit_msg>update move left method in player class<commit_after>=begin
/**
* @author <EMAIL>
* @copyright (c) 2013 <NAME> <EMAIL>
*/
=end
#class Player
class Player

  def initialize window, x, y, left, right
    @window, @x, @y = window, x, y
    @left = Gosu::Image.new(window, left, false)
    @right = Gosu::Image.new(window, right, false)
    @face_left = true
  end

  attr_reader :window
  attr_accessor :x, :y

  def feet_on? brick
    feet_x = @x + 20.0
    feet_y = @y + 36.0
    feet_x >= brick.x      &&
    feet_x <= brick.x + 36 &&
    feet_y >  brick.y      &&
    feet_y <  brick.y + 48
  end

  def feet_y= val
    dy = 2.0
    @y = val - dy
  end

  #move left
  def move_left
    if not window.level.pause
      @face_left = true
      @x -= 5.0
    end
  end
  
  #move right
  def move_right
    if not window.level.pause
      @face_left = false
      @x += 5.0 if @x <= 595.0
    end
  end
  
  #up
  def up
    @y -= 7.0 if @y >= 17.0 && (not window.level.pause)
  end

  #move down
  def down
    @y += 2.5 if @y <= 372.5 && (not window.level.pause)
  end
  
  #move
  def move
    @x %= 640
    @y %= 480
  end

  #draw
  def draw
{'fraction_non_alphanumeric': 0.13591359135913592, 'fraction_numerical': 0.0369036903690369, 'mean_word_length': 1.9600532623169107, 'pattern_counts': {'":': 0, '<': 17, '<?xml version=': 0, '>': 15, 'https://': 0, 'lorem ipsum': 0, 'www.': 0, 'xml': 0}, 'pii_count': 0, 'substrings_counts': 0, 'word_list_counts': {'cursed_substrings.json': 0, 'profanity_word_list.json': 0, 'sexual_word_list.json': 0, 'zh_pornsignals.json': 0}}
{'dir': 'git-commits-cleaned', 'id': '7084331', 'n_tokens_mistral': 973, 'n_tokens_neox': 896, 'n_words': 269}